[[File:Dir-2.png|2]] [[File:Pf-p.png|Punch]] xx [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]] low option from empty jump. can also use from teleport dash for side mixup. safe on block
! Situation
! Notation
! Comment
[[File:Pf-jk.png|j.K]] [[File:Dir-2.png|2]] [[File:Pf-p.png|Punch]] xx [[File:Dir-236.png|236]] [[File:Pf-s.png|Special]] high option, prioritize damage
[[File:Pf-jk.png|j.K]] [[File:Dir-2.png|2]] [[File:Pf-p.png|Punch]] xx [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]] or go for gems
| Main Combo
|-
| Mixup
[[File:Pf-jk.png|j.K]] [[File:Pf-ball-bomb.png||Bomb]] [[File:Dir-6.png|6]] [[File:Dir-6.png|6]] + [[File:Pf-k.png|Kick]] [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]] max damage?
| [[File:Dir-2.png|2]] [[File:Pf-p.png|Punch]] xx [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]]
| Low option from empty jump. Can also use from teleport dash for side mixup. Safe on block
|-
(While blocking) [[File:Dir-6.png|6]] [[File:Pf-s.png|Special]] [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]] link from alpha counter. doesnt work vs airborne or if opponent got counterhit
| Mixup
| [[File:Pf-jk.png|j.K]] [[File:Dir-2.png|2]] [[File:Pf-p.png|Punch]] xx [[File:Dir-236.png|236]] [[File:Pf-s.png|Special]]
| High option. Prioritize damage
[[File:Dir-41236.png|41236]] [[File:Pf-p.png|Punch]] + [[File:Pf-k.png|Kick]] [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]] Sakura, Lei-Lei, Felicia only
|-
| Mixup
| [[File:Pf-jk.png|j.K]] [[File:Dir-2.png|2]] [[File:Pf-p.png|Punch]] xx [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]]
[[File:Dir-41236.png|41236]] [[File:Pf-p.png|Punch]] + [[File:Pf-k.png|Kick]] [[File:Dir-8.png|8]] + [[File:Pf-p.png|Punch]] since a glitch makes everyone else knocked down in the air, pursuit is guaranteed.
Untechable float state before hard knockdown only applies to Sakura, Lei-Lei, Felicia. The rest of the cast immediately goes into the hard knockdown state which means they can be attacked with pursuit before they hit the ground.