Editing Pocket Fighter/Lei-Lei
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<div style="display: flex; flex-direction: column; flex:9; padding: 1em"> | <div style="display: flex; flex-direction: column; flex:9; padding: 1em"> | ||
= Overview = | = Overview = | ||
− | [[File:Pf-lei-lei-story.png|thumb|none|320px| | + | [[File:Pf-lei-lei-story.png|thumb|none|320px|Just do Tenraiha and then press S]] |
[[File:Pf-lei-lei-combo-route-simple.png|thumb|none|300px|simplified flash combo giude]] | [[File:Pf-lei-lei-combo-route-simple.png|thumb|none|300px|simplified flash combo giude]] | ||
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| Poke | | Poke | ||
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big> | | <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big> | ||
− | | style="text-align: center" | | + | | style="text-align: center" | 23 |
| style="font-size:0.75em" | Main Combo. Leaves you at a good distance to start mixups and is safe on block ([[#Fried_Rice_Combo_B|-1]]). You can start holding S during this to prepare a [[#Vampire_Dash|Vampire Dash]]. | | style="font-size:0.75em" | Main Combo. Leaves you at a good distance to start mixups and is safe on block ([[#Fried_Rice_Combo_B|-1]]). You can start holding S during this to prepare a [[#Vampire_Dash|Vampire Dash]]. | ||
| style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=SP2TEbvoFTk View]]</span> | | style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=SP2TEbvoFTk View]]</span> | ||
Line 23: | Line 23: | ||
| Unsafe Low | | Unsafe Low | ||
| <big>'''[[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | | <big>'''[[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | ||
− | | style="text-align: center" | | + | | style="text-align: center" | 45 |
| style="font-size:0.75em" | [[#Dash_Kick|Dash K]] is punishable ([[#Dash_Kick|-6]]). [[#Tenkaisan|Tenkaisan]] can be replaced with [[#Pursuit_Attack|Pursuit Attack]]. Watch out for wall splat giving opponent strike invulnerability on the way down. | | style="font-size:0.75em" | [[#Dash_Kick|Dash K]] is punishable ([[#Dash_Kick|-6]]). [[#Tenkaisan|Tenkaisan]] can be replaced with [[#Pursuit_Attack|Pursuit Attack]]. Watch out for wall splat giving opponent strike invulnerability on the way down. | ||
| style="text-align: center" | - | | style="text-align: center" | - | ||
Line 29: | Line 29: | ||
| Buffer / Mixup | | Buffer / Mixup | ||
| <big>'''[[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | | <big>'''[[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | ||
− | | style="text-align: center" | | + | | style="text-align: center" | 33 |
| style="font-size:0.75em" | Option select poke into super or Low option from empty jump. Can also use from [[#Vampire_Dash|Vampire Dash]] for a side switch mixup. Safe distance on block ([[#Tenkaisan|-4]]). | | style="font-size:0.75em" | Option select poke into super or Low option from empty jump. Can also use from [[#Vampire_Dash|Vampire Dash]] for a side switch mixup. Safe distance on block ([[#Tenkaisan|-4]]). | ||
| style="text-align: center" | - | | style="text-align: center" | - | ||
Line 35: | Line 35: | ||
| Mixup | | Mixup | ||
| <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | | <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | ||
− | | style="text-align: center" | | + | | style="text-align: center" | 45 |
− | | style="font-size:0.75em" | High option. The gems can build back around 2 bars of super meter. Replace [[#Tenkaisan|Tenkaisan]] with [[#Rairai_Kyuu|Rairai Kyuu]] to trade the gems for 6 more damage | + | | style="font-size:0.75em" | High option. The gems can build back around 2 bars of super meter. Replace [[#Tenkaisan|Tenkaisan]] with [[#Rairai_Kyuu|Rairai Kyuu]] to trade the gems for 6 more damage. |
| style="text-align: center" | - | | style="text-align: center" | - | ||
|- | |- | ||
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| <small>(''Immediately after Block Stop'')</small> | | <small>(''Immediately after Block Stop'')</small> | ||
<big>'''[[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | <big>'''[[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | ||
− | | style="text-align: center" | | + | | style="text-align: center" | 32 |
| style="font-size:0.75em" | Link from [[#Guard_Cancel|Guard Cancel]]. Whiffs on airborne and counterhit. Also works from [[#Guard_Crush_Counter|Guard Crush Counter]]. | | style="font-size:0.75em" | Link from [[#Guard_Cancel|Guard Cancel]]. Whiffs on airborne and counterhit. Also works from [[#Guard_Crush_Counter|Guard Crush Counter]]. | ||
| style="text-align: center" | - | | style="text-align: center" | - | ||
Line 55: | Line 55: | ||
| <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]'''</big> | | <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]'''</big> | ||
| style="text-align: center" | 45 | | style="text-align: center" | 45 | ||
− | | style="font-size:0.75em" | | + | | style="font-size:0.75em" | Her [[#Air_Throw|air throw]] is untechable but the game will still give you points for trying. |
| style="text-align: center" | - | | style="text-align: center" | - | ||
|- | |- | ||
Line 92: | Line 92: | ||
= Frame Data= | = Frame Data= | ||
− | |||
== Normals == | == Normals == | ||
{{MoveData | {{MoveData | ||
Line 112: | Line 111: | ||
|active = 4 | |active = 4 | ||
|recovery = 10 | |recovery = 10 | ||
− | |hit = | + | |hit = ±0 |
|block = -1 | |block = -1 | ||
|effects = | |effects = | ||
|notes = | |notes = | ||
− | |||
* Air Unblockable | * Air Unblockable | ||
* Throw invul. (Frame: 2~9) | * Throw invul. (Frame: 2~9) | ||
Line 166: | Line 164: | ||
|data = {{PFData | |data = {{PFData | ||
|guard = '''Crush''' | |guard = '''Crush''' | ||
− | |damage = | + | |damage = 16~25 |
|stun = 4 | |stun = 4 | ||
|meter = 4 | |meter = 4 | ||
Line 177: | Line 175: | ||
|effects = | |effects = | ||
* '''Launch''' | * '''Launch''' | ||
− | * '''Steal Red | + | * '''Steal Red Gem''' |
− | * '''Treasure Chest''' (Charge | + | * '''Treasure Chest''' (Charge Lv. 3) |
|notes = | |notes = | ||
* '''Chargeable''' | * '''Chargeable''' | ||
− | |||
}} | }} | ||
}} | }} | ||
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|data = {{PFData | |data = {{PFData | ||
|guard = '''Crush''' | |guard = '''Crush''' | ||
− | |damage = | + | |damage = 16~25 |
|stun = 4 | |stun = 4 | ||
|meter = 4 | |meter = 4 | ||
Line 212: | Line 209: | ||
* Super Wall Bounce (Counter Hit) | * Super Wall Bounce (Counter Hit) | ||
* Earth Orbit (Max Stun Counter Hit) | * Earth Orbit (Max Stun Counter Hit) | ||
− | * '''Steal Blue | + | * '''Steal Blue Gem''' |
− | * '''Treasure Chest''' (Charge | + | * '''Treasure Chest''' (Charge Lv. 3) |
|notes = | |notes = | ||
* '''Chargeable''' | * '''Chargeable''' | ||
− | |||
* [https://en.wikipedia.org/wiki/Ichiro_Suzuki Suzuki Ichiro][https://www.youtube.com/watch?v=gcmTD_WFq30] | * [https://en.wikipedia.org/wiki/Ichiro_Suzuki Suzuki Ichiro][https://www.youtube.com/watch?v=gcmTD_WFq30] | ||
}} | }} | ||
Line 234: | Line 230: | ||
|data = {{PFData | |data = {{PFData | ||
|guard = '''Crush''' | |guard = '''Crush''' | ||
− | |damage = | + | |damage = 16~25 |
|stun = 4 | |stun = 4 | ||
|meter = 4 | |meter = 4 | ||
Line 247: | Line 243: | ||
* Super Wall Bounce (Counter Hit) | * Super Wall Bounce (Counter Hit) | ||
* Earth Orbit (Max Stun Counter Hit) | * Earth Orbit (Max Stun Counter Hit) | ||
− | * '''Steal Yellow | + | * '''Steal Yellow Gem''' |
− | * '''Treasure Chest''' (Charge | + | * '''Treasure Chest''' (Charge Lv. 3) |
|notes = | |notes = | ||
* '''Chargeable''' | * '''Chargeable''' | ||
− | |||
}} | }} | ||
}} | }} | ||
− | |||
== Air Normals == | == Air Normals == | ||
Line 278: | Line 272: | ||
|block = +11 (max) | |block = +11 (max) | ||
|effects = | |effects = | ||
+ | * Launch (Counter Hit) | ||
|notes = | |notes = | ||
* Throw invul. (Frame: 2~9) | * Throw invul. (Frame: 2~9) | ||
Line 305: | Line 300: | ||
|block = +11 (max) | |block = +11 (max) | ||
|effects = | |effects = | ||
+ | * Launch (Counter Hit) | ||
|notes = | |notes = | ||
* Throw invul. (Frame: 2~7) | * Throw invul. (Frame: 2~7) | ||
}} | }} | ||
}} | }} | ||
− | |||
== Dash Attacks == | == Dash Attacks == | ||
Line 372: | Line 367: | ||
}} | }} | ||
}} | }} | ||
− | |||
== Throws == | == Throws == | ||
Line 392: | Line 386: | ||
|startup = 7 | |startup = 7 | ||
|active = 1 | |active = 1 | ||
− | |recovery = | + | |recovery = 27 |
|hit = | |hit = | ||
|block = | |block = | ||
|effects = | |effects = | ||
* '''Launch''' | * '''Launch''' | ||
− | |||
|notes = | |notes = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 426: | Line 418: | ||
|effects = | |effects = | ||
* '''Knockdown''' | * '''Knockdown''' | ||
− | |||
|notes = | |notes = | ||
− | * ''' | + | * '''Untechable Throw''' (Tech. Bonus still awarded) |
}} | }} | ||
}} | }} | ||
Line 434: | Line 425: | ||
{{MoveData | {{MoveData | ||
− | |input = [[File:Dir- | + | |input = [[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] |
− | |notation = | + | |notation = 41236 + P + K |
− | |name = | + | |name = 放天撃 |
− | |kana= | + | |kana= ほうてんげき |
− | |romaji= | + | |romaji= Houtengeki |
− | |altname = | + | |altname = Houtengeki |
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]] | |image = [[File:Pf-lei-lei-throw.png|bottom|372px]] | ||
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]] | |hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = '''Throw''' | |guard = '''Throw''' | ||
− | |damage = | + | |damage = 1 + 3*7 |
|stun = -∞ | |stun = -∞ | ||
− | |meter = | + | |meter = 4 + 1*7 |
|gems = | |gems = | ||
− | |startup = | + | |startup = 17~77 |
|active = 1 | |active = 1 | ||
− | |recovery = | + | |recovery = |
|hit = | |hit = | ||
|block = | |block = | ||
|effects = | |effects = | ||
− | * ''' | + | * '''Juggle''' ([[File:Pf-icon-sakura.png|link=Pocket_Fighter/Sakura|Sakura]][[File:Pf-icon-lei-lei.png|link=Pocket_Fighter/Lei-Lei|Lei-Lei/Hsien-Ko]][[File:Pf-icon-felicia.png|link=Pocket_Fighter/Felicia|Felicia]]) |
+ | * '''Knockdown''' ([[File:Pf-icon-ryu.png|link=Pocket_Fighter/Ryu|Ryu]][[File:Pf-icon-ken.png|link=Pocket_Fighter/Ken|Ken]][[File:Pf-icon-chun-li.png|link=Pocket_Fighter/Chun-Li|Chun-Li]][[File:Pf-icon-morrigan.png|link=Pocket_Fighter/Morrigan|Morrigan]][[File:Pf-icon-tabasa.png|link=Pocket_Fighter/Tabasa|Tabasa/Tessa]][[File:Pf-icon-ibuki.png|link=Pocket_Fighter/Ibuki|Ibuki]][[File:Pf-icon-zangief.png|link=Pocket_Fighter/Zangief|Zangief]][[File:Pf-icon-gouki.png|link=Pocket_Fighter/Gouki|Gouki/Akuma]][[File:Pf-icon-dan.png|link=Pocket_Fighter/Dan|Dan]]) | ||
|notes = | |notes = | ||
* '''Untechable Throw''' | * '''Untechable Throw''' | ||
+ | * '''Chargeable''' (Only affects startup time) | ||
