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| {{SDBZCharacterData | | {{SDBZCharacterData |
| |Attack=2 | | |Attack=2 |
| |Defense=B | | |Defense=B |
| |Throw=2 | | |Throw=2 |
| |Ki=3 | | |Ki=3 |
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| |- class="SDBZmovedata""<section begin=L /> | | |- class="SDBZmovedata""<section begin=L /> |
| {{SDBZMoveData | | {{SDBZMoveData |
| |Input={{SDBZ_L}}
| |
| |Damage=7 | | | |Damage=7 | |
| |Start Up=0 | | | |Start Up=0 | |
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| |SP Gain=0 | | | |SP Gain=0 | |
| |Special Cancel=0 | | | |Special Cancel=0 | |
| |Super Cancel=0 | | | |Super Cancel=0 |
| }}<section end=L /> | | }}<section end=L /> |
| |} | | |} |
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| |Special Cancel=0 | | | |Special Cancel=0 | |
| |Super Cancel=0 | | |Super Cancel=0 |
| |Input={{SDBZ_L}} {{SDBZ_L}}
| |
| }}<section end=LL /> | | }}<section end=LL /> |
| |} | | |} |
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| {| class="SDBZtable" | | {| class="SDBZtable" |
| {{SDBZMoveHeader}} | | {{SDBZMoveHeader}} |
| |- class="SDBZmovedata""<section begin=LLL /> | | |-<section begin=LLL /> |
| {{SDBZMoveData | | {{SDBZMoveData |
| |Damage=14 | | | | Damage=14 || Start Up=0 ||Active=0 ||Recovery=0 ||Hitstun=0 ||Blockstun=0 ||Cancel=0 ||Wall Smash=0 ||Parry=0 ||SP Gain=0 ||Special Cancel=0 ||Super Cancel=0 |
| |Start Up=0 | | |
| |Active=0 | | |
| |Recovery=0 | | |
| |Hitstun=0 | | |
| |Blockstun=0 | | |
| |Cancel=0 | | |
| |Wall Smash=0 | | |
| |Parry=0 | | |
| |SP Gain=0 | | |
| |Special Cancel=0 | | |
| |Super Cancel=0 | | |
| |Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_L}}
| |
| }}<section end=LLL /> | | }}<section end=LLL /> |
| |} | | |} |
|
| |
|
| === H === | | === H === |
| | | <section begin=H />{{SDBZMoveData |
| {| class="SDBZtable"
| | |Damage=21 |
| {{SDBZMoveHeader}}
| | |Start Up=0 |
| |- class="SDBZmovedata""<section begin=H />
| | |Active=0 |
| {{SDBZMoveData | | |Recovery=0 |
| |Damage=21 | | | |Hitstun=0 |
| |Start Up=0 | | | |Blockstun=0 |
| |Active=0 | | | |Cancel=0 |
| |Recovery=0 | | | |Wall Smash=0 |
| |Hitstun=0 | | | |Parry=0 |
| |Blockstun=0 | | | |SP Gain=0 |
| |Cancel=0 | | | |Special Cancel=0 |
| |Wall Smash=0 | | | |Super Cancel=0 |
| |Parry=0 | | |
| |SP Gain=0 | | |
| |Special Cancel=0 | | |
| |Super Cancel=0 | | |
| |Input={{SDBZ_H}}
| |
| }}<section end=H /> | | }}<section end=H /> |
| |}
| |
|
| |
|
| === LLH === | | === LLH === |
|
| |
|
| {| class="SDBZtable"
| | <section begin=LLH />{{SDBZMoveData |
| {{SDBZMoveHeader}}
| | |Damage=3 |
| |- class="SDBZmovedata""<section begin=LLH />
| | |Start Up=0 |
| {{SDBZMoveData | | |Active=0 |
| |Damage=3 | | | |Recovery=0 |
| |Start Up=0 | | | |Hitstun=0 |
| |Active=0 | | | |Blockstun=0 |
| |Recovery=0 | | | |Cancel=0 |
| |Hitstun=0 | | | |Wall Smash=0 |
| |Blockstun=0 | | | |Parry=0 |
| |Cancel=0 | | | |SP Gain=0 |
| |Wall Smash=0 | | | |Special Cancel=0 |
| |Parry=0 | | | |Super Cancel=0 |
| |SP Gain=0 | | |
| |Special Cancel=0 | | |
| |Super Cancel=0 | | |
| |Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}}
| |
| }}<section end=LLH /> | | }}<section end=LLH /> |
| |}
| |
|
| |
|
| === LLHH === | | === LLHH === |
|
| |
|
| {| class="SDBZtable"
| | <section begin=LLHH />{{SDBZMoveData |
| {{SDBZMoveHeader}}
| | |Damage=27 |
| |- class="SDBZmovedata""<section begin=LLHH />
| | |Start Up=0 |
| {{SDBZMoveData | | |Active=0 |
| |Damage=27 | | | |Recovery=0 |
| |Start Up=0 | | | |Hitstun=0 |
| |Active=0 | | | |Blockstun=0 |
| |Recovery=0 | | | |Cancel=0 |
| |Hitstun=0 | | | |Wall Smash=0 |
| |Blockstun=0 | | | |Parry=0 |
| |Cancel=0 | | | |SP Gain=0 |
| |Wall Smash=0 | | | |Special Cancel=0 |
| |Parry=0 | | |
| |SP Gain=0 | | |
| |Special Cancel=0 | | |
| |Super Cancel=0 | | |Super Cancel=0 |
| |Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}} {{SDBZ_H}}
| |
| }}<section end=LLHH /> | | }}<section end=LLHH /> |
| |}
| |
|
| |
|
| === LH === | | === LH === |
|
| |
|
| {| class="SDBZtable"
| | <section begin=LH />{{SDBZMoveData |
| {{SDBZMoveHeader}}
| | |Damage=5 |
| |- class="SDBZmovedata""<section begin=LH />
| | |Start Up=0 |
| {{SDBZMoveData | | |Active=0 |
| |Damage=5 | | | |Recovery=0 |
| |Start Up=0 | | | |Hitstun=0 |
| |Active=0 | | | |Blockstun=0 |
| |Recovery=0 | | | |Cancel=0 |
| |Hitstun=0 | | | |Wall Smash=0 |
| |Blockstun=0 | | | |Parry=0 |
| |Cancel=0 | | | |SP Gain=0 |
| |Wall Smash=0 | | | |Special Cancel=0 |
| |Parry=0 | | | |Super Cancel=0 |
| |SP Gain=0 | | |
| |Special Cancel=0 | | |
| |Super Cancel=0 | | |
| |Input={{SDBZ_L}} {{SDBZ_H}}
| |
| }}<section end=LH /> | | }}<section end=LH /> |
| |}
| |
|
| |
|
| === LHH === | | === LHH === |
|
| |
|
| {| class="SDBZtable"
| | <section begin=LHH />{{SDBZMoveData |
| {{SDBZMoveHeader}}
| | |Damage=16 |
| |- class="SDBZmovedata""<section begin=LLH />
| | |Start Up=0 |
| {{SDBZMoveData | | |Active=0 |
| |Damage=16 | | | |Recovery=0 |
| |Start Up=0 | | | |Hitstun=0 |
| |Active=0 | | | |Blockstun=0 |
| |Recovery=0 | | | |Cancel=0 |
| |Hitstun=0 | | | |Wall Smash=0 |
| |Blockstun=0 | | | |Parry=0 |
| |Cancel=0 | | | |SP Gain=0 |
| |Wall Smash=0 | | | |Special Cancel=0 |
| |Parry=0 | | | |Super Cancel=0 |
| |SP Gain=0 | | | }}<section end=LL /> |
| |Special Cancel=0 | | |
| |Super Cancel=0 | | |
| |Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}}
| |
| }}<section end=LLH /> | |
| |}
| |
|
| |
|
| === LHL === | | === LHL === |
| | | 20 |
| {| class="SDBZtable"
| |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=LHL />
| |
| {{SDBZMoveData
| |
| |Damage=20 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0
| |
| |Input={{SDBZ_L}} {{SDBZ_H}} {{SDBZ_L}}
| |
| }}<section end=LHL />
| |
| |}
| |
| | |
| === j.L === | | === j.L === |
| {| class="SDBZtable"
| | 10 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=j.L />
| |
| {{SDBZMoveData
| |
| |Damage=10 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0
| |
| |Input={{SDBZ_J}} {{SDBZ_L}}
| |
| }}<section end=j.L />
| |
| |}
| |
| | |
| === j.H === | | === j.H === |
| | | 18 |
| {| class="SDBZtable"
| |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=j.H />
| |
| {{SDBZMoveData
| |
| |Damage=18 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0
| |
| |Input={{SDBZ_J}} {{SDBZ_H}}
| |
| }}<section end=j.H />
| |
| |}
| |
| | |
| === d.L === | | === d.L === |
| {| class="SDBZtable"
| | 18 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=d.L />
| |
| {{SDBZMoveData
| |
| |Damage=18 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0
| |
| |Input={{SDBZ_2}} {{SDBZ_L}}
| |
| }}<section end=d.L />
| |
| |}
| |
| | |
| === d.H === | | === d.H === |
| {| class="SDBZtable"
| | 25 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=d.H />
| |
| {{SDBZMoveData
| |
| |Damage=25 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_2}} {{SDBZ_H}}
| |
| }}<section end=d.H />
| |
| |}
| |
| | |
| === Homing L === | | === Homing L === |
| {| class="SDBZtable"
| | 9 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Homing L />
| |
| {{SDBZMoveData
| |
| |Damage=9 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_L}} + {{SDBZ_G}}
| |
| }}<section end=Homing L />
| |
| |}
| |
| | |
| === Homing R === | | === Homing R === |
| {| class="SDBZtable"
| | 21 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Homing R />
| |
| {{SDBZMoveData
| |
| |Damage=21 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_H}} + {{SDBZ_G}}
| |
| }}<section end=Homing R />
| |
| |}
| |
| | |
| === Blaster L === | | === Blaster L === |
| {| class="SDBZtable"
| | 21 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Blaster L />
| |
| {{SDBZMoveData
| |
| |Damage=21 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_236}} + {{SDBZ_L}}
| |
| }}<section end=Blaster L />
| |
| |}
| |
| | |
| === Blaster H === | | === Blaster H === |
| {| class="SDBZtable"
| | 25 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Blaster H />
| |
| {{SDBZMoveData
| |
| |Damage=25 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_236}} + {{SDBZ_H}}
| |
| }}<section end=Blaster H />
| |
| |}
| |
| | |
| === Savage Combo L === | | === Savage Combo L === |
| {| class="SDBZtable"
| | 46 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Savage Combo L />
| |
| {{SDBZMoveData
| |
| |Damage=46 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_623}} + {{SDBZ_L}}
| |
| }}<section end=Savage Combo L />
| |
| |}
| |
| | |
| === Savage Combo H === | | === Savage Combo H === |
| {| class="SDBZtable"
| | 49 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Savage Combo H />
| |
| {{SDBZMoveData
| |
| |Damage=49 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_623}} + {{SDBZ_H}}
| |
| }}<section end=Savage Combo H />
| |
| |}
| |
| | |
| === Ki Blast L === | | === Ki Blast L === |
| {| class="SDBZtable"
| | 10 |
| {{SDBZMoveHeader}}
| | === Ki Blast H === |
| |- class="SDBZmovedata""<section begin=Ki Blast L />
| | 12 |
| {{SDBZMoveData
| |
| |Damage=10 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_6}} + {{SDBZ_L}}
| |
| }}<section end=LL />
| |
| |}
| |
| | |
| === Ki Blast H === | |
| {| class="SDBZtable"
| |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Ki Blast H />
| |
| {{SDBZMoveData
| |
| |Damage=12 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_6}} + {{SDBZ_H}}
| |
| }}<section end=Ki Blast H />
| |
| |}
| |
| | |
| === Infinity Hold === | | === Infinity Hold === |
| {| class="SDBZtable"
| | 45 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Infinity Hold />
| |
| {{SDBZMoveData
| |
| |Damage=45 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_214}} + {{SDBZ_H}}
| |
| }}<section end=Infinity Hold />
| |
| |}
| |
| | |
| === Infinity Break === | | === Infinity Break === |
| {| class="SDBZtable"
| | 5 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Infinity Break />
| |
| {{SDBZMoveData
| |
| |Damage=5 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_46}} + {{SDBZ_L}} or {{SDBZ_H}}
| |
| }}<section end=Infinity Break />
| |
| |}
| |
| | |
| === Surround Attack === | | === Surround Attack === |
| {| class="SDBZtable"
| | 36 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Surround Attack />
| |
| {{SDBZMoveData
| |
| |Damage=36 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_L}}
| |
| }}<section end=Surround Attack />
| |
| |}
| |
| | |
| === Surround Attack H === | | === Surround Attack H === |
| {| class="SDBZtable"
| | 39 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Surround Attack H />
| |
| {{SDBZMoveData
| |
| |Damage=39 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_H}}
| |
| }}<section end=Surround Attack H />
| |
| |}
| |
| | |
| === Rising Sun === | | === Rising Sun === |
| {| class="SDBZtable"
| | 42 |
| {{SDBZMoveHeader}}
| |
| |- class="SDBZmovedata""<section begin=Rising Sun />
| |
| {{SDBZMoveData
| |
| |Damage=42 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0
| |
| |Input={{SDBZ_214}} {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}}
| |
| }}<section end=Rising Sun />
| |
| |}
| |
| | |
| === Ultimate Blaster === | | === Ultimate Blaster === |
| {| class="SDBZtable"
| | 55 |
| {{SDBZMoveHeader}}
| | 61 |
| |- class="SDBZmovedata""<section begin=Ultimate Blaster />
| |
| {{SDBZMoveData
| |
| |Damage=55 - 61 |
| |
| |Start Up=0 |
| |
| |Active=0 |
| |
| |Recovery=0 |
| |
| |Hitstun=0 |
| |
| |Blockstun=0 |
| |
| |Cancel=0 |
| |
| |Wall Smash=0 |
| |
| |Parry=0 |
| |
| |SP Gain=0 |
| |
| |Special Cancel=0 |
| |
| |Super Cancel=0 |
| |
| |Input={{SDBZ_236}} {{SDBZ_236}} + {{SDBZ_L}} or {{SDBZ_H}}
| |
| }}<section end=Ultimate Blaster />
| |
| |}
| |