Difference between revisions of "Pocket Fighter/Lei-Lei"

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   <div style="display: flex; flex-direction: column; flex:9; padding: 1em">
 
   <div style="display: flex; flex-direction: column; flex:9; padding: 1em">
 
= Overview =
 
= Overview =
[[File:Pf-lei-lei-story.png|thumb|none|320px|Just do Tenraiha and then press S]]  
+
[[File:Pf-lei-lei-story.png|thumb|none|320px|"Just do Tenraiha and then press S"]]  
 
[[File:Pf-lei-lei-combo-route-simple.png|thumb|none|300px|simplified flash combo giude]]
 
[[File:Pf-lei-lei-combo-route-simple.png|thumb|none|300px|simplified flash combo giude]]
  
Line 17: Line 17:
 
| Poke
 
| Poke
 
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big>
 
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big>
| style="text-align: center" | 23
+
| style="text-align: center" | 11
 
| style="font-size:0.75em" | Main Combo. Leaves you at a good distance to start mixups and is safe on block ([[#Fried_Rice_Combo_B|-1]]). You can start holding S during this to prepare a [[#Vampire_Dash|Vampire Dash]].
 
| style="font-size:0.75em" | Main Combo. Leaves you at a good distance to start mixups and is safe on block ([[#Fried_Rice_Combo_B|-1]]). You can start holding S during this to prepare a [[#Vampire_Dash|Vampire Dash]].
 
| style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=SP2TEbvoFTk View]]</span>
 
| style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=SP2TEbvoFTk View]]</span>
Line 23: Line 23:
 
| Unsafe Low
 
| Unsafe Low
 
| <big>'''[[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
 
| <big>'''[[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="text-align: center" | 45
+
| style="text-align: center" | 48
 
| style="font-size:0.75em" | [[#Dash_Kick|Dash K]] is punishable ([[#Dash_Kick|-6]]). [[#Tenkaisan|Tenkaisan]] can be replaced with [[#Pursuit_Attack|Pursuit Attack]]. Watch out for wall splat giving opponent strike invulnerability on the way down.
 
| style="font-size:0.75em" | [[#Dash_Kick|Dash K]] is punishable ([[#Dash_Kick|-6]]). [[#Tenkaisan|Tenkaisan]] can be replaced with [[#Pursuit_Attack|Pursuit Attack]]. Watch out for wall splat giving opponent strike invulnerability on the way down.
 
| style="text-align: center" | -
 
| style="text-align: center" | -
Line 29: Line 29:
 
| Buffer / Mixup
 
| Buffer / Mixup
 
| <big>'''[[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
 
| <big>'''[[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="text-align: center" | 33
+
| style="text-align: center" | 35
 
| style="font-size:0.75em" | Option select poke into super or Low option from empty jump. Can also use from [[#Vampire_Dash|Vampire Dash]] for a side switch mixup. Safe distance on block ([[#Tenkaisan|-4]]).
 
| style="font-size:0.75em" | Option select poke into super or Low option from empty jump. Can also use from [[#Vampire_Dash|Vampire Dash]] for a side switch mixup. Safe distance on block ([[#Tenkaisan|-4]]).
 
| style="text-align: center" | -
 
| style="text-align: center" | -
Line 35: Line 35:
 
| Mixup
 
| Mixup
 
| <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
 
| <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="text-align: center" | 45
+
| style="text-align: center" | 48
| style="font-size:0.75em" | High option. The gems can build back around 2 bars of super meter. Replace [[#Tenkaisan|Tenkaisan]] with [[#Rairai_Kyuu|Rairai Kyuu]] to trade the gems for 6 more damage.
+
| style="font-size:0.75em" | High option. The gems can build back around 2 bars of super meter. Replace [[#Tenkaisan|Tenkaisan]] with [[#Rairai_Kyuu|Rairai Kyuu]] to trade the gems for 6 more damage and better corner carry.
 
| style="text-align: center" | -
 
| style="text-align: center" | -
 
|-
 
|-
Line 42: Line 42:
 
| <small>(''Immediately after Block Stop'')</small>
 
| <small>(''Immediately after Block Stop'')</small>
 
<big>'''[[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
 
<big>'''[[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="text-align: center" | 32
+
| style="text-align: center" | 35
 
| style="font-size:0.75em" | Link from [[#Guard_Cancel|Guard Cancel]]. Whiffs on airborne and counterhit. Also works from [[#Guard_Crush_Counter|Guard Crush Counter]].
 
| style="font-size:0.75em" | Link from [[#Guard_Cancel|Guard Cancel]]. Whiffs on airborne and counterhit. Also works from [[#Guard_Crush_Counter|Guard Crush Counter]].
 
| style="text-align: center" | -
 
| style="text-align: center" | -
Line 55: Line 55:
 
| <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]'''</big>
 
| <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]'''</big>
 
| style="text-align: center" | 45
 
| style="text-align: center" | 45
| style="font-size:0.75em" | Her [[#Air_Throw|air throw]] is inescapable but the game will still give you points for trying.
+
| style="font-size:0.75em" | Teching her [[#Air_Throw|air throw]] doesn't do anything but the game will still give you points for trying.
 
| style="text-align: center" | -
 
| style="text-align: center" | -
 
|-
 
|-
Line 70: Line 70:
 
| style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=ry_xtDUuKQ4 View]]</span>
 
| style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=ry_xtDUuKQ4 View]]</span>
 
|-  
 
|-  
 +
| End Friendship
 +
| <small>(''After [[File:Pf-p.png|link=|bottom|P|18px]] > [[File:Pf-p.png|link=|bottom|P|18px]] > [[File:Dir-4.png|link=|bottom|4|14px]] + [[File:Pf-p.png|link=|bottom|P|18px]] ...'')</small>
 +
<big>'''[[File:Pf-bubble-bomb.png|link=|bottom|24px|Bomb]] ・ [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
 +
| style="text-align: center" |
 +
| style="font-size:0.75em" | You actually can't block the first active frame of any item she tosses. They would have to throw out an invincible or 8F move at reversal timing to stop this particular setup.
 +
| style="text-align: center" | -
 +
|-
 
! colspan="5" style="font-size:0.75em; text-align: center; border: 0;" | '''Key:''' (<big>'''・'''</big>) = Link / (<big>'''>'''</big>) = Gatling / (<big>'''xx'''</big>) = Cancel <nowiki>|</nowiki> (*All damage values vs. Lei-Lei)
 
! colspan="5" style="font-size:0.75em; text-align: center; border: 0;" | '''Key:''' (<big>'''・'''</big>) = Link / (<big>'''>'''</big>) = Gatling / (<big>'''xx'''</big>) = Cancel <nowiki>|</nowiki> (*All damage values vs. Lei-Lei)
 
|}
 
|}
Line 85: Line 92:
  
 
= Frame Data=
 
= Frame Data=
 +
 
== Normals ==
 
== Normals ==
 
{{MoveData
 
{{MoveData
Line 97: Line 105:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 6
+
|damage = 7
 
|stun = 3
 
|stun = 3
|meter =  
+
|meter = 3
 
|gems =  
 
|gems =  
 
|startup = 6
 
|startup = 6
 
|active = 4
 
|active = 4
 
|recovery = 10
 
|recovery = 10
|hit = ±0
+
|hit = 0
 
|block = -1
 
|block = -1
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
 +
* '''Flash Combo Cancel''' (Frame: ??)
 
* Air Unblockable
 
* Air Unblockable
 
* Throw invul. (Frame: 2~9)
 
* Throw invul. (Frame: 2~9)
Line 117: Line 126:
 
|input = [[File:Pf-k.png|link=|bottom|K]]
 
|input = [[File:Pf-k.png|link=|bottom|K]]
 
|notation = 5K
 
|notation = 5K
|name = 破脚
+
|name = 刺脚
|kana= はきゃく
+
|kana= しきゃく
|romaji= Hakyaku
+
|romaji= Shikyaku
 
|altname = 5K
 
|altname = 5K
 
|image = [[File:Pf-lei-lei-5k.png|bottom|372px]]
 
|image = [[File:Pf-lei-lei-5k.png|bottom|372px]]
Line 125: Line 134:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 13
+
|damage = 14
 
|stun = 6
 
|stun = 6
|meter =  
+
|meter = 4
 
|gems =  
 
|gems =  
 
|startup = 6
 
|startup = 6
Line 157: Line 166:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage = 16~25
+
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
 
|stun = 4
 
|stun = 4
|meter =  
+
|meter = 4
|gems = Red
+
|gems = -
 
|startup = 29~89
 
|startup = 29~89
 
|active = 4 + 4
 
|active = 4 + 4
Line 167: Line 176:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
* '''Treasure Chest''' (Charge Lv. 3)
+
* '''Steal Red Gems'''
 +
* '''Treasure Chest''' (Charge LV.3)
 
|notes =  
 
|notes =  
 
* '''Chargeable'''
 
* '''Chargeable'''
 +
* Cannot be counter hit
 
}}
 
}}
 
}}
 
}}
Line 188: Line 199:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage = 16~25
+
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
 
|stun = 4
 
|stun = 4
|meter =  
+
|meter = 4
|gems = Blue
+
|gems = -
 
|startup = 34~94
 
|startup = 34~94
 
|active = 2 + 6
 
|active = 2 + 6
Line 198: Line 209:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
* Wall Bounce (Counter Hit)
+
* Super Wall Bounce (Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
* '''Treasure Chest''' (Charge Lv. 3)
+
* '''Steal Blue Gems'''
 +
* '''Treasure Chest''' (Charge LV.3)
 
|notes =  
 
|notes =  
 
* '''Chargeable'''
 
* '''Chargeable'''
 +
* Cannot be counter hit
 
* [https://en.wikipedia.org/wiki/Ichiro_Suzuki Suzuki Ichiro][https://www.youtube.com/watch?v=gcmTD_WFq30]
 
* [https://en.wikipedia.org/wiki/Ichiro_Suzuki Suzuki Ichiro][https://www.youtube.com/watch?v=gcmTD_WFq30]
 
}}
 
}}
Line 221: Line 234:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage = 16~25
+
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
 
|stun = 4
 
|stun = 4
|meter =  
+
|meter = 4
|gems = Yellow
+
|gems = -
 
|startup = 36~96
 
|startup = 36~96
 
|active = 4
 
|active = 4
Line 231: Line 244:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
* Wall Bounce (Counter Hit)
+
* Super Wall Bounce (Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
* '''Treasure Chest''' (Charge Lv. 3)
+
* '''Steal Yellow Gems'''
 +
* '''Treasure Chest''' (Charge LV.3)
 
|notes =  
 
|notes =  
 
* '''Chargeable'''
 
* '''Chargeable'''
 +
* Cannot be counter hit
 
}}
 
}}
 
}}
 
}}
 +
  
 
== Air Normals ==
 
== Air Normals ==
Line 245: Line 261:
 
|notation = j.P
 
|notation = j.P
 
|name = 空鉄
 
|name = 空鉄
|kana= そらてつ
+
|kana= くうてつ
|romaji= Soratetsu
+
|romaji= Kuutetsu
 
|altname = j.P
 
|altname = j.P
 
|image = [[File:Pf-lei-lei-jp.png|bottom|372px]]
 
|image = [[File:Pf-lei-lei-jp.png|bottom|372px]]
Line 252: Line 268:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''High'''
 
|guard = '''High'''
|damage = 12
+
|damage = 13
 
|stun = 3
 
|stun = 3
|meter =  
+
|meter = 3
 
|gems =  
 
|gems =  
 
|startup = 6
 
|startup = 6
 
|active = 4
 
|active = 4
|recovery = 20
+
|recovery = -
|hit = +1~12
+
|hit = +12 (max)
|block = ±0~11
+
|block = +11 (max)
 
|effects =  
 
|effects =  
* Launch (Counter Hit)
 
 
|notes =  
 
|notes =  
 
* Throw invul. (Frame: 2~9)
 
* Throw invul. (Frame: 2~9)
Line 272: Line 287:
 
|input = [[File:Pf-jk.png|link=|bottom|j.K]]
 
|input = [[File:Pf-jk.png|link=|bottom|j.K]]
 
|notation = j.K
 
|notation = j.K
|name = 舞蹴
+
|name = 空蹴
|kana= まいしゅう
+
|kana= くうしゅう
|romaji= Maishuu
+
|romaji= Kuushuu
 
|altname = j.K
 
|altname = j.K
 
|image = [[File:Pf-lei-lei-jk.png|bottom|372px]]
 
|image = [[File:Pf-lei-lei-jk.png|bottom|372px]]
Line 280: Line 295:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''High'''
 
|guard = '''High'''
|damage = 13
+
|damage = 14
 
|stun = 6
 
|stun = 6
|meter =  
+
|meter = 4
 
|gems =  
 
|gems =  
 
|startup = 6
 
|startup = 6
 
|active = 2
 
|active = 2
|recovery = 16
+
|recovery = -
|hit = +1~12
+
|hit = +12 (max)
|block = ±0~11
+
|block = +11 (max)
 
|effects =  
 
|effects =  
* Launch (Counter Hit)
 
 
|notes =  
 
|notes =  
 
* Throw invul. (Frame: 2~7)
 
* Throw invul. (Frame: 2~7)
Line 309: Line 323:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 12
+
|damage = 13
 
|stun = 10
 
|stun = 10
|meter =  
+
|meter = 4
 
|gems =  
 
|gems =  
 
|startup = 14
 
|startup = 14
Line 319: Line 333:
 
|block = -8
 
|block = -8
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
* Wall Bounce (Counter Hit)
+
* Super Wall Bounce (Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
|notes =  
 
|notes =  
Line 341: Line 355:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Low'''
 
|guard = '''Low'''
|damage = 16
+
|damage = 18
 
|stun = 8
 
|stun = 8
|meter =  
+
|meter = 4
 
|gems =  
 
|gems =  
 
|startup = 18
 
|startup = 18
Line 358: Line 372:
 
}}
 
}}
 
}}
 
}}
 +
  
 
== Throws ==
 
== Throws ==
Line 371: Line 386:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Throw'''
 
|guard = '''Throw'''
|damage = 17
+
|damage = 18
 
|stun = -∞
 
|stun = -∞
|meter =  
+
|meter = 2
 
|gems =  
 
|gems =  
 
|startup = 7
 
|startup = 7
 
|active = 1
 
|active = 1
|recovery = 27
+
|recovery = 28
 
|hit =  
 
|hit =  
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
 +
* Launch (Throw Tech)
 
|notes =  
 
|notes =  
 +
* '''Techable Throw''' (Damage Reduction)
 
}}
 
}}
 
}}
 
}}
Line 400: Line 417:
 
|damage = 20
 
|damage = 20
 
|stun = -∞
 
|stun = -∞
|meter =  
+
|meter = 2
 
|gems =  
 
|gems =  
 
|startup = 7
 
|startup = 7
Line 409: Line 426:
 
|effects =  
 
|effects =  
 
* '''Knockdown'''
 
* '''Knockdown'''
 +
* Knockdown (Throw Tech)
 
|notes =  
 
|notes =  
* '''Untechable Throw''' (Tech. Bonus still awarded)
+
* '''Techable Throw''' (No effect)
 
