Difference between revisions of "SDBZ Skills/data"
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|SDBZskilldesc= | |SDBZskilldesc= | ||
}}<section end=ATK Up /> | }}<section end=ATK Up /> | ||
+ | |||
+ | === Ground Speed Up === | ||
+ | |||
+ | <section begin=Ground Speed Up />{{SDBZSkillsData | ||
+ | |image=[[File:SDBZ_Ground_Speed_Up.png|Ground Speed Up]] |SDBZskillname=Ground Speed Up | ||
+ | |SDBZinput= | ||
+ | |SDBZingamedesc-eng =''Speed for ground movement increases. (This does not affect dashing).'' | ||
+ | |SDBZskilldesc= | ||
+ | }}<section end=Ground Speed Up /> | ||
+ | |||
+ | === Impact Up === | ||
+ | |||
+ | <section begin=Impact Up />{{SDBZSkillsData | ||
+ | |image=[[File:SDBZ_Impact_Up.png|Impact Up]] |SDBZskillname=Impact Up | ||
+ | |SDBZinput= | ||
+ | |SDBZingamedesc-eng =''When attacks hit, opponents are thrown farther.'' | ||
+ | |SDBZskilldesc= | ||
+ | }}<section end=Impact Up /> | ||
+ | |||
+ | === Weight Increase === | ||
+ | |||
+ | <section begin=Weight Increase />{{SDBZSkillsData | ||
+ | |image=[[File:SDBZ_Weight_Increase.png|Weight Increase]] |SDBZskillname=Weight Increase | ||
+ | |SDBZinput= | ||
+ | |SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.'' | ||
+ | |SDBZskilldesc= | ||
+ | }}<section end=Weight Increase /> | ||
+ | |||
+ | === Ultimate Gauge Upgrade (RND) === | ||
+ | |||
+ | <section begin=Ultimate Gauge Upgrade (RND) />{{SDBZSkillsData | ||
+ | |image=[[File:SDBZ_Ultimate_Gauge_Upgrade_(RND).png|Ultimate Gauge Upgrade]] |SDBZskillname=Ultimate Gauge Upgrade | ||
+ | |SDBZinput= | ||
+ | |SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.'' | ||
+ | |SDBZskilldesc= | ||
+ | }}<section end=Ultimate Gauge Upgrade (RND) /> |
Revision as of 06:43, 16 November 2020
Battle Skill[edit]
Infinity Break[edit]
| class="SDBZskill"|
Infinity Break
| class="SDBZskillbox" |
| class="SDBZingame" | An unblockable strike. It's very slow, but it stuns the opponent.
| class="SDBZingame" |
| class="SDBZskillbox" | Skill Desc 4
Rising Sun[edit]
| class="SDBZskill"|
Rising Sun
| class="SDBZskillbox" | + + or
| class="SDBZingame" | Lightning-fast kick. If it hits, the opponent is hurled up into the air.
| class="SDBZingame" |
| class="SDBZskillbox" | Skill Desc
Surround Attack[edit]
| class="SDBZskill"|
Surround Attack
| class="SDBZskillbox" | + (After) or
| class="SDBZingame" | Attack after wrapping around the opponent's back.
| class="SDBZingame" |
| class="SDBZskillbox" | Skill Desc
System Skill[edit]
Armor Strike[edit]
| class="SDBZskill"|
Armor Strike
| class="SDBZskillbox" |
| class="SDBZingame" | While doing a dashing attack the character will not be knocked down if hit by attacks.
| class="SDBZingame" |
| class="SDBZskillbox" |
Passive Skill[edit]
ATK Up[edit]
| class="SDBZskill"|
ATK up
| class="SDBZskillbox" |
| class="SDBZingame" | Raises ATK slightly.
| class="SDBZingame" |
| class="SDBZskillbox" |
Ground Speed Up[edit]
| class="SDBZskill"|
Ground Speed Up
| class="SDBZskillbox" |
| class="SDBZingame" | Speed for ground movement increases. (This does not affect dashing).
| class="SDBZingame" |
| class="SDBZskillbox" |
Impact Up[edit]
| class="SDBZskill"|
Impact Up
| class="SDBZskillbox" |
| class="SDBZingame" | When attacks hit, opponents are thrown farther.
| class="SDBZingame" |
| class="SDBZskillbox" |
Weight Increase[edit]
| class="SDBZskill"|
Weight Increase
| class="SDBZskillbox" |
| class="SDBZingame" | Character's weight increases, making it harder for opponents to affect them with aerial combos.
| class="SDBZingame" |
| class="SDBZskillbox" |
Ultimate Gauge Upgrade (RND)[edit]
| class="SDBZskill"|
Ultimate Gauge Upgrade
| class="SDBZskillbox" |
| class="SDBZingame" | Character's weight increases, making it harder for opponents to affect them with aerial combos.
| class="SDBZingame" |
| class="SDBZskillbox" |