Difference between revisions of "Android 18/data"
Jump to navigation
Jump to search
(→LL) |
(→Stats) |
||
(66 intermediate revisions by the same user not shown) | |||
Line 3: | Line 3: | ||
{{SDBZCharacterData | {{SDBZCharacterData | ||
|Attack=2 | |Attack=2 | ||
− | |Defense=B | + | |Defense=B |
|Throw=2 | |Throw=2 | ||
|Ki=3 | |Ki=3 | ||
Line 16: | Line 16: | ||
|- class="SDBZmovedata""<section begin=L /> | |- class="SDBZmovedata""<section begin=L /> | ||
{{SDBZMoveData | {{SDBZMoveData | ||
+ | |Input={{SDBZ_L}} | ||
|Damage=7 | | |Damage=7 | | ||
|Start Up=0 | | |Start Up=0 | | ||
Line 27: | Line 28: | ||
|SP Gain=0 | | |SP Gain=0 | | ||
|Special Cancel=0 | | |Special Cancel=0 | | ||
− | |Super Cancel=0 | + | |Super Cancel=0 | |
}}<section end=L /> | }}<section end=L /> | ||
|} | |} | ||
Line 49: | Line 50: | ||
|Special Cancel=0 | | |Special Cancel=0 | | ||
|Super Cancel=0 | |Super Cancel=0 | ||
+ | |Input={{SDBZ_L}} {{SDBZ_L}} | ||
}}<section end=LL /> | }}<section end=LL /> | ||
|} | |} | ||
Line 56: | Line 58: | ||
{| class="SDBZtable" | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | {{SDBZMoveHeader}} | ||
− | |-<section begin=LLL /> | + | |- class="SDBZmovedata""<section begin=LLL /> |
{{SDBZMoveData | {{SDBZMoveData | ||
− | | Damage=14 || Start Up=0 ||Active=0 ||Recovery=0 ||Hitstun=0 ||Blockstun=0 ||Cancel=0 ||Wall Smash=0 ||Parry=0 ||SP Gain=0 ||Special Cancel=0 ||Super Cancel=0 | + | |Damage=14 | |
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_L}} | ||
}}<section end=LLL /> | }}<section end=LLL /> | ||
|} | |} | ||
=== H === | === H === | ||
− | <section begin=H />{{SDBZMoveData | + | |
− | |Damage=21 | + | {| class="SDBZtable" |
− | |Start Up=0 | + | {{SDBZMoveHeader}} |
− | |Active=0 | + | |- class="SDBZmovedata""<section begin=H /> |
− | |Recovery=0 | + | {{SDBZMoveData |
− | |Hitstun=0 | + | |Damage=21 | |
− | |Blockstun=0 | + | |Start Up=0 | |
− | |Cancel=0 | + | |Active=0 | |
− | |Wall Smash=0 | + | |Recovery=0 | |
− | |Parry=0 | + | |Hitstun=0 | |
− | |SP Gain=0 | + | |Blockstun=0 | |
− | |Special Cancel=0 | + | |Cancel=0 | |
− | |Super Cancel=0 | + | |Wall Smash=0 | |
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_H}} | ||
}}<section end=H /> | }}<section end=H /> | ||
+ | |} | ||
=== LLH === | === LLH === | ||
− | <section begin=LLH />{{SDBZMoveData | + | {| class="SDBZtable" |
− | |Damage=3 | + | {{SDBZMoveHeader}} |
− | |Start Up=0 | + | |- class="SDBZmovedata""<section begin=LLH /> |
− | |Active=0 | + | {{SDBZMoveData |
− | |Recovery=0 | + | |Damage=3 | |
− | |Hitstun=0 | + | |Start Up=0 | |
− | |Blockstun=0 | + | |Active=0 | |
− | |Cancel=0 | + | |Recovery=0 | |
− | |Wall Smash=0 | + | |Hitstun=0 | |
− | |Parry=0 | + | |Blockstun=0 | |
− | |SP Gain=0 | + | |Cancel=0 | |
− | |Special Cancel=0 | + | |Wall Smash=0 | |
− | |Super Cancel=0 | + | |Parry=0 | |
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}} | ||
}}<section end=LLH /> | }}<section end=LLH /> | ||
+ | |} | ||
=== LLHH === | === LLHH === | ||
− | <section begin=LLHH />{{SDBZMoveData | + | {| class="SDBZtable" |
− | |Damage=27 | + | {{SDBZMoveHeader}} |
− | |Start Up=0 | + | |- class="SDBZmovedata""<section begin=LLHH /> |
− | |Active=0 | + | {{SDBZMoveData |
− | |Recovery=0 | + | |Damage=27 | |
− | |Hitstun=0 | + | |Start Up=0 | |
− | |Blockstun=0 | + | |Active=0 | |
− | |Cancel=0 | + | |Recovery=0 | |
− | |Wall Smash=0 | + | |Hitstun=0 | |
− | |Parry=0 | + | |Blockstun=0 | |
− | |SP Gain=0 | + | |Cancel=0 | |
− | |Special Cancel=0 | + | |Wall Smash=0 | |
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
|Super Cancel=0 | |Super Cancel=0 | ||
+ | |Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}} {{SDBZ_H}} | ||
}}<section end=LLHH /> | }}<section end=LLHH /> | ||
+ | |} | ||
=== LH === | === LH === | ||
− | <section begin=LH />{{SDBZMoveData | + | {| class="SDBZtable" |
− | |Damage=5 | + | {{SDBZMoveHeader}} |
− | |Start Up=0 | + | |- class="SDBZmovedata""<section begin=LH /> |
− | |Active=0 | + | {{SDBZMoveData |
− | |Recovery=0 | + | |Damage=5 | |
− | |Hitstun=0 | + | |Start Up=0 | |
− | |Blockstun=0 | + | |Active=0 | |
− | |Cancel=0 | + | |Recovery=0 | |
− | |Wall Smash=0 | + | |Hitstun=0 | |
− | |Parry=0 | + | |Blockstun=0 | |
− | |SP Gain=0 | + | |Cancel=0 | |
− | |Special Cancel=0 | + | |Wall Smash=0 | |
− | |Super Cancel=0 | + | |Parry=0 | |
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_L}} {{SDBZ_H}} | ||
}}<section end=LH /> | }}<section end=LH /> | ||
+ | |} | ||
=== LHH === | === LHH === | ||
− | <section begin= | + | {| class="SDBZtable" |
− | |Damage=16 | + | {{SDBZMoveHeader}} |
− | |Start Up=0 | + | |- class="SDBZmovedata""<section begin=LLH /> |
− | |Active=0 | + | {{SDBZMoveData |
− | |Recovery=0 | + | |Damage=16 | |
− | |Hitstun=0 | + | |Start Up=0 | |
− | |Blockstun=0 | + | |Active=0 | |
− | |Cancel=0 | + | |Recovery=0 | |
− | |Wall Smash=0 | + | |Hitstun=0 | |
− | |Parry=0 | + | |Blockstun=0 | |
− | |SP Gain=0 | + | |Cancel=0 | |
− | |Special Cancel=0 | + | |Wall Smash=0 | |
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}} | ||
+ | }}<section end=LLH /> | ||
+ | |} | ||
+ | |||
+ | === LHL === | ||
+ | |||
+ | {| class="SDBZtable" | ||
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=LHL /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=20 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
|Super Cancel=0 | |Super Cancel=0 | ||
− | }}<section end= | + | |Input={{SDBZ_L}} {{SDBZ_H}} {{SDBZ_L}} |
+ | }}<section end=LHL /> | ||
+ | |} | ||
− | |||
− | |||
=== j.L === | === j.L === | ||
− | 10 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=j.L /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=10 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | ||
+ | |Input={{SDBZ_J}} {{SDBZ_L}} | ||
+ | }}<section end=j.L /> | ||
+ | |} | ||
+ | |||
=== j.H === | === j.H === | ||
− | 18 | + | |
+ | {| class="SDBZtable" | ||
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=j.H /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=18 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | ||
+ | |Input={{SDBZ_J}} {{SDBZ_H}} | ||
+ | }}<section end=j.H /> | ||
+ | |} | ||
+ | |||
=== d.L === | === d.L === | ||
− | 18 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=d.L /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=18 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | ||
+ | |Input={{SDBZ_2}} {{SDBZ_L}} | ||
+ | }}<section end=d.L /> | ||
+ | |} | ||
+ | |||
=== d.H === | === d.H === | ||
− | 25 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=d.H /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=25 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_2}} {{SDBZ_H}} | ||
+ | }}<section end=d.H /> | ||
+ | |} | ||
+ | |||
=== Homing L === | === Homing L === | ||
− | 9 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Homing L /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=9 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_L}} + {{SDBZ_G}} | ||
+ | }}<section end=Homing L /> | ||
+ | |} | ||
+ | |||
=== Homing R === | === Homing R === | ||
− | 21 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Homing R /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=21 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_H}} + {{SDBZ_G}} | ||
+ | }}<section end=Homing R /> | ||
+ | |} | ||
+ | |||
=== Blaster L === | === Blaster L === | ||
− | 21 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Blaster L /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=21 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_236}} + {{SDBZ_L}} | ||
+ | }}<section end=Blaster L /> | ||
+ | |} | ||
+ | |||
=== Blaster H === | === Blaster H === | ||
− | 25 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Blaster H /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=25 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_236}} + {{SDBZ_H}} | ||
+ | }}<section end=Blaster H /> | ||
+ | |} | ||
+ | |||
=== Savage Combo L === | === Savage Combo L === | ||
− | 46 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Savage Combo L /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=46 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_623}} + {{SDBZ_L}} | ||
+ | }}<section end=Savage Combo L /> | ||
+ | |} | ||
+ | |||
=== Savage Combo H === | === Savage Combo H === | ||
− | 49 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Savage Combo H /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=49 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_623}} + {{SDBZ_H}} | ||
+ | }}<section end=Savage Combo H /> | ||
+ | |} | ||
+ | |||
=== Ki Blast L === | === Ki Blast L === | ||
− | 10 | + | {| class="SDBZtable" |
− | === Ki Blast | + | {{SDBZMoveHeader}} |
− | 12 | + | |- class="SDBZmovedata""<section begin=Ki Blast L /> |
+ | {{SDBZMoveData | ||
+ | |Damage=10 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_6}} + {{SDBZ_L}} | ||
+ | }}<section end=LL /> | ||
+ | |} | ||
+ | |||
+ | === Ki Blast H === | ||
+ | {| class="SDBZtable" | ||
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Ki Blast H /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=12 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_6}} + {{SDBZ_H}} | ||
+ | }}<section end=Ki Blast H /> | ||
+ | |} | ||
+ | |||
=== Infinity Hold === | === Infinity Hold === | ||
− | 45 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Infinity Hold /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=45 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_214}} + {{SDBZ_H}} | ||
+ | }}<section end=Infinity Hold /> | ||
+ | |} | ||
+ | |||
=== Infinity Break === | === Infinity Break === | ||
− | 5 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Infinity Break /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=5 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_46}} + {{SDBZ_L}} or {{SDBZ_H}} | ||
+ | }}<section end=Infinity Break /> | ||
+ | |} | ||
+ | |||
=== Surround Attack === | === Surround Attack === | ||
− | 36 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Surround Attack /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=36 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_L}} | ||
+ | }}<section end=Surround Attack /> | ||
+ | |} | ||
+ | |||
=== Surround Attack H === | === Surround Attack H === | ||
− | 39 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Surround Attack H /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=39 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_H}} | ||
+ | }}<section end=Surround Attack H /> | ||
+ | |} | ||
+ | |||
=== Rising Sun === | === Rising Sun === | ||
− | 42 | + | {| class="SDBZtable" |
+ | {{SDBZMoveHeader}} | ||
+ | |- class="SDBZmovedata""<section begin=Rising Sun /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=42 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | ||
+ | |Input={{SDBZ_214}} {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}} | ||
+ | }}<section end=Rising Sun /> | ||
+ | |} | ||
+ | |||
=== Ultimate Blaster === | === Ultimate Blaster === | ||
− | 55 | + | {| class="SDBZtable" |
− | + | {{SDBZMoveHeader}} | |
+ | |- class="SDBZmovedata""<section begin=Ultimate Blaster /> | ||
+ | {{SDBZMoveData | ||
+ | |Damage=55 - 61 | | ||
+ | |Start Up=0 | | ||
+ | |Active=0 | | ||
+ | |Recovery=0 | | ||
+ | |Hitstun=0 | | ||
+ | |Blockstun=0 | | ||
+ | |Cancel=0 | | ||
+ | |Wall Smash=0 | | ||
+ | |Parry=0 | | ||
+ | |SP Gain=0 | | ||
+ | |Special Cancel=0 | | ||
+ | |Super Cancel=0 | | ||
+ | |Input={{SDBZ_236}} {{SDBZ_236}} + {{SDBZ_L}} or {{SDBZ_H}} | ||
+ | }}<section end=Ultimate Blaster /> | ||
+ | |} |
Latest revision as of 01:07, 2 October 2022
Stats[edit]
|- | Attack | 2 |- | Defense | B |- | Throw | 2 |- | Ki | 3 |- | Action | 4 |- | Weight | Lady Never Tells
L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LL[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LLL[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LLH[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LLHH[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LH[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LHH[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LHL[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
j.L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
j.H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
d.L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
d.H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Homing L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Homing R[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Blaster L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Blaster H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Savage Combo L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Savage Combo H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Ki Blast L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Ki Blast H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Infinity Hold[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Infinity Break[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Surround Attack[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Surround Attack H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Rising Sun[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Ultimate Blaster[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|