Difference between revisions of "Pocket Fighter/Lei-Lei"

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|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage =  
+
|damage = 6
 
|stun = 3
 
|stun = 3
 
|meter =  
 
|meter =  
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|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage =  
+
|damage = 13
 
|stun = 6
 
|stun = 6
 
|meter =  
 
|meter =  
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|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage =  
+
|damage = 16~25
 
|stun = 4
 
|stun = 4
 
|meter =  
 
|meter =  
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|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage =  
+
|damage = 16~25
 
|stun = 4
 
|stun = 4
 
|meter =  
 
|meter =  
Line 202: Line 202:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage =  
+
|damage = 16~25
 
|stun = 4
 
|stun = 4
 
|meter =  
 
|meter =  
Line 234: Line 234:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''High'''
 
|guard = '''High'''
|damage =  
+
|damage = 12
 
|stun = 3
 
|stun = 3
 
|meter =  
 
|meter =  
Line 262: Line 262:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''High'''
 
|guard = '''High'''
|damage =  
+
|damage = 13
 
|stun = 6
 
|stun = 6
 
|meter =  
 
|meter =  
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|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage =  
+
|damage = 12
 
|stun = 10
 
|stun = 10
 
|meter =  
 
|meter =  
Line 323: Line 323:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Low'''
 
|guard = '''Low'''
|damage =  
+
|damage = 16
 
|stun = 8
 
|stun = 8
 
|meter =  
 
|meter =  
Line 353: Line 353:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Throw'''
 
|guard = '''Throw'''
|damage =  
+
|damage = 17
 
|stun = -∞
 
|stun = -∞
 
|meter =  
 
|meter =  
Line 364: Line 364:
 
|effects =  
 
|effects =  
 
* Float
 
* Float
 +
|notes =
 +
}}
 +
}}
 +
 +
 +
{{MoveData
 +
|input = [[File:Pf-jp.png|bottom|j.P]] + [[File:Pf-jk.png|bottom|j.K]]
 +
|notation = j.P + j.K
 +
|name = 斬波
 +
|kana= ざんぱ
 +
|romaji= Zanpa
 +
|altname = Air Throw
 +
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
 +
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
 +
|data = {{PFData
 +
|guard = '''Throw'''
 +
|damage = 20
 +
|stun = -∞
 +
|meter =
 +
|gems =
 +
|startup =
 +
|active =
 +
|recovery =
 +
|hit =
 +
|block =
 +
|effects =
 
|notes =  
 
|notes =  
 
}}
 
}}
Line 380: Line 406:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Throw'''
 
|guard = '''Throw'''
|damage =  
+
|damage = 25
 
|stun = -∞
 
|stun = -∞
 
|meter =  
 
|meter =  
Line 411: Line 437:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Throw'''
 
|guard = '''Throw'''
|damage =  
+
|damage = 19
 
|stun = -∞
 
|stun = -∞
 
|meter =  
 
|meter =  
Line 439: Line 465:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Low'''
 
|guard = '''Low'''
|damage =  
+
|damage = 4
 
|stun = 1
 
|stun = 1
 
|meter =  
 
|meter =  
Line 469: Line 495:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Low'''
 
|guard = '''Low'''
|damage =  
+
|damage = 10
 
|stun = 8
 
|stun = 8
 
|meter =  
 
|meter =  
Line 502: Line 528:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage =  
+
|damage = 13
 
|stun = 6
 
|stun = 6
 
|meter =  
 
|meter =  
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|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage =  
+
|damage = 12, 8
 
|stun = 5, 3
 
|stun = 5, 3
 
|meter =  
 
|meter =  
Line 567: Line 593:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage =  
+
|damage = 18, 10
 
|stun = 5, 3
 
|stun = 5, 3
 
|meter =  
 
|meter =  
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|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage =  
+
|damage = 39
 
|stun = 6
 
|stun = 6
 
|meter = -100
 
|meter = -100
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|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage =  
+
|damage = 30
 
|stun = -∞
 
|stun = -∞
 
|meter = -100
 
|meter = -100
Line 725: Line 751:
 
|startup = 6 + 0
 
|startup = 6 + 0
 
|active = 5
 
|active = 5
|recovery = 14 / 26
+
|recovery = 14 <nowiki>|</nowiki> 26
 
|hit =  
 
|hit =  
 
|block = -4
 
|block = -4
Line 732: Line 758:
 
|notes =  
 
|notes =  
 
* '''Must block before super flash'''
 
