SDBZ Skills/data: Difference between revisions
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|SDBZinput= | |SDBZinput= | ||
|SDBZingamedesc-eng =''An unblockable strike. It's very slow, but it stuns the opponent.'' | |SDBZingamedesc-eng =''An unblockable strike. It's very slow, but it stuns the opponent.'' | ||
|SDBZingamedesc-jpn = | |SDBZingamedesc-jpn =力をため、突進し相手をよろけさせる。ガード不能。 | ||
|SDBZskilldesc= | |SDBZskilldesc= | ||
}}<section end=Infinity Break /> | }}<section end=Infinity Break /> | ||
Line 329: | Line 329: | ||
|SDBZinput={{SDBZ_214}} + {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}} | |SDBZinput={{SDBZ_214}} + {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}} | ||
|SDBZingamedesc-eng =''Lightning-fast kick. If it hits, the opponent is hurled up into the air.'' | |SDBZingamedesc-eng =''Lightning-fast kick. If it hits, the opponent is hurled up into the air.'' | ||
|SDBZingamedesc-jpn = | |SDBZingamedesc-jpn =宙返りキックで、ヒットすると相手を空中高く浮かせられる。 | ||
|SDBZskilldesc= | |SDBZskilldesc= | ||
}}<section end=Rising Sun /> | }}<section end=Rising Sun /> | ||
Line 400: | Line 400: | ||
|SDBZinput={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_L}} or {{SDBZ_H}} | |SDBZinput={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_L}} or {{SDBZ_H}} | ||
|SDBZingamedesc-eng =''Attack after wrapping around the opponent's back.'' | |SDBZingamedesc-eng =''Attack after wrapping around the opponent's back.'' | ||
|SDBZingamedesc-jpn = | |SDBZingamedesc-jpn =相手の側面に回り込んで攻撃する。 | ||
|SDBZskilldesc= | |SDBZskilldesc= | ||
}}<section end=Surround Attack /> | }}<section end=Surround Attack /> | ||
Line 419: | Line 419: | ||
<section begin=Armor Strike />{{SDBZSkillsData | <section begin=Armor Strike />{{SDBZSkillsData | ||
|image=[[File:SDBZ_Armor_Strike.png|Armor Strike]] |SDBZskillname=Armor Strike | |image=[[File:SDBZ_Armor_Strike.png|Armor Strike]] | ||
|SDBZskillname=Armor Strike | |||
|SDBZinput= | |SDBZinput= | ||
|SDBZingamedesc-eng =''While doing a dashing attack the character will not be knocked down if hit by attacks.'' | |SDBZingamedesc-eng =''While doing a dashing attack the character will not be knocked down if hit by attacks.'' | ||
Line 427: | Line 428: | ||
=== Assault Style === | === Assault Style === | ||
<section begin=Assault Style />{{SDBZSkillsData | <section begin=Assault Style />{{SDBZSkillsData | ||
|image=[[File:SDBZ_Assault_Style.png|Armor Strike]] |SDBZskillname=Assault Style | |image=[[File:SDBZ_Assault_Style.png|Armor Strike]] | ||
|SDBZskillname=Assault Style | |||
|SDBZinput= | |SDBZinput= | ||
|SDBZingamedesc-eng =''Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls.'' | |SDBZingamedesc-eng =''Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls.'' | ||
Line 435: | Line 437: | ||
=== Shield Sprint === | === Shield Sprint === | ||
<section begin=Shield Sprint />{{SDBZSkillsData | <section begin=Shield Sprint />{{SDBZSkillsData | ||
|image=[[File:SDBZ_Shield_Sprint.png|Shield Sprint]] |SDBZskillname=Shield Sprint | |image=[[File:SDBZ_Shield_Sprint.png|Shield Sprint]] | ||
|SDBZskillname=Shield Sprint | |||
|SDBZinput= | |SDBZinput= | ||
|SDBZingamedesc-eng ='While using a homing attack, the character can take energy blasts without being knocked down.'' | |SDBZingamedesc-eng =''While using a homing attack, the character can take energy blasts without being knocked down.'' | ||
|SDBZskilldesc= | |SDBZskilldesc= | ||
}}<section end=Shield Sprint /> | }}<section end=Shield Sprint /> | ||
Line 446: | Line 449: | ||
<section begin=ATK Up />{{SDBZSkillsData | <section begin=ATK Up />{{SDBZSkillsData | ||
|image=[[File:SDBZ_ATK_Up.png|ATK Up]] |SDBZskillname=ATK up | |image=[[File:SDBZ_ATK_Up.png|ATK Up]] | ||
|SDBZskillname=ATK up | |||
|SDBZinput= | |SDBZinput= | ||
|SDBZingamedesc-eng =''Raises ATK slightly.'' | |SDBZingamedesc-eng =''Raises ATK slightly.'' | ||
Line 455: | Line 459: | ||
<section begin=Ground Speed Up />{{SDBZSkillsData | <section begin=Ground Speed Up />{{SDBZSkillsData | ||
|image=[[File:SDBZ_Ground_Speed_Up.png|Ground Speed Up]] |SDBZskillname=Ground Speed Up | |image=[[File:SDBZ_Ground_Speed_Up.png|Ground Speed Up]] | ||
|SDBZskillname=Ground Speed Up | |||
|SDBZinput= | |SDBZinput= | ||
|SDBZingamedesc-eng =''Speed for ground movement increases. (This does not affect dashing).'' | |SDBZingamedesc-eng =''Speed for ground movement increases. (This does not affect dashing).'' | ||
Line 464: | Line 469: | ||
<section begin=Impact Up />{{SDBZSkillsData | <section begin=Impact Up />{{SDBZSkillsData | ||
|image=[[File:SDBZ_Impact_Up.png|Impact Up]] |SDBZskillname=Impact Up | |image=[[File:SDBZ_Impact_Up.png|Impact Up]] | ||
|SDBZskillname=Impact Up | |||
|SDBZinput= | |SDBZinput= | ||
|SDBZingamedesc-eng =''When attacks hit, opponents are thrown farther.'' | |SDBZingamedesc-eng =''When attacks hit, opponents are thrown farther.'' | ||
Line 473: | Line 479: | ||
<section begin=Weight Increase />{{SDBZSkillsData | <section begin=Weight Increase />{{SDBZSkillsData | ||
|image=[[File:SDBZ_Weight_Increase.png|Weight Increase]] |SDBZskillname=Weight Increase | |image=[[File:SDBZ_Weight_Increase.png|Weight Increase]] | ||
|SDBZskillname=Weight Increase | |||
|SDBZinput= | |SDBZinput= | ||
|SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.'' | |SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.'' | ||
Line 482: | Line 489: | ||
<section begin=Ultimate Gauge Upgrade (RND) />{{SDBZSkillsData | <section begin=Ultimate Gauge Upgrade (RND) />{{SDBZSkillsData | ||
|image=[[File:SDBZ_Ultimate_Gauge_Upgrade_(RND).png|Ultimate Gauge Upgrade]] |SDBZskillname=Ultimate Gauge Upgrade | |image=[[File:SDBZ_Ultimate_Gauge_Upgrade_(RND).png|Ultimate Gauge Upgrade]] | ||
|SDBZskillname=Ultimate Gauge Upgrade | |||
|SDBZinput= | |SDBZinput= | ||
|SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.'' | |SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.'' | ||
|SDBZskilldesc= | |SDBZskilldesc= | ||
}}<section end=Ultimate Gauge Upgrade (RND) /> | }}<section end=Ultimate Gauge Upgrade (RND) /> |
Latest revision as of 05:42, 18 November 2020
Battle Skill[edit]
Armor Mode[edit]
| class="SDBZskill"|
Armor Mode
| class="SDBZskillbox" | + or
| class="SDBZingame" | Character will not be knocked down by attacks for a limited time.
| class="SDBZingame" |
| class="SDBZskillbox" |
Barrier[edit]
| class="SDBZskill"|
Barrier
| class="SDBZskillbox" | (While Being Hit) +
| class="SDBZingame" | A protective barrier: can be used even while taking damage.
| class="SDBZingame" |
| class="SDBZskillbox" |
Barion Ray[edit]
| class="SDBZskill"|
Barion Ray
| class="SDBZskillbox" | + or
| class="SDBZingame" | A laser attack that penetrates everything.
| class="SDBZingame" |
| class="SDBZskillbox" |
Big Bang Attack[edit]
| class="SDBZskill"|
Big Bang Attack
| class="SDBZskillbox" | + or
| class="SDBZingame" | An energy blast that creates a massive explosion when it hits.
| class="SDBZingame" |
| class="SDBZskillbox" |
Counter Break[edit]
| class="SDBZskill"|
Counter Break
| class="SDBZskillbox" | +
| class="SDBZingame" | Stop an incoming attack and counter with an uppercut
| class="SDBZingame" |
| class="SDBZskillbox" |
Crack Bomb[edit]
| class="SDBZskill"|
Crack Bomb
| class="SDBZskillbox" | + (After Hit) +
| class="SDBZingame" | Throws a time bomb. Enter Command after hit for bigger explosion.
| class="SDBZingame" |
| class="SDBZskillbox" |
DX Mine[edit]
| class="SDBZskill"|
DX Mine
| class="SDBZskillbox" | + +
| class="SDBZingame" | Scatters landmines. They explode after a set time or contact.
| class="SDBZingame" |
| class="SDBZskillbox" |
Endive[edit]
| class="SDBZskill"|
Endive
| class="SDBZskillbox" | + or
| class="SDBZingame" | The fighter gets an energy aura and rams.
| class="SDBZingame" |
| class="SDBZskillbox" |
Energy Barrage[edit]
| class="SDBZskill"|
Energy Barrage
| class="SDBZskillbox" | + or (After) or
| class="SDBZingame" | Blasts that make big explosions when they hit. Tap for mode shots.
| class="SDBZingame" |
| class="SDBZskillbox" |
Execution[edit]
| class="SDBZskill"|
Execution
| class="SDBZskillbox" | + or (After Throw) +
| class="SDBZingame" | Throws the opponent up, then comes down with elbow strikes.
| class="SDBZingame" |
| class="SDBZskillbox" |
Fat Gum[edit]
| class="SDBZskill"|
Fat Gum
| class="SDBZskillbox" | + or
| class="SDBZingame" | Throw a lump of fat from belly that immobilizes the opponent
| class="SDBZingame" |
| class="SDBZskillbox" |
Feng Shui[edit]
| class="SDBZskill"|
Feng Shui
| class="SDBZskillbox" | + or
| class="SDBZingame" | Creates a giant tornado.
| class="SDBZingame" |
| class="SDBZskillbox" |
Fissure Slash[edit]
| class="SDBZskill"|
Fissure Slash
| class="SDBZskillbox" | + or
| class="SDBZingame" | An energy blast that slices apart the ground.
| class="SDBZingame" |
| class="SDBZskillbox" |
Flex Laser[edit]
| class="SDBZskill"|
Flex Laser
| class="SDBZskillbox" | +
| class="SDBZingame" | Frieza's special move; a barrage of energy blasts fired from a fingertip.
| class="SDBZingame" |
| class="SDBZskillbox" |
G. Slicer[edit]
| class="SDBZskill"|
G. Slicer
| class="SDBZskillbox" | or +
| class="SDBZingame" | Vegeta's technique that fires 5 blasts in different directions.
| class="SDBZingame" |
| class="SDBZskillbox" |
Guided Kamehameha[edit]
| class="SDBZskill"|
Guided Kamehameha
| class="SDBZskillbox" | + or or
| class="SDBZingame" | A Kamehameha that can be guided while the button is held down.
| class="SDBZingame" |
| class="SDBZskillbox" |
Grenade Launcher[edit]
| class="SDBZskill"|
Grenade Launcher
| class="SDBZskillbox" | + or
| class="SDBZingame" | Throws a grenade that explodes on impact.
| class="SDBZingame" |
| class="SDBZskillbox" |
Homing Blast[edit]
| class="SDBZskill"|
Homing Blast
| class="SDBZskillbox" | + or
| class="SDBZingame" | A large energy blast that homes in on the opponent
| class="SDBZingame" |
| class="SDBZskillbox" |
Infinity Break[edit]
| class="SDBZskill"|
Infinity Break
| class="SDBZskillbox" |
| class="SDBZingame" | An unblockable strike. It's very slow, but it stuns the opponent.
| class="SDBZingame" | 力をため、突進し相手をよろけさせる。ガード不能。
| class="SDBZskillbox" |
Instant Transmission[edit]
| class="SDBZskill"|
Instant Transmission
| class="SDBZskillbox" | or or or +
| class="SDBZingame" | Teleport close to the opponent
| class="SDBZingame" |
| class="SDBZskillbox" |
Interrupter[edit]
| class="SDBZskill"|
Interrupter
| class="SDBZskillbox" | or +
| class="SDBZingame" | A barrage of energy blasts fired while dashing sideways.
| class="SDBZingame" |
| class="SDBZskillbox" |
Japanese Sword[edit]
| class="SDBZskill"|
Japanese Sword
| class="SDBZskillbox" |
| class="SDBZingame" | Masterpiece Japanese sword, with a long reach.
| class="SDBZingame" |
| class="SDBZskillbox" | weeabo
Kiai Blast[edit]
| class="SDBZskill"|
Kiai Blast
| class="SDBZskillbox" | + or
| class="SDBZingame" | A penetrating energy blast.
| class="SDBZingame" |
| class="SDBZskillbox" |
Kamehameha[edit]
| class="SDBZskill"|
Kamehameha
| class="SDBZskillbox" | +
| class="SDBZingame" | Goku's special move. Hold the button to concentrate energy.
| class="SDBZingame" |
| class="SDBZskillbox" |
Laser Sword[edit]
| class="SDBZskill"|
Laser Sword
| class="SDBZskillbox" |
| class="SDBZingame" | Futuristic sword with a laser blade. Powerful offensive ability.
| class="SDBZingame" |
| class="SDBZskillbox" |
Light Grenade[edit]
| class="SDBZskill"|
Light Grenade
| class="SDBZskillbox" | + or (After) + or
| class="SDBZingame" | A small energy blast is fired off and can be redirected.
| class="SDBZingame" |
| class="SDBZskillbox" |
Maou Rebirth Ranbu[edit]
| class="SDBZskill"|
Maou Rebirth Ranbu
| class="SDBZskillbox" | +
| class="SDBZingame" | Rush in and make a series of attacks. And if you tap the button...?
| class="SDBZingame" |
| class="SDBZskillbox" | lol
Missile Launcher[edit]
| class="SDBZskill"|
Missile Launcher
| class="SDBZskillbox" | + or
| class="SDBZingame" | Launches a big missile. Press the attack button to make it split.
| class="SDBZingame" |
| class="SDBZskillbox" |
Power Pole Tornado[edit]
| class="SDBZskill"|
Power Pole Tornado
| class="SDBZskillbox" | + or
| class="SDBZingame" | The Power Pole is held over head, extended, and quickly spun around.
| class="SDBZingame" |
| class="SDBZskillbox" |
Psychokinesis[edit]
| class="SDBZskill"|
Psychokinesis
| class="SDBZskillbox" | + or
| class="SDBZingame" | Use telekinesis to throw rocks from the area at the opponent.
| class="SDBZingame" |
| class="SDBZskillbox" |
Rainbow Storm[edit]
| class="SDBZskill"|
Rainbow Storm
| class="SDBZskillbox" | + or
| class="SDBZingame" | Lighting-fast kick. If it hits, the opponent is hurled up into the air.
| class="SDBZingame" |
| class="SDBZskillbox" |
Red Sphere[edit]
| class="SDBZskill"|
Red Sphere
| class="SDBZskillbox" | + or
| class="SDBZingame" | Opponent is held by energy and hurled into the ground.
| class="SDBZingame" |
| class="SDBZskillbox" |
Rising Sun[edit]
| class="SDBZskill"|
Rising Sun
| class="SDBZskillbox" | + + or
| class="SDBZingame" | Lightning-fast kick. If it hits, the opponent is hurled up into the air.
| class="SDBZingame" | 宙返りキックで、ヒットすると相手を空中高く浮かせられる。
| class="SDBZskillbox" |
Solar Flare[edit]
| class="SDBZskill"|
Solar Flare
| class="SDBZskillbox" | + or
| class="SDBZingame" | A powerful flash of light: opponents are briefly dazzled.
| class="SDBZingame" |
| class="SDBZskillbox" |
Soaring Dragon Strike[edit]
| class="SDBZskill"|
Soaring Dragon Strike
| class="SDBZskillbox" | +
| class="SDBZingame" | Gohan's super: it extinguishes blasts as you fly at the enemy.
| class="SDBZingame" |
| class="SDBZskillbox" |
Speed Mode[edit]
| class="SDBZskill"|
Speed Mode
| class="SDBZskillbox" | + or
| class="SDBZingame" | Speed is increased for a limited time
| class="SDBZingame" |
| class="SDBZskillbox" |
Spin Blade[edit]
| class="SDBZskill"|
Spin Blade
| class="SDBZskillbox" | + or (After) or
| class="SDBZingame" | A jumping sword slash. Press the button to follow, keep attacking.
| class="SDBZingame" |
| class="SDBZskillbox" |
Spirit Bomb[edit]
| class="SDBZskill"|
Spirit Bomb
| class="SDBZskillbox" | +
| class="SDBZingame" | Gather spiritual energy to create a massive energy sphere.
| class="SDBZingame" |
| class="SDBZskillbox" |
Super Kamehameha[edit]
| class="SDBZskill"|
Super Kamehameha
| class="SDBZskillbox" | +
| class="SDBZingame" | Father's super blast. Tap the button for more damage.
| class="SDBZingame" |
| class="SDBZskillbox" |
Surround Attack[edit]
| class="SDBZskill"|
Surround Attack
| class="SDBZskillbox" | + (After) or
| class="SDBZingame" | Attack after wrapping around the opponent's back.
| class="SDBZingame" | 相手の側面に回り込んで攻撃する。
| class="SDBZskillbox" |
Tornado Cutter[edit]
| class="SDBZskill"|
Tornado Cutter
| class="SDBZskillbox" | + or
| class="SDBZingame" | Two swords spinning rapidly.
| class="SDBZingame" |
| class="SDBZskillbox" |
System Skill[edit]
Armor Strike[edit]
| class="SDBZskill"|
Armor Strike
| class="SDBZskillbox" |
| class="SDBZingame" | While doing a dashing attack the character will not be knocked down if hit by attacks.
| class="SDBZingame" |
| class="SDBZskillbox" |
Assault Style[edit]
| class="SDBZskill"|
Assault Style
| class="SDBZskillbox" |
| class="SDBZingame" | Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls.
| class="SDBZingame" |
| class="SDBZskillbox" |
Shield Sprint[edit]
| class="SDBZskill"|
Shield Sprint
| class="SDBZskillbox" |
| class="SDBZingame" | While using a homing attack, the character can take energy blasts without being knocked down.
| class="SDBZingame" |
| class="SDBZskillbox" |
Passive Skill[edit]
ATK Up[edit]
| class="SDBZskill"|
ATK up
| class="SDBZskillbox" |
| class="SDBZingame" | Raises ATK slightly.
| class="SDBZingame" |
| class="SDBZskillbox" |
Ground Speed Up[edit]
| class="SDBZskill"|
Ground Speed Up
| class="SDBZskillbox" |
| class="SDBZingame" | Speed for ground movement increases. (This does not affect dashing).
| class="SDBZingame" |
| class="SDBZskillbox" |
Impact Up[edit]
| class="SDBZskill"|
Impact Up
| class="SDBZskillbox" |
| class="SDBZingame" | When attacks hit, opponents are thrown farther.
| class="SDBZingame" |
| class="SDBZskillbox" |
Weight Increase[edit]
| class="SDBZskill"|
Weight Increase
| class="SDBZskillbox" |
| class="SDBZingame" | Character's weight increases, making it harder for opponents to affect them with aerial combos.
| class="SDBZingame" |
| class="SDBZskillbox" |
Ultimate Gauge Upgrade (RND)[edit]
| class="SDBZskill"|
Ultimate Gauge Upgrade
| class="SDBZskillbox" |
| class="SDBZingame" | Character's weight increases, making it harder for opponents to affect them with aerial combos.
| class="SDBZingame" |
| class="SDBZskillbox" |