}}
 
}}
 
}}
 
}}
Line 416: Line 434:
  
 
{{MoveData
 
{{MoveData
|input = [[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
+
|input = [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = 41236 + P + K
+
|notation = 63214 + P + K
|name = 放天撃
+
|name = 高放身
|kana= ほうてんげき
+
|kana= こうほうしん
|romaji= Houtengeki
+
|romaji= Kouhoushin
|altname = Houtengeki
+
|altname = Kouhoushin
 
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
 
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
 
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
 
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Throw'''
 
|guard = '''Throw'''
|damage = 25
+
|damage = 20
 
|stun = -∞
 
|stun = -∞
|meter =  
+
|meter = 3
 
|gems =  
 
|gems =  
|startup = 17~77
+
|startup = 6
 
|active = 1
 
|active = 1
|recovery =  
+
|recovery = 28
 
|hit =  
 
|hit =  
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Knockdown''' ([[File:Pf-icon-ryu.png|link=Pocket_Fighter/Ryu|Ryu]][[File:Pf-icon-ken.png|link=Pocket_Fighter/Ken|Ken]][[File:Pf-icon-chun-li.png|link=Pocket_Fighter/Chun-Li|Chun-Li]][[File:Pf-icon-morrigan.png|link=Pocket_Fighter/Morrigan|Morrigan]][[File:Pf-icon-tabasa.png|link=Pocket_Fighter/Tabasa|Tabasa/Tessa]][[File:Pf-icon-ibuki.png|link=Pocket_Fighter/Ibuki|Ibuki]][[File:Pf-icon-zangief.png|link=Pocket_Fighter/Zangief|Zangief]][[File:Pf-icon-gouki.png|link=Pocket_Fighter/Gouki|Gouki/Akuma]][[File:Pf-icon-dan.png|link=Pocket_Fighter/|Dan]])
+
* '''Launch'''
* '''Juggle''' ([[File:Pf-icon-sakura.png|link=Pocket_Fighter/Sakura|Sakura]][[File:Pf-icon-lei-lei.png|link=Pocket_Fighter/Lei-Lei|Lei-Lei/Hsien-Ko]][[File:Pf-icon-felicia.png|link=Pocket_Fighter/Felicia|Felicia]])
 
 
|notes =  
 
|notes =  
 
* '''Untechable Throw'''
 
* '''Untechable Throw'''
* '''Chargeable''' (Only affects startup time)
 
* Juggle state only applies to '''Sakura, Lei-Lei, Felicia'''. The rest of the cast immediately goes into the knockdown state in mid-air which means they can be attacked with pursuit before they hit the ground.
 
* 8 Hit
 
 
}}
 
}}
 
}}
 
}}
Line 448: Line 462:
  
 
{{MoveData
 
{{MoveData
|input = [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
+
|input = [[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = 63214 + P + K
+
|notation = 41236 + P + K
|name = 高放身
+
|name = 放天撃
|kana= こうほうしん
+
|kana= ほうてんげき
|romaji= Kouhoushin
+
|romaji= Houtengeki
|altname = Kouhoushin
+
|altname = Houtengeki
 
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
 
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
 
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
 
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Throw'''
 
|guard = '''Throw'''
|damage = 19
+
|damage = 1 + 3*7
 
|stun = -∞
 
|stun = -∞
|meter =  
+
|meter = 4 + 1*7
 
|gems =  
 
|gems =  
|startup = 6
+
|startup = 17~77
 
|active = 1
 
|active = 1
|recovery =  
+
|recovery = 28
 
|hit =  
 
|hit =  
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* Launch
+
* '''Juggle''' ([[File:Pf-icon-sakura.png|link=Pocket_Fighter/Sakura|Sakura]][[File:Pf-icon-lei-lei.png|link=Pocket_Fighter/Lei-Lei|Lei-Lei/Hsien-Ko]][[File:Pf-icon-felicia.png|link=Pocket_Fighter/Felicia|Felicia]])
 +
* '''Knockdown''' ([[File:Pf-icon-ryu.png|link=Pocket_Fighter/Ryu|Ryu]][[File:Pf-icon-ken.png|link=Pocket_Fighter/Ken|Ken]][[File:Pf-icon-chun-li.png|link=Pocket_Fighter/Chun-Li|Chun-Li]][[File:Pf-icon-morrigan.png|link=Pocket_Fighter/Morrigan|Morrigan]][[File:Pf-icon-tabasa.png|link=Pocket_Fighter/Tabasa|Tabasa/Tessa]][[File:Pf-icon-ibuki.png|link=Pocket_Fighter/Ibuki|Ibuki]][[File:Pf-icon-zangief.png|link=Pocket_Fighter/Zangief|Zangief]][[File:Pf-icon-gouki.png|link=Pocket_Fighter/Gouki|Gouki/Akuma]][[File:Pf-icon-dan.png|link=Pocket_Fighter/Dan|Dan]])
 
|notes =  
 
|notes =  
 
* '''Untechable Throw'''
 
* '''Untechable Throw'''
 +
* '''Chargeable''' (Only affects startup time)
 +
* Juggle state only applies to '''Sakura, Lei-Lei, Felicia'''. The rest of the cast immediately goes into the knockdown state in mid-air which means they can be attacked with pursuit before they hit the ground.
 +
* 8 Hit
 
}}
 
}}
 
}}
 
}}
 +
  
 
== Command Normals ==
 
== Command Normals ==
Line 478: Line 497:
 
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]]
 
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]]
 
|notation = 2P
 
|notation = 2P
|name =  
+
|name = 貂笛
|kana=  
+
|kana= てんてき
|romaji=  
+
|romaji= Tenteki
 
|altname = 2P
 
|altname = 2P
 
|image = [[File:Pf-lei-lei-2p.png|bottom|372px]]
 
|image = [[File:Pf-lei-lei-2p.png|bottom|372px]]
Line 488: Line 507:
 
|damage = 4
 
|damage = 4
 
|stun = 1
 
|stun = 1
|meter =  
+
|meter = 2
 
|gems =  
 
|gems =  
 
|startup = 5
 
|startup = 5
Line 499: Line 518:
 
* '''Special Cancel'''
 
* '''Special Cancel'''
 
* '''Super Cancel'''
 
* '''Super Cancel'''
 +
* '''Kara Cancel'''
 
* Air Unblockable
 
* Air Unblockable
 
* Throw Invul. (Frame: 2~8)
 
* Throw Invul. (Frame: 2~8)
Line 516: Line 536:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Low'''
 
|guard = '''Low'''
|damage = 10
+
|damage = 11
 
|stun = 8
 
|stun = 8
|meter =  
+
|meter = 4
 
|gems =  
 
|gems =  
 
|startup = 10
 
|startup = 10
Line 549: Line 569:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 13
+
|damage = 14
 
|stun = 6
 
|stun = 6
|meter =  
+
|meter = 3
 
|gems =  
 
|gems =  
 
|startup = 11
 
|startup = 11
Line 563: Line 583:
 
* '''Special Cancel'''
 
* '''Special Cancel'''
 
* '''Super Cancel'''
 
* '''Super Cancel'''
 +
* '''Kara Cancel'''
 
* Air Unblockable
 
* Air Unblockable
 
* Throw Invul. (Frame: 2~15)
 
* Throw Invul. (Frame: 2~15)
Line 582: Line 603:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 12, 8
+
|damage = 13, 9
 
|stun = 5, 3
 
|stun = 5, 3
|meter =  
+
|meter = 3, 3
 
|gems =  
 
|gems =  
 
|startup = 12
 
|startup = 12
Line 613: Line 634:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 18, 10
+
|damage = 20, 13
 
|stun = 5, 3
 
|stun = 5, 3
|meter =  
+
|meter = 3, 3
 
|gems =  
 
|gems =  
 
|startup = 12
 
|startup = 12
Line 630: Line 651:
 
}}
 
}}
 
}}
 
}}
 +
  
 
== Flash Combo ==
 
== Flash Combo ==
Line 644: Line 666:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 8
+
|damage = 9
 
|stun = 3
 
|stun = 3
|meter =  
+
|meter = 4
 
|gems =  
 
|gems =  
 
|startup = 10
 
|startup = 10
Line 655: Line 677:
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
 +
* '''Flash Combo Cancel''' (Frame: ??)
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
* Air Unblockable
 
* Air Unblockable
Line 674: Line 697:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 9
+
|damage = 11
 
|stun = 4
 
|stun = 4
|meter =  
+
|meter = 5
 
|gems =  
 
|gems =  
 
|startup = 10
 
|startup = 10
Line 684: Line 707:
 
|block = -1
 
|block = -1
 
|effects =  
 
|effects =  
 +
* Launch (Counter Hit)
 
|notes =  
 
|notes =  
 +
* '''Flash Combo Cancel''' (Frame: ??)
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
* Air Unblockable
 
* Air Unblockable
Line 704: Line 729:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 13
+
|damage = 14
|stun =  
+
|stun = 8
|meter =  
+
|meter = 6
 
|gems =  
 
|gems =  
 
|startup = 24
 
|startup = 24
Line 714: Line 739:
 
|block = -11
 
|block = -11
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
 
* '''Treasure Chest'''
 
* '''Treasure Chest'''
 
|notes =  
 
|notes =  
Line 738: Line 763:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''High'''
 
|guard = '''High'''
|damage = 5 + 6
+
|damage = 6 + 7
 
|stun = 2 + 2
 
|stun = 2 + 2
|meter =  
+
|meter = 2 + 3
 
|gems =  
 
|gems =  
 
|startup = 12
 
|startup = 12
Line 749: Line 774:
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
 +
* '''Flash Combo Cancel''' (Frame: ??)
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
* Air Unblockable
 
* Air Unblockable
Line 770: Line 796:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage = 16~25
+
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
 
|stun = 4
 
|stun = 4
|meter =  
+
|meter = 4
 
|gems = Red
 
|gems = Red
 
|startup = 37~97
 
|startup = 37~97
Line 780: Line 806:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
* '''Treasure Chest''' (Charge Lv. 3)
+
* '''Steal Red Gems'''
 +
* '''Treasure Chest''' (Charge LV.3)
 
|notes =  
 
|notes =  
 
* '''Chargeable'''
 
* '''Chargeable'''
 +
* Cannot be counter hit
 
}}
 
}}
 
}}
 
}}
Line 800: Line 828:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 8
+
|damage = 9
 
|stun = 3
 
|stun = 3
|meter =  
+
|meter = 4
 
|gems =  
 
|gems =  
 
|startup = 10
 
|startup = 10
Line 811: Line 839:
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
 +
* '''Flash Combo Cancel''' (Frame: ??)
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
* Air Unblockable
 
* Air Unblockable
Line 830: Line 859:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 10
+
|damage = 11
 
|stun = 4
 
|stun = 4
|meter =  
+
|meter = 5
 
|gems =  
 
|gems =  
 
|startup = 14
 
|startup = 14
Line 841: Line 870:
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
 +
* '''Flash Combo Cancel''' (Frame: ??)
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
* Air Unblockable
 
* Air Unblockable
Line 860: Line 890:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 4 + 4 + 3
+
|damage = 4*3
|stun =  
+
|stun = 2*3
|meter =  
+
|meter = 6*3
 
|gems =  
 
|gems =  
 
|startup = 21
 
|startup = 21
Line 870: Line 900:
 
|block = +4
 
|block = +4
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
 
|notes =  
 
|notes =  
 
* '''Projectile'''
 
* '''Projectile'''
Line 890: Line 920:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Low'''
 
|guard = '''Low'''
|damage = 8
+
|damage = 9
 
|stun = 4
 
|stun = 4
|meter =  
+
|meter = 5
 
|gems =  
 
|gems =  
 
|startup = 17
 
|startup = 17
Line 902: Line 932:
 
* Launch (Counter Hit)
 
* Launch (Counter Hit)
 
|notes =  
 
|notes =  
 +
* '''Flash Combo Cancel''' (Frame: ??)
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
}}
 
}}
Line 919: Line 950:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Throw'''
 
|guard = '''Throw'''
|damage = 21
+
|damage = 22
|stun =  
+
|stun = -∞
|meter =  
+
|meter = 4
 
|gems =  
 
|gems =  
 
|startup = 32~92
 
|startup = 32~92
Line 933: Line 964:
 
}}
 
}}
 
}}
 
}}
 +
  
 
== Specials ==
 
== Specials ==
Line 987: Line 1,019:
 
* '''Chargeable'''
 
* '''Chargeable'''
 
* '''Projectile'''
 
* '''Projectile'''
* Throw Invul. (Frame: 1~20~113)
+
* Throw Invul. (Frame: 2~20~113)
 
* Items thrown change based on charge time
 
* Items thrown change based on charge time
 
}}
 
}}
Line 995: Line 1,027:
 
{{MoveData
 
{{MoveData
 
|input = [[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-k.png|link=|bottom|K]]
 
|input = [[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput = [[File:Pf-rs.png|link=|bottom|S(x2)]]
+
|altinput =  
 
|notation = 41236K
 
|notation = 41236K
 
|name = 地霊刀
 
|name = 地霊刀
Line 1,015: Line 1,047:
 
|block = -41
 
|block = -41
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
 
|notes =  
 
|notes =  
 
* '''Projectile'''
 
* '''Projectile'''
* Throw Invul. (Frame: ??)
+
* Throw Invul. (Frame: 2~7)
 
}}
 
}}
 
}}
 
}}
Line 1,035: Line 1,067:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 39
+
|damage = 3*9 + 28
 
|stun = 6
 
|stun = 6
 
|meter = -100
 
|meter = -100
Line 1,050: Line 1,082:
 
* '''Must block before super flash'''
 
* '''Must block before super flash'''
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 +
* '''Super Freeze''' (Frame: ??~??)
 
* Throw Invul. (Frame: ??)
 
* Throw Invul. (Frame: ??)
 
* 10 Hit
 
* 10 Hit
Line 1,068: Line 1,101:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 30
+
|damage = 2 + 1*18 + 16
 
|stun = -∞
 
|stun = -∞
 
|meter = -100
 
|meter = -100
Line 1,078: Line 1,111:
 
|block = -4
 
|block = -4
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
 
|notes =  
 
|notes =  
 
* '''Must block before super flash'''
 
* '''Must block before super flash'''
 
* Air Unblockable
 
* Air Unblockable
 +
* '''Super Freeze''' (Frame: ??~??)
 
* Throw Invul. (Frame: 2~8)
 
* Throw Invul. (Frame: 2~8)
 
* 20 Hit
 
* 20 Hit
Line 1,106: Line 1,140:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage = 16, 4, 5*8
+
|damage = 18, 8 <nowiki>|</nowiki> 4 <nowiki>|</nowiki> 6*8
 
|stun = 0
 
|stun = 0
 
|meter = -100
 
|meter = -100
Line 1,116: Line 1,150:
 
|block = -35
 
|block = -35
 
|effects =  
 
|effects =  
* Launch (Spike balls)
+
* '''Launch''' (Spike balls)
 
* Launch (Weight vs Airborne)
 
* Launch (Weight vs Airborne)
 
* Flatten (Weight vs Grounded)
 
* Flatten (Weight vs Grounded)
* '''Knockdown''' (Shockwave)
+
* '''Juggle''' (Shockwave)
 
|notes =  
 
|notes =  
 
* '''Projectile''' (Spike balls)
 
* '''Projectile''' (Spike balls)
 
* Air Unblockable (Weight)
 
* Air Unblockable (Weight)
 
* Infinite Horizontal Reach (Shockwave)
 
* Infinite Horizontal Reach (Shockwave)
 +
* '''Super Freeze''' (Frame: ??~??)
 
* Throw Invul. (Frame: ??)
 
* Throw Invul. (Frame: ??)
 
}}
 
}}
 
}}
 
}}
 +
  
 
== Other ==
 
== Other ==
 +
 +
{{MoveData
 +
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]]
 +
|altinput = [[File:Dir-4.png|link=|bottom|4]] [[File:Dir-4.png|link=|bottom|4]]
 +
|notation = j.66
 +
|name = Air Dash
 +
|kana= 空中ダッシュ
 +
|romaji= 空中ダッシュ
 +
|altname = Air Dash
 +
|image = [[File:Pf-lei-lei-airdash.png|bottom|372px]]
 +
|hitbox = [[File:Pf-lei-lei-airdash-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard =
 +
|damage =
 +
|stun =
 +
|meter =
 +
|gems =
 +
|startup = 1
 +
|active = 37
 +
|recovery = 7 <nowiki>|</nowiki> 2
 +
|hit =
 +
|block =
 +
|effects =
 +
|notes =
 +
* '''Moves Forward'''
 +
* '''Movement Cancel''' (2F additional recovery)
 +
* '''Normal Cancel'''
 +
* '''Special Cancel'''
 +
* Additional actions possible from Frame 8
 +
* Unlimited uses per jump
 +
* Instant Air Dash input is strict compared to other games. If you need to get the lowest possible IAD, try using a very deliberate 8956 motion. 6956 will drop. <span class="outbound">[https://seimitsuin.thebase.in/items/32093707]</span>
 +
* Cancelling the Air Dash by inputting the opposite direction can be used as a substitute for a Perfect IAD. You can get the same frame advantage from both options, but it will be easier to react to.
 +
}}
 +
}}
 +
 +
 
{{MoveData
 
{{MoveData
 
|input = <nowiki>[</nowiki>[[File:Pf-s.png|link=|bottom|S]]<nowiki>]</nowiki> + [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]]
 
|input = <nowiki>[</nowiki>[[File:Pf-s.png|link=|bottom|S]]<nowiki>]</nowiki> + [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]]
Line 1,152: Line 1,224:
 
|notes =  
 
|notes =  
 
* '''Moves Forward'''
 
* '''Moves Forward'''
* '''Cross Up Potential'''
 
 
* '''Normal Cancel'''
 
* '''Normal Cancel'''
 
* '''Taunt Cancel'''
 
* '''Taunt Cancel'''
 
* '''Special Cancel'''
 
* '''Special Cancel'''
 
* '''Super Cancel'''
 
* '''Super Cancel'''
 +
* '''Passthrough''' (Frame: 10~27)
 
* '''Projectile Invul.''' (Frame: 10~27)
 
* '''Projectile Invul.''' (Frame: 10~27)
 
* '''Strike Invul.''' (Frame: 10~27)
 
* '''Strike Invul.''' (Frame: 10~27)
Line 1,177: Line 1,249:
 
|data = {{PFData
 
|data = {{PFData
 
|guard =  
 
|guard =  
|damage = 4
+
|damage = 8
|stun = 4
+
|stun = 0
|meter =  
+
|meter = 4
 
|gems =  
 
|gems =  
|startup = 32
+
|startup = 16 <nowiki>|</nowiki> 32 (effective)
 
|active = 6
 
|active = 6
 
|recovery = 33
 
|recovery = 33
Line 1,188: Line 1,260:
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
 +
* '''Can only hit Knocked Down opponents'''
 
* '''Moves Forward'''
 
* '''Moves Forward'''
* '''Cross Up Potential'''
+
* Throw Invul. (Frame: 2~15)
* Throw Invul. (Frame: 2~37)
+
}}
 +
}}
 +
 
 +
 
 +
{{MoveData
 +
|input = [[File:Pf-rs.png|link=|bottom|S(x2)]]
 +
|altinput =
 +
|notation = S(x2)
 +
|name = Easy Reversal
 +
|kana= イージーリバーサル
 +
|romaji= イージーリバーサル
 +
|altname = Easy Reversal
 +
|image = [[File:Pf-lei-lei-41236k.png|bottom|372px]]
 +
|hitbox = [[File:Pf-lei-lei-41236k-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = Mid
 +
|damage = 18
 +
|stun = 5
 +
|meter = 4
 +
|gems = -
 +
|startup = 9
 +
|active =
 +
|recovery =
 +
|hit =
 +
|block = -41
 +
|effects =
 +
* '''Launch'''
 +
|notes =
 +
* '''Projectile'''
 +
* Throw Invul. (Frame: ??)
 +
}}
 +
}}
 +
 
 +
 
 +
{{MoveData
 +
|input = [[File:Pf-k.png|link=|bottom|K]] + [[File:Pf-s.png|link=|bottom|S]]
 +
|notation = K + S
 +
|name = Item Toss
 +
|kana= アイテム投げ
 +
|romaji= アイテム投げ
 +
|altname =  Item Toss
 +
|image = [[File:Pf-lei-lei-toss.png|bottom|372px]]
 +
|hitbox = [[File:Pf-lei-lei-toss-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''Crush''' <nowiki>|</nowiki> Mid
 +
|damage =
 +
|stun =
 +
|meter =
 +
|gems =
 +
|startup = 9
 +
|active = -
 +
|recovery = ??
 +
|hit =
 +
|block =
 +
|effects =
 +
* '''Juggle''' (Bomb)
 +
|notes =
 +
* '''Special Cancel'''
 +
* '''Super Cancel'''
 +
* '''Kara Cancel'''
 +
* '''Taunt Cancel'''
 +
* '''Unblockable''' (Frame: 9)
 
}}
 
}}
 
}}
 
}}
  
 +
 +
{{MoveData
 +
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-k.png|link=|bottom|K]] + [[File:Pf-s.png|link=|bottom|S]]
 +
|notation = 2 + K + S
 +
|name = Item Set
 +
|kana= アイテム置き
 +
|romaji= アイテム置き
 +
|altname =  Item Set
 +
|image = [[File:Pf-lei-lei-set.png|bottom|372px]]
 +
|hitbox = [[File:Pf-lei-lei-set-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = Mid
 +
|damage =
 +
|stun =
 +
|meter =
 +
|gems =
 +
|startup = 11
 +
|active = 4
 +
|recovery = 29 (from input)
 +
|hit =
 +
|block =
 +
|effects =
 +
* '''Juggle''' (Bomb)
 +
|notes =
 +
* '''Special Cancel'''
 +
* '''Super Cancel'''
 +
* '''Kara Cancel'''
 +
* '''Taunt Cancel'''
 +
* '''Self Damage'''
 +
* Bomb hits frame 327 (TODO: test other items)
 +
}}
 +
}}
  
  
Line 1,203: Line 1,369:
 
|romaji= ガードキャンセル
 
|romaji= ガードキャンセル
 
|altname =  Guard Cancel
 
|altname =  Guard Cancel
|image = [[File:Pf-lei-lei-counter.png|bottom|372px]]
+
|image = [[File:Pf-lei-lei-gc.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-counter-hb.png|bottom|372px]]
+
|hitbox = [[File:Pf-lei-lei-gc-hb.png|bottom|372px]]
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
Line 1,221: Line 1,387:
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
|notes =  
 
|notes =  
* '''Strike Invul.''' (Frame: 1~4)
+
* '''Strike Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 1~4)
+
* Throw Invul. (Frame: 2~??)
 
}}
 
}}
 
}}
 
}}
Line 1,238: Line 1,404:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage = 4
+
|damage = 12
 
|stun = 4
 
|stun = 4
|meter =  
+
|meter = 0
 
|gems =  
 
|gems =  
 
|startup = 5
 
|startup = 5
Line 1,250: Line 1,416:
 
* '''Treasure Chest'''
 
* '''Treasure Chest'''
 
|notes =  
 
|notes =  
* '''Strike Invul.''' (Frame: 1~8)
+
* '''Projectile Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 1~8)
+
* '''Strike Invul.''' (Frame: 2~??)
 +
* Throw Invul. (Frame: 2~??)
 
}}
 
}}
 
}}
 
}}
Line 1,271: Line 1,438:
 
|meter = -∞
 
|meter = -∞
 
|gems = -∞
 
|gems = -∞
|startup = 1
+
|startup = 2 + 0
 
|active = 4 (4) 4 (4) 4 (4) 2
 
|active = 4 (4) 4 (4) 4 (4) 2
 
|recovery = 29
 
|recovery = 29
Line 1,277: Line 1,444:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* Launch
+
* '''Launch'''
* Wall Bounce (Counter Hit)
+
* Super Wall Bounce (Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
|notes =  
 
|notes =  
* '''Strike Invul.''' (Frame: 1~26)
+
* '''Super Freeze''' (Frame: 2~??)
* Throw Invul. (Frame: 1~56)
+
* '''Projectile Invul.''' (Frame: 2~??)
 +
* '''Strike Invul.''' (Frame: 2~??)
 +
* Throw Invul. (Frame: 2~??)
 
* 4 Hit (Might not get all hits)
 
* 4 Hit (Might not get all hits)
 
}}
 
}}
Line 1,299: Line 1,468:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage =  
+
|damage = 4
|stun =  
+
|stun = 10
 
|meter = -∞
 
|meter = -∞
 
|gems = -∞
 
|gems = -∞
Line 1,309: Line 1,478:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
 +
* '''Launch'''
 
|notes =  
 
|notes =  
 +
* '''Super Freeze''' (Frame: ??~??)
 +
* '''Projectile Invul.''' (Frame: 2~??)
 +
* '''Strike Invul.''' (Frame: 2~??)
 +
* Throw Invul. (Frame: 2~??)
 
}}
 
}}
 
}}
 
}}
Line 1,333: Line 1,507:
 
|active = ??
 
|active = ??
 
|recovery = ??
 
|recovery = ??
|hit = ±0
+
|hit = 0
 
|block = -1
 
|block = -1
 
|effects=  
 
|effects=  
 
* Launch (Counter Hit)
 
* Launch (Counter Hit)
* Launch
+
* '''Launch'''
 
* '''Juggle'''
 
* '''Juggle'''
 
* '''Knockdown'''
 
* '''Knockdown'''
* Wall Bounce (Counter Hit)
+
* Super Wall Bounce (Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
* Flatten
 
* Flatten

Latest revision as of 19:44, 20 July 2022

Overview[edit]

"Just do Tenraiha and then press S"
simplified flash combo giude

Combos[edit]

Pf-lei-lei2.gif
If you won't block it, it's a combo
Application Notation Damage* Notes Demo
Poke P > P > P 11 Main Combo. Leaves you at a good distance to start mixups and is safe on block (-1). You can start holding S during this to prepare a Vampire Dash. [View]
Unsafe Low 6 6 + K623 + S 48 Dash K is punishable (-6). Tenkaisan can be replaced with Pursuit Attack. Watch out for wall splat giving opponent strike invulnerability on the way down. -
Buffer / Mixup 2 + P xx 623 + S 35 Option select poke into super or Low option from empty jump. Can also use from Vampire Dash for a side switch mixup. Safe distance on block (-4). -
Mixup j.K2 + P xx 623 + S 48 High option. The gems can build back around 2 bars of super meter. Replace Tenkaisan with Rairai Kyuu to trade the gems for 6 more damage and better corner carry. -
Punish (Immediately after Block Stop)

6 + S623 + S

35 Link from Guard Cancel. Whiffs on airborne and counterhit. Also works from Guard Crush Counter. -
Max Damage j.KBomb6 6 + K623 + S 71 Make sure to hit the Dash K as late as possible, otherwise Tenkaisan will whiff. Wall splat note above applies here too. [View]
Command Throw 41236 + P + Kj.P + j.K 45 Teching her air throw doesn't do anything but the game will still give you points for trying. -
Command Throw 41236 + P + K623 + S 47 Sakura, Lei-Lei, Felicia only. See: Houtengeki. -
Counter Hit P2 + P xx 623 + S 39 1F link from counter hit 5P. Try to confirm with the opponent's startup animation, "2 Hit" message is only visibile for 13F. Tenkaisan can be replaced with any super, but Rairai Kyuu can whiff outside of the corner. [View]
End Friendship (After P > P > 4 + P ...)

Bomb6 6 + K623 + S

You actually can't block the first active frame of any item she tosses. They would have to throw out an invincible or 8F move at reversal timing to stop this particular setup. -
Key: () = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei)

Frame Data[edit]

Normals[edit]

5P

P
驚爪
Kyousou
Pf-lei-lei-5p.png
Pf-lei-lei-5p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 7 3 3 -
Startup Active Recovery Hit Adv. Block Adv.
6 4 10 ±0 -1
  • Flash Combo Cancel (Frame: ??)
  • Air Unblockable
  • Throw invul. (Frame: 2~9)
Effects Notes


5K

K
刺脚
Shikyaku
Pf-lei-lei-5k.png
Pf-lei-lei-5k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 14 6 4 -
Startup Active Recovery Hit Adv. Block Adv.
6 4 18 -3 -4
  • Launch (Counter Hit)
  • Air Unblockable
  • Throw invul. (Frame: 2~9)
Effects Notes


Guard Crush[edit]

5S

S
孔岩
Kurokku
Pf-lei-lei-5s-a.png
Pf-lei-lei-5s-a-hb.png
Pf-lei-lei-5s-b.png
Pf-lei-lei-5s-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 -
Startup Active Recovery Hit Adv. Block Adv.
29~89 4 + 4 29 - -
  • Launch
  • Steal Red Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


2S

2 + S
射千露
Ichirou
Pf-lei-lei-2s-a.png
Pf-lei-lei-2s-a-hb.png
Pf-lei-lei-2s-b.png
Pf-lei-lei-2s-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 -
Startup Active Recovery Hit Adv. Block Adv.
34~94 2 + 6 22 - -
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Steal Blue Gems
  • Treasure Chest (Charge LV.3)
Effects Notes


6S

6 + S
[4] + S
突々棒士
Tsukutsuku Boushi
Pf-lei-lei-6s.png
Pf-lei-lei-6s-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 -
Startup Active Recovery Hit Adv. Block Adv.
36~96 4 26 - -
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Steal Yellow Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


Air Normals[edit]

j.P

j.P
空鉄
Kuutetsu
Pf-lei-lei-jp.png
Pf-lei-lei-jp-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 13 3 3 -
Startup Active Recovery Hit Adv. Block Adv.
6 4 - +12 (max) +11 (max)
  • Throw invul. (Frame: 2~9)
Effects Notes


j.K

j.K
空蹴
Kuushuu
Pf-lei-lei-jk.png
Pf-lei-lei-jk-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 14 6 4 -
Startup Active Recovery Hit Adv. Block Adv.
6 2 - +12 (max) +11 (max)
  • Throw invul. (Frame: 2~7)
Effects Notes


Dash Attacks[edit]

Dash Punch

6 6 + P
謝々衝
Xièxie Shou
Pf-lei-lei-66p.png
Pf-lei-lei-66p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 13 10 4 -
Startup Active Recovery Hit Adv. Block Adv.
14 3 27 - -8
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Moves Forward
  • Air Unblockable
  • Throw invul. (Frame: 2~16)
Effects Notes


Dash Kick

6 6 + K
熱々麺
Zetsuzetsu Men
Pf-lei-lei-66k.png
Pf-lei-lei-66k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 18 8 4 -
Startup Active Recovery Hit Adv. Block Adv.
18 4 24 - -6
  • Juggle
  • Moves Forward
  • Air Unblockable
  • Throw invul. (Frame: 2~21)
Effects Notes


Throws[edit]

Throw

P + K
放身
Houshin
Pf-lei-lei-throw.png
Pf-lei-lei-throw-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 18 -∞ 2 -
Startup Active Recovery Hit Adv. Block Adv.
7 1 28 - -
  • Launch
  • Launch (Throw Tech)
  • Techable Throw (Damage Reduction)
Effects Notes


Air Throw

j.P + j.K
斬波
Zanpa
Pf-lei-lei-airthrow.png
Pf-lei-lei-airthrow-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 20 -∞ 2 -
Startup Active Recovery Hit Adv. Block Adv.
7 1 - - -
  • Knockdown
  • Knockdown (Throw Tech)
  • Techable Throw (No effect)
Effects Notes


Kouhoushin

63214 + P + K
高放身
Kouhoushin
Pf-lei-lei-throw.png
Pf-lei-lei-throw-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 20 -∞ 3 -
Startup Active Recovery Hit Adv. Block Adv.
6 1 28 - -
  • Launch
  • Untechable Throw
Effects Notes


Houtengeki

41236 + P + K
放天撃
Houtengeki
Pf-lei-lei-throw.png
Pf-lei-lei-throw-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 1 + 3*7 -∞ 4 + 1*7 -
Startup Active Recovery Hit Adv. Block Adv.
17~77 1 28 - -
  • Juggle (SakuraLei-Lei/Hsien-KoFelicia)
  • Knockdown (RyuKenChun-LiMorriganTabasa/TessaIbukiZangiefGouki/AkumaDan)
  • Untechable Throw
  • Chargeable (Only affects startup time)
  • Juggle state only applies to Sakura, Lei-Lei, Felicia. The rest of the cast immediately goes into the knockdown state in mid-air which means they can be attacked with pursuit before they hit the ground.
  • 8 Hit
Effects Notes


Command Normals[edit]

2P

2 + P
貂笛
Tenteki
Pf-lei-lei-2p.png
Pf-lei-lei-2p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 4 1 2 -
Startup Active Recovery Hit Adv. Block Adv.
5 4 14 -5 -6
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Air Unblockable
  • Throw Invul. (Frame: 2~8)
Effects Notes


2K

2 + K
車爛駆
Sharanku
Pf-lei-lei-2k.png
Pf-lei-lei-2k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 11 8 4 -
Startup Active Recovery Hit Adv. Block Adv.
10 4 25 - -17
  • Juggle
  • Launch (Counter Hit)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: 2~13)
Effects Notes


3P

3 + P
霊牙
Ryouga
Pf-lei-lei-3p-a.png
Pf-lei-lei-3p-a-hb.png
Pf-lei-lei-3p-b.png
Pf-lei-lei-3p-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 14 6 3 -
Startup Active Recovery Hit Adv. Block Adv.
11 3 + 2 22 -4 -5
  • Launch (Counter Hit)
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Air Unblockable
  • Throw Invul. (Frame: 2~15)
Effects Notes


6P

6 + P
笑獣牙
Shoujuuga
Pf-lei-lei-6p-a.png
Pf-lei-lei-6p-a-hb.png
Pf-lei-lei-6p-b.png
Pf-lei-lei-6p-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 13, 9 5, 3 3, 3 -
Startup Active Recovery Hit Adv. Block Adv.
12 2 + 2 31 -12 -13
  • Launch (Counter Hit)
  • Air Unblockable
  • Throw Invul. (Frame: 2~15)
Effects Notes


6K

6 + K
切離鋸
Kiriko
Pf-lei-lei-6k-a.png
Pf-lei-lei-6k-a-hb.png
Pf-lei-lei-6k-b.png
Pf-lei-lei-6k-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 20, 13 5, 3 3, 3 -
Startup Active Recovery Hit Adv. Block Adv.
12 2 + 4 27 -9 -10
  • Launch (Counter Hit)
  • Air Unblockable
  • Throw Invul. (Frame: 2~15)
  • 2 Hits
Effects Notes


Flash Combo[edit]

Fried Rice Combo A

P > P
微塵刀
Mijintou
Pf-lei-lei-5pp.png
Pf-lei-lei-5pp-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 9 3 4 -
Startup Active Recovery Hit Adv. Block Adv.
10 4 23 -13 -14
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Fried Rice Combo B

P > P > P
炒丸鉄
Chaogantetsu
Pf-lei-lei-5ppp.png
Pf-lei-lei-5ppp-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 11 4 5 -
Startup Active Recovery Hit Adv. Block Adv.
10 4 19 ±0 -1
  • Launch (Counter Hit)
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Fried Rice Combo C

P > P > P > P
P > P > K > P
痴爺亜叛
Chaahan
Pf-lei-lei-5pppp.png
Pf-lei-lei-5pppp-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 14 8 6 -
Startup Active Recovery Hit Adv. Block Adv.
24 2 30 -10 -11
  • Launch
  • Treasure Chest
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Awakening Combo A

P > P > K
否漏
Pirou
Pf-lei-lei-5ppk-a.png
Pf-lei-lei-5ppk-a-hb.png
Pf-lei-lei-5ppk-b.png
Pf-lei-lei-5ppk-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 6 + 7 2 + 2 2 + 3 -
Startup Active Recovery Hit Adv. Block Adv.
12 2 + 4 22 -12 -13
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Awakening Combo B

P > P > K > K
P > P > P > K
孔岩
Kurokku
Pf-lei-lei-5s-a.png
Pf-lei-lei-5s-a-hb.png
Pf-lei-lei-5s-b.png
Pf-lei-lei-5s-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 Red
Startup Active Recovery Hit Adv. Block Adv.
37~97 6 28 - -
  • Launch
  • Steal Red Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


Goku Combo A

P > K
禽斗
Kinto
Pf-lei-lei-5pk.png
Pf-lei-lei-5pk-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 9 3 4 -
Startup Active Recovery Hit Adv. Block Adv.
10 4 22 -12 -13
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Goku Combo B

P > K > K
突刺棒
Tsukushinbou
Pf-lei-lei-5pkk.png
Pf-lei-lei-5pkk-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 11 4 5 -
Startup Active Recovery Hit Adv. Block Adv.
14 2 26 -14 -15
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Goku Combo C

P > K > K > K
P > K > P > K
好々弾
Yoiyoi Dan
Pf-lei-lei-5pkkk.png
Pf-lei-lei-5pkkk-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 4*3 2*3 6*3 -
Startup Active Recovery Hit Adv. Block Adv.
21 - 17 - +4
  • Launch
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Strike Combo A

P > K > P
駕汰
Gaataa
Pf-lei-lei-5pkp.png
Pf-lei-lei-5pkp-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 9 4 5 -
Startup Active Recovery Hit Adv. Block Adv.
17 4 31 -21 -22
  • Launch (Counter Hit)
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
Effects Notes


Strike Combo B

P > K > P > P
P > K > K > P
素虎行
Sutoraiku
Pf-lei-lei-5pkpp.png
Pf-lei-lei-5pkpp-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 22 -∞ 4 -
Startup Active Recovery Hit Adv. Block Adv.
32~92 1 - - -
  • Chargeable
Effects Notes


Specials[edit]

Henkyouki

214 + P
返響器
Henkyouki
Pf-lei-lei-214p.png
Pf-lei-lei-214p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 8 - Blue
Startup Active Recovery Hit Adv. Block Adv.
12 - - -10 -11
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Ankihou

236 + P
暗器砲
Ankihou
Pf-lei-lei-236p.png
Pf-lei-lei-236p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid | Crush - 6 - Red
Startup Active Recovery Hit Adv. Block Adv.
18~111 - - -21 -22
  • Chargeable
  • Projectile
  • Throw Invul. (Frame: 2~20~113)
  • Items thrown change based on charge time
Effects Notes


Jireitou

41236 + K
地霊刀
Jireitou
Pf-lei-lei-41236k.png
Pf-lei-lei-41236k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 5 - Yellow
Startup Active Recovery Hit Adv. Block Adv.
9 - - - -41
  • Launch
  • Projectile
  • Throw Invul. (Frame: 2~7)
Effects Notes

Mighty Combo[edit]

Rairai Kyuu

236 236 + K
236 + S
来々球
Rairai Kyuu
Pf-lei-lei-rairai-kyuu.png
Pf-lei-lei-rairai-kyuu-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 3*9 + 28 6 -100 -
Startup Active Recovery Hit Adv. Block Adv.
4 + 0 - - - -33
  • Flatten (Ground)
  • Launch (Airborne)
  • Must block before super flash
  • Moves Forward
  • Super Freeze (Frame: ??~??)
  • Throw Invul. (Frame: ??)
  • 10 Hit
Effects Notes


Tenkaisan

236 23 + P
623 + S
天回傘
Tenkaisan
Pf-lei-lei-tenkaisan.png
Pf-lei-lei-tenkaisan-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 2 + 1*18 + 16 -∞ -100 -
Startup Active Recovery Hit Adv. Block Adv.
6 + 0 5 14 | 26 - -4
  • Launch
  • Must block before super flash
  • Air Unblockable
  • Super Freeze (Frame: ??~??)
  • Throw Invul. (Frame: 2~8)
  • 20 Hit
  • Longer recovery animation on whiff
  • Osome Brothers [2]
Effects Notes


Tenraiha

P ~ S ~ K ~ 8 + K
63214 + S
天雷破
Tenraiha
Pf-lei-lei-tenraiha-a.png
Pf-lei-lei-tenraiha-a-hb.png
Pf-lei-lei-tenraiha-b.png
Pf-lei-lei-tenraiha-b-hb.png
Pf-lei-lei-tenraiha-c.png
Pf-lei-lei-tenraiha-c-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 18, 8 | 4 | 6*8 0 -100 -
Startup Active Recovery Hit Adv. Block Adv.
6 + 2 4 + 1, 4, - 40 - -35
  • Launch (Spike balls)
  • Launch (Weight vs Airborne)
  • Flatten (Weight vs Grounded)
  • Juggle (Shockwave)
  • Projectile (Spike balls)
  • Air Unblockable (Weight)
  • Infinite Horizontal Reach (Shockwave)
  • Super Freeze (Frame: ??~??)
  • Throw Invul. (Frame: ??)
Effects Notes


Other[edit]

Air Dash

6 6
4 4
Air Dash
空中ダッシュ
Pf-lei-lei-airdash.png
Pf-lei-lei-airdash-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
- - - - -
Startup Active Recovery Hit Adv. Block Adv.
1 37 7 | 2 - -
  • Moves Forward
  • Movement Cancel (2F additional recovery)
  • Normal Cancel
  • Special Cancel
  • Additional actions possible from Frame 8
  • Unlimited uses per jump
  • Instant Air Dash input is strict compared to other games. If you need to get the lowest possible IAD, try using a very deliberate 8956 motion. 6956 will drop. [3]
  • Cancelling the Air Dash by inputting the opposite direction can be used as a substitute for a Perfect IAD. You can get the same frame advantage from both options, but it will be easier to react to.
Effects Notes


Vampire Dash

[S] + 6 6
Vampire Dash
ヴァンパイアダッシュ
Pf-lei-lei-vdash.png
Pf-lei-lei-vdash-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
- - - - -
Startup Active Recovery Hit Adv. Block Adv.
10 17 17 - -
  • Moves Forward
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Passthrough (Frame: 10~27)
  • Projectile Invul. (Frame: 10~27)
  • Strike Invul. (Frame: 10~27)
  • Throw Invul. (Frame: 10~27)
  • Can link into itself without releasing inputs until the wall is reached
Effects Notes


Pursuit Attack

8 + P
8 + K
Pursuit Attack
追い討ち攻撃
Pf-lei-lei-pursuit.png
Pf-lei-lei-pursuit-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
- 8 0 4 -
Startup Active Recovery Hit Adv. Block Adv.
16 | 32 (effective) 6 33 +1 -
  • Can only hit Knocked Down opponents
  • Moves Forward
  • Throw Invul. (Frame: 2~15)
Effects Notes


Easy Reversal

S(x2)
Easy Reversal
イージーリバーサル
Pf-lei-lei-41236k.png
Pf-lei-lei-41236k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 18 5 4 -
Startup Active Recovery Hit Adv. Block Adv.
9 - - - -41
  • Launch
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Item Toss

K + S
Item Toss
アイテム投げ
Pf-lei-lei-toss.png
Pf-lei-lei-toss-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush | Mid - - - -
Startup Active Recovery Hit Adv. Block Adv.
9 - ?? - -
  • Juggle (Bomb)
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Taunt Cancel
  • Unblockable (Frame: 9)
Effects Notes


Item Set

2 + K + S
Item Set
アイテム置き
Pf-lei-lei-set.png
Pf-lei-lei-set-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - -
Startup Active Recovery Hit Adv. Block Adv.
11 4 29 (from input) - -
  • Juggle (Bomb)
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Taunt Cancel
  • Self Damage
  • Bomb hits frame 327 (TODO: test other items)
Effects Notes


Guard Cancel

6 + S
Guard Cancel
ガードキャンセル
Pf-lei-lei-gc.png
Pf-lei-lei-gc-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 4 4 -100 -
Startup Active Recovery Hit Adv. Block Adv.
1 4 10 +9 -
  • Treasure Chest
  • Launch (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes


Guard Crush Counter

4 + S
Guard Crush Counter
ガードクラッシュ返し
Pf-lei-lei-counter.png
Pf-lei-lei-counter-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 12 4 0 -
Startup Active Recovery Hit Adv. Block Adv.
5 4 10 +10 -
  • Treasure Chest
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes


Mega Crush

P + K + S
Mega Crush
メガクラッシュ
Pf-lei-lei-mc.png
Pf-lei-lei-mc-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 1*4 1*4 -∞ -∞
Startup Active Recovery Hit Adv. Block Adv.
2 + 0 4 (4) 4 (4) 4 (4) 2 29 - -
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Super Freeze (Frame: 2~??)
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
  • 4 Hit (Might not get all hits)
Effects Notes


Counter Crush

j.P + j.K + j.S
Counter Crush
カウンタークラッシュ
Pf-lei-lei-cc.png
Pf-lei-lei-cc-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 4 10 -∞ -∞
Startup Active Recovery Hit Adv. Block Adv.
2 + 0 - - - -
  • Launch
  • Super Freeze (Frame: ??~??)
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes



P K S P(xN) j.K START
2 236 214 623 41236 360 23 89
Big Name
Small Name
Pf-lei-lei-5p.png
Pf-lei-lei-5p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ±0 -1
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes