Pocket Fighter/Chun-Li: Difference between revisions

From Wiki
Jump to navigation Jump to search
No edit summary
 
(31 intermediate revisions by the same user not shown)
Line 33: Line 33:
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] ・ [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big>
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] ・ [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big>
| style="text-align: center" | ??
| style="text-align: center" | ??
| style="font-size:0.75em" | Your favorite combo. Makes a lot of gems. If you hold '''back''' during [[#Jill_Combo_B|Baiodan]], you can prevent [[#Jill_Combo_C|Baioshou]] from misfiring.
| style="font-size:0.75em" | Your favorite combo. Makes a lot of gems. If you tap '''back''' during [[#Jill_Combo_B|Baiodan]], you can prevent [[#Jill_Combo_C|Baioshou]] from misfiring.
| style="text-align: center" | <span class="outbound">-</span>
| style="text-align: center" | <span class="outbound">-</span>
|-
|-
| Poke
| Poke
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] ・ [[File:Dir-1.png|link=|bottom|1]] + [[File:Pf-k.png|link=|bottom|K]] xx [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-k.png|link=|bottom|K]] xx [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="text-align: center" | ??
| style="text-align: center" | ??
| style="font-size:0.75em" | When you have the meter, go for Super. Use '''down back''' instead of '''down''' to avoid the embarassment of an impulsive [[#Confession_Combo_B|Shishunsou]].
| style="font-size:0.75em" | When you have the meter, go for Super. Tap '''back''' during [[#Jill_Combo_B|Baiodan]] to avoid the embarassment of an impulsive [[#Confession_Combo_B|Shishunsou]].
| style="text-align: center" | <span class="outbound">-</span>
| style="text-align: center" | <span class="outbound">-</span>
|-  
|-  
Line 45: Line 45:
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Dir-4.png|link=|bottom|4]] + [[File:Pf-p.png|link=|bottom|P]] ・ [[File:Pf-rk.png|link=|bottom|K(x5)]]'''</big>
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Dir-4.png|link=|bottom|4]] + [[File:Pf-p.png|link=|bottom|P]] ・ [[File:Pf-rk.png|link=|bottom|K(x5)]]'''</big>
| style="text-align: center" | ??
| style="text-align: center" | ??
| style="font-size:0.75em" | Reliable combo into [[#Hyakuretsukyaku|Hyakuretsukyaku]] but leaves you pretty far. I'm not sure if you can get anything good after this. Corner Item Ball mixups? Taunt into Ice?
| style="font-size:0.75em" | Reliable combo into [[#Hyakuretsukyaku|Hyakuretsukyaku]] but leaves you pretty far. Tapping '''back''' during [[#Jill_Combo_B|Baiodan]] is required for this to come out. I'm not sure if you can get anything good after this. Corner Item Ball mixups? Taunt into delayed Item Ball Explosion?
| style="text-align: center" | <span class="outbound">-</span>
| style="text-align: center" | <span class="outbound">-</span>
|-  
|-  
Line 85: Line 85:
|stun = 2
|stun = 2
|meter = 3
|meter = 3
|gems = ??
|gems =  
|startup = 6
|startup = 6
|active = 4
|active = 4
Line 93: Line 93:
|effects=  
|effects=  
|notes =  
|notes =  
* '''Does not cause hitstop'''
* '''Flash Combo Cancel''' (Frame: ??)
* Air Unblockable
* Throw invul. (Frame: 2~9)
* Does not cause hitstop
}}
}}
}}
}}
Line 113: Line 116:
|stun = 5
|stun = 5
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 8
|startup = 8
|active = 4
|active = 4
|recovery = 19
|recovery = 19
|hit = ±0
|hit = 0
|block = -1
|block = -1
|effects=  
|effects=  
* Launch (Counter Hit)
|notes =  
|notes =  
* Air Unblockable
* Throw invul. (Frame: 2~11)
}}
}}
}}
}}


== Guard Crush ==
== Guard Crush ==
Line 138: Line 145:
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
|damage = ??
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
|stun = 4
|stun = 4
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 42~102
|startup = 42~102
|active = 4
|active = 4
Line 148: Line 155:
|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
* '''Steal Red Gems'''
* '''Treasure Chest''' (Charge LV.3)
|notes =  
|notes =  
* '''Chargeable'''
* Cannot be counter hit
}}
}}
}}
}}
Line 165: Line 177:
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
|damage = ??
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
|stun = 4
|stun = 4
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 42~102
|startup = 42~102
|active = 2
|active = 2
Line 175: Line 187:
|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
* Super Wallbounce (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* '''Steal Blue Gems'''
* '''Treasure Chest''' (Charge LV.3)
|notes =  
|notes =  
* '''Chargeable'''
* Cannot be counter hit
}}
}}
}}
}}
Line 194: Line 213:
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
|damage = ??
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
|stun = 4
|stun = 4
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 37~97
|startup = 37~97
|active = 1 + 3
|active = 1 + 3
Line 204: Line 223:
|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
* '''Steal Yellow Gems'''
* '''Treasure Chest''' (Charge LV.3)
|notes =  
|notes =  
* '''Chargeable'''
* Cannot be counter hit
}}
}}
}}
}}


== Air Normals ==
== Air Normals ==
Line 225: Line 250:
|stun = 2
|stun = 2
|meter = 3
|meter = 3
|gems = ??
|gems =  
|startup = 7
|startup = 7
|active = 3
|active = 3
Line 233: Line 258:
|effects=  
|effects=  
|notes =  
|notes =  
* '''Crossup Potential'''
* Throw invul. (Frame: 2~9)
}}
}}
}}
}}
Line 252: Line 279:
|stun = 5
|stun = 5
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 8
|startup = 8
|active = 3
|active = 3
Line 260: Line 287:
|effects=  
|effects=  
|notes =  
|notes =  
* Throw invul. (Frame: 2~10)
}}
}}
}}
}}
Line 279: Line 307:
|stun = 5
|stun = 5
|meter = 3
|meter = 3
|gems = ??
|gems =  
|startup = 6
|startup = 6
|active = 2
|active = 2
Line 287: Line 315:
|effects=  
|effects=  
|notes =  
|notes =  
* '''Instant Overhead'''
* '''Crossup Potential'''
* '''Instant Overhead Potential'''
* Throw invul. (Frame: 2~7)
}}
}}
}}
}}
Line 309: Line 339:
|stun = 8
|stun = 8
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 22
|startup = 22
|active = 3
|active = 3
Line 316: Line 346:
|block = -9
|block = -9
|effects=  
|effects=  
* '''Juggle'''
|notes =  
|notes =  
* '''Moves Forward'''
* Air Unblockable
* Throw invul. (Frame: 2~24)
}}
}}
}}
}}
Line 336: Line 370:
|stun = 7
|stun = 7
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 18
|startup = 18
|active = 9
|active = 9
Line 343: Line 377:
|block = -11
|block = -11
|effects=  
|effects=  
* Launch (Counter Hit)
|notes =  
|notes =  
* '''Crossup Potential'''
* '''Moves Forward'''
* Air Unblockable
* Throw invul. (Frame: 2~26)
}}
}}
}}
}}
Line 365: Line 404:
|stun = 0
|stun = 0
|meter = 2
|meter = 2
|gems = ??
|gems =  
|startup = 10
|startup = 10
|active = 1
|active = 1
|recovery = 18
|recovery = 16
|hit = -
|hit = -
|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
* '''Untechable Throw'''
}}
}}
}}
}}
Line 392: Line 433:
|stun = 0
|stun = 0
|meter = 3
|meter = 3
|gems = ??
|gems =  
|startup = 8
|startup = 8
|active = 1
|active = 1
Line 399: Line 440:
|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
* '''Untechable Throw'''
}}
}}
{{MoveData
|input = [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 63214 + P + K
|name = 星光魚
|kana = せいこうぎょ
|romaji= Seikougyo
|altname = Seikougyo
|image = [[File:Pf-chun-li-throw-63214.png|bottom|372px]]
|hitbox = [[File:Pf-chun-li-throw-63214-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Throw'''
|damage = 20
|stun = 0
|meter = 3
|gems =
|startup = 9
|active = 1
|recovery = 16
|hit = -
|block = -
|effects=
* '''Launch'''
|notes =
* '''Untechable Throw'''
}}
}}
}}
}}
Line 419: Line 491:
|stun = 7
|stun = 7
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 49~81
|startup = 49~81
|active = 1
|active = 1
Line 426: Line 498:
|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
* '''Chargeable'''
* '''Chargeable'''
}}
* '''Untechable Throw'''
}}
* '''Moves Forward'''
 
 
{{MoveData
|input = [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 63214 + P + K
|name = 星光魚
|kana = せいこうぎょ
|romaji= Seikougyo
|altname = Seikougyo
|image = [[File:Pf-chun-li-throw-63214.png|bottom|372px]]
|hitbox = [[File:Pf-chun-li-throw-63214-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Throw'''
|damage = 20
|stun = 0
|meter = 3
|gems = ??
|startup = 9
|active = 1
|recovery = 16
|hit = -
|block = -
|effects=
|notes =
}}
}}
}}
}}
Line 476: Line 524:
|stun = 1
|stun = 1
|meter = 2
|meter = 2
|gems = ??
|gems =  
|startup = 5
|startup = 5
|active = 4
|active = 4
Line 484: Line 532:
|effects=  
|effects=  
|notes =  
|notes =  
* '''Special Cancel'''
* '''Super Cancel'''
* '''Kara Cancel'''
* Air Unblockable
* Throw Invul. (Frame: 2~8)
}}
}}
}}
}}
Line 503: Line 556:
|stun = 2
|stun = 2
|meter = 3
|meter = 3
|gems = ??
|gems =  
|startup = 8
|startup = 8
|active = 2
|active = 2
|recovery = 11
|recovery = 11
|hit = +1
|hit = +1
|block = ±0
|block = 0
|effects=  
|effects=  
|notes =  
|notes =  
* '''Special Cancel'''
* '''Super Cancel'''
* '''Kara Cancel'''
* Air Unblockable
* Throw Invul. (Frame: 2~9)
}}
}}
}}
}}
Line 532: Line 590:
|stun = 5
|stun = 5
|meter = 3
|meter = 3
|gems = ??
|gems =  
|startup = 10
|startup = 10
|active = 2 + 2
|active = 2 + 2
Line 539: Line 597:
|block = -3
|block = -3
|effects=  
|effects=  
* Launch (Counter Hit)
|notes =  
|notes =  
* '''Special Cancel'''
* '''Super Cancel'''
* '''Kara Cancel'''
* Air Unblockable
* Throw Invul. (Frame: 2~13)
}}
}}
}}
}}
Line 559: Line 623:
|stun = 7
|stun = 7
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 10
|startup = 10
|active = 3
|active = 3
Line 566: Line 630:
|block = -15
|block = -15
|effects=  
|effects=  
* '''Juggle'''
* Launch (Counter Hit)
|notes =  
|notes =  
* Air Unblockable
* Throw Invul. (Frame: 2~12)
}}
}}
}}
}}
Line 586: Line 654:
|stun = 5
|stun = 5
|meter = 3
|meter = 3
|gems = ??
|gems =  
|startup = 12
|startup = 12
|active = 4
|active = 4
|recovery = 19
|recovery = 19
|hit = ±0
|hit = 0
|block = -1
|block = -1
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
* Air Unblockable
* Throw Invul. (Frame: 2~15)
}}
}}
}}
}}


== Flash Combo ==
== Flash Combo ==
Line 614: Line 686:
|stun = 2
|stun = 2
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 10
|startup = 10
|active = 4
|active = 4
Line 622: Line 694:
|effects=  
|effects=  
|notes =  
|notes =  
* '''Does not cause hitstop'''
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
* '''Moves Forward'''
* Does not cause hitstop
}}
}}
}}
}}
Line 643: Line 716:
|stun = 1 + 1 + 1
|stun = 1 + 1 + 1
|meter = 0 + 0 + 5
|meter = 0 + 0 + 5
|gems = ??
|gems =  
|startup = 10
|startup = 10
|active = 4 (4) 4 (4) 4
|active = 4 (4) 4 (4) 4
Line 650: Line 723:
|block = +7
|block = +7
|effects=  
|effects=  
* Launch (Counter Hit)
|notes =  
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
* '''Moves Forward'''
* Does not cause hitstop
* 3 Hits
* 3 Hits
}}
}}
Line 672: Line 748:
|stun = 7
|stun = 7
|meter = 6
|meter = 6
|gems = ??
|gems =  
|startup = 22
|startup = 22
|active = 4
|active = 4
Line 679: Line 755:
|block = -11
|block = -11
|effects=  
|effects=  
* '''Launch'''
* Super Wallbounce (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* '''Treasure Chest'''
|notes =  
|notes =  
* '''Moves Forward'''
* '''Moves Forward'''
Line 700: Line 780:
|stun = 3
|stun = 3
|meter = 5
|meter = 5
|gems = ??
|gems =  
|startup = 14
|startup = 14
|active = 3
|active = 3
|recovery = 25
|recovery = 25
|hit = ±0
|hit = 0
|block = -1
|block = -1
|effects=  
|effects=  
* Launch  (Counter Hit)
|notes =  
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
* '''Moves Forward'''
}}
}}
Line 728: Line 810:
|stun = 0
|stun = 0
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 49~81
|startup = 49~81
|active = 1
|active = 1
Line 735: Line 817:
|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
* '''Chargeable'''
* '''Chargeable'''
Line 757: Line 840:
|stun = 2
|stun = 2
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 12
|startup = 12
|active = 2
|active = 2
Line 765: Line 848:
|effects=  
|effects=  
|notes =  
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
* '''Moves Forward'''
}}
}}
Line 786: Line 870:
|stun = 3
|stun = 3
|meter = 5
|meter = 5
|gems = ??
|gems =  
|startup = 9
|startup = 9
|active = 2
|active = 2
Line 793: Line 877:
|block = -6
|block = -6
|effects=  
|effects=  
* Juggle (Counter Hit)
|notes =  
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
* '''Moves Forward'''
}}
}}
Line 814: Line 900:
|stun = 7
|stun = 7
|meter = 6
|meter = 6
|gems = ??
|gems =  
|startup = 20
|startup = 20
|active = 4
|active = 4
Line 822: Line 908:
|effects=  
|effects=  
* '''Launch'''
* '''Launch'''
* '''Treasure Chest'''
|notes =  
|notes =  
* '''Moves Forward'''
* '''Moves Forward'''
Line 845: Line 932:
|stun = 2 + 1
|stun = 2 + 1
|meter = 2 + 3
|meter = 2 + 3
|gems = ??
|gems =  
|startup = 24
|startup = 24
|active = 2 + 2
|active = 2 + 2
Line 871: Line 958:
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
|damage = ??
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
|stun = 4
|stun = 4
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = 43~103
|startup = 43~103
|active = 4
|active = 4
Line 882: Line 969:
|effects=  
|effects=  
* '''Launch'''
* '''Launch'''
* '''Steal Red Gems'''
* '''Treasure Chest''' (Charge LV.3)
|notes =  
|notes =  
* '''Chargeable'''
* '''Chargeable'''
* Cannot be counter hit
}}
}}
}}
}}
Line 889: Line 979:


== Specials ==
== Specials ==


{{MoveData
{{MoveData
Line 906: Line 995:
|stun = 8
|stun = 8
|meter = 4
|meter = 4
|gems = ??
|gems = Red
|startup = 15
|startup = 15
|active = -
|active = -
Line 913: Line 1,002:
|block = -13
|block = -13
|effects=  
|effects=  
* Launch (Counter Hit)
|notes =  
|notes =  
* '''Projectile'''
* '''Projectile'''
* Throw invul. (Frame: 2~51)
* '''Damage bonus''' (Frame: 15)
* '''Damage bonus''' (Frame: 15)
}}
}}
Line 937: Line 1,028:
|stun = 4, 1
|stun = 4, 1
|meter = 4, 2
|meter = 4, 2
|gems = ??
|gems = Yellow
|startup = 6
|startup = 6
|active = 4 + 4
|active = 4 + 4
Line 947: Line 1,038:
|notes =  
|notes =  
* '''Moves Forward'''
* '''Moves Forward'''
* '''Projectile invul.''' (Frame: 2~5)
* '''Strike invul.''' (Frame: 2~5)
* '''Upper Body invul.''' (Frame: 6~9)
* Throw invul. (Frame: 2~42)
}}
}}
}}
}}
Line 970: Line 1,065:
|stun = 1*3
|stun = 1*3
|meter = 4, 2, 1
|meter = 4, 2, 1
|gems = ??
|gems = Blue
|startup = 4
|startup = 4
|active = 4 (4) 4 (4) 4
|active = 4 (4) 4 (4) 4
Line 977: Line 1,072:
|block = -8 <nowiki>|</nowiki> ±0 <nowiki>|</nowiki> +8
|block = -8 <nowiki>|</nowiki> ±0 <nowiki>|</nowiki> +8
|effects=  
|effects=  
* Launch (Counter Hit)
|notes =  
|notes =  
* 3 Hit
}}
}}
}}
}}
Line 1,001: Line 1,098:
|stun = 1 + 2 + 2
|stun = 1 + 2 + 2
|meter = 2 + 1 + 1
|meter = 2 + 1 + 1
|gems = ??
|gems =  
|startup = 14
|startup = 14
|active = 3 (9) 3 (6) 3
|active = 3 (9) 3 (6) 3
Line 1,011: Line 1,108:
|notes =  
|notes =  
* '''Moves Forward'''
* '''Moves Forward'''
* 3 Hit
}}
}}
}}
}}


== Mighty Combo ==
== Mighty Combo ==


{{MoveData
{{MoveData
Line 1,036: Line 1,134:
|stun = 2 + 1*9
|stun = 2 + 1*9
|meter = -100
|meter = -100
|gems = ??
|gems =  
|startup = ??
|startup = ??
|active = 2 + 2 + 16
|active = 2 + 2 + 16
Line 1,046: Line 1,144:
|notes =  
|notes =  
* '''Projectile'''
* '''Projectile'''
* '''Super Freeze''' (Frame: ??~??)
* '''Projectile Invul.''' (Frame: 2~??)
* '''Strike Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 2~??)
}}
}}
}}
}}
Line 1,069: Line 1,171:
|stun = ??
|stun = ??
|meter = -100
|meter = -100
|gems = ??
|gems =  
|startup = ??
|startup = ??
|active = ??
|active = ??
Line 1,076: Line 1,178:
|block = ??
|block = ??
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
* '''Moves Forward'''
* '''Moves Forward'''
* '''Super Freeze''' (Frame: ??~??)
* '''Projectile Invul.''' (Frame: 2~??)
* '''Strike Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 2~??)
}}
}}
}}
}}
Line 1,099: Line 1,206:
|stun = 96
|stun = 96
|meter = -100
|meter = -100
|gems = ??
|gems =  
|startup = ??
|startup = ??
|active = ??
|active = ??
Line 1,106: Line 1,213:
|block = ??
|block = ??
|effects=  
|effects=  
* '''Dizzy''' (Podium vs Grounded)
* Launch (Podium vs Airborne)
* '''Flatten''' (Bicyclists vs Grounded)
* Launch (Bicyclists vs Airborne, Counter Hit)
|notes =  
|notes =  
* '''Projectile'''
* '''Projectile'''
* '''Super Freeze''' (Frame: ??~??)
* '''Projectile Invul.''' (Frame: 2~??)
* '''Strike Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 2~??)
* 10 Hit
* Receives grounded hitstun when attacked on the podium
* Bicyclists do not hit opponent if Chun-Li takes damage
}}
}}
}}
}}
Line 1,113: Line 1,231:


== Other ==
== Other ==


{{MoveData
{{MoveData
Line 1,130: Line 1,247:
|stun = 1
|stun = 1
|meter = 0
|meter = 0
|gems = ??
|gems =  
|startup = ??
|startup = ??
|active = ??
|active = ??
Line 1,138: Line 1,255:
|effects=  
|effects=  
|notes =  
|notes =  
* '''Unaffected by Guts Scaling'''
* 16 use limit per match
}}
}}
}}
}}
Line 1,165: Line 1,284:
|effects=  
|effects=  
|notes =  
|notes =  
* '''Actions possible from Frame 5'''
* Additional actions possible from Frame 5
}}
}}
}}
}}
Line 1,185: Line 1,304:
|stun = 0
|stun = 0
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = ??
|startup = ??
|active = ??
|active = ??
Line 1,193: Line 1,312:
|effects=  
|effects=  
|notes =  
|notes =  
* '''Can only hit Knocked Down opponents'''
* '''Moves Forward'''
* '''Moves Forward'''
* '''Cross Up Potential'''
* '''Passthrough''' (Frame: ??~??)
}}
}}
}}
}}
Line 1,207: Line 1,327:
|romaji= イージーリバーサル
|romaji= イージーリバーサル
|altname = Easy Reversal
|altname = Easy Reversal
|image = [[File:Pf-chun-li-hishoukyaku-a.png|bottom|372px]]
|image = [[File:Pf-chun-li-reversal-a.png|bottom|372px]]
|hitbox = [[File:Pf-chun-li-hishoukyaku-a-hb.png|bottom|372px]]
|hitbox = [[File:Pf-chun-li-reversal-a-hb.png|bottom|372px]]
|image2 = [[File:Pf-chun-li-hishoukyaku-b.png|bottom|372px]]
|image2 = [[File:Pf-chun-li-reversal-b.png|bottom|372px]]
|hitbox2 = [[File:Pf-chun-li-hishoukyaku-b-hb.png|bottom|372px]]
|hitbox2 = [[File:Pf-chun-li-reversal-b-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
Line 1,216: Line 1,336:
|stun = 8
|stun = 8
|meter = 4
|meter = 4
|gems = ??
|gems =  
|startup = ??
|startup = 7
|active = ??
|active = 4 + 4
|recovery = ??
|recovery = 24
|hit = ??
|hit = -
|block = ??
|block = -10
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
* '''Moves Forward'''
* '''Moves Forward'''
* '''Throw invul. (Frame: 1~39)'''
}}
}}
}}
}}
Line 1,242: Line 1,364:
|damage = ??
|damage = ??
|stun = ??
|stun = ??
|meter = ??
|meter =  
|gems = ??
|gems =  
|startup = ??
|startup = 12
|active = -
|active = -
|recovery = ??
|recovery = 19
|hit = ??
|hit = -
|block = ??
|block = +4
|effects =  
|effects =  
* '''Juggle'''
* '''Freeze''' (Ice)
|notes =  
|notes =  
* '''Special Cancel'''
* '''Super Cancel'''
* '''Kara Cancel'''
* '''Kara Cancel'''
* '''Taunt Cancel'''
* '''Taunt Cancel'''
* '''Special Cancel'''
* '''Super Cancel'''
}}
}}
}}
}}
Line 1,273: Line 1,395:
|damage = ??
|damage = ??
|stun = ??
|stun = ??
|meter = ??
|meter =  
|gems = ??
|gems =  
|startup = ??
|startup = 13
|active = ??
|active = ??
|recovery = ??
|recovery = 18
|hit = ??
|hit = -
|block = ??
|block = -
|effects =  
|effects =  
* '''Juggle'''
* '''Freeze''' (Ice)
|notes =  
|notes =  
* '''Special Cancel'''
* '''Super Cancel'''
* '''Kara Cancel'''
* '''Kara Cancel'''
* '''Taunt Cancel'''
* '''Taunt Cancel'''
* '''Special Cancel'''
* '''Super Cancel'''
* '''Self Damage'''
* '''Self Damage'''
}}
}}
Line 1,307: Line 1,429:
|stun = 0
|stun = 0
|meter = -100
|meter = -100
|gems = ??
|gems =  
|startup = ??
|startup = ??
|active = ??
|active = ??
Line 1,314: Line 1,436:
|block = ??
|block = ??
|effects=  
|effects=  
* Launch (Counter Hit)
* '''Treasure Chest'''
|notes =  
|notes =  
* '''Projectile Invul.''' (Frame: 2~??)
* '''Strike Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 2~??)
}}
}}
}}
}}
Line 1,334: Line 1,461:
|stun = 4
|stun = 4
|meter = 0
|meter = 0
|gems = ??
|gems =  
|startup = ??
|startup = ??
|active = ??
|active = ??
Line 1,341: Line 1,468:
|block = ??
|block = ??
|effects=  
|effects=  
* '''Treasure Chest'''
|notes =  
|notes =  
* '''Projectile Invul.''' (Frame: 2~??)
* '''Strike Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 2~??)
}}
}}
}}
}}
Line 1,362: Line 1,493:
|meter = -∞
|meter = -∞
|gems = -∞
|gems = -∞
|startup = 1
|startup = 2 + 0
|active = 4 (4) 4 (4) 4 (4) 2
|active = 4 (4) 4 (4) 4 (4) 2
|recovery = ??
|recovery = ??
Line 1,368: Line 1,499:
|block = ??
|block = ??
|effects=  
|effects=  
* '''Launch'''
* Super Wall Bounce (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
|notes =  
|notes =  
* '''Super Freeze''' (Frame: 2~??)
* '''Projectile Invul.''' (Frame: 2~??)
* '''Strike Invul.''' (Frame: 2~??)
* '''Throw Invul.''' (Frame: 2~??)
* 4 Hit (Might not get all hits)
}}
}}
}}
}}
Line 1,395: Line 1,534:
|block = ??
|block = ??
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
* '''Super Freeze''' (Frame: ??~??)
* '''Projectile Invul.''' (Frame: 2~??)
* '''Strike Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 2~??)
}}
}}
}}
}}
Line 1,419: Line 1,563:
|active = ??
|active = ??
|recovery = ??
|recovery = ??
|hit = ±0
|hit = 0
|block = -1
|block = -1
|effects=  
|effects=  

Latest revision as of 16:48, 24 March 2022

Overview[edit]

Chun-Li attempting to exit this stupid game

Combos[edit]

ハッ!シッ!ファイヤ!

ハッ!シッ!ファイヤ!

発射!(アンッ!)
Application Notation Damage* Notes Demo
Low Poke 2 + K xx 63214 + S ?? Works with other supers but you have to be closer. -
Low Confirm 2 + P2 + P xx 41236 + S ?? Works with Rinkaishou too. -
Poke P > P > PP > P > P ?? Your favorite combo. Makes a lot of gems. If you tap back during Baiodan, you can prevent Baioshou from misfiring. -
Poke P > P > P2 + K xx 63214 + S ?? When you have the meter, go for Super. Tap back during Baiodan to avoid the embarassment of an impulsive Shishunsou. -
Setup Starter? P > P > 4 + PK(x5) ?? Reliable combo into Hyakuretsukyaku but leaves you pretty far. Tapping back during Baiodan is required for this to come out. I'm not sure if you can get anything good after this. Corner Item Ball mixups? Taunt into delayed Item Ball Explosion? -
Random Confirm (LV.3) K(x5)Ice3 + P xx 623 + S ?? Good to know. Probably not optimized. If you could combo into Hyakuretsukyaku without getting pushed too far you might be able to pull off this link in a non-stupid scenario. -
Key: () = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei)

Frame Data[edit]

Normals[edit]

5P

P
顎狙突拳
Gakusototsuken
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 6 2 3 -
Startup Active Recovery Hit Adv. Block Adv.
6 4 16 -2 -3
  • Flash Combo Cancel (Frame: ??)
  • Air Unblockable
  • Throw invul. (Frame: 2~9)
  • Does not cause hitstop
Effects Notes


5K

K
高蹴打
Koushuuda
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 16 5 4 -
Startup Active Recovery Hit Adv. Block Adv.
8 4 19 ±0 -1
  • Launch (Counter Hit)
  • Air Unblockable
  • Throw invul. (Frame: 2~11)
Effects Notes


Guard Crush[edit]

5S

S
援杖撃
Enjougeki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 -
Startup Active Recovery Hit Adv. Block Adv.
42~102 4 23 - -
  • Launch
  • Steal Red Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


2S

2 + S
炎蛍打
Hokkeida
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 -
Startup Active Recovery Hit Adv. Block Adv.
42~102 2 29 - -
  • Launch
  • Super Wallbounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Steal Blue Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


6S

2 + S
煤雄炎
Baioen
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 -
Startup Active Recovery Hit Adv. Block Adv.
37~97 1 + 3 22 - -
  • Launch
  • Steal Yellow Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


Air Normals[edit]

j.P

j.P
鶴嘴拳
Kakushiken
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 13 2 3 -
Startup Active Recovery Hit Adv. Block Adv.
7 3 - +12 (max) +11 (max)
  • Crossup Potential
  • Throw invul. (Frame: 2~9)
Effects Notes


j.K

j.K
鶴翼打
Kakuyokuda
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 15 5 4 -
Startup Active Recovery Hit Adv. Block Adv.
8 3 - +12 (max) +11 (max)
  • Throw invul. (Frame: 2~10)
Effects Notes


j.2K

2 + j.K
鷹爪脚
Yousoukyaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 7 5 3 -
Startup Active Recovery Hit Adv. Block Adv.
6 2 - +12 (max) +11 (max)
  • Crossup Potential
  • Instant Overhead Potential
  • Throw invul. (Frame: 2~7)
Effects Notes


Dash Attacks[edit]

Dash Punch

6 6 + P
虚蹴倒
Koshuutou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 13 8 4 -
Startup Active Recovery Hit Adv. Block Adv.
22 3 28 - -9
  • Juggle
  • Moves Forward
  • Air Unblockable
  • Throw invul. (Frame: 2~24)
Effects Notes


Dash Kick

6 6 + K
援踊襲
Enyoushuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 9 7 4 -
Startup Active Recovery Hit Adv. Block Adv.
18 9 24 -10 -11
  • Launch (Counter Hit)
  • Crossup Potential
  • Moves Forward
  • Air Unblockable
  • Throw invul. (Frame: 2~26)
Effects Notes


Throws[edit]

Throw

P + K
虎襲倒
Koshuutou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 18 0 2 -
Startup Active Recovery Hit Adv. Block Adv.
10 1 16 - -
  • Launch
  • Untechable Throw
Effects Notes


Air Throw

j.P + j.K
踏落倒
Tourakutou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 20 0 3 -
Startup Active Recovery Hit Adv. Block Adv.
8 1 - - -
  • Launch
  • Untechable Throw
Effects Notes


Seikougyo

63214 + P + K
星光魚
Seikougyo
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 20 0 3 -
Startup Active Recovery Hit Adv. Block Adv.
9 1 16 - -
  • Launch
  • Untechable Throw
Effects Notes


Shishunsou

41236 + P + K
思春想
Shishunsou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 22 7 4 -
Startup Active Recovery Hit Adv. Block Adv.
49~81 1 41 - -
  • Launch
  • Chargeable
  • Untechable Throw
  • Moves Forward
Effects Notes


Command Normals[edit]

2P

2 + P
猛蛇突
Moujatotsu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 4 1 2 -
Startup Active Recovery Hit Adv. Block Adv.
5 4 6 +4 +3
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Air Unblockable
  • Throw Invul. (Frame: 2~8)
Effects Notes


2K

2 + K
低蹴打
Teishuuda
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 9 2 3 -
Startup Active Recovery Hit Adv. Block Adv.
8 2 11 +1 ±0
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Air Unblockable
  • Throw Invul. (Frame: 2~9)
Effects Notes


3P

3 + P
天空脚
Tenkuukyaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 15, 13 5 3 -
Startup Active Recovery Hit Adv. Block Adv.
10 2 + 2 25 -2 -3
  • Launch (Counter Hit)
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Air Unblockable
  • Throw Invul. (Frame: 2~13)
Effects Notes


3K

3 + K
元伝暗殺蹴
Genden Ansatsushuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 16 7 4 -
Startup Active Recovery Hit Adv. Block Adv.
10 3 26 - -15
  • Juggle
  • Launch (Counter Hit)
  • Air Unblockable
  • Throw Invul. (Frame: 2~12)
Effects Notes


6K

6 + K
中段蹴
Chuudanshuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 16 5 3 -
Startup Active Recovery Hit Adv. Block Adv.
12 4 19 ±0 -1
  • Launch
  • Air Unblockable
  • Throw Invul. (Frame: 2~15)
Effects Notes


Flash Combo[edit]

Jill Combo A

P > P
煤雄斬
Baiozan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 8 2 4 -
Startup Active Recovery Hit Adv. Block Adv.
10 4 23 -9 -10
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Does not cause hitstop
Effects Notes


Jill Combo B

P > P > P
煤雄弾
Baiodan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 2 + 2 + 6 1 + 1 + 1 0 + 0 + 5 -
Startup Active Recovery Hit Adv. Block Adv.
10 4 (4) 4 (4) 4 13 +8 +7
  • Launch (Counter Hit)
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Does not cause hitstop
  • 3 Hits
Effects Notes


Jill Combo C

P > P > P > P
P > P > K > P
煤雄衝
Baioshou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 12 7 6 -
Startup Active Recovery Hit Adv. Block Adv.
22 4 30 - -11
  • Launch
  • Super Wallbounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Treasure Chest
  • Moves Forward
Effects Notes


Confession Combo A

P > P > K
早春波
Soushunha
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 10 3 5 -
Startup Active Recovery Hit Adv. Block Adv.
14 3 25 ±0 -1
  • Launch (Counter Hit)
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
Effects Notes


Confession Combo B

P > P > K > K
P > P > P > K
思春想
Shishunsou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 20 0 4 -
Startup Active Recovery Hit Adv. Block Adv.
49~81 1 42 - -
  • Launch
  • Chargeable
  • Moves Forward
Effects Notes


June Combo A

P > K
垂直打
Suichokuda
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 8 2 4 -
Startup Active Recovery Hit Adv. Block Adv.
12 2 25 -10 -11
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
Effects Notes


June Combo B

P > K > K
鈴鳴拳
Rinmeiken
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 10 3 5 -
Startup Active Recovery Hit Adv. Block Adv.
9 2 27 -5 -6
  • Juggle (Counter Hit)
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
Effects Notes


June Combo C

P > K > K > K
P > K > P > K
星光魚
Seikougyo
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 12 7 6 -
Startup Active Recovery Hit Adv. Block Adv.
20 4 26 - -3
  • Launch
  • Treasure Chest
  • Moves Forward
Effects Notes


Cheer Combo A

P > K > P
援踊脚
Enyoukyaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 5 + 7 2 + 1 2 + 3 -
Startup Active Recovery Hit Adv. Block Adv.
24 2 + 2 29 -7 -8
  • Moves Forward
  • 2 Hits
Effects Notes


Cheer Combo B

P > K > P > P
P > K > K > P
援杖撃
Enjougeki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 -
Startup Active Recovery Hit Adv. Block Adv.
43~103 4 24 - -
  • Launch
  • Steal Red Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


Specials[edit]

Kikouken

41236 + P
気功拳
Kikouken
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 15 | 6 8 4 Red
Startup Active Recovery Hit Adv. Block Adv.
15 - 35 -12 -13
  • Launch (Counter Hit)
  • Projectile
  • Throw invul. (Frame: 2~51)
  • Damage bonus (Frame: 15)
Effects Notes


Hishoukyaku

623 + K
飛翔脚
Hishoukyaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 15, 8 4, 1 4, 2 Yellow
Startup Active Recovery Hit Adv. Block Adv.
6 4 + 4 28 - -14
  • Launch
  • Moves Forward
  • Projectile invul. (Frame: 2~5)
  • Strike invul. (Frame: 2~5)
  • Upper Body invul. (Frame: 6~9)
  • Throw invul. (Frame: 2~42)
Effects Notes


Hyakuretsukyaku

K(x5)
百裂脚
Hyakuretsukyaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 3*3 1*3 4, 2, 1 Blue
Startup Active Recovery Hit Adv. Block Adv.
4 4 (4) 4 (4) 4 1 -7 | +1 | +9 -8 | ±0 | +8
  • Launch (Counter Hit)
  • 3 Hit
Effects Notes


Spinning Bird Kick

41236 + K
Spinning Bird Kick
スピニングバードキック
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 8 + 5 + 5 1 + 2 + 2 2 + 1 + 1 -
Startup Active Recovery Hit Adv. Block Adv.
14 3 (9) 3 (6) 3 30 - -11
  • Launch (Hit 3)
  • Moves Forward
  • 3 Hit
Effects Notes


Mighty Combo[edit]

Kikoushou

236 236 + P
236 + S
気功掌
Kikoushou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 4 + 6 + 4*8 2 + 1*9 -100 -
Startup Active Recovery Hit Adv. Block Adv.
?? 2 + 2 + 16 52 - -32
  • Launch
  • Projectile
  • Super Freeze (Frame: ??~??)
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes


Hazan Hishoukyaku

236 23 + K
623 + S
覇山飛翔脚
Hazan Hishoukyaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 14 + 12 + 5*5 ?? -100 -
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
  • Launch
  • Moves Forward
  • Super Freeze (Frame: ??~??)
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes


Rinkaishou

63214 41236 + P
63214 + S
輪海嘯
Rinkaishou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? 96 -100 -
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
  • Dizzy (Podium vs Grounded)
  • Launch (Podium vs Airborne)
  • Flatten (Bicyclists vs Grounded)
  • Launch (Bicyclists vs Airborne, Counter Hit)
  • Projectile
  • Super Freeze (Frame: ??~??)
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
  • 10 Hit
  • Receives grounded hitstun when attacked on the podium
  • Bicyclists do not hit opponent if Chun-Li takes damage
Effects Notes


Other[edit]

Taunt

Taunt
ごめんネ!
Gomen ne!
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 1 1 0 -
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
  • Unaffected by Guts Scaling
  • 16 use limit per match
Effects Notes


Wall Jump

9
Wall Jump
三角跳び
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
- - - - -
Startup Active Recovery Hit Adv. Block Adv.
1 - 4 - -
  • Additional actions possible from Frame 5
Effects Notes


Pursuit Attack

8 + P
8 + K
Pursuit Attack
追い討ち攻撃
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
- 12 0 4 -
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
  • Can only hit Knocked Down opponents
  • Moves Forward
  • Passthrough (Frame: ??~??)
Effects Notes


Easy Reversal

S(x2)
Easy Reversal
イージーリバーサル
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 15, 6 8 4 -
Startup Active Recovery Hit Adv. Block Adv.
7 4 + 4 24 - -10
  • Launch
  • Moves Forward
  • Throw invul. (Frame: 1~39)
Effects Notes


Item Toss

K + S
Item Toss
アイテム投げ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? - -
Startup Active Recovery Hit Adv. Block Adv.
12 - 19 - +4
  • Freeze (Ice)
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Taunt Cancel
Effects Notes


Item Set

2 + K + S
Item Set
アイテム置き
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? - -
Startup Active Recovery Hit Adv. Block Adv.
13 ?? 18 - -
  • Freeze (Ice)
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Taunt Cancel
  • Self Damage
Effects Notes


Guard Cancel

6 + S
Guard Cancel
ガードキャンセル
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 4 0 -100 -
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
  • Launch (Counter Hit)
  • Treasure Chest
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes


Guard Crush Counter

4 + S
Guard Crush Counter
ガードクラッシュ返し
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 12 4 0 -
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
  • Treasure Chest
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes


Mega Crush

P + K + S
Mega Crush
メガクラッシュ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 1*4 1*4 -∞ -∞
Startup Active Recovery Hit Adv. Block Adv.
2 + 0 4 (4) 4 (4) 4 (4) 2 ?? ?? ??
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Super Freeze (Frame: 2~??)
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
  • 4 Hit (Might not get all hits)
Effects Notes


Counter Crush

j.P + j.K + j.S
Counter Crush
カウンタークラッシュ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 4 10 -∞ -∞
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
  • Launch
  • Super Freeze (Frame: ??~??)
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes



P K S P(xN) j.K START
2 236 214 623 41236 360 23 89
Big Name
Small Name
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ±0 -1
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes