Android 18/data: Difference between revisions

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Line 1: Line 1:
=== Stats  ===
=== Stats  ===
{| class="SDBZtable"
<section begin=Stats />
{{SDBZCharStatsHeader}}
{{SDBZCharacterData
|- class="SDBZmovedata""<section begin=Stats />
|Attack=2
{{SDBZCharStatsData
|Defense=B
|Attack=2 |
|Throw=2
|Defense=B |
|Ki=3
|Throw=2 |
|Ki=3 |
|Action=4
|Action=4
|Weight=Lady Never Tells
|Weight=Lady Never Tells
}}<section end=Stats />
}}<section end=Stats />
|}


=== L ===
=== L ===
Line 19: Line 16:
|- class="SDBZmovedata""<section begin=L />
|- class="SDBZmovedata""<section begin=L />
{{SDBZMoveData
{{SDBZMoveData
|Input={{SDBZ_L}}
|Damage=7 |
|Damage=7 |
|Start Up=0 |
|Start Up=0 |
Line 31: Line 29:
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0 |
|Super Cancel=0 |
|Input={{SDBZ_L}}
}}<section end=L />
}}<section end=L />
|}
|}
Line 118: Line 115:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}}
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}}
}}<section end=LLH />
}}<section end=LLH />
Line 162: Line 159:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_L}} {{SDBZ_H}}
}}<section end=LH />
}}<section end=LH />
|}
|}
Line 183: Line 181:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}}
}}<section end=LLH />
}}<section end=LLH />
|}
|}
Line 205: Line 204:
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0
|Input={{SDBZ_L}} {{SDBZ_H}} {{SDBZ_L}}
}}<section end=LHL />
}}<section end=LHL />
|}
|}
Line 225: Line 225:
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0
|Input={{SDBZ_J}} {{SDBZ_L}}
}}<section end=j.L />
}}<section end=j.L />
|}
|}
Line 246: Line 247:
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0
|Input={{SDBZ_J}} {{SDBZ_H}}
}}<section end=j.H />
}}<section end=j.H />
|}
|}
Line 266: Line 268:
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0
|Input={{SDBZ_2}} {{SDBZ_L}}
}}<section end=d.L />
}}<section end=d.L />
|}
|}
Line 285: Line 288:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_2}} {{SDBZ_H}}
}}<section end=d.H />
}}<section end=d.H />
|}
|}
Line 305: Line 309:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_L}} + {{SDBZ_G}}
}}<section end=Homing L />
}}<section end=Homing L />
|}
|}
Line 325: Line 330:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_H}} + {{SDBZ_G}}
}}<section end=Homing R />
}}<section end=Homing R />
|}
|}
Line 345: Line 351:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_236}} + {{SDBZ_L}}
}}<section end=Blaster L />
}}<section end=Blaster L />
|}
|}
Line 365: Line 372:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_236}} + {{SDBZ_H}}
}}<section end=Blaster H />
}}<section end=Blaster H />
|}
|}
Line 385: Line 393:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_623}} + {{SDBZ_L}}
}}<section end=Savage Combo L />
}}<section end=Savage Combo L />
|}
|}
Line 405: Line 414:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_623}} + {{SDBZ_H}}
}}<section end=Savage Combo H />
}}<section end=Savage Combo H />
|}
|}
Line 425: Line 435:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_6}} + {{SDBZ_L}}
}}<section end=LL />
}}<section end=LL />
|}
|}
Line 445: Line 456:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_6}} + {{SDBZ_H}}
}}<section end=Ki Blast H />
}}<section end=Ki Blast H />
|}
|}
Line 465: Line 477:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_214}} + {{SDBZ_H}}
}}<section end=Infinity Hold />
}}<section end=Infinity Hold />
|}
|}
Line 485: Line 498:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_46}} + {{SDBZ_L}} or {{SDBZ_H}}
}}<section end=Infinity Break />
}}<section end=Infinity Break />
|}
|}
Line 505: Line 519:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_L}}
}}<section end=Surround Attack />
}}<section end=Surround Attack />
|}
|}
Line 525: Line 540:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_H}}
}}<section end=Surround Attack H />
}}<section end=Surround Attack H />
|}
|}
Line 546: Line 562:
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0
|Input={{SDBZ_214}} {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}}
}}<section end=Rising Sun />
}}<section end=Rising Sun />
|}
|}
Line 565: Line 582:
|SP Gain=0 |
|SP Gain=0 |
|Special Cancel=0 |
|Special Cancel=0 |
|Super Cancel=0
|Super Cancel=0 |
|Input={{SDBZ_236}} {{SDBZ_236}} + {{SDBZ_L}} or {{SDBZ_H}}
}}<section end=Ultimate Blaster />
}}<section end=Ultimate Blaster />
|}
|}

Latest revision as of 01:07, 2 October 2022

Stats[edit]

|- | Attack | 2 |- | Defense | B |- | Throw | 2 |- | Ki | 3 |- | Action | 4 |- | Weight | Lady Never Tells

L[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

LL[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

LLL[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

H[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

LLH[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

LLHH[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

LH[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

LHH[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

LHL[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

j.L[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

j.H[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

d.L[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

d.H[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Homing L[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Homing R[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Blaster L[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Blaster H[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Savage Combo L[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Savage Combo H[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Ki Blast L[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Ki Blast H[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Infinity Hold[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Infinity Break[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Surround Attack[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Surround Attack H[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Rising Sun[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON

Ultimate Blaster[edit]

Input Damage Startup Active Recovery Hitstun Blockstun Cancel Wall Smash Parry SP Gain Special Cancel Super Cancel
Hitboxes OFF
Hitboxes ON