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Pocket Fighter (Super Gem Fighter Mini Mix outside Japan), its a 2D arcade fighting game develop by Capcom for the CPS II system in '''1997'''. The most notable aspect its the '''chibi looking graphics''', this is because the original idea of the game was to be "a '''Street Fighter for Kids'''", which it would lead to the use of the SD (Super Deformed) '''art'''. The game '''its a spin-off of the puzzle game''': Super Puzzle Fighter II Turbo (a spin-off of the original Super Street FIghter II Turbo and Street Fighter Alpha), from which it would inherit some of the characters cast, the art style and one of the key mechanics of the game: '''The Gems'''. | Pocket Fighter (Super Gem Fighter Mini Mix outside Japan), its a 2D arcade fighting game develop by Capcom for the CPS II system in '''1997'''. The most notable aspect its the '''chibi looking graphics''', this is because the original idea of the game was to be "a '''Street Fighter for Kids'''", which it would lead to the use of the SD (Super Deformed) '''art'''. The game '''its a spin-off of the puzzle game''': Super Puzzle Fighter II Turbo (a spin-off of the original Super Street FIghter II Turbo and Street Fighter Alpha), from which it would inherit some of the characters cast, the art style and one of the key mechanics of the game: '''The Gems'''. | ||
− | The roster, its conformed for some of capcom's most famous franchise: Street Fighter II, Darkstalkers, Street Fighter Alpha, and the inclusion of some cps3 system titles: Street Fighter III and ''' | + | The roster, its conformed for some of capcom's most famous franchise: Street Fighter II, Darkstalkers, Street Fighter Alpha, and the inclusion of some cps3 system titles: Street Fighter III and '''Red Earth''', other characters are included as cameos in the backgrounds. |
1997 Capcom | 1997 Capcom |