Android 18/data: Difference between revisions
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=== Stats === | === Stats === | ||
<section begin=Stats /> | |||
{{SDBZCharacterData | {{SDBZCharacterData | ||
|Attack=2 | |Attack=2 | ||
|Defense=B | |Defense=B | ||
|Throw=2 | |Throw=2 | ||
|Ki=3 | |Ki=3 | ||
|Action=4 | |Action=4 | ||
|Weight=Lady Never Tells | |Weight=Lady Never Tells | ||
}} | }}<section end=Stats /> | ||
=== L === | === L === | ||
<section begin=L />{{SDBZMoveData | {| class="SDBZtable" | ||
|Damage=7 | {{SDBZMoveHeader}} | ||
|Start Up=0 | |- class="SDBZmovedata""<section begin=L /> | ||
|Active=0 | {{SDBZMoveData | ||
|Recovery=0 | |Input={{SDBZ_L}} | ||
|Hitstun=0 | |Damage=7 | | ||
|Blockstun=0 | |Start Up=0 | | ||
|Cancel=0 | |Active=0 | | ||
|Wall Smash=0 | |Recovery=0 | | ||
|Parry=0 | |Hitstun=0 | | ||
|SP Gain=0 | |Blockstun=0 | | ||
|Special Cancel=0 | |Cancel=0 | | ||
|Super Cancel=0 | |Wall Smash=0 | | ||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
}}<section end=L /> | }}<section end=L /> | ||
|} | |||
=== LL === | === LL === | ||
3 | |||
{| class="SDBZtable" | |||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=LL /> | |||
{{SDBZMoveData | |||
|Damage=3 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | |||
|Input={{SDBZ_L}} {{SDBZ_L}} | |||
}}<section end=LL /> | |||
|} | |||
=== LLL === | === LLL === | ||
14 | |||
{| class="SDBZtable" | |||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=LLL /> | |||
{{SDBZMoveData | |||
|Damage=14 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_L}} | |||
}}<section end=LLL /> | |||
|} | |||
=== H === | === H === | ||
21 | |||
{| class="SDBZtable" | |||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=H /> | |||
{{SDBZMoveData | |||
|Damage=21 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_H}} | |||
}}<section end=H /> | |||
|} | |||
=== LLH === | === LLH === | ||
3 | |||
{| class="SDBZtable" | |||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=LLH /> | |||
{{SDBZMoveData | |||
|Damage=3 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}} | |||
}}<section end=LLH /> | |||
|} | |||
=== LLHH === | === LLHH === | ||
27 | |||
{| class="SDBZtable" | |||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=LLHH /> | |||
{{SDBZMoveData | |||
|Damage=27 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | |||
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}} {{SDBZ_H}} | |||
}}<section end=LLHH /> | |||
|} | |||
=== LH === | === LH === | ||
5 | |||
{| class="SDBZtable" | |||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=LH /> | |||
{{SDBZMoveData | |||
|Damage=5 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_L}} {{SDBZ_H}} | |||
}}<section end=LH /> | |||
|} | |||
=== LHH === | === LHH === | ||
16 | |||
{| class="SDBZtable" | |||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=LLH /> | |||
{{SDBZMoveData | |||
|Damage=16 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_L}} {{SDBZ_L}} {{SDBZ_H}} | |||
}}<section end=LLH /> | |||
|} | |||
=== LHL === | === LHL === | ||
20 | |||
{| class="SDBZtable" | |||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=LHL /> | |||
{{SDBZMoveData | |||
|Damage=20 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | |||
|Input={{SDBZ_L}} {{SDBZ_H}} {{SDBZ_L}} | |||
}}<section end=LHL /> | |||
|} | |||
=== j.L === | === j.L === | ||
10 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=j.L /> | |||
{{SDBZMoveData | |||
|Damage=10 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | |||
|Input={{SDBZ_J}} {{SDBZ_L}} | |||
}}<section end=j.L /> | |||
|} | |||
=== j.H === | === j.H === | ||
18 | |||
{| class="SDBZtable" | |||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=j.H /> | |||
{{SDBZMoveData | |||
|Damage=18 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | |||
|Input={{SDBZ_J}} {{SDBZ_H}} | |||
}}<section end=j.H /> | |||
|} | |||
=== d.L === | === d.L === | ||
18 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=d.L /> | |||
{{SDBZMoveData | |||
|Damage=18 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | |||
|Input={{SDBZ_2}} {{SDBZ_L}} | |||
}}<section end=d.L /> | |||
|} | |||
=== d.H === | === d.H === | ||
25 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=d.H /> | |||
{{SDBZMoveData | |||
|Damage=25 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_2}} {{SDBZ_H}} | |||
}}<section end=d.H /> | |||
|} | |||
=== Homing L === | === Homing L === | ||
9 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Homing L /> | |||
{{SDBZMoveData | |||
|Damage=9 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_L}} + {{SDBZ_G}} | |||
}}<section end=Homing L /> | |||
|} | |||
=== Homing R === | === Homing R === | ||
21 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Homing R /> | |||
{{SDBZMoveData | |||
|Damage=21 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_H}} + {{SDBZ_G}} | |||
}}<section end=Homing R /> | |||
|} | |||
=== Blaster L === | === Blaster L === | ||
21 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Blaster L /> | |||
{{SDBZMoveData | |||
|Damage=21 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_236}} + {{SDBZ_L}} | |||
}}<section end=Blaster L /> | |||
|} | |||
=== Blaster H === | === Blaster H === | ||
25 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Blaster H /> | |||
{{SDBZMoveData | |||
|Damage=25 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_236}} + {{SDBZ_H}} | |||
}}<section end=Blaster H /> | |||
|} | |||
=== Savage Combo L === | === Savage Combo L === | ||
46 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Savage Combo L /> | |||
{{SDBZMoveData | |||
|Damage=46 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_623}} + {{SDBZ_L}} | |||
}}<section end=Savage Combo L /> | |||
|} | |||
=== Savage Combo H === | === Savage Combo H === | ||
49 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Savage Combo H /> | |||
{{SDBZMoveData | |||
|Damage=49 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_623}} + {{SDBZ_H}} | |||
}}<section end=Savage Combo H /> | |||
|} | |||
=== Ki Blast L === | === Ki Blast L === | ||
10 | {| class="SDBZtable" | ||
=== Ki Blast | {{SDBZMoveHeader}} | ||
12 | |- class="SDBZmovedata""<section begin=Ki Blast L /> | ||
{{SDBZMoveData | |||
|Damage=10 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_6}} + {{SDBZ_L}} | |||
}}<section end=LL /> | |||
|} | |||
=== Ki Blast H === | |||
{| class="SDBZtable" | |||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Ki Blast H /> | |||
{{SDBZMoveData | |||
|Damage=12 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_6}} + {{SDBZ_H}} | |||
}}<section end=Ki Blast H /> | |||
|} | |||
=== Infinity Hold === | === Infinity Hold === | ||
45 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Infinity Hold /> | |||
{{SDBZMoveData | |||
|Damage=45 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_214}} + {{SDBZ_H}} | |||
}}<section end=Infinity Hold /> | |||
|} | |||
=== Infinity Break === | === Infinity Break === | ||
5 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Infinity Break /> | |||
{{SDBZMoveData | |||
|Damage=5 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_46}} + {{SDBZ_L}} or {{SDBZ_H}} | |||
}}<section end=Infinity Break /> | |||
|} | |||
=== Surround Attack === | === Surround Attack === | ||
36 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Surround Attack /> | |||
{{SDBZMoveData | |||
|Damage=36 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_L}} | |||
}}<section end=Surround Attack /> | |||
|} | |||
=== Surround Attack H === | === Surround Attack H === | ||
39 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Surround Attack H /> | |||
{{SDBZMoveData | |||
|Damage=39 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_H}} | |||
}}<section end=Surround Attack H /> | |||
|} | |||
=== Rising Sun === | === Rising Sun === | ||
42 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Rising Sun /> | |||
{{SDBZMoveData | |||
|Damage=42 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | |||
|Input={{SDBZ_214}} {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}} | |||
}}<section end=Rising Sun /> | |||
|} | |||
=== Ultimate Blaster === | === Ultimate Blaster === | ||
55 | {| class="SDBZtable" | ||
{{SDBZMoveHeader}} | |||
|- class="SDBZmovedata""<section begin=Ultimate Blaster /> | |||
{{SDBZMoveData | |||
|Damage=55 - 61 | | |||
|Start Up=0 | | |||
|Active=0 | | |||
|Recovery=0 | | |||
|Hitstun=0 | | |||
|Blockstun=0 | | |||
|Cancel=0 | | |||
|Wall Smash=0 | | |||
|Parry=0 | | |||
|SP Gain=0 | | |||
|Special Cancel=0 | | |||
|Super Cancel=0 | | |||
|Input={{SDBZ_236}} {{SDBZ_236}} + {{SDBZ_L}} or {{SDBZ_H}} | |||
}}<section end=Ultimate Blaster /> | |||
|} |
Latest revision as of 01:07, 2 October 2022
Stats[edit]
|- | Attack | 2 |- | Defense | B |- | Throw | 2 |- | Ki | 3 |- | Action | 4 |- | Weight | Lady Never Tells
L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LL[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LLL[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LLH[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LLHH[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LH[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LHH[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
LHL[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
j.L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
j.H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
d.L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
d.H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Homing L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Homing R[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Blaster L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Blaster H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Savage Combo L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Savage Combo H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Ki Blast L[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Ki Blast H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Infinity Hold[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Infinity Break[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Surround Attack[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Surround Attack H[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Rising Sun[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|
Ultimate Blaster[edit]
Input | Damage | Startup | Active | Recovery | Hitstun | Blockstun | Cancel | Wall Smash | Parry | SP Gain | Special Cancel | Super Cancel |
---|
Hitboxes OFF Hitboxes ON
|
---|