* '''Must block before super flash'''
* Alternate recovery animation on whiff
+
* Longer recovery animation on whiff
 
* Throw Invul. (Frame: 2~8)
 
* Throw Invul. (Frame: 2~8)
 
* Air Unblockable
 
* Air Unblockable
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|data = {{PFData
 
|data = {{PFData
 
|guard = Mid
 
|guard = Mid
|damage =  
+
|damage = 16, 4, 5*8
 
|stun = 0
 
|stun = 0
 
|meter = -100
 
|meter = -100
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|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage =  
+
|damage = 4
 
|stun = 4
 
|stun = 4
 
|meter = -100
 
|meter = -100
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|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage =  
+
|damage = 1*4
|stun = 1x4
+
|stun = 1*4
 
|meter = -∞
 
|meter = -∞
 
|gems = -∞
 
|gems = -∞

Revision as of 08:11, 27 February 2022

7-j.png

Strategy[edit]

Just do Tenraiha and then press S

Moves[edit]

Pf-lei-lei-move.png

Combos[edit]

Pf-lei-lei2.gif
If it's guaranteed, it's a combo
Situation Notation Damage Comment
Poke P > P > P 23 Main Combo. Safe on block.
Mixup 2 + P xx 623 + S 33 Low option from empty jump. Can also use from teleport dash for side mixup. Safe on block
Mixup j.K2 + P xx 236 + S 51 High option. Prioritize damage
Mixup j.K2 + P xx 623 + S 45 High option. Prioritize Gems
Punish j.KBomb6 6 + K xx 623 + S Max Damage (?)
Punish (Guard cancel) 623 + S Link from Guard Cancel. Whiffs on airborne and counterhit
Command Throw 41236 + P + K623 + S Sakura, Lei-Lei, Felicia only. Everyone else has invul. frames
Command Throw 41236 + P + K8 + P Pursuit can be input immediately after Houtengeki. Doesn't work on Sakura, Lei-Lei, Felicia.
Counter Hit P2 + P xx 623 + S 1F link from counter hit. Impossible (?) confirm so only use safe enders

Stage[edit]

La Menkoi


Frame Data[edit]

Normals[edit]

5P (Flash Combo 0)

P
驚爪
Kyousou
Pf-lei-lei-5p.png
Pf-lei-lei-5p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 6 3 - -
Startup Active Recovery Hit Adv. Block Adv.
6 4 10 ±0 -1
  • Throw invul. (Frame: 2~9)
  • Air Unblockable
Effects Notes


5K

K
破脚
Hakyaku
Pf-lei-lei-5k.png
Pf-lei-lei-5k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 13 6 - -
Startup Active Recovery Hit Adv. Block Adv.
6 4 18 -3 -4
  • Float (Counter Hit)
  • Throw invul. (Frame: 2~9)
  • Air Unblockable
Effects Notes


Guard Crush[edit]

5S (Downward Guard Crush)

S
孔岩
Kurokku
Pf-lei-lei-5s-a.png
Pf-lei-lei-5s-a-hb.png
Pf-lei-lei-5s-b.png
Pf-lei-lei-5s-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 16~25 4 - Red
Startup Active Recovery Hit Adv. Block Adv.
29~89 4 + 4 29 - -
  • Float
  • Treasure Chest (Charge Lv. 3)
  • Chargeable
Effects Notes


2S (Upward Guard Crush)

2 + S
射千露
Ichirou
Pf-lei-lei-2s-a.png
Pf-lei-lei-2s-a-hb.png
Pf-lei-lei-2s-b.png
Pf-lei-lei-2s-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 16~25 4 - Blue
Startup Active Recovery Hit Adv. Block Adv.
34~94 2 + 6 22 - -
  • Float
  • Wallbounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Treasure Chest (Charge Lv. 3)
Effects Notes


6S (Forward Guard Crush)

6 + S
[4] + S
突々棒士
Tsukutsuku Boushi
Pf-lei-lei-6s.png
Pf-lei-lei-6s-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 16~25 4 - Yellow
Startup Active Recovery Hit Adv. Block Adv.
36~96 4 26 - -
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Treasure Chest (Charge Lv. 3)
  • Chargeable
Effects Notes


Air Normals[edit]

j.P

j.P
空鉄
Soratetsu
Pf-lei-lei-jp.png
Pf-lei-lei-jp-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 12 3 - -
Startup Active Recovery Hit Adv. Block Adv.
6 4 20 +1~12 ±0~11
  • Float (Counter Hit)
  • Throw invul. (Frame: 2~9)
Effects Notes


j.K

j.K
舞蹴
Maishuu
Pf-lei-lei-jk.png
Pf-lei-lei-jk-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 13 6 - -
Startup Active Recovery Hit Adv. Block Adv.
6 2 16 +1~12 ±0~11
  • Float (Counter Hit)
  • Throw invul. (Frame: 2~7)
Effects Notes


Dash Attacks[edit]

Dash Punch

6 6 + P
謝々衝
Xièxie Shou
Pf-lei-lei-66p.png
Pf-lei-lei-66p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 12 10 - -
Startup Active Recovery Hit Adv. Block Adv.
14 3 27 - -8
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Moves Forward
  • Throw invul. (Frame: 2~16)
  • Air Unblockable
Effects Notes


Dash Kick

6 6 + K
熱々麺
Zetsuzetsu Men
Pf-lei-lei-66k.png
Pf-lei-lei-66k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 16 8 - -
Startup Active Recovery Hit Adv. Block Adv.
18 4 24 - -6
  • Hard Knockdown
  • Moves Forward
  • Throw invul. (Frame: 2~21)
  • Air Unblockable
Effects Notes

Throws[edit]

Throw

P + K
放身
Houshin
Pf-lei-lei-throw.png
Pf-lei-lei-throw-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 17 -∞ - -
Startup Active Recovery Hit Adv. Block Adv.
7 1 27 - -
  • Float
Effects Notes


Air Throw

j.P + j.K
斬波
Zanpa
Pf-lei-lei-throw.png
Pf-lei-lei-throw-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 20 -∞ - -
Startup Active Recovery Hit Adv. Block Adv.
- - - - -
Effects Notes


Houtengeki

41236 + P + K
放天撃
Houtengeki
Pf-lei-lei-throw.png
Pf-lei-lei-throw-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 25 -∞ - -
Startup Active Recovery Hit Adv. Block Adv.
17 - - - -
  • Hard Knockdown
  • Untechable Throw
  • Chargeable (Only affects startup time)
  • Untechable float state before hard knockdown only applies to Sakura, Lei-Lei, Felicia. The rest of the cast immediately goes into the hard knockdown state which means they can be attacked with pursuit before they hit the ground.
  • 8 Hit
Effects Notes


Kouhoushin

63214 + P + K
高放身
Kouhoushin
Pf-lei-lei-throw.png
Pf-lei-lei-throw-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 19 -∞ - -
Startup Active Recovery Hit Adv. Block Adv.
6 - - - -
  • Float
  • Untechable Throw
Effects Notes

Command Normals[edit]

2P

2 + P
Pf-lei-lei-2p.png
Pf-lei-lei-2p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 4 1 - -
Startup Active Recovery Hit Adv. Block Adv.
5 4 14 -5 -6
  • Special Cancel
  • Super Cancel
  • Throw Invul. (Frame: 2~8)
  • Air Unblockable
Effects Notes


2K (Slide)

2 + K
車爛駆
Sharanku
Pf-lei-lei-2k.png
Pf-lei-lei-2k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 10 8 - -
Startup Active Recovery Hit Adv. Block Adv.
10 4 25 - -17
  • Hard Knockdown
  • Float (Counter Hit)
  • Moves Forward
  • Throw Invul. (Frame: 2~13)
  • Air Unblockable
Effects Notes


3P (Launcher)

3 + P
霊牙
Ryouga
Pf-lei-lei-3p-a.png
Pf-lei-lei-3p-a-hb.png
Pf-lei-lei-3p-b.png
Pf-lei-lei-3p-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 13 6 - -
Startup Active Recovery Hit Adv. Block Adv.
11 3 + 2 22 -4 -5
  • Float (Counter Hit)
  • Special Cancel (Hitstop Frame: 1~10 only)
  • Super Cancel
  • Throw Invul. (Frame: 2~15)
  • Air Unblockable
Effects Notes


6P

6 + P
笑獣牙
Shoujuuga
Pf-lei-lei-6p-a.png
Pf-lei-lei-6p-a-hb.png
Pf-lei-lei-6p-b.png
Pf-lei-lei-6p-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 12, 8 5, 3 - -
Startup Active Recovery Hit Adv. Block Adv.
12 2 + 2 31 -12 -13
  • Float (Counter Hit)
  • Throw Invul. (Frame: 2~15)
  • Air Unblockable
  • Chargeable
Effects Notes


6K

6 + K
切離鋸
Kiriko
Pf-lei-lei-6k-a.png
Pf-lei-lei-6k-a-hb.png
Pf-lei-lei-6k-b.png
Pf-lei-lei-6k-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 18, 10 5, 3 - -
Startup Active Recovery Hit Adv. Block Adv.
12 2 + 4 27 -9 -10
  • Float (Counter Hit)
  • Throw Invul. (Frame: 2~15)
  • Air Unblockable
  • 2 Hits
Effects Notes

Specials[edit]

Henkyouki

214 + P
返響器
Henkyouki
Pf-lei-lei-214p.png
Pf-lei-lei-214p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 8 - Blue
Startup Active Recovery Hit Adv. Block Adv.
12 - - -10 -11
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Ankihou

236 + P
暗器砲
Ankihou
Pf-lei-lei-236p.png
Pf-lei-lei-236p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 6 - Red
Startup Active Recovery Hit Adv. Block Adv.
18~111 - - -21 -22
  • Projectile
  • Throw Invul. (Frame: 1~20~113)
  • Chargeable
  • Items thrown change based on charge time
Effects Notes


Jireitou

41236 + K
(Wake Up) S
地霊刀
Jireitou
Pf-lei-lei-41236k.png
Pf-lei-lei-41236k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 5 - Yellow
Startup Active Recovery Hit Adv. Block Adv.
9 - - - -41
  • Float
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Mighty Combo[edit]

Rairai Kyuu

236 236 + K
236 + S
来々球
Rairai Kyuu
Pf-lei-lei-rairai-kyuu.png
Pf-lei-lei-rairai-kyuu-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 39 6 -100 -
Startup Active Recovery Hit Adv. Block Adv.
4 + 0 - - - -33
  • Flatten (Ground)
  • Float (Airborne)
  • Must block before super flash
  • Throw Invul. (Frame: ??)
  • 10 Hit
Effects Notes


Tenkaisan

236 23 + P
623 + S
天回傘
Tenkaisan
Pf-lei-lei-tenkaisan.png
Pf-lei-lei-tenkaisan-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 30 -∞ -100 -
Startup Active Recovery Hit Adv. Block Adv.
6 + 0 5 14 | 26 - -4
  • Float
Effects Notes


Tenraiha

P ~ S ~ K ~ 8 + K
63214 + S
天雷破
Tenraiha
Pf-lei-lei-tenraiha-a.png
Pf-lei-lei-tenraiha-a-hb.png
Pf-lei-lei-tenraiha-b.png
Pf-lei-lei-tenraiha-b-hb.png
Pf-lei-lei-tenraiha-c.png
Pf-lei-lei-tenraiha-c-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 16, 4, 5*8 0 -100 -
Startup Active Recovery Hit Adv. Block Adv.
5 + 1 - - - -35
  • Float (Spike balls)
  • Float (Weight vs Airborne)
  • Flatten (Weight vs Grounded)
  • Hard Knockdown (Earthquake)
  • Air Unblockable (Weight)
  • Throw Invul. (Frame: ??)
  • Projectile
Effects Notes

Other[edit]

Guard Cancel

6 + S
Guard Cancel
ガードキャンセル
Pf-lei-lei-counter.png
Pf-lei-lei-counter-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 4 4 -100 -
Startup Active Recovery Hit Adv. Block Adv.
- 5 11 +9 -
  • Treasure Chest
  • Float (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Strike Invul. (Frame: 1~7)
  • Throw Invul. (Frame: 1~7)
Effects Notes


Mega Crush

P + K + S
Mega Crush
メガクラッシュ
Pf-lei-lei-mc.png
Pf-lei-lei-mc-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 1*4 1*4 -∞ -∞
Startup Active Recovery Hit Adv. Block Adv.
- 4 (4) 4 (4) 4 (4) 2 29 - -
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Strike Invul. (Frame: 3~12)
  • Throw Invul. (Frame: 3~56)
  • 4 Hit
  • Might not get all 4 hits
Effects Notes