SDBZ Skills/data: Difference between revisions

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|SDBZskilldesc=
|SDBZskilldesc=
}}<section end=ATK Up />
}}<section end=ATK Up />
=== Ground Speed Up ===
<section begin=Ground Speed Up />{{SDBZSkillsData
|image=[[File:SDBZ_Ground_Speed_Up.png|Ground Speed Up]] |SDBZskillname=Ground Speed Up
|SDBZinput=
|SDBZingamedesc-eng =''Speed for ground movement increases. (This does not affect dashing).''
|SDBZskilldesc=
}}<section end=Ground Speed Up />
=== Impact Up ===
<section begin=Impact Up />{{SDBZSkillsData
|image=[[File:SDBZ_Impact_Up.png|Impact Up]] |SDBZskillname=Impact Up
|SDBZinput=
|SDBZingamedesc-eng =''When attacks hit, opponents are thrown farther.''
|SDBZskilldesc=
}}<section end=Impact Up />
=== Weight Increase ===
<section begin=Weight Increase />{{SDBZSkillsData
|image=[[File:SDBZ_Weight_Increase.png|Weight Increase]] |SDBZskillname=Weight Increase
|SDBZinput=
|SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.''
|SDBZskilldesc=
}}<section end=Weight Increase />
=== Ultimate Gauge Upgrade (RND) ===
<section begin=Ultimate Gauge Upgrade (RND) />{{SDBZSkillsData
|image=[[File:SDBZ_Ultimate_Gauge_Upgrade_(RND).png|Ultimate Gauge Upgrade]] |SDBZskillname=Ultimate Gauge Upgrade
|SDBZinput=
|SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.''
|SDBZskilldesc=
}}<section end=Ultimate Gauge Upgrade (RND) />

Revision as of 06:43, 16 November 2020

Battle Skill

Infinity Break

<section begin=Infinity Break />| class="SDBZskill"| Infinity_Break
Infinity Break | class="SDBZskillbox" | | class="SDBZingame" | An unblockable strike. It's very slow, but it stuns the opponent. | class="SDBZingame" | | class="SDBZskillbox" | Skill Desc 4<section end=Infinity Break />

Rising Sun

<section begin=Rising Sun />| class="SDBZskill"| Rising Sun
Rising Sun | class="SDBZskillbox" | + + or | class="SDBZingame" | Lightning-fast kick. If it hits, the opponent is hurled up into the air. | class="SDBZingame" | | class="SDBZskillbox" | Skill Desc<section end=Rising Sun />

Surround Attack

<section begin=Surround Attack />| class="SDBZskill"| Surround Attack
Surround Attack | class="SDBZskillbox" | + (After) or | class="SDBZingame" | Attack after wrapping around the opponent's back. | class="SDBZingame" | | class="SDBZskillbox" | Skill Desc<section end=Surround Attack />

System Skill

Armor Strike

<section begin=Armor Strike />| class="SDBZskill"| Armor Strike
Armor Strike | class="SDBZskillbox" | | class="SDBZingame" | While doing a dashing attack the character will not be knocked down if hit by attacks. | class="SDBZingame" | | class="SDBZskillbox" | <section end=Armor Strike />

Passive Skill

ATK Up

<section begin=ATK Up />| class="SDBZskill"| ATK Up
ATK up | class="SDBZskillbox" | | class="SDBZingame" | Raises ATK slightly. | class="SDBZingame" | | class="SDBZskillbox" | <section end=ATK Up />

Ground Speed Up

<section begin=Ground Speed Up />| class="SDBZskill"| Ground Speed Up
Ground Speed Up | class="SDBZskillbox" | | class="SDBZingame" | Speed for ground movement increases. (This does not affect dashing). | class="SDBZingame" | | class="SDBZskillbox" | <section end=Ground Speed Up />

Impact Up

<section begin=Impact Up />| class="SDBZskill"| Impact Up
Impact Up | class="SDBZskillbox" | | class="SDBZingame" | When attacks hit, opponents are thrown farther. | class="SDBZingame" | | class="SDBZskillbox" | <section end=Impact Up />

Weight Increase

<section begin=Weight Increase />| class="SDBZskill"| Weight Increase
Weight Increase | class="SDBZskillbox" | | class="SDBZingame" | Character's weight increases, making it harder for opponents to affect them with aerial combos. | class="SDBZingame" | | class="SDBZskillbox" | <section end=Weight Increase />

Ultimate Gauge Upgrade (RND)

<section begin=Ultimate Gauge Upgrade (RND) />| class="SDBZskill"| Ultimate Gauge Upgrade
Ultimate Gauge Upgrade | class="SDBZskillbox" | | class="SDBZingame" | Character's weight increases, making it harder for opponents to affect them with aerial combos. | class="SDBZingame" | | class="SDBZskillbox" | <section end=Ultimate Gauge Upgrade (RND) />