+ | * Juggle state only applies to '''Sakura, Lei-Lei, Felicia'''. The rest of the cast immediately goes into the knockdown state in mid-air which means they can be attacked with pursuit before they hit the ground. | ||
+ | * 8 Hit | ||
}} | }} | ||
}} | }} | ||
Line 462: | Line 457: | ||
{{MoveData | {{MoveData | ||
− | |input = [[File:Dir- | + | |input = [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] |
− | |notation = | + | |notation = 63214 + P + K |
− | |name = | + | |name = 高放身 |
− | |kana= | + | |kana= こうほうしん |
− | |romaji= | + | |romaji= Kouhoushin |
− | |altname = | + | |altname = Kouhoushin |
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]] | |image = [[File:Pf-lei-lei-throw.png|bottom|372px]] | ||
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]] | |hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = '''Throw''' | |guard = '''Throw''' | ||
− | |damage = | + | |damage = 20 |
|stun = -∞ | |stun = -∞ | ||
− | |meter = | + | |meter = 3 |
|gems = | |gems = | ||
− | |startup = | + | |startup = 6 |
|active = 1 | |active = 1 | ||
− | |recovery = | + | |recovery = |
|hit = | |hit = | ||
|block = | |block = | ||
|effects = | |effects = | ||
− | * ''' | + | * '''Launch''' |
− | |||
|notes = | |notes = | ||
* '''Untechable Throw''' | * '''Untechable Throw''' | ||
− | |||
− | |||
− | |||
}} | }} | ||
}} | }} | ||
− | |||
== Command Normals == | == Command Normals == | ||
Line 518: | Line 508: | ||
* '''Special Cancel''' | * '''Special Cancel''' | ||
* '''Super Cancel''' | * '''Super Cancel''' | ||
− | |||
* Air Unblockable | * Air Unblockable | ||
* Throw Invul. (Frame: 2~8) | * Throw Invul. (Frame: 2~8) | ||
Line 583: | Line 572: | ||
* '''Special Cancel''' | * '''Special Cancel''' | ||
* '''Super Cancel''' | * '''Super Cancel''' | ||
− | |||
* Air Unblockable | * Air Unblockable | ||
* Throw Invul. (Frame: 2~15) | * Throw Invul. (Frame: 2~15) | ||
Line 651: | Line 639: | ||
}} | }} | ||
}} | }} | ||
− | |||
== Flash Combo == | == Flash Combo == | ||
Line 677: | Line 664: | ||
|effects = | |effects = | ||
|notes = | |notes = | ||
− | |||
* '''Moves Forward''' | * '''Moves Forward''' | ||
* Air Unblockable | * Air Unblockable | ||
Line 707: | Line 693: | ||
|block = -1 | |block = -1 | ||
|effects = | |effects = | ||
− | |||
|notes = | |notes = | ||
− | |||
* '''Moves Forward''' | * '''Moves Forward''' | ||
* Air Unblockable | * Air Unblockable | ||
Line 774: | Line 758: | ||
|effects = | |effects = | ||
|notes = | |notes = | ||
− | |||
* '''Moves Forward''' | * '''Moves Forward''' | ||
* Air Unblockable | * Air Unblockable | ||
Line 796: | Line 779: | ||
|data = {{PFData | |data = {{PFData | ||
|guard = '''Crush''' | |guard = '''Crush''' | ||
− | |damage = | + | |damage = 16~25 |
|stun = 4 | |stun = 4 | ||
|meter = 4 | |meter = 4 | ||
Line 807: | Line 790: | ||
|effects = | |effects = | ||
* '''Launch''' | * '''Launch''' | ||
− | + | * '''Treasure Chest''' (Charge Lv. 3) | |
− | * '''Treasure Chest''' (Charge | ||
|notes = | |notes = | ||
* '''Chargeable''' | * '''Chargeable''' | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 839: | Line 820: | ||
|effects = | |effects = | ||
|notes = | |notes = | ||
− | |||
* '''Moves Forward''' | * '''Moves Forward''' | ||
* Air Unblockable | * Air Unblockable | ||
Line 870: | Line 850: | ||
|effects = | |effects = | ||
|notes = | |notes = | ||
− | |||
* '''Moves Forward''' | * '''Moves Forward''' | ||
* Air Unblockable | * Air Unblockable | ||
Line 932: | Line 911: | ||
* Launch (Counter Hit) | * Launch (Counter Hit) | ||
|notes = | |notes = | ||
− | |||
* '''Moves Forward''' | * '''Moves Forward''' | ||
}} | }} | ||
Line 964: | Line 942: | ||
}} | }} | ||
}} | }} | ||
− | |||
== Specials == | == Specials == | ||
Line 1,019: | Line 996: | ||
* '''Chargeable''' | * '''Chargeable''' | ||
* '''Projectile''' | * '''Projectile''' | ||
− | * Throw Invul. (Frame: | + | * Throw Invul. (Frame: 1~20~113) |
* Items thrown change based on charge time | * Items thrown change based on charge time | ||
}} | }} | ||
Line 1,050: | Line 1,027: | ||
|notes = | |notes = | ||
* '''Projectile''' | * '''Projectile''' | ||
− | * Throw Invul. (Frame: | + | * Throw Invul. (Frame: ??) |
}} | }} | ||
}} | }} | ||
Line 1,082: | Line 1,059: | ||
* '''Must block before super flash''' | * '''Must block before super flash''' | ||
* '''Moves Forward''' | * '''Moves Forward''' | ||
− | |||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
* 10 Hit | * 10 Hit | ||
Line 1,115: | Line 1,091: | ||
* '''Must block before super flash''' | * '''Must block before super flash''' | ||
* Air Unblockable | * Air Unblockable | ||
− | |||
* Throw Invul. (Frame: 2~8) | * Throw Invul. (Frame: 2~8) | ||
* 20 Hit | * 20 Hit | ||
Line 1,153: | Line 1,128: | ||
* Launch (Weight vs Airborne) | * Launch (Weight vs Airborne) | ||
* Flatten (Weight vs Grounded) | * Flatten (Weight vs Grounded) | ||
− | * ''' | + | * '''Knockdown''' (Shockwave) |
|notes = | |notes = | ||
* '''Projectile''' (Spike balls) | * '''Projectile''' (Spike balls) | ||
* Air Unblockable (Weight) | * Air Unblockable (Weight) | ||
* Infinite Horizontal Reach (Shockwave) | * Infinite Horizontal Reach (Shockwave) | ||
− | |||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
}} | }} | ||
}} | }} | ||
− | |||
== Other == | == Other == | ||
Line 1,190: | Line 1,163: | ||
|notes = | |notes = | ||
* '''Moves Forward''' | * '''Moves Forward''' | ||
+ | * '''Cross Up Potential''' | ||
* '''Movement Cancel''' (2F additional recovery) | * '''Movement Cancel''' (2F additional recovery) | ||
* '''Normal Cancel''' | * '''Normal Cancel''' | ||
* '''Special Cancel''' | * '''Special Cancel''' | ||
* Additional actions possible from Frame 8 | * Additional actions possible from Frame 8 | ||
− | * Unlimited | + | * Unlimited use per jump |
− | * Instant Air Dash input is strict compared to other games. If you need to get the lowest possible IAD, try using a very deliberate 8956 motion. 6956 will drop. | + | * Instant Air Dash input is strict compared to other games. If you need to get the lowest possible IAD, try using a very deliberate 8956 motion. 6956 will drop. |
− | * Cancelling the Air Dash by inputting the opposite direction can be used as a substitute for a Perfect IAD. You can get the same frame advantage from both options | + | * Cancelling the Air Dash by inputting the opposite direction can be used as a substitute for a Perfect IAD. You can get the same frame advantage from both options. |
}} | }} | ||
}} | }} | ||
Line 1,224: | Line 1,198: | ||
|notes = | |notes = | ||
* '''Moves Forward''' | * '''Moves Forward''' | ||
+ | * '''Cross Up Potential''' | ||
* '''Normal Cancel''' | * '''Normal Cancel''' | ||
* '''Taunt Cancel''' | * '''Taunt Cancel''' | ||
* '''Special Cancel''' | * '''Special Cancel''' | ||
* '''Super Cancel''' | * '''Super Cancel''' | ||
− | |||
* '''Projectile Invul.''' (Frame: 10~27) | * '''Projectile Invul.''' (Frame: 10~27) | ||
* '''Strike Invul.''' (Frame: 10~27) | * '''Strike Invul.''' (Frame: 10~27) | ||
Line 1,260: | Line 1,234: | ||
|effects = | |effects = | ||
|notes = | |notes = | ||
− | |||
* '''Moves Forward''' | * '''Moves Forward''' | ||
+ | * '''Cross Up Potential''' | ||
* Throw Invul. (Frame: 2~15) | * Throw Invul. (Frame: 2~15) | ||
}} | }} | ||
Line 1,318: | Line 1,292: | ||
|block = | |block = | ||
|effects = | |effects = | ||
− | * '''Juggle''' | + | * '''Juggle''' |
|notes = | |notes = | ||
+ | * '''Kara Cancel''' | ||
+ | * '''Taunt Cancel''' | ||
* '''Special Cancel''' | * '''Special Cancel''' | ||
* '''Super Cancel''' | * '''Super Cancel''' | ||
− | |||
− | |||
* '''Unblockable''' (Frame: 9) | * '''Unblockable''' (Frame: 9) | ||
}} | }} | ||
Line 1,350: | Line 1,324: | ||
|block = | |block = | ||
|effects = | |effects = | ||
− | * '''Juggle''' | + | * '''Juggle''' |
|notes = | |notes = | ||
+ | * '''Kara Cancel''' | ||
+ | * '''Taunt Cancel''' | ||
* '''Special Cancel''' | * '''Special Cancel''' | ||
* '''Super Cancel''' | * '''Super Cancel''' | ||
− | |||
− | |||
* '''Self Damage''' | * '''Self Damage''' | ||
− | * Bomb hits frame 327 ( | + | * Bomb hits frame 327 (todo: test other items) |
}} | }} | ||
}} | }} | ||
Line 1,387: | Line 1,361: | ||
* Earth Orbit (Max Stun Counter Hit) | * Earth Orbit (Max Stun Counter Hit) | ||
|notes = | |notes = | ||
− | * '''Strike Invul.''' (Frame: | + | * '''Strike Invul.''' (Frame: 1~4) |
− | * Throw Invul. (Frame: | + | * Throw Invul. (Frame: 1~4) |
}} | }} | ||
}} | }} | ||
Line 1,412: | Line 1,386: | ||
|recovery = 10 | |recovery = 10 | ||
|hit = +10 | |hit = +10 | ||
− | |block = | + | |block = |
− | |effects = | + | |effects = |
− | * '''Treasure Chest''' | + | * '''Treasure Chest''' |
− | |notes = | + | |notes = |
− | + | * '''Strike Invul.''' (Frame: 1~8) | |
− | * '''Strike Invul.''' (Frame: | + | * Throw Invul. (Frame: 1~8) |
− | * Throw Invul. (Frame: | + | }} |
− | }} | + | }} |
− | }} | + | |
− | + | ||
− | + | {{MoveData | |
− | {{MoveData | + | |input = [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] + [[File:Pf-s.png|link=|bottom|S]] |
− | |input = [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] + [[File:Pf-s.png|link=|bottom|S]] | + | |notation = P + K + S |
− | |notation = P + K + S | + | |name = Mega Crush |
− | |name = Mega Crush | + | |kana= メガクラッシュ |
− | |kana= メガクラッシュ | + | |romaji= メガクラッシュ |
− | |romaji= メガクラッシュ | + | |altname = Mega Crush |
− | |altname = Mega Crush | + | |image = [[File:Pf-lei-lei-mc.png|bottom|372px]] |
− | |image = [[File:Pf-lei-lei-mc.png|bottom|372px]] | + | |hitbox = [[File:Pf-lei-lei-mc-hb.png|bottom|372px]] |
− | |hitbox = [[File:Pf-lei-lei-mc-hb.png|bottom|372px]] | + | |data = {{PFData |
− | |data = {{PFData | + | |guard = '''Crush''' |
− | |guard = '''Crush''' | + | |damage = 1*4 |
− | |damage = 1*4 | + | |stun = 1*4 |
− | |stun = 1*4 | + | |meter = -∞ |
− | |meter = -∞ | + | |gems = -∞ |
− | |gems = -∞ | + | |startup = 1 |
− | |startup = | ||
|active = 4 (4) 4 (4) 4 (4) 2 | |active = 4 (4) 4 (4) 4 (4) 2 | ||
|recovery = 29 | |recovery = 29 | ||
Line 1,448: | Line 1,421: | ||
* Earth Orbit (Max Stun Counter Hit) | * Earth Orbit (Max Stun Counter Hit) | ||
|notes = | |notes = | ||
− | + | * '''Strike Invul.''' (Frame: 1~26) | |
− | + | * Throw Invul. (Frame: 1~56) | |
− | * '''Strike Invul.''' (Frame: | ||
− | * Throw Invul. (Frame: | ||
* 4 Hit (Might not get all hits) | * 4 Hit (Might not get all hits) | ||
}} | }} | ||
Line 1,478: | Line 1,449: | ||
|block = | |block = | ||
|effects = | |effects = | ||
− | |||
|notes = | |notes = | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
}} | }} | ||
Line 1,507: | Line 1,473: | ||
|active = ?? | |active = ?? | ||
|recovery = ?? | |recovery = ?? | ||
− | |hit = | + | |hit = ±0 |
|block = -1 | |block = -1 | ||
|effects= | |effects= |