Pocket Fighter/Gouki: Difference between revisions
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| (6 intermediate revisions by the same user not shown) | |||
| Line 60: | Line 60: | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
* '''Flash Combo Cancel''' (Frame: ??) | |||
* Air Unblockable | * Air Unblockable | ||
* Throw invul. (Frame: 2~9) | * Throw invul. (Frame: 2~9) | ||
| Line 90: | Line 91: | ||
* Launch (Counter Hit) | * Launch (Counter Hit) | ||
|notes = | |notes = | ||
* Air Unblockable | * Air Unblockable | ||
* Throw invul. (Frame: 2~9) | * Throw invul. (Frame: 2~9) | ||
}} | }} | ||
}} | }} | ||
== Guard Crush == | == Guard Crush == | ||
| Line 255: | Line 256: | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
* '''Crossup Potential''' | |||
* Throw invul. (Frame: 2~10) | * Throw invul. (Frame: 2~10) | ||
}} | }} | ||
| Line 283: | Line 285: | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
* '''Must perform during | * '''Must perform during a forward jump''' (Minimum height requirement) | ||
* '''Active until | * '''Active until animation interruption''' (Landing, Hitstun) | ||
* '''Moves Forward''' | * '''Moves Forward''' | ||
* '''Crossup Potential''' | |||
* Throw invul. (Frame: ≥2) | * Throw invul. (Frame: ≥2) | ||
}} | }} | ||
| Line 561: | Line 564: | ||
|active = 2 | |active = 2 | ||
|recovery = 14 | |recovery = 14 | ||
|hit = | |hit = 0 | ||
|block = -1 | |block = -1 | ||
|effects= | |effects= | ||
| Line 705: | Line 708: | ||
|active = ?? | |active = ?? | ||
|recovery = ?? | |recovery = ?? | ||
|hit = | |hit = 0 | ||
|block = -1 | |block = -1 | ||
|effects= | |effects= | ||
Latest revision as of 18:27, 23 March 2022
Frame Data[edit]
Normals[edit]
5P
正拳突き Seikendzuki Hitboxes OFF Hitboxes ON
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5K
上段足刀蹴り Joudan Sokutougeri Hitboxes OFF Hitboxes ON
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Guard Crush[edit]
5S
豪御達 Gou Otasshi Hitboxes OFF Hitboxes ON
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2S
一番纏 Ichiban Matoi Hitboxes OFF Hitboxes ON
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6S
旋風大黒柱 Senpuu Daikokuchuu Hitboxes OFF Hitboxes ON
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Air Normals[edit]
j.P
Straight ストレート Hitboxes OFF Hitboxes ON
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j.K
跳び足刀 Tobisokutou Hitboxes OFF Hitboxes ON
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Divekick
天魔空刃脚 Tenma Kuujinkyaku Hitboxes OFF Hitboxes ON
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Dash Attacks[edit]
Dash Punch
百鬼豪旋 Hyakkigousen Hitboxes OFF Hitboxes ON
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Dash Kick
百鬼豪斬 Hyakkigouzan Hitboxes OFF Hitboxes ON
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Throws[edit]
Throw
豪背負い投げ Gou Seoinage Hitboxes OFF Hitboxes ON
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Air Throw
斬空背負い投げ Zankuu Seoinage Hitboxes OFF Hitboxes ON
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Gou Tomoenage
豪巴投げ Gou Tomoenage Hitboxes OFF Hitboxes ON
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Tenma Tomoenage
天魔巴投げ Tenma Tomoenage Hitboxes OFF Hitboxes ON
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Ikken Rakuchaku
一件落着 Ikken Rakuchaku Hitboxes OFF Hitboxes ON
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Command Normals[edit]
2P
Jab ジャブ Hitboxes OFF Hitboxes ON
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2K
くるぶしキック Kurubushi Kick Hitboxes OFF Hitboxes ON
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3P
Upper アッパー Hitboxes OFF Hitboxes ON
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3K
足払い Ashibarai Hitboxes OFF Hitboxes ON
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6K
豪かかと割り Gou Kakatowari Hitboxes OFF Hitboxes ON
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