Pocket Fighter/Lei-Lei: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 388: | Line 388: | ||
|romaji= Zanpa | |romaji= Zanpa | ||
|altname = Air Throw | |altname = Air Throw | ||
|image = [[File:Pf-lei-lei- | |image = [[File:Pf-lei-lei-airthrow.png|link=|bottom|372px]] | ||
|hitbox = [[File:Pf-lei-lei- | |hitbox = [[File:Pf-lei-lei-airthrow-hb.png|link=|bottom|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = '''Throw''' | |guard = '''Throw''' | ||
Line 396: | Line 396: | ||
|meter = | |meter = | ||
|gems = | |gems = | ||
|startup = | |startup = 7 | ||
|active = | |active = 1 | ||
|recovery = | |recovery = | ||
|hit = | |hit = | ||
Line 403: | Line 403: | ||
|effects = | |effects = | ||
|notes = | |notes = | ||
* Untechable Throw (Tech. Bonus still awarded) | |||
}} | }} | ||
}} | }} | ||
Line 422: | Line 423: | ||
|meter = | |meter = | ||
|gems = | |gems = | ||
|startup = 17 | |startup = 17~77 | ||
|active = | |active = 1 | ||
|recovery = | |recovery = | ||
|hit = | |hit = | ||
Line 454: | Line 455: | ||
|gems = | |gems = | ||
|startup = 6 | |startup = 6 | ||
|active = | |active = 1 | ||
|recovery = | |recovery = | ||
|hit = | |hit = |
Revision as of 09:32, 1 March 2022
Strategy
Moves
Combos
If it's guaranteed, it's a combo
|
Application | Notation | Damage | Notes | Demo |
---|---|---|---|---|---|
Poke | > > | 23 | Main Combo. Leaves you at a good distance to start mixups and is safe on block (-1). You can start holding S during this to prepare a vampire dash. | ||
Low Poke | + ・ + | ?? | Dash K is punishable (-6). Tenkaisan can be replaced with pursuit. | ||
Mixup | + xx + | 33 | Low option from empty jump. Can also use from vampire dash for side switch mixup. Safe distance on block (-4) | ||
Mixup | ・ + xx + | 45 | High option. The gems can build back around 2 bars of super meter. Replace Tenkaisan with Rairai Kyuu to trade the gems for 6 more damage. | ||
Punish | (Guard cancel) ・ + | 34 | Link from Guard Cancel. Whiffs on airborne and counterhit. Also works from Counter Crush. | ||
Max Damage | ・ ・ + ・ + | ?? | Wallbounce can affect the timing of Tenkaisan | ||
Command Throw | + + ・ + | 45 | Her air throw is inescapable but the game will still give you points for trying. | ||
Command Throw | + + ・ + | 55 | Sakura, Lei-Lei, Felicia only. | ||
Counter Hit | ・ + xx + | ?? | 1F link from counter hit. Confirm with the combo count message. Tenkaisan can be replaced with any super, but Rairai Kyuu can whiff outside of the corner. | ||
Key: (・) = Link / (>) = Gatling / (xx) = Cancel |
Stage
Frame Data
Normals
5P
驚爪 Kyousou Hitboxes OFF Hitboxes ON
|
|
---|
5K
破脚 Hakyaku Hitboxes OFF Hitboxes ON
|
|
---|
Guard Crush
5S (Downward Guard Crush)
孔岩 Kurokku Hitboxes OFF Hitboxes ON
|
|
---|
2S (Upward Guard Crush)
+ 射千露 Ichirou Hitboxes OFF Hitboxes ON
|
|
---|
6S (Forward Guard Crush)
+ [] + 突々棒士 Tsukutsuku Boushi Hitboxes OFF Hitboxes ON
|
|
---|
Air Normals
j.P
空鉄 Soratetsu Hitboxes OFF Hitboxes ON
|
|
---|
j.K
舞蹴 Maishuu Hitboxes OFF Hitboxes ON
|
|
---|
Dash Attacks
Dash Punch
+ 謝々衝 Xièxie Shou Hitboxes OFF Hitboxes ON
|
|
---|
Dash Kick
+ 熱々麺 Zetsuzetsu Men Hitboxes OFF Hitboxes ON
|
|
---|
Throws
Throw
+ 放身 Houshin Hitboxes OFF Hitboxes ON
|
|
---|
Air Throw
+ 斬波 Zanpa Hitboxes OFF Hitboxes ON
|
|
---|
Houtengeki
+ + 放天撃 Houtengeki Hitboxes OFF Hitboxes ON
|
|
---|
Kouhoushin
+ + 高放身 Kouhoushin Hitboxes OFF Hitboxes ON
|
|
---|
Command Normals
2P
+ Hitboxes OFF Hitboxes ON
|
|
---|
2K (Slide)
+ 車爛駆 Sharanku Hitboxes OFF Hitboxes ON
|
|
---|
3P (Launcher)
+ 霊牙 Ryouga Hitboxes OFF Hitboxes ON
|
|
---|
6P
+ 笑獣牙 Shoujuuga Hitboxes OFF Hitboxes ON
|
|
---|
6K
+ 切離鋸 Kiriko Hitboxes OFF Hitboxes ON
|
|
---|
Flash Combo
Fried Rice Combo A
> 微塵刀 Mijintou Hitboxes OFF Hitboxes ON
|
|
---|
Fried Rice Combo B
> > 炒丸鉄 Chaogantetsu Hitboxes OFF Hitboxes ON
|
|
---|
Fried Rice Combo C
> > > > > > 痴爺亜叛 Chaahan Hitboxes OFF Hitboxes ON
|
|
---|
Awakening Combo A
> > 否漏 Pirou Hitboxes OFF Hitboxes ON
|
|
---|
Awakening Combo B
> > > > > > 孔岩 Kurokku Hitboxes OFF Hitboxes ON
|
|
---|
Goku Combo A
> 禽斗 Kinto Hitboxes OFF Hitboxes ON
|
|
---|
Goku Combo B
> > 突刺棒 Tsukushinbou Hitboxes OFF Hitboxes ON
|
|
---|
Goku Combo C
> > > > > > 好々弾 Yoiyoi Dan Hitboxes OFF Hitboxes ON
|
|
---|
Strike Combo A
> > 駕汰 Gaataa Hitboxes OFF Hitboxes ON
|
|
---|
Strike Combo B
> > > > > > 素虎行 Sutoraiku Hitboxes OFF Hitboxes ON
|
|
---|
Specials
Henkyouki
+ 返響器 Henkyouki Hitboxes OFF Hitboxes ON
|
|
---|
Ankihou
+ 暗器砲 Ankihou Hitboxes OFF Hitboxes ON
|
|
---|
Jireitou
+ (Wake Up) 地霊刀 Jireitou Hitboxes OFF Hitboxes ON
|
|
---|
Mighty Combo
Rairai Kyuu
+ + 来々球 Rairai Kyuu Hitboxes OFF Hitboxes ON
|
|
---|
Tenkaisan
+ + 天回傘 Tenkaisan Hitboxes OFF Hitboxes ON
|
|
---|
Tenraiha
~ ~ ~ + + 天雷破 Tenraiha Hitboxes OFF Hitboxes ON
|
|
---|
Other
Vampire Dash
[] + Vampire Dash ヴァンパイアダッシュ Hitboxes OFF Hitboxes ON
|
|
---|
Guard Cancel
+ Guard Cancel ガードキャンセル Hitboxes OFF Hitboxes ON
|
|
---|
Guard Crush Parry
+ Guard Crush Parry ガードクラッシュ返し Hitboxes OFF Hitboxes ON
|
|
---|
Mega Crush
+ + Mega Crush メガクラッシュ Hitboxes OFF Hitboxes ON
|
|
---|