Pocket Fighter/Zangief: Difference between revisions

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= Frame Data=
= Frame Data=
== Normals ==
== Normals ==
{{MoveData
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] [[File:Pf-k.png|link=|bottom|K]] [[File:Pf-s.png|link=|bottom|S]] [[File:Pf-rp.png|link=|bottom|P(xN)]] [[File:Pf-jk.png|link=|bottom|j.K]] [[File:Pf-start.png|link=|bottom|START]]
|input = [[File:Pf-p.png|link=|bottom|P]]
|altinput = [[File:Dir-2.png|link=|bottom|2]] [[File:Dir-236.png|link=|bottom|236]] [[File:Dir-214.png|link=|bottom|214]] [[File:Dir-623.png|link=|bottom|623]] [[File:Dir-41236.png|link=|bottom|41236]] [[File:Dir-360.png|link=|bottom|360]] [[File:Dir-23.png|link=|bottom|23]] [[File:Dir-89.png|link=|bottom|89]]
|altinput =
|notation = 5P
|notation = 5P
|name = Big Name
|name = Dynamite Punch
|romaji= Small Name
|kana = ダイナマイトパンチ
|altname =  
|romaji= ダイナマイトパンチ
|image = [[File:Pf-lei-lei-5p.png|link=|bottom|372px]]
|altname = 5P
|hitbox = [[File:Pf-lei-lei-5p-hb.png|link=|bottom|372px]]
|image = [[File:Pf-zangief-5p.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-5p-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
Line 54: Line 57:
|active = ??
|active = ??
|recovery = ??
|recovery = ??
|hit = ±0
|hit = ??
|block = -1
|block = ??
|effects=
|notes =
}}
}}
 
 
{{MoveData
|input = [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 5K
|name = Middle Kick
|kana = ミドルキック
|romaji= ミドルキック
|altname = 5K
|image = [[File:Pf-zangief-5k.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-5k-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=  
|effects=  
* Launch (Counter Hit)
* Launch
* '''Juggle'''
* '''Knockdown'''
* Wall Bounce (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* Flatten
* '''Treasure Chest'''
|notes =  
|notes =  
* '''Chargeable'''
* '''Projectile'''
* '''Untechable Throw'''
* '''Moves Forward'''
* '''Must block before super flash'''
* Air Unblockable
* '''Cross Up Potential'''
* '''Normal Cancel'''
* '''Taunt Cancel'''
* '''Special Cancel'''
* '''Super Cancel'''
* '''Projectile Invul.''' (Frame: ??~??)
* '''Strike Invul.''' (Frame: ??~??)
* Throw invul. (Frame: 2~??)
* 999 Hits
* Longer recovery animation on whiff
* Infinite Horizontal Reach
}}
}}
}}
}}
Line 88: Line 93:


== Guard Crush ==
== Guard Crush ==
{{MoveData
|input = [[File:Pf-s.png|link=|bottom|S]]
|altinput =
|notation = 5S
|name = Labour Soul
|kana = レイバーソウル
|romaji= レイバーソウル
|altname = 5S
|image = [[File:Pf-zangief-5s.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-5s-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Crush'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-s.png|link=|bottom|S]]
|altinput =
|notation = 2S
|name = Gong Attack
|kana = ゴングアタック
|romaji= ゴングアタック
|altname = 2S
|image = [[File:Pf-zangief-2s-a.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-2s-a-hb.png|bottom|372px]]
|image2 = [[File:Pf-zangief-2s-b.png|bottom|372px]]
|hitbox2 = [[File:Pf-zangief-2s-b-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Crush'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-6.png|link=|bottom|2]] + [[File:Pf-s.png|link=|bottom|S]]
|altinput =
|notation = 6S
|name = Heel Crush
|kana = ヒールクラッシュ
|romaji= ヒールクラッシュ
|altname = 6S
|image = [[File:Pf-zangief-6s.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-6s-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Crush'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}




== Air Normals ==
== Air Normals ==


{{MoveData
|input = [[File:Pf-jp.png|link=|bottom|j.P]]
|altinput =
|notation = j.P
|name = Jumping Brain Chop
|kana = ジャンピングブレーンチョップ
|romaji= ジャンピングブレーンチョップ
|altname = j.P
|image = [[File:Pf-zangief-jp.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-jp-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''High'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Pf-jk.png|link=|bottom|j.K]]
|altinput =
|notation = j.K
|name = Drop Kick
|kana = ドロップキック
|romaji= ドロップキック
|altname = j.K
|image = [[File:Pf-zangief-jk.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-jk-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''High'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-jp.png|link=|bottom|j.P]]
|altinput =
|notation = j.2P
|name = Flying Body Attack
|kana = フライングボディーアタック
|romaji= フライングボディーアタック
|altname = j.2P
|image = [[File:Pf-zangief-j2p-a.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-j2p-a-hb.png|bottom|372px]]
|image2 = [[File:Pf-zangief-j2p-b.png|bottom|372px]]
|hitbox2 = [[File:Pf-zangief-j2p-b-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''High'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-jk.png|link=|bottom|j.K]]
|altinput =
|notation = j.2K
|name = Double Knee Drop
|kana = ダブルニードロップ
|romaji= ダブルニードロップ
|altname = j.2K
|image = [[File:Pf-zangief-j2k.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-j2k-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''High'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}




== Dash Attacks ==
== Dash Attacks ==
{{MoveData
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-p.png|link=|bottom|P]]
|altinput =
|notation = 66P
|name = Dash Lariat
|kana = ダッシュラリアット
|romaji= ダッシュラリアット
|altname = Dash Punch
|image = [[File:Pf-zangief-66p.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-66p-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 66K
|name = Dash Knee Kick
|kana = ダッシュニーキック
|romaji= ダッシュニーキック
|altname = Dash Kick
|image = [[File:Pf-zangief-66k.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-66k-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''High'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}




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== Command Normals ==
== Command Normals ==
{{MoveData
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]]
|altinput =
|notation = 2P
|name = 地獄突き
|kana = じごくつき
|romaji= Jigokutsuki
|altname = 2P
|image = [[File:Pf-zangief-2p.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-2p-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Low'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
* <span class="outbound">[https://en.wikipedia.org/wiki/Abdullah_the_Butcher Abdullah the Butcher]</span>
}}
}}
{{MoveData
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 2K
|name = Cossack Step
|kana = コサックステップ
|romaji= コサックステップ
|altname = 2K
|image = [[File:Pf-zangief-2k.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-2k-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Low'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-3.png|link=|bottom|3]] + [[File:Pf-p.png|link=|bottom|P]]
|altinput =
|notation = 3P
|name = Russian Upper
|kana = ロシアンアッパー
|romaji= ロシアンアッパー
|altname = 3P
|image = [[File:Pf-zangief-3p-a.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-3p-a-hb.png|bottom|372px]]
|image2 = [[File:Pf-zangief-3p-b.png|bottom|372px]]
|hitbox2 = [[File:Pf-zangief-3p-b-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}
{{MoveData
|input = [[File:Dir-3.png|link=|bottom|2]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = 3K
|name = Cossack Step
|kana = コサックステップ
|romaji= コサックステップ
|altname = 3K
|image = [[File:Pf-zangief-3k.png|bottom|372px]]
|hitbox = [[File:Pf-zangief-3k-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Low'''
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = ??
|block = ??
|effects=
|notes =
}}
}}





Revision as of 15:11, 13 March 2022

Overview

Combos

Hello
Application Notation Damage* Notes Demo
Poke P ?? A combo. It does damage. -
Key: () = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei)

Frame Data

Normals

5P

P
Dynamite Punch
ダイナマイトパンチ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


5K

K
Middle Kick
ミドルキック
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Guard Crush

5S

S
Labour Soul
レイバーソウル
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


2S

2 + S
Gong Attack
ゴングアタック
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


6S

2 + S
Heel Crush
ヒールクラッシュ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Air Normals

j.P

j.P
Jumping Brain Chop
ジャンピングブレーンチョップ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


j.K

j.K
Drop Kick
ドロップキック
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


j.2P

2 + j.P
Flying Body Attack
フライングボディーアタック
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


j.2K

2 + j.K
Double Knee Drop
ダブルニードロップ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Dash Attacks

Dash Punch

6 6 + P
Dash Lariat
ダッシュラリアット
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Dash Kick

6 6 + K
Dash Knee Kick
ダッシュニーキック
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Throws

Command Normals

2P

2 + P
地獄突き
Jigokutsuki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


2K

2 + K
Cossack Step
コサックステップ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


3P

3 + P
Russian Upper
ロシアンアッパー
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


3K

2 + K
Cossack Step
コサックステップ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Flash Combo

Specials

Mighty Combo

Other


P K S P(xN) j.K START
2 236 214 623 41236 360 23 89
Big Name
Small Name
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ±0 -1
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes