Pocket Fighter/Dan: Difference between revisions
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<div style="display: flex; flex-direction: column; flex:9; padding: 1em"> | <div style="display: flex; flex-direction: column; flex:9; padding: 1em"> | ||
= Overview = | = Overview = | ||
Josué???? | |||
= Gameplan = | |||
?? | |||
Line 52: | Line 57: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 7 | ||
|active = | |active = 4 | ||
|recovery = | |recovery = 18 | ||
|hit = | |hit = -4 | ||
|block = | |block = -5 | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
Line 79: | Line 84: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 9 | ||
|active = | |active = 3 | ||
|recovery = | |recovery = 29 | ||
|hit = | |hit = -9 | ||
|block = | |block = -10 | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
Line 108: | Line 113: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 40~100 | ||
|active = | |active = 4 | ||
|recovery = | |recovery = 22 | ||
|hit = | |hit = - | ||
|block = | |block = - | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
Line 137: | Line 142: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 47~107 | ||
|active = | |active = 2 + 2 | ||
|recovery = | |recovery = 34 | ||
|hit = | |hit = - | ||
|block = | |block = - | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
Line 164: | Line 169: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 38~98 | ||
|active = | |active = 4 | ||
|recovery = | |recovery = 33 | ||
|hit = | |hit = - | ||
|block = | |block = - | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
}} | }} | ||
}} | }} | ||
== Air Normals == | == Air Normals == | ||
Line 192: | Line 198: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 9 | ||
|active = | |active = 2 | ||
|recovery = | |recovery = - | ||
|hit = | |hit = +12 (Max) | ||
|block = | |block = +11 (Max) | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
Line 219: | Line 225: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 10 | ||
|active = | |active = 2 | ||
|recovery = | |recovery = - | ||
|hit = | |hit = +12 (Max) | ||
|block = | |block = +11 (Max) | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
}} | }} | ||
}} | }} | ||
Line 249: | Line 254: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 34 | ||
|active = | |active = 30 | ||
|recovery = | |recovery = 44 | ||
|hit = | |hit = - | ||
|block = | |block = - | ||
|effects= | |effects= | ||
* '''Launch''' | |||
* '''Self Pseudo Knockdown''' (Block) | |||
|notes = | |notes = | ||
* Dan enters a Pseudo Knockdown state on block. Cannot use Easy Reversal, Roll, or enable Pursuit Attacks, but can be hit off the ground by other attacks that hit low enough. | |||
}} | }} | ||
}} | }} | ||
Line 271: | Line 279: | ||
|hitbox = [[File:Pf-dan-66k-hb.png|bottom|372px]] | |hitbox = [[File:Pf-dan-66k-hb.png|bottom|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = | |guard = '''High''' | ||
|damage = ?? | |damage = ?? | ||
|stun = ?? | |stun = ?? | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 18 | ||
|active = | |active = 2 | ||
|recovery = | |recovery = 32 | ||
|hit = | |hit = -11 | ||
|block = | |block = -12 | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
* Hits high but whiffs on most crouching characters. | |||
}} | }} | ||
}} | }} | ||
Line 288: | Line 297: | ||
== Throws == | == Throws == | ||
{{MoveData | {{MoveData | ||
Line 308: | Line 316: | ||
|startup = 6 | |startup = 6 | ||
|active = 1 | |active = 1 | ||
|recovery = | |recovery = 24 | ||
|hit = - | |hit = - | ||
|block = - | |block = - | ||
Line 362: | Line 370: | ||
|startup = 5 | |startup = 5 | ||
|active = 1 | |active = 1 | ||
|recovery = | |recovery = 24 | ||
|hit = - | |hit = - | ||
|block = - | |block = - | ||
Line 389: | Line 397: | ||
|startup = 5 | |startup = 5 | ||
|active = 1 | |active = 1 | ||
|recovery = | |recovery = 24 | ||
|hit = - | |hit = - | ||
|block = - | |block = - | ||
Line 415: | Line 423: | ||
|meter = ?? | |meter = ?? | ||
|gems = | |gems = | ||
|startup = 29~ | |startup = 29~89 | ||
|active = 1 | |active = 1 | ||
|recovery = | |recovery = 24 | ||
|hit = - | |hit = - | ||
|block = - | |block = - | ||
Line 425: | Line 433: | ||
}} | }} | ||
}} | }} | ||
== Command Normals == | == Command Normals == | ||
Line 444: | Line 453: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 7 | ||
|active = | |active = 3 | ||
|recovery = | |recovery = 16 | ||
|hit = | |hit = +5 | ||
|block = | |block = +4 | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
Line 471: | Line 480: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 8 | ||
|active = | |active = 3 | ||
|recovery = | |recovery = 18 | ||
|hit = | |hit = -7 | ||
|block = | |block = -8 | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
Line 500: | Line 509: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 11 | ||
|active = | |active = 3 + 4 | ||
|recovery = | |recovery = 28 | ||
|hit = | |hit = -12 | ||
|block = | |block = -13 | ||
|effects= | |effects= | ||
|notes = | |notes = | ||
Line 527: | Line 536: | ||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? | ||
|startup = | |startup = 12 | ||
|active = | |active = 2 | ||
|recovery = | |recovery = 37 | ||
|hit = | |hit = - | ||
|block = | |block = -24 | ||
|effects= | |effects= | ||
|notes = | |notes = |
Latest revision as of 15:57, 16 October 2023
Frame Data[edit]
Normals[edit]
5P
みぞおちパンチ Mizoochi Punch Hitboxes OFF Hitboxes ON
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5K
我道蹴り Gadougeri Hitboxes OFF Hitboxes ON
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Guard Crush[edit]
5S
放蕩斬 Houtouzan Hitboxes OFF Hitboxes ON
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2S
+ 破天衝 Hatenshou Hitboxes OFF Hitboxes ON
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6S
+ 道交法鬼 Doukouhouki Hitboxes OFF Hitboxes ON
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Air Normals[edit]
j.P
ジャンプ掌低 Jump Shoutei Hitboxes OFF Hitboxes ON
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j.K
跳び足刀 Tobisokutou Hitboxes OFF Hitboxes ON
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Dash Attacks[edit]
Dash Punch
+ サイキョーローリング Saikyō Rolling Hitboxes OFF Hitboxes ON
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Dash Kick
+ 跳びヒザ蹴り Tobihizageri Hitboxes OFF Hitboxes ON
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Throws[edit]
Throw
+ サイキョー背負い投げ Saikyō Seoinage Hitboxes OFF Hitboxes ON
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Air Throw
+ サイキョー地獄風車 Saikyō Jigoku Fuusha Hitboxes OFF Hitboxes ON
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Tomoenage
+ + 巴投げ Tomoenage Hitboxes OFF Hitboxes ON
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Saikyō Tomoenage
+ + サイキョー巴投げ Saikyō Tomoenage Hitboxes OFF Hitboxes ON
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Isseichidai Otokomichi
+ + 一世一代漢道 Isseichidai Otokomichi Hitboxes OFF Hitboxes ON
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Command Normals[edit]
2P
+ しゃがみ掌低 Shagami Shoutei Hitboxes OFF Hitboxes ON
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2K
+ かかとキック Kakato Kick Hitboxes OFF Hitboxes ON
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3P
+ 号泣アッパー Goukyuu Upper Hitboxes OFF Hitboxes ON
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3K
+ 足払い Ashibarai Hitboxes OFF Hitboxes ON
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