Difference between pages "Android 18/data" and "Pocket Fighter/Dan"

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=== Stats  ===
+
<div style="display: flex; flex-wrap: wrap-reverse; flex-direction: row">
{| class="SDBZtable"
+
  <div style="display: flex; flex-direction: column; flex:9; padding: 1em">
{{SDBZCharStatsHeader}}
+
= Overview =
|- class="SDBZmovedata""<section begin=Stats />
+
Josué????
{{SDBZCharStatsData
+
 
|Attack=2 |
+
= Gameplan =
|Defense=B |
+
??
|Throw=2 |
+
 
|Ki=3 |
+
 
|Action=4
+
 
|Weight=Lady Never Tells
+
== Combos ==
}}<section end=Stats />
+
{| class="wikitable PFtable" style="text-align:left; border-collapse:collapse"
 +
! rowspan="100" style="text-align:center; border: 0; width: 180px"| <div>[[File:Pf-dan2.gif]]</div><div style="font-size:0.75em;background: #fff;border-radius: 5px;border: 1px solid #a2a9b1">Hello</div>
 +
! style="font-size:0.75em; border: 0; max-width: 10%" | Application
 +
! style="font-size:0.75em; border: 0; max-width: 40%; min-width: 350px" | Notation
 +
! style="font-size:0.75em; border: 0; max-width: 5%" | Damage*
 +
! style="font-size:0.75em; border: 0; width: 40%; max-width: 400px" | Notes
 +
! style="font-size:0.75em; border: 0; max-width: 5%" | Demo
 +
! rowspan="100" style="font-size:0.75em; border: 0;" |  
 +
|-
 +
| Poke
 +
| style="padding-right: 40px;" | <big>'''[[File:Pf-p.png|link=|bottom|P]]'''</big>
 +
| style="text-align: center" | ??
 +
| style="font-size:0.75em" | A combo. It does damage.
 +
| style="text-align: center" | <span class="outbound">-</span>
 +
|-
 +
! colspan="5" style="font-size:0.75em; text-align: center; border: 0;" | '''Key:''' (<big>'''・'''</big>) = Link / (<big>'''>'''</big>) = Gatling / (<big>'''xx'''</big>) = Cancel <nowiki>|</nowiki> (*All damage values vs. Lei-Lei)
 
|}
 
|}
  
=== L ===
+
  </div>
 +
  <div class="PFsidebar" style="display: flex; flex-direction: column; flex:1; min-width:300px; padding: 1em">
 +
    <div class="PFportrait" style="display:flex; overflow-x:hidden; justify-content: center; border: 1px solid #a2a9b1; border-radius: 5px; margin: 5px; position: relative">
 +
      <div style="position:relative; z-index: 1; position: absolute; bottom: 0">[[File:Pf-dan-hd1.png|none|280px]]</div>
 +
      <div class="PFbg" style="position:relative; z-index: -1">[[File:Pf-stg-daihanjou.gif|none|]]</div>
 +
    </div>
 +
    <div style="display:flex;flex-direction: column; margin: 5px;">__TOC__</div>
 +
  </div>
 +
</div>
 +
 
 +
= Frame Data=
 +
== Normals ==
 +
 
 +
{{MoveData
 +
|input = [[File:Pf-p.png|link=|bottom|P]]
 +
|altinput =
 +
|notation = 5P
 +
|name = みぞおちパンチ
 +
|kana = みぞおちパンチ
 +
|romaji= Mizoochi Punch
 +
|altname = 5P
 +
|image = [[File:Pf-dan-5p.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-5p-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = Mid
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems = ??
 +
|startup = 7
 +
|active = 4
 +
|recovery = 18
 +
|hit = -4
 +
|block = -5
 +
|effects=
 +
|notes =
 +
}}
 +
}}
 +
 
 +
 
 +
{{MoveData
 +
|input = [[File:Pf-k.png|link=|bottom|K]]
 +
|altinput =
 +
|notation = 5K
 +
|name = 我道蹴り
 +
|kana = がどうげり
 +
|romaji= Gadougeri
 +
|altname = 5K
 +
|image = [[File:Pf-dan-5k.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-5k-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = Mid
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems = ??
 +
|startup = 9
 +
|active = 3
 +
|recovery = 29
 +
|hit = -9
 +
|block = -10
 +
|effects=
 +
|notes =
 +
}}
 +
}}
 +
 
 +
 
 +
== Guard Crush ==
 +
 
 +
{{MoveData
 +
|input = [[File:Pf-s.png|link=|bottom|S]]
 +
|altinput =
 +
|notation = 5S
 +
|name = 放蕩斬
 +
|kana = ほうとうざん
 +
|romaji= Houtouzan
 +
|altname = 5S
 +
|image = [[File:Pf-dan-5s.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-5s-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''Crush'''
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems = ??
 +
|startup = 40~100
 +
|active = 4
 +
|recovery = 22
 +
|hit = -
 +
|block = -
 +
|effects=
 +
|notes =
 +
}}
 +
}}
 +
 
 +
 
 +
{{MoveData
 +
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-s.png|link=|bottom|S]]
 +
|altinput =
 +
|notation = 2S
 +
|name = 破天衝
 +
|kana = はてんしょう
 +
|romaji= Hatenshou
 +
|altname = 2S
 +
|image = [[File:Pf-dan-2s-a.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-2s-a-hb.png|bottom|372px]]
 +
|image2 = [[File:Pf-dan-2s-b.png|bottom|372px]]
 +
|hitbox2 = [[File:Pf-dan-2s-b-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''Crush'''
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems = ??
 +
|startup = 47~107
 +
|active = 2 + 2
 +
|recovery = 34
 +
|hit = -
 +
|block = -
 +
|effects=
 +
|notes =
 +
}}
 +
}}
 +
 
 +
 
 +
{{MoveData
 +
|input = [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]]
 +
|altinput =
 +
|notation = 6S
 +
|name = 道交法鬼
 +
|kana = どうこうほうき
 +
|romaji= Doukouhouki
 +
|altname = 6S
 +
|image = [[File:Pf-dan-6s.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-6s-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''Crush'''
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems = ??
 +
|startup = 38~98
 +
|active = 4
 +
|recovery = 33
 +
|hit = -
 +
|block = -
 +
|effects=
 +
|notes =
 +
}}
 +
}}
 +
 
 +
 
 +
== Air Normals ==
 +
 
 +
{{MoveData
 +
|input = [[File:Pf-jp.png|link=|bottom|j.P]]
 +
|altinput =
 +
|notation = j.P
 +
|name = ジャンプ掌低
 +
|kana = ジャンプしょうてい
 +
|romaji= Jump Shoutei
 +
|altname = j.P
 +
|image = [[File:Pf-dan-jp.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-jp-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''High'''
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems = ??
 +
|startup = 9
 +
|active = 2
 +
|recovery = -
 +
|hit = +12 (Max)
 +
|block = +11 (Max)
 +
|effects=
 +
|notes =
 +
}}
 +
}}
 +
 
 +
 
 +
{{MoveData
 +
|input = [[File:Pf-jk.png|link=|bottom|j.K]]
 +
|altinput =
 +
|notation = j.K
 +
|name = 跳び足刀
 +
|kana = とびそくとう
 +
|romaji= Tobisokutou
 +
|altname = j.K
 +
|image = [[File:Pf-dan-jk.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-jk-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''High'''
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems = ??
 +
|startup = 10
 +
|active = 2
 +
|recovery = -
 +
|hit = +12 (Max)
 +
|block = +11 (Max)
 +
|effects=
 +
|notes =
 +
}}
 +
}}
  
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=L />
 
{{SDBZMoveData
 
|Damage=7 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0 |
 
|Input={{SDBZ_L}}
 
}}<section end=L />
 
|}
 
  
=== LL ===
+
== Dash Attacks ==
  
{| class="SDBZtable"
+
{{MoveData
{{SDBZMoveHeader}}
+
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-p.png|link=|bottom|P]]
|- class="SDBZmovedata""<section begin=LL />
+
|altinput =
{{SDBZMoveData
+
|notation = 66P
|Damage=3 |
+
|name = サイキョーローリング
|Start Up=0 |
+
|kana = サイキョーローリング
|Active=0 |
+
|romaji= Saikyō Rolling
|Recovery=0 |
+
|altname = Dash Punch
|Hitstun=0 |
+
|image = [[File:Pf-dan-66p.png|bottom|372px]]
|Blockstun=0 |
+
|hitbox = [[File:Pf-dan-66p-hb.png|bottom|372px]]
|Cancel=0 |
+
|data = {{PFData
|Wall Smash=0 |
+
|guard = '''Low'''
|Parry=0 |
+
|damage = ??
|SP Gain=0 |
+
|stun = ??
|Special Cancel=0 |
+
|meter = ??
|Super Cancel=0
+
|gems = ??
|Input={{SDBZ_L}} {{SDBZ_L}}
+
|startup = 34
}}<section end=LL />
+
|active = 30
|}
+
|recovery = 44
 +
|hit = -
 +
|block = -
 +
|effects=  
 +
* '''Launch'''
 +
* '''Self Pseudo Knockdown''' (Block)
 +
|notes =  
 +
* Dan enters a Pseudo Knockdown state on block. Cannot use Easy Reversal, Roll, or enable Pursuit Attacks, but can be hit off the ground by other attacks that hit low enough.
 +
}}
 +
}}
  
=== LLL ===
 
  
{| class="SDBZtable"
+
{{MoveData
{{SDBZMoveHeader}}
+
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]]
|- class="SDBZmovedata""<section begin=LLL />
+
|altinput =
{{SDBZMoveData
+
|notation = 66K
|Damage=14 |
+
|name = 跳びヒザ蹴り
|Start Up=0 |
+
|kana = とびひざげり
|Active=0 |
+
|romaji= Tobihizageri
|Recovery=0 |
+
|altname = Dash Kick
|Hitstun=0 |
+
|image = [[File:Pf-dan-66k.png|bottom|372px]]
|Blockstun=0 |
+
|hitbox = [[File:Pf-dan-66k-hb.png|bottom|372px]]
|Cancel=0 |
+
|data = {{PFData
|Wall Smash=0 |
+
|guard = '''High'''
|Parry=0 |
+
|damage = ??
|SP Gain=0 |
+
|stun = ??
|Special Cancel=0 |
+
|meter = ??
|Super Cancel=0 |
+
|gems = ??
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_L}}
+
|startup = 18
}}<section end=LLL />
+
|active = 2
|}
+
|recovery = 32
 +
|hit = -11
 +
|block = -12
 +
|effects=
 +
|notes =  
 +
* Hits high but whiffs on most crouching characters.
 +
}}
 +
}}
  
=== H ===
 
  
{| class="SDBZtable"
+
== Throws ==
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=H />
 
{{SDBZMoveData
 
|Damage=21 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0 |
 
|Input={{SDBZ_H}}
 
}}<section end=H />
 
|}
 
  
=== LLH ===
+
{{MoveData
 +
|input = [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
 +
|altinput =
 +
|notation = P + K
 +
|name = サイキョー背負い投げ
 +
|kana = さいきょーせおいなげ
 +
|romaji= Saikyō Seoinage
 +
|altname = Throw
 +
|image = [[File:Pf-dan-throw.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-throw-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''Throw'''
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems =
 +
|startup = 6
 +
|active = 1
 +
|recovery = 24
 +
|hit = -
 +
|block = -
 +
|effects=
 +
|notes =
 +
}}
 +
}}
  
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=LLH />
 
{{SDBZMoveData
 
|Damage=3 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0 |
 
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}}
 
}}<section end=LLH />
 
|}
 
  
=== LLHH ===
+
{{MoveData
 +
|input = [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]
 +
|altinput =
 +
|notation = j.P + j.K
 +
|name = サイキョー地獄風車
 +
|kana = さいきょーじごくふうしゃ
 +
|romaji= Saikyō Jigoku Fuusha
 +
|altname = Air Throw
 +
|image = [[File:Pf-dan-airthrow.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-airthrow-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''Throw'''
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems =
 +
|startup = 6
 +
|active = 1
 +
|recovery = -
 +
|hit = -
 +
|block = -
 +
|effects=
 +
|notes =
 +
}}
 +
}}
  
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=LLHH />
 
{{SDBZMoveData
 
|Damage=27 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}} {{SDBZ_H}}
 
}}<section end=LLHH />
 
|}
 
  
=== LH ===
+
{{MoveData
 +
|input = [[File:Dir-421.png|link=|bottom|421]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
 +
|altinput =
 +
|notation = 421 + P + K
 +
|name = 巴投げ
 +
|kana = ともえなげ
 +
|romaji= Tomoenage
 +
|altname = Tomoenage
 +
|image = [[File:Pf-dan-throw.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-throw-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''Throw'''
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems =
 +
|startup = 5
 +
|active = 1
 +
|recovery = 24
 +
|hit = -
 +
|block = -
 +
|effects=
 +
|notes =
 +
}}
 +
}}
  
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=LH />
 
{{SDBZMoveData
 
|Damage=5 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0 |
 
|Input={{SDBZ_L}} {{SDBZ_H}}
 
}}<section end=LH />
 
|}
 
  
=== LHH ===
+
{{MoveData
 +
|input = [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
 +
|altinput =
 +
|notation = 63214 + P + K
 +
|name = サイキョー巴投げ
 +
|kana = さいきょーともえなげ
 +
|romaji= Saikyō Tomoenage
 +
|altname = Saikyō Tomoenage
 +
|image = [[File:Pf-dan-throw.png|bottom|372px]]
 +
|hitbox = [[File:Pf-dan-throw-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''Throw'''
 +
|damage = ??
 +
|stun = ??
 +
|meter = ??
 +
|gems =
 +
|startup = 5
 +
|active = 1
 +
|recovery = 24
 +
|hit = -
 +
|block = -
 +
|effects=
 +
|notes =
 +
}}
 +
}}
  
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=LLH />
 
{{SDBZMoveData
 
|Damage=16 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0 |
 
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}}
 
}}<section end=LLH />
 
|}
 
  
=== LHL ===
 
  
{| class="SDBZtable"
+
{{MoveData
{{SDBZMoveHeader}}
+
|input = [[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
|- class="SDBZmovedata""<section begin=LHL />
+
|altinput =
{{SDBZMoveData
+
|notation = 41236 + P + K
|Damage=20 |
+
|name = 一世一代漢道
|Start Up=0 |
+
|kana = いっせいちだいおとこみち
|Active=0 |
+
|romaji= Isseichidai Otokomichi
|Recovery=0 |
+
|altname = Isseichidai Otokomichi
|Hitstun=0 |
+
|image = [[File:Pf-dan-throw-41236.png|bottom|372px]]
|Blockstun=0 |
+
|hitbox = [[File:Pf-dan-throw-41236-hb.png|bottom|372px]]
|Cancel=0 |
+
|data = {{PFData
|Wall Smash=0 |
+
|guard = '''Throw'''
|Parry=0 |
+
|damage = ??
|SP Gain=0 |
+
|stun = ??
|Special Cancel=0 |
+
|meter = ??
|Super Cancel=0
+
|gems =
|Input={{SDBZ_L}} {{SDBZ_H}} {{SDBZ_L}}
+
|startup = 29~89
}}<section end=LHL />
+
|active = 1
|}
+
|recovery = 24
 +
|hit = -
 +
|block = -
 +
|effects=  
 +
|notes =  
 +
* '''Chargeable'''
 +
}}
 +
}}
  
=== j.L ===
 
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=j.L />
 
{{SDBZMoveData
 
|Damage=10 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
|Input={{SDBZ_J}} {{SDBZ_L}}
 
}}<section end=j.L />
 
|}
 
  
=== j.H ===
+
== Command Normals ==
  
{| class="SDBZtable"
+
{{MoveData
{{SDBZMoveHeader}}
+
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]]
|- class="SDBZmovedata""<section begin=j.H />
+
|altinput =
{{SDBZMoveData
+
|notation = 2P
|Damage=18 |
+
|name = しゃがみ掌低
|Start Up=0 |
+
|kana = しゃがみしょうてい
|Active=0 |
+
|romaji= Shagami Shoutei
|Recovery=0 |
+
|altname = 2P
|Hitstun=0 |
+
|image = [[File:Pf-dan-2p.png|bottom|372px]]
|Blockstun=0 |
+
|hitbox = [[File:Pf-dan-2p-hb.png|bottom|372px]]
|Cancel=0 |
+
|data = {{PFData
|Wall Smash=0 |
+
|guard = '''Low'''
|Parry=0 |
+
|damage = ??
|SP Gain=0 |
+
|stun = ??
|Special Cancel=0 |
+
|meter = ??
|Super Cancel=0
+
|gems = ??
|Input={{SDBZ_J}} {{SDBZ_H}}
+
|startup = 7
}}<section end=j.H />
+
|active = 3
|}
+
|recovery = 16
 +
|hit = +5
 +
|block = +4
 +
|effects=  
 +
|notes =  
 +
}}
 +
}}
  
=== d.L ===
 
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=d.L />
 
{{SDBZMoveData
 
|Damage=18 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
|Input={{SDBZ_2}} {{SDBZ_L}}
 
}}<section end=d.L />
 
|}
 
  
=== d.H ===
+
{{MoveData
{| class="SDBZtable"
+
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-k.png|link=|bottom|K]]
{{SDBZMoveHeader}}
+
|altinput =
|- class="SDBZmovedata""<section begin=d.H />
+
|notation = 2K
{{SDBZMoveData
+
|name = かかとキック
|Damage=25 |
+
|kana = かかとキック
|Start Up=0 |
+
|romaji= Kakato Kick
|Active=0 |
+
|altname = 2K
|Recovery=0 |
+
|image = [[File:Pf-dan-2k.png|bottom|372px]]
|Hitstun=0 |
+
|hitbox = [[File:Pf-dan-2k-hb.png|bottom|372px]]
|Blockstun=0 |
+
|data = {{PFData
|Cancel=0 |
+
|guard = '''Low'''
|Wall Smash=0 |
+
|damage = ??
|Parry=0 |
+
|stun = ??
|SP Gain=0 |
+
|meter = ??
|Special Cancel=0 |
+
|gems = ??
|Super Cancel=0 |
+
|startup = 8
|Input={{SDBZ_2}} {{SDBZ_H}}
+
|active = 3
}}<section end=d.H />
+
|recovery = 18
|}
+
|hit = -7
 +
|block = -8
 +
|effects=  
 +
|notes =  
 +
}}
 +
}}
  
=== Homing L ===
 
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Homing L />
 
{{SDBZMoveData
 
|Damage=9 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0 |
 
|Input={{SDBZ_L}} + {{SDBZ_G}}
 
}}<section end=Homing L />
 
|}
 
  
=== Homing R ===
+
{{MoveData
{| class="SDBZtable"
+
|input = [[File:Dir-3.png|link=|bottom|3]] + [[File:Pf-p.png|link=|bottom|P]]
{{SDBZMoveHeader}}
+
|altinput =
|- class="SDBZmovedata""<section begin=Homing R />
+
|notation = 3P
{{SDBZMoveData
+
|name = 号泣アッパー
|Damage=21 |
+
|kana = ごうきゅうアッパー
|Start Up=0 |
+
|romaji= Goukyuu Upper
|Active=0 |
+
|altname = 3P
|Recovery=0 |
+
|image = [[File:Pf-dan-3p-a.png|bottom|372px]]
|Hitstun=0 |
+
|hitbox = [[File:Pf-dan-3p-a-hb.png|bottom|372px]]
|Blockstun=0 |
+
|image2 = [[File:Pf-dan-3p-b.png|bottom|372px]]
|Cancel=0 |
+
|hitbox2 = [[File:Pf-dan-3p-b-hb.png|bottom|372px]]
|Wall Smash=0 |
+
|data = {{PFData
|Parry=0 |
+
|guard = Mid
|SP Gain=0 |
+
|damage = ??
|Special Cancel=0 |
+
|stun = ??
|Super Cancel=0 |
+
|meter = ??
|Input={{SDBZ_H}} + {{SDBZ_G}}
+
|gems = ??
}}<section end=Homing R />
+
|startup = 11
|}
+
|active = 3 + 4
 +
|recovery = 28
 +
|hit = -12
 +
|block = -13
 +
|effects=  
 +
|notes =  
 +
}}
 +
}}
  
=== Blaster L ===
 
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Blaster L />
 
{{SDBZMoveData
 
|Damage=21 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0 |
 
|Input={{SDBZ_236}} + {{SDBZ_L}} or {{SDBZ_H}}
 
}}<section end=Blaster L />
 
|}
 
  
=== Blaster H ===
+
{{MoveData
{| class="SDBZtable"
+
|input = [[File:Dir-3.png|link=|bottom|3]] + [[File:Pf-k.png|link=|bottom|K]]
{{SDBZMoveHeader}}
+
|altinput =
|- class="SDBZmovedata""<section begin=Blaster H />
+
|notation = 3K
{{SDBZMoveData
+
|name = 足払い
|Damage=25 |
+
|kana = あしばらい
|Start Up=0 |
+
|romaji= Ashibarai
|Active=0 |
+
|altname = 3K
|Recovery=0 |
+
|image = [[File:Pf-dan-3k.png|bottom|372px]]
|Hitstun=0 |
+
|hitbox = [[File:Pf-dan-3k-hb.png|bottom|372px]]
|Blockstun=0 |
+
|data = {{PFData
|Cancel=0 |
+
|guard = '''Low'''
|Wall Smash=0 |
+
|damage = ??
|Parry=0 |
+
|stun = ??
|SP Gain=0 |
+
|meter = ??
|Special Cancel=0 |
+
|gems = ??
|Super Cancel=0
+
|startup = 12
}}<section end=Blaster H />
+
|active = 2
|}
+
|recovery = 37
 +
|hit = -
 +
|block = -24
 +
|effects=  
 +
|notes =  
 +
}}
 +
}}
  
=== Savage Combo L ===
 
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Savage Combo L />
 
{{SDBZMoveData
 
|Damage=46 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0 |
 
|Input={{SDBZ_623}} + {{SDBZ_L}}
 
}}<section end=Savage Combo L />
 
|}
 
  
=== Savage Combo H ===
+
== Flash Combo ==
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Savage Combo H />
 
{{SDBZMoveData
 
|Damage=49 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
}}<section end=Savage Combo H />
 
|}
 
  
=== Ki Blast L ===
 
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Ki Blast L />
 
{{SDBZMoveData
 
|Damage=10 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
}}<section end=LL />
 
|}
 
  
=== Ki Blast H ===
+
== Specials ==
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Ki Blast H />
 
{{SDBZMoveData
 
|Damage=12 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
}}<section end=Ki Blast H />
 
|}
 
  
=== Infinity Hold ===
 
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Infinity Hold />
 
{{SDBZMoveData
 
|Damage=45 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
}}<section end=Infinity Hold />
 
|}
 
  
=== Infinity Break ===
+
== Mighty Combo ==
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Infinity Break />
 
{{SDBZMoveData
 
|Damage=5 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
}}<section end=Infinity Break />
 
|}
 
  
=== Surround  Attack ===
 
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Surround Attack />
 
{{SDBZMoveData
 
|Damage=36 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
}}<section end=Surround Attack />
 
|}
 
  
=== Surround Attack H ===
+
== Other ==
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Surround Attack H />
 
{{SDBZMoveData
 
|Damage=39 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
}}<section end=Surround Attack H />
 
|}
 
  
=== Rising Sun ===
 
{| class="SDBZtable"
 
{{SDBZMoveHeader}}
 
|- class="SDBZmovedata""<section begin=Rising Sun />
 
{{SDBZMoveData
 
|Damage=42 |
 
|Start Up=0 |
 
|Active=0 |
 
|Recovery=0 |
 
|Hitstun=0 |
 
|Blockstun=0 |
 
|Cancel=0 |
 
|Wall Smash=0 |
 
|Parry=0 |
 
|SP Gain=0 |
 
|Special Cancel=0 |
 
|Super Cancel=0
 
}}<section end=Rising Sun />
 
|}
 
  
=== Ultimate Blaster ===
+
<div style="display:none">
{| class="SDBZtable"
+
{{MoveData
{{SDBZMoveHeader}}
+
|input = [[File:Pf-p.png|link=|bottom|P]] [[File:Pf-k.png|link=|bottom|K]] [[File:Pf-s.png|link=|bottom|S]] [[File:Pf-rp.png|link=|bottom|P(xN)]] [[File:Pf-jk.png|link=|bottom|j.K]] [[File:Pf-start.png|link=|bottom|START]]
|- class="SDBZmovedata""<section begin=Ultimate Blaster />
+
|altinput = [[File:Dir-2.png|link=|bottom|2]] [[File:Dir-236.png|link=|bottom|236]] [[File:Dir-214.png|link=|bottom|214]] [[File:Dir-623.png|link=|bottom|623]] [[File:Dir-41236.png|link=|bottom|41236]] [[File:Dir-360.png|link=|bottom|360]] [[File:Dir-23.png|link=|bottom|23]] [[File:Dir-89.png|link=|bottom|89]]
{{SDBZMoveData
+
|notation = 5P
|Damage=55 - 61 |
+
|name = Big Name
|Start Up=0 |
+
|romaji= Small Name
|Active=0 |
+
|altname =
|Recovery=0 |
+
|image = [[File:Pf-lei-lei-5p.png|link=|bottom|372px]]
|Hitstun=0 |
+
|hitbox = [[File:Pf-lei-lei-5p-hb.png|link=|bottom|372px]]
|Blockstun=0 |
+
|data = {{PFData
|Cancel=0 |
+
|guard = Mid
|Wall Smash=0 |
+
|damage = ??
|Parry=0 |
+
|stun = ??
|SP Gain=0 |
+
|meter = ??
|Special Cancel=0 |
+
|gems = ??
|Super Cancel=0
+
|startup = ??
}}<section end=Ultimate Blaster />
+
|active = ??
|}
+
|recovery = ??
 +
|hit = ±0
 +
|block = -1
 +
|effects=
 +
* Launch (Counter Hit)
 +
* Launch
 +
* '''Juggle'''
 +
* '''Knockdown'''
 +
* Wall Bounce (Counter Hit)
 +
* Earth Orbit (Max Stun Counter Hit)
 +
* Flatten
 +
* '''Treasure Chest'''
 +
|notes =
 +
* '''Chargeable'''
 +
* '''Projectile'''
 +
* '''Untechable Throw'''
 +
* '''Moves Forward'''
 +
* '''Must block before super flash'''
 +
* Air Unblockable
 +
* '''Cross Up Potential'''
 +
* '''Normal Cancel'''
 +
* '''Taunt Cancel'''
 +
* '''Special Cancel'''
 +
* '''Super Cancel'''
 +
* '''Projectile Invul.''' (Frame: ??~??)
 +
* '''Strike Invul.''' (Frame: ??~??)
 +
* Throw invul. (Frame: 2~??)
 +
* 999 Hits
 +
* Longer recovery animation on whiff
 +
* Infinite Horizontal Reach
 +
}}
 +
}}
 +
</div>

Latest revision as of 11:57, 16 October 2023

Frame Data[edit]

Normals[edit]

5P

P
みぞおちパンチ
Mizoochi Punch
Pf-dan-5p.png
Pf-dan-5p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
7 4 18 -4 -5
Effects Notes


5K

K
我道蹴り
Gadougeri
Pf-dan-5k.png
Pf-dan-5k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
9 3 29 -9 -10
Effects Notes


Guard Crush[edit]

5S

S
放蕩斬
Houtouzan
Pf-dan-5s.png
Pf-dan-5s-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
40~100 4 22 - -
Effects Notes


2S

2 + S
破天衝
Hatenshou
Pf-dan-2s-a.png
Pf-dan-2s-a-hb.png
Pf-dan-2s-b.png
Pf-dan-2s-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
47~107 2 + 2 34 - -
Effects Notes


6S

6 + S
道交法鬼
Doukouhouki
Pf-dan-6s.png
Pf-dan-6s-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
38~98 4 33 - -
Effects Notes


Air Normals[edit]

j.P

j.P
ジャンプ掌低
Jump Shoutei
Pf-dan-jp.png
Pf-dan-jp-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
9 2 - +12 (Max) +11 (Max)
Effects Notes


j.K

j.K
跳び足刀
Tobisokutou
Pf-dan-jk.png
Pf-dan-jk-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
10 2 - +12 (Max) +11 (Max)
Effects Notes


Dash Attacks[edit]

Dash Punch

6 6 + P
サイキョーローリング
Saikyō Rolling
Pf-dan-66p.png
Pf-dan-66p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
34 30 44 - -
  • Launch
  • Self Pseudo Knockdown (Block)
  • Dan enters a Pseudo Knockdown state on block. Cannot use Easy Reversal, Roll, or enable Pursuit Attacks, but can be hit off the ground by other attacks that hit low enough.
Effects Notes


Dash Kick

6 6 + K
跳びヒザ蹴り
Tobihizageri
Pf-dan-66k.png
Pf-dan-66k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
18 2 32 -11 -12
  • Hits high but whiffs on most crouching characters.
Effects Notes


Throws[edit]

Throw

P + K
サイキョー背負い投げ
Saikyō Seoinage
Pf-dan-throw.png
Pf-dan-throw-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
6 1 24 - -
Effects Notes


Air Throw

j.P + j.K
サイキョー地獄風車
Saikyō Jigoku Fuusha
Pf-dan-airthrow.png
Pf-dan-airthrow-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
6 1 - - -
Effects Notes


Tomoenage

421 + P + K
巴投げ
Tomoenage
Pf-dan-throw.png
Pf-dan-throw-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
5 1 24 - -
Effects Notes


Saikyō Tomoenage

63214 + P + K
サイキョー巴投げ
Saikyō Tomoenage
Pf-dan-throw.png
Pf-dan-throw-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
5 1 24 - -
Effects Notes


Isseichidai Otokomichi

41236 + P + K
一世一代漢道
Isseichidai Otokomichi
Pf-dan-throw-41236.png
Pf-dan-throw-41236-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
29~89 1 24 - -
  • Chargeable
Effects Notes


Command Normals[edit]

2P

2 + P
しゃがみ掌低
Shagami Shoutei
Pf-dan-2p.png
Pf-dan-2p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
7 3 16 +5 +4
Effects Notes


2K

2 + K
かかとキック
Kakato Kick
Pf-dan-2k.png
Pf-dan-2k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
8 3 18 -7 -8
Effects Notes


3P

3 + P
号泣アッパー
Goukyuu Upper
Pf-dan-3p-a.png
Pf-dan-3p-a-hb.png
Pf-dan-3p-b.png
Pf-dan-3p-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
11 3 + 4 28 -12 -13
Effects Notes


3K

3 + K
足払い
Ashibarai
Pf-dan-3k.png
Pf-dan-3k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
12 2 37 - -24
Effects Notes


Flash Combo[edit]

Specials[edit]

Mighty Combo[edit]

Other[edit]


P K S P(xN) j.K START
2 236 214 623 41236 360 23 89
Big Name
Small Name
Pf-lei-lei-5p.png
Pf-lei-lei-5p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ±0 -1
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes