Pocket Fighter/Lei-Lei: Difference between revisions

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Line 25: Line 25:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 6
|startup = 4
|active = 4
|active = 4
|recovery = 10
|recovery = 10
Line 32: Line 32:
|properties =  
|properties =  
|notes =  
|notes =  
* Throw invul.
* Throw invul. (Frame: 1~7)
* Air Unblockable
* Air Unblockable
}}
}}
Line 53: Line 53:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 6
|startup = 4
|active = 4
|active = 4
|recovery = 18
|recovery = 18
Line 61: Line 61:
* Float (Counter Hit)
* Float (Counter Hit)
|notes =  
|notes =  
* Throw invul.
* Throw invul. (Frame: 1~7)
* Air Unblockable
* Air Unblockable
}}
}}
Line 84: Line 84:
|meter =  
|meter =  
|gems = Red
|gems = Red
|startup = 29~89
|startup = 27~87
|active = 8
|active = 4 + 4
|recovery = 30
|recovery = 29
|hit =  
|hit =  
|block =  
|block =  
Line 115: Line 115:
|meter =  
|meter =  
|gems = Blue
|gems = Blue
|startup = 34~94
|startup = 32~92
|active =  
|active = 2, 6
|recovery =  
|recovery = 22
|hit =  
|hit =  
|block =  
|block =  
Line 146: Line 146:
|meter =  
|meter =  
|gems = Yellow
|gems = Yellow
|startup = 36~96
|startup = 34~94
|active =  
|active = 4
|recovery =  
|recovery = 26
|hit =  
|hit =  
|block =  
|block =  
Line 177: Line 177:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 6
|startup = 4
|active = 4
|active = 4
|recovery = 17
|recovery = 20
|hit = +11
|hit = = +1~12
|block = +10
|block = ±0~11
|effects =  
|effects =  
* Float (Counter Hit)
* Float (Counter Hit)
|notes =  
|notes =  
* Throw invul.
* Throw invul. (Frame: 1~7)
}}
}}
}}
}}
Line 205: Line 205:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 6
|startup = 4
|active = 2
|active = 2
|recovery = 18
|recovery = 16
|hit = +11
|hit = +1~12
|block = +10
|block = ±0~11
|effects =  
|effects =  
* Float (Counter Hit)
* Float (Counter Hit)
|notes =  
|notes =  
* Throw invul.
* Throw invul. (Frame: 1~5)
}}
}}
}}
}}
Line 233: Line 233:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 14
|startup = 15
|active = 3
|active = 3
|recovery = 21
|recovery = 27
|hit =  
|hit =  
|block = -8
|block =  
|effects =  
|effects =  
* Float
* Float
Line 244: Line 244:
|notes =  
|notes =  
* Moves Forward
* Moves Forward
* Throw invul.
* Throw invul. (Frame: 3~17)
* Air Unblockable
* Air Unblockable
}}
}}
Line 265: Line 265:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 18
|startup = 19
|active = 4
|active = 4
|recovery = 25
|recovery = 24
|hit =  
|hit =  
|block = -6
|block =  
|effects =  
|effects =  
* Knockdown
* Knockdown
Line 275: Line 275:
|notes =  
|notes =  
* Moves Forward
* Moves Forward
* Throw invul.
* Throw invul. (Frame: 3~22)
* Air Unblockable
* Air Unblockable
}}
}}
Line 296: Line 296:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 8
|startup = 5
|active = 1
|active = 1
|recovery = 27
|recovery = 27
Line 323: Line 323:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 5
|startup = 3
|active = 4
|active = 4
|recovery = 15
|recovery = 14
|hit = -5
|hit = -5
|block = -6
|block = -6
Line 332: Line 332:
* Special Cancel
* Special Cancel
* Super Cancel
* Super Cancel
* Throw Invul.
* Throw Invul. (Frame: 1~6)
* Air Unblockable
* Air Unblockable
}}
}}
Line 353: Line 353:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 10
|startup = 8
|active = 4
|active = 4
|recovery = 20
|recovery = 25
|hit =  
|hit =  
|block = -17
|block = -17
Line 363: Line 363:
|notes =  
|notes =  
* Moves Forward
* Moves Forward
* Throw Invul.
* Throw Invul. (Frame: 1~11)
* Air Unblockable
* Air Unblockable
}}
}}
Line 386: Line 386:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 11
|startup = 9
|active = 5
|active = 3, 2
|recovery = 22
|recovery = 22
|hit = -4
|hit = -4
Line 396: Line 396:
* Special Cancel
* Special Cancel
* Super Cancel
* Super Cancel
* Throw Invul.
* Throw Invul. (Frame: 1~13)
* Air Unblockable
* Air Unblockable
* Chargeable
* Chargeable
Line 420: Line 420:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 12
|startup = 10
|active = 4
|active = 2, 2
|recovery = 28
|recovery = 31
|hit = -12
|hit = -12
|block = -13
|block = -13
Line 428: Line 428:
* Float (Counter Hit)
* Float (Counter Hit)
|notes =  
|notes =  
* Throw Invul.
* Throw Invul. (Frame: 1~13)
* Air Unblockable
* Air Unblockable
* Chargeable
* Chargeable
Line 452: Line 452:
|meter =  
|meter =  
|gems =  
|gems =  
|startup = 12
|startup = 10
|active = 6
|active = 2, 4
|recovery = 24
|recovery = 27
|hit = -8
|hit = -9
|block = -9
|block = -10
|effects =  
|effects =  
* Float (Counter Hit)
* Float (Counter Hit)
|notes =  
|notes =  
* Throw Invul.
* Throw Invul. (Frame: 1~13)
* Air Unblockable
* Air Unblockable
* 2 Hits
* 2 Hits
Line 482: Line 482:
|meter =  
|meter =  
|gems = Blue
|gems = Blue
|startup = 12
|startup = 10
|active = 16
|active =  
|recovery = 28
|recovery =  
|hit = -10
|hit = -10
|block = -11
|block = -11
|effects =  
|effects =  
* Reflect Projectile
|notes =  
|notes =  
* Projectile
* Projectile
* Throw Invul.
* Throw Invul. (Frame: ??)
}}
}}
}}
}}
Line 511: Line 510:
|meter =  
|meter =  
|gems = Blue
|gems = Blue
|startup = 12
|startup = 10
|active = 80
|active =  
|recovery = 28
|recovery =  
|hit = -26
|hit = -26
|block = -27
|block = -27
|effects =  
|effects =  
* Reflect Projectile
|notes =  
|notes =  
* Projectile
* Projectile
* Throw Invul.
* Throw Invul. (Frame: ??)
}}
}}
}}
}}
Line 540: Line 538:
|meter =  
|meter =  
|gems = Blue
|gems = Blue
|startup = 12
|startup = 10
|active = 150
|active =  
|recovery = 28
|recovery =  
|hit = -42
|hit = -42
|block = -43
|block = -43
|effects =  
|effects =  
* Reflect Projectile
|notes =  
|notes =  
* Projectile
* Projectile
* Throw Invul.
* Throw Invul. (Frame: ??)
}}
}}
}}
}}
Line 569: Line 566:
|meter =  
|meter =  
|gems = Blue
|gems = Blue
|startup = 12
|startup = 10
|active = 16
|active =  
|recovery = 28
|recovery =  
|hit = -10
|hit =  
|block = -11
|block =  
|effects =  
|effects =  
* Reflect Projectile
|notes =  
|notes =  
* Projectile
* Projectile
* Throw Invul.
* Throw Invul. (Frame: ??)
}}
}}
}}
}}
Line 598: Line 594:
|meter =  
|meter =  
|gems = Blue
|gems = Blue
|startup = 12
|startup = 10
|active = 80
|active =  
|recovery = 28
|recovery =  
|hit = -26
|hit = -26
|block = -27
|block = -27
|effects =  
|effects =  
* Reflect Projectile
|notes =  
|notes =  
* Projectile
* Projectile
* Throw Invul.
* Throw Invul. (Frame: ??)
}}
}}
}}
}}
Line 628: Line 623:
|gems = Blue
|gems = Blue
|startup = 12
|startup = 12
|active = 150
|active =  
|recovery = 28
|recovery =  
|hit = -42
|hit = -42
|block = -43
|block = -43
|effects =  
|effects =  
* Reflect Projectile
|notes =  
|notes =  
* Projectile
* Projectile
* Throw Invul.
* Throw Invul. (Frame: ??)
}}
}}
}}
}}
Line 656: Line 650:
|meter =  
|meter =  
|gems = Red
|gems = Red
|startup = 18~98
|startup = 16~109
|active =  
|active =  
|recovery = 45
|recovery =  
|hit = -21
|hit = -21
|block = -22
|block = -22
Line 664: Line 658:
|notes =  
|notes =  
* Projectile
* Projectile
* Throw Invul.
* Throw Invul. (Frame: 1~18~111)
* Chargeable
* Chargeable
* Items thrown change based on level
* Items thrown change based on level
Line 686: Line 680:
|meter =  
|meter =  
|gems = Yellow
|gems = Yellow
|startup = 9
|startup = 7
|active = 20
|active =  
|recovery =  
|recovery =  
|hit =  
|hit =  
Line 695: Line 689:
|notes =  
|notes =  
* Projectile
* Projectile
* Throw Invul.
* Throw Invul. (Frame: ??)
}}
}}
}}
}}
Line 715: Line 709:
|meter = -100
|meter = -100
|gems =  
|gems =  
|startup = 6 + 0
|startup = 3 + 0
|active =  
|active =  
|recovery =  
|recovery =  
Line 724: Line 718:
* Float (Airborne)
* Float (Airborne)
|notes =  
|notes =  
* Throw Invul.
* Throw Invul. (Frame: ??)
* 10 Hit
* 10 Hit
}}
}}
Line 745: Line 739:
|meter = -100
|meter = -100
|gems =  
|gems =  
|startup = 6 + 0
|startup = 3 + 0
|active = 5
|active = 5
|recovery = 14 (block), 26 (whiff)
|recovery = 14 (block), 26 (whiff)
Line 753: Line 747:
* Float
* Float
|notes =  
|notes =  
* Throw Invul. (Frame: 3~10)
* Throw Invul. (Frame: 1~7)
* Air Unblockable
* Air Unblockable
* 20 Hit
* 20 Hit
Line 779: Line 773:
|meter = -100
|meter = -100
|gems =  
|gems =  
|startup = 6 + 1
|startup = 3 + 1
|active =  
|active =  
|recovery =  
|recovery =  
Line 788: Line 782:
* Float (Airborne)
* Float (Airborne)
|notes =  
|notes =  
* Throw Invul.
* Throw Invul. (Frame: ??)
* Projectile
* Projectile
}}
}}
Line 809: Line 803:
|meter = -100
|meter = -100
|gems =  
|gems =  
|startup = 3 + 0
|startup = 3? + 0
|active = 5
|active = 5
|recovery = 11
|recovery = 11
Line 819: Line 813:
* Earth Orbit (Max Stun Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
|notes =  
|notes =  
* Strike Invul. (Frame: 1~5)
* Strike Invul. (Frame: 1~7)
* Throw Invul. (Frame: 1~5)
* Throw Invul. (Frame: 1~7)
}}
}}
}}
}}
Line 840: Line 834:
|meter = -∞
|meter = -∞
|gems = -∞
|gems = -∞
|startup = 3 + 0
|startup = 3? + 0
|active = 26
|active = 26
|recovery = 28
|recovery = 28

Revision as of 10:24, 25 February 2022



Frame Data

Punch / Flash Combo 0

Punch
驚爪
Kyousou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 3 - -
Startup Active Recovery Hit Adv. Block Adv.
4 4 10 ±0 -1
  • Throw invul. (Frame: 1~7)
  • Air Unblockable
Effects Notes


Kick

Kick
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 6 - -
Startup Active Recovery Hit Adv. Block Adv.
4 4 18 -3 -4
  • Float (Counter Hit)
  • Throw invul. (Frame: 1~7)
  • Air Unblockable
Effects Notes


Neutral Guard Crush

Special
孔岩
Kurokku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush - 4 - Red
Startup Active Recovery Hit Adv. Block Adv.
27~87 4 + 4 29 - -
  • Float
  • Treasure Chest (Charge Lv. 3)
  • Chargeable
Effects Notes


Upward Guard Crush

2 + Special
射千露
Ichirou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush - 4 - Blue
Startup Active Recovery Hit Adv. Block Adv.
32~92 2, 6 22 - -
  • Float
  • Wallbounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Treasure Chest (Charge Lv. 3)
  • Chargeable
Effects Notes


Forward Guard Crush

6 + Special
突々棒士
Tsukutsuku Boushi
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush - 4 - Yellow
Startup Active Recovery Hit Adv. Block Adv.
34~94 4 26 - -
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Treasure Chest (Charge Lv. 3)
  • Chargeable
Effects Notes


Jumping Punch

Jumping Punch
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High - 3 - -
Startup Active Recovery Hit Adv. Block Adv.
4 4 20 = +1~12 ±0~11
  • Float (Counter Hit)
  • Throw invul. (Frame: 1~7)
Effects Notes


Jumping Kick

Jumping Kick
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High - 6 - -
Startup Active Recovery Hit Adv. Block Adv.
4 2 16 +1~12 ±0~11
  • Float (Counter Hit)
  • Throw invul. (Frame: 1~5)
Effects Notes


Dash Punch

6 6 + Punch
謝々衝
Xièxie Shou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 10 - -
Startup Active Recovery Hit Adv. Block Adv.
15 3 27 - -
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Moves Forward
  • Throw invul. (Frame: 3~17)
  • Air Unblockable
Effects Notes


Dash Kick

6 6 + Kick
熱々麺
Zetsuzetsu Men
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low - 8 - -
Startup Active Recovery Hit Adv. Block Adv.
19 4 24 - -
  • Knockdown
  • Float
  • Moves Forward
  • Throw invul. (Frame: 3~22)
  • Air Unblockable
Effects Notes


Throw

Punch + Kick
放身
Houshin
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw - 0 - -
Startup Active Recovery Hit Adv. Block Adv.
5 1 27 - -
Effects Notes


Low P

2 + Punch
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low - 1 - -
Startup Active Recovery Hit Adv. Block Adv.
3 4 14 -5 -6
  • Special Cancel
  • Super Cancel
  • Throw Invul. (Frame: 1~6)
  • Air Unblockable
Effects Notes


Slide

2 + Kick
車爛駆
Sharanku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low - 8 - -
Startup Active Recovery Hit Adv. Block Adv.
8 4 25 - -17
  • Knockdown
  • Float (Counter Hit)
  • Moves Forward
  • Throw Invul. (Frame: 1~11)
  • Air Unblockable
Effects Notes


Launcher

3 + Punch
霊牙
Ryouga
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 6 - -
Startup Active Recovery Hit Adv. Block Adv.
9 3, 2 22 -4 -5
  • Float (Counter Hit)
  • Special Cancel
  • Super Cancel
  • Throw Invul. (Frame: 1~13)
  • Air Unblockable
  • Chargeable
Effects Notes



6 + Punch
笑獣牙
Shoujuuga
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 5, 3 - -
Startup Active Recovery Hit Adv. Block Adv.
10 2, 2 31 -12 -13
  • Float (Counter Hit)
  • Throw Invul. (Frame: 1~13)
  • Air Unblockable
  • Chargeable
Effects Notes



6 + Kick
切離鋸
Kiriko
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 8 - -
Startup Active Recovery Hit Adv. Block Adv.
10 2, 4 27 -9 -10
  • Float (Counter Hit)
  • Throw Invul. (Frame: 1~13)
  • Air Unblockable
  • 2 Hits
Effects Notes


Henkyouki Lv.1

214 + Punch
返響器
Henkyouki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Blue
Startup Active Recovery Hit Adv. Block Adv.
10 - - -10 -11
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Henkyouki Lv.2

214 + Punch
返響器
Henkyouki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Blue
Startup Active Recovery Hit Adv. Block Adv.
10 - - -26 -27
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Henkyouki Lv.3

214 + Punch
返響器
Henkyouki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Blue
Startup Active Recovery Hit Adv. Block Adv.
10 - - -42 -43
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Air Henkyouki Lv.1

214 + Punch
返響器
Henkyouki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Blue
Startup Active Recovery Hit Adv. Block Adv.
10 - - - -
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Air Henkyouki Lv.2

214 + Punch
返響器
Henkyouki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Blue
Startup Active Recovery Hit Adv. Block Adv.
10 - - -26 -27
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Air Henkyouki Lv.3

214 + Punch
返響器
Henkyouki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Blue
Startup Active Recovery Hit Adv. Block Adv.
12 - - -42 -43
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes



236 + Punch
暗器砲
Ankihou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Red
Startup Active Recovery Hit Adv. Block Adv.
16~109 - - -21 -22
  • Projectile
  • Throw Invul. (Frame: 1~18~111)
  • Chargeable
  • Items thrown change based on level
Effects Notes



41236 + Kick
地霊刀
Chireihen
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Yellow
Startup Active Recovery Hit Adv. Block Adv.
7 - - - -41
  • Float
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes



236 236 + Kick
来々球
Rairai Kyuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - -100 -
Startup Active Recovery Hit Adv. Block Adv.
3 + 0 - - - -33
  • Flatten (Ground)
  • Float (Airborne)
  • Throw Invul. (Frame: ??)
  • 10 Hit
Effects Notes



236 236 + Punch
天回傘
Tenkaisan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 0 -100 -
Startup Active Recovery Hit Adv. Block Adv.
3 + 0 5 14 (block), 26 (whiff) - -4
  • Float
  • Throw Invul. (Frame: 1~7)
  • Air Unblockable
  • 20 Hit
Effects Notes



Punch Special Kick 8 + Kick
天雷破
Tenraiha
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - -100 -
Startup Active Recovery Hit Adv. Block Adv.
3 + 1 - - - -35
  • Flatten (Ground)
  • Float (Airborne)
  • Throw Invul. (Frame: ??)
  • Projectile
Effects Notes


Counter

6 + Special
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush - 4 -100 -
Startup Active Recovery Hit Adv. Block Adv.
3? + 0 5 11 +9 -
  • Treasure Chest
  • Float (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Strike Invul. (Frame: 1~7)
  • Throw Invul. (Frame: 1~7)
Effects Notes



Punch + Kick + Special
Mega Crush
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush - 4 -∞ -∞
Startup Active Recovery Hit Adv. Block Adv.
3? + 0 26 28 - -
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Strike Invul. (Frame: 3~12)
  • Throw Invul. (Frame: 3~56)
  • 4 Hit
Effects Notes