Pocket Fighter/Gouki: Difference between revisions

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= Frame Data=
= Frame Data=
== Normals ==
== Normals ==


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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 6
|active = ??
|active = 4
|recovery = ??
|recovery = 16
|hit = ??
|hit = -2
|block = ??
|block = -3
|effects=  
|effects=  
|notes =  
|notes =  
Line 79: Line 80:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 8
|active = ??
|active = 2
|recovery = ??
|recovery = 14
|hit = ??
|hit = +7
|block = ??
|block = +6
|effects=  
|effects=  
|notes =  
|notes =  
Line 106: Line 107:
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
|damage = ??
|damage = <nowiki>[</nowiki>[[File:Dir-4.png|link=|bottom|4]]<nowiki>]</nowiki> + [[File:Pf-s.png|link=|bottom|S]]
|stun = ??
|stun = ??
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 32~92
|active = ??
|active = 2 + 4
|recovery = ??
|recovery = 24
|hit = ??
|hit = -
|block = ??
|block = -
|effects=  
|effects=  
|notes =  
|notes =  
Line 135: Line 136:
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
|damage = ??
|damage = <nowiki>[</nowiki>[[File:Dir-4.png|link=|bottom|4]]<nowiki>]</nowiki> + [[File:Pf-s.png|link=|bottom|S]]
|stun = ??
|stun = ??
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 34~94
|active = ??
|active = 2 + 2
|recovery = ??
|recovery = 34
|hit = ??
|hit = -
|block = ??
|block = -
|effects=  
|effects=  
|notes =  
|notes =  
Line 162: Line 163:
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
|damage = ??
|damage = <nowiki>[</nowiki>[[File:Dir-4.png|link=|bottom|4]]<nowiki>]</nowiki> + [[File:Pf-s.png|link=|bottom|S]]
|stun = ??
|stun = ??
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 33~93
|active = ??
|active = 4
|recovery = ??
|recovery = 35
|hit = ??
|hit = -
|block = ??
|block = -
|effects=  
|effects=  
|notes =  
|notes =  
}}
}}
}}
}}


== Air Normals ==
== Air Normals ==
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 7
|active = ??
|active = 3
|recovery = ??
|recovery = -
|hit = ??
|hit = +12 (Max)
|block = ??
|block = +11 (Max)
|effects=  
|effects=  
|notes =  
|notes =  
Line 221: Line 223:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 8
|active = ??
|active = 3
|recovery = ??
|recovery = -
|hit = ??
|hit = +12 (Max)
|block = ??
|block = +11 (Max)
|effects=  
|effects=  
|notes =  
|notes =  
Line 248: Line 250:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 8
|active = ??
|active =
|recovery = ??
|recovery = -
|hit = ??
|hit = +12 (Max)
|block = ??
|block = +11 (Max)
|effects=  
|effects=  
|notes =  
|notes =  
Line 278: Line 280:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 14
|active = ??
|active = 3
|recovery = ??
|recovery = 36
|hit = ??
|hit = -
|block = ??
|block = -17
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
}}
}}
Line 305: Line 308:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 16
|active = ??
|active = 4
|recovery = ??
|recovery = 28
|hit = ??
|hit = -
|block = ??
|block = -19
|effects=  
|effects=  
* '''Knockdown'''
|notes =  
|notes =  
}}
}}
}}
}}


== Throws ==
== Throws ==


{{MoveData
{{MoveData
Line 336: Line 340:
|startup = 6
|startup = 6
|active = 1
|active = 1
|recovery = ??
|recovery = 24
|hit = -
|hit = -
|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
}}
}}
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|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
}}
}}
Line 390: Line 396:
|startup = 5
|startup = 5
|active = 1
|active = 1
|recovery = ??
|recovery = 24
|hit = -
|hit = -
|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
}}
}}
Line 417: Line 424:
|startup = 5
|startup = 5
|active = 1
|active = 1
|recovery = ??
|recovery = 24
|hit = -
|hit = -
|block = -
|block = -
|effects=  
|effects=  
* '''Launch'''
|notes =  
|notes =  
}}
}}
Line 442: Line 450:
|meter = ??
|meter = ??
|gems =  
|gems =  
|startup = 25~??
|startup = 25~85
|active = 1
|active = 1
|recovery = ??
|recovery = ??
Line 448: Line 456:
|block = -
|block = -
|effects=  
|effects=  
* '''Petrify'''
|notes =  
|notes =  
* '''Chargeable'''
* '''Chargeable'''
}}
}}
}}
}}


== Command Normals ==
== Command Normals ==
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|stun = ??
|stun = ??
|meter = ??
|meter = ??
|gems = ??
|gems = -
|startup = ??
|startup = 5
|active = ??
|active = 4
|recovery = ??
|recovery = 11
|hit = ??
|hit = +3
|block = ??
|block = +2
|effects=  
|effects=  
|notes =  
|notes =  
Line 497: Line 507:
|stun = ??
|stun = ??
|meter = ??
|meter = ??
|gems = ??
|gems = -
|startup = ??
|startup = 6
|active = ??
|active = 2
|recovery = ??
|recovery = 14
|hit = ??
|hit = ±0
|block = ??
|block = -1
|effects=  
|effects=  
|notes =  
|notes =  
Line 527: Line 537:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 10
|active = ??
|active = 2 + 2
|recovery = ??
|recovery = 12
|hit = ??
|hit = +7
|block = ??
|block = +6
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 10
|active = ??
|active = 2
|recovery = ??
|recovery = 33
|hit = ??
|hit = -
|block = ??
|block = -22
|effects=  
|effects=  
* '''Knockdown'''
|notes =  
|notes =  
}}
}}
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 24
|active = ??
|active = 4 + 3
|recovery = ??
|recovery = 23
|hit = ??
|hit = -7
|block = ??
|block = -8
|effects=  
|effects=  
|notes =  
|notes =  
}}
}}
}}
}}


== Flash Combo ==
== Flash Combo ==

Revision as of 23:46, 20 March 2022

Overview

Combos

Hello
Application Notation Damage* Notes Demo
Poke P ?? A combo. It does damage. -
Key: () = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei)

Frame Data

Normals

5P

P
正拳突き
Seikendzuki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
6 4 16 -2 -3
Effects Notes


5K

K
上段足刀蹴り
Joudan Sokutougeri
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
8 2 14 +7 +6
Effects Notes


Guard Crush

5S

S
豪御達
Gou Otasshi
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush [4] + S ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
32~92 2 + 4 24 - -
Effects Notes


2S

2 + S
一番纏
Ichiban Matoi
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush [4] + S ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
34~94 2 + 2 34 - -
Effects Notes


6S

6 + S
旋風大黒柱
Senpuu Daikokuchuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush [4] + S ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
33~93 4 35 - -
Effects Notes


Air Normals

j.P

j.P
Straight
ストレート
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
7 3 - +12 (Max) +11 (Max)
Effects Notes


j.K

j.K
跳び足刀
Tobisokutou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
8 3 - +12 (Max) +11 (Max)
Effects Notes


Divekick

2 + j.K
天魔空刃脚
Tenma Kuujinkyaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
8 - +12 (Max) +11 (Max)
  • Must perform during the descent of a forward jump
Effects Notes


Dash Attacks

Dash Punch

6 6 + P
百鬼豪旋
Hyakkigousen
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
14 3 36 - -17
  • Launch
Effects Notes


Dash Kick

6 6 + K
百鬼豪斬
Hyakkigouzan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
16 4 28 - -19
  • Knockdown
Effects Notes


Throws

Throw

P + K
豪背負い投げ
Gou Seoinage
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
6 1 24 - -
  • Launch
Effects Notes


Air Throw

j.P + j.K
斬空背負い投げ
Zankuu Seoinage
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
6 1 - - -
  • Launch
Effects Notes


Gou Tomoenage

421 + P + K
豪巴投げ
Gou Tomoenage
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
5 1 24 - -
  • Launch
Effects Notes


Tenma Tomoenage

63214 + P + K
天魔巴投げ
Tenma Tomoenage
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? 0 ?? -
Startup Active Recovery Hit Adv. Block Adv.
5 1 24 - -
  • Launch
Effects Notes


Ikken Rakuchaku

41236 + P + K
一件落着
Ikken Rakuchaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
25~85 1 ?? - -
  • Petrify
  • Chargeable
Effects Notes


Command Normals

2P

2 + P
Jab
ジャブ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
5 4 11 +3 +2
Effects Notes


2K

2 + K
くるぶしキック
Kurubushi Kick
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
6 2 14 ±0 -1
Effects Notes


3P

3 + P
Upper
アッパー
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
10 2 + 2 12 +7 +6
Effects Notes


3K

3 + K
足払い
Ashibarai
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
10 2 33 - -22
  • Knockdown
Effects Notes


6K

6 + K
豪かかと割り
Gou Kakatowari
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
24 4 + 3 23 -7 -8
Effects Notes


Flash Combo

Specials

Mighty Combo

Other


P K S P(xN) j.K START
2 236 214 623 41236 360 23 89
Big Name
Small Name
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ±0 -1
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes