Pocket Fighter/Gouki: Difference between revisions

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Line 35: Line 35:
= Frame Data=
= Frame Data=
== Normals ==
== Normals ==
{{MoveData
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] [[File:Pf-k.png|link=|bottom|K]] [[File:Pf-s.png|link=|bottom|S]] [[File:Pf-rp.png|link=|bottom|P(xN)]] [[File:Pf-jk.png|link=|bottom|j.K]] [[File:Pf-start.png|link=|bottom|START]]
|input = [[File:Pf-p.png|link=|bottom|P]]
|altinput = [[File:Dir-2.png|link=|bottom|2]] [[File:Dir-236.png|link=|bottom|236]] [[File:Dir-214.png|link=|bottom|214]] [[File:Dir-623.png|link=|bottom|623]] [[File:Dir-41236.png|link=|bottom|41236]] [[File:Dir-360.png|link=|bottom|360]] [[File:Dir-23.png|link=|bottom|23]] [[File:Dir-89.png|link=|bottom|89]]
|altinput =
|notation = 5P
|notation = 5P
|name = Big Name
|name = 正拳突き
|romaji= Small Name
|kana = せいけんづき
|altname =  
|romaji= Seikendzuki
|image = [[File:Pf-lei-lei-5p.png|link=|bottom|372px]]
|altname = 5P
|hitbox = [[File:Pf-lei-lei-5p-hb.png|link=|bottom|372px]]
|image = [[File:Pf-gouki-5p.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-5p-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
Line 53: Line 55:
|active = ??
|active = ??
|recovery = ??
|recovery = ??
|hit = ±0
|hit = ??
|block = -1
|block = ??
|effects=
|notes =
}}
}}
 
 
{{MoveData
|input = [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 5K
|name = 上段足刀蹴り
|kana = じょうだんそくとうげり
|romaji= Joudan Sokutougeri
|altname = 5K
|image = [[File:Pf-gouki-5k.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-5k-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=  
|effects=  
* Launch (Counter Hit)
* Launch
* '''Juggle'''
* '''Knockdown'''
* Wall Bounce (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* Flatten
* '''Treasure Chest'''
|notes =  
|notes =  
* '''Chargeable'''
* '''Projectile'''
* '''Untechable Throw'''
* '''Moves Forward'''
* '''Must block before super flash'''
* Air Unblockable
* '''Cross Up Potential'''
* '''Normal Cancel'''
* '''Taunt Cancel'''
* '''Special Cancel'''
* '''Super Cancel'''
* '''Projectile Invul.''' (Frame: ??~??)
* '''Strike Invul.''' (Frame: ??~??)
* Throw invul. (Frame: 2~??)
* 999 Hits
* Longer recovery animation on whiff
* Infinite Horizontal Reach
}}
}}
}}
}}
Line 88: Line 92:
== Guard Crush ==
== Guard Crush ==


{{MoveData
|input = [[File:Pf-s.png|link=|bottom|S]]
|altinput =
|notation = 5S
|name = 豪御達
|kana = ごうおたっし
|romaji= Gou Otasshi
|altname = 5S
|image = [[File:Pf-gouki-5s-a.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-5s-a-hb.png|bottom|372px]]
|image2 = [[File:Pf-gouki-5s-b.png|bottom|372px]]
|hitbox2 = [[File:Pf-gouki-5s-b-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Crush'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-s.png|link=|bottom|S]]
|altinput =
|notation = 2S
|name = 一番纏
|kana = いちばんまとい
|romaji= Ichiban Matoi
|altname = 2S
|image = [[File:Pf-gouki-2s-a.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-2s-a-hb.png|bottom|372px]]
|image2 = [[File:Pf-gouki-2s-b.png|bottom|372px]]
|hitbox2 = [[File:Pf-gouki-2s-b-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Crush'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]]
|altinput =
|notation = 6S
|name = 旋風大黒柱
|kana = せんぷうだいこくちゅう
|romaji= Senpuu Daikokuchuu
|altname = 6S
|image = [[File:Pf-gouki-6s.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-6s-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Crush'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}


== Air Normals ==
== Air Normals ==


{{MoveData
|input = [[File:Pf-jp.png|link=|bottom|j.P]]
|altinput =
|notation = j.P
|name = Straight
|kana = ストレート
|romaji= ストレート
|altname = j.P
|image = [[File:Pf-gouki-jp.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-jp-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''High'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Pf-jk.png|link=|bottom|j.K]]
|altinput =
|notation = j.K
|name = 跳び足刀
|kana = とびそくとう
|romaji= Tobisokutou
|altname = j.K
|image = [[File:Pf-gouki-jk.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-jk-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''High'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-k.png|link=|bottom|j.K]]
|altinput =
|notation = j.2K
|name = 天魔空刃脚
|kana = てんまくうじんきゃく
|romaji= Tenma Kuujinkyaku
|altname = Divekick
|image = [[File:Pf-gouki-divekick.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-divekick-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
* '''Must perform during the descent of a forward jump'''
}}
}}




== Dash Attacks ==
== Dash Attacks ==
{{MoveData
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-p.png|link=|bottom|P]]
|altinput =
|notation = 66P
|name = 百鬼豪旋
|kana = ひゃっきごうせん
|romaji= Hyakkigousen
|altname = Dash Punch
|image = [[File:Pf-gouki-66p.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-66p-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 66K
|name = 百鬼豪斬
|kana = ひゃっきごうざん
|romaji= Hyakkigouzan
|altname = Dash Kick
|image = [[File:Pf-gouki-66k.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-66k-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''High'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}




Line 101: Line 321:
== Command Normals ==
== Command Normals ==


{{MoveData
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]]
|altinput =
|notation = 2P
|name = Jab
|kana = ジャブ
|romaji= ジャブ
|altname = 2P
|image = [[File:Pf-gouki-2p.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-2p-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Low'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 2K
|name = くるぶしキック
|kana = くるぶしキック
|romaji= Kurubushi Kick
|altname = 2K
|image = [[File:Pf-gouki-2k.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-2k-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Low'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-3.png|link=|bottom|3]] + [[File:Pf-p.png|link=|bottom|P]]
|altinput =
|notation = 3P
|name = Upper
|kana = アッパー
|romaji= アッパー
|altname = 3P
|image = [[File:Pf-gouki-3p-a.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-3p-a-hb.png|bottom|372px]]
|image2 = [[File:Pf-gouki-3p-b.png|bottom|372px]]
|hitbox2 = [[File:Pf-gouki-3p-b-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-3.png|link=|bottom|3]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 3K
|name = 足払い
|kana = あしばらい
|romaji= Ashibarai
|altname = 3K
|image = [[File:Pf-gouki-3k.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-3k-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Low'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 6K
|name = 豪かかと割り
|kana = ごうかかとわり
|romaji= Gou Kakatowari
|altname = 6K
|image = [[File:Pf-gouki-6k-a.png|bottom|372px]]
|hitbox = [[File:Pf-gouki-6k-a-hb.png|bottom|372px]]
|image2 = [[File:Pf-gouki-6k-b.png|bottom|372px]]
|hitbox2 = [[File:Pf-gouki-6k-b-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}


== Flash Combo ==
== Flash Combo ==

Revision as of 14:48, 16 March 2022

Overview

Combos

Hello
Application Notation Damage* Notes Demo
Poke P ?? A combo. It does damage. -
Key: () = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei)

Frame Data

Normals

5P

P
正拳突き
Seikendzuki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


5K

K
上段足刀蹴り
Joudan Sokutougeri
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Guard Crush

5S

S
豪御達
Gou Otasshi
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


2S

2 + S
一番纏
Ichiban Matoi
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


6S

6 + S
旋風大黒柱
Senpuu Daikokuchuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes

Air Normals

j.P

j.P
Straight
ストレート
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


j.K

j.K
跳び足刀
Tobisokutou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Divekick

2 + j.K
天魔空刃脚
Tenma Kuujinkyaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
  • Must perform during the descent of a forward jump
Effects Notes


Dash Attacks

Dash Punch

6 6 + P
百鬼豪旋
Hyakkigousen
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Dash Kick

6 6 + K
百鬼豪斬
Hyakkigouzan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Throws

Command Normals

2P

2 + P
Jab
ジャブ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


2K

2 + K
くるぶしキック
Kurubushi Kick
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


3P

3 + P
Upper
アッパー
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


3K

3 + K
足払い
Ashibarai
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


6K

6 + K
豪かかと割り
Gou Kakatowari
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes

Flash Combo

Specials

Mighty Combo

Other


P K S P(xN) j.K START
2 236 214 623 41236 360 23 89
Big Name
Small Name
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ±0 -1
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes