Pocket Fighter/Ken: Difference between revisions

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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 6
|active = ??
|active = 4
|recovery = ??
|recovery = 18
|hit = ??
|hit = -8
|block = ??
|block = -9
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 9
|active = ??
|active = 2
|recovery = ??
|recovery = 27
|hit = ??
|hit = -4
|block = ??
|block = -5
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 26~86
|active = ??
|active = 4
|recovery = ??
|recovery = 24
|hit = ??
|hit = -
|block = ??
|block = -
|effects=  
|effects=  
* Flatten (Ground)
* Flatten (Ground)
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 34~94
|active = ??
|active = 2 + 2
|recovery = ??
|recovery = 34
|hit = ??
|hit = -
|block = ??
|block = -
|effects=  
|effects=  
* '''Launch'''
* '''Launch'''
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 40~100
|active = ??
|active = 4
|recovery = ??
|recovery = 31
|hit = ??
|hit = -
|block = ??
|block = -
|effects=  
|effects=  
* '''Launch'''
* '''Launch'''
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}}
}}
}}
}}


== Air Normals ==
== Air Normals ==
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 10
|active = ??
|active = 4
|recovery = ??
|recovery = -
|hit = ??
|hit = +12 (Max)
|block = ??
|block = +11 (Max)
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 10
|active = ??
|active = 2
|recovery = ??
|recovery = -
|hit = ??
|hit = +12 (Max)
|block = ??
|block = +11 (Max)
|effects=  
|effects=  
|notes =  
|notes =  
}}
}}
}}
}}


== Dash Attacks ==
== Dash Attacks ==
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 8
|active = ??
|active = 3
|recovery = ??
|recovery = 43
|hit = ??
|hit = -
|block = ??
|block = -24
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 26
|active = ??
|active = 3 + 2
|recovery = ??
|recovery = 24
|hit = ??
|hit = -15
|block = ??
|block = -16
|effects=  
|effects=  
|notes =  
|notes =  
* +3 additional startup and advantage vs most characters. Hits on fourth active frame.
}}
}}
}}
}}
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== Throws ==
== Throws ==


{{MoveData
{{MoveData
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|startup = 6
|startup = 6
|active = 1
|active = 1
|recovery = ??
|recovery = 32
|hit = -
|hit = -
|block = -
|block = -
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|startup = 5
|startup = 5
|active = 1
|active = 1
|recovery = ??
|recovery = 32
|hit = -
|hit = -
|block = -
|block = -
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|meter = ??
|meter = ??
|gems =  
|gems =  
|startup = 27~??
|startup = 27~87
|active = 1
|active = 1
|recovery = ??
|recovery = 32
|hit = -
|hit = -
|block = -
|block = -
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}}
}}
}}
}}


== Command Normals ==
== Command Normals ==
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 6
|active = ??
|active = 2
|recovery = ??
|recovery = 12
|hit = ??
|hit = +2
|block = ??
|block = +1
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 6
|active = ??
|active = 2
|recovery = ??
|recovery = 14
|hit = ??
|hit = 0
|block = ??
|block = -1
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 10
|active = ??
|active = 2 + 2
|recovery = ??
|recovery = 12
|hit = ??
|hit = +11
|block = ??
|block = +10
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 10
|active = ??
|active = 2
|recovery = ??
|recovery = 33
|hit = ??
|hit = -
|block = ??
|block = -20
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 28
|active = ??
|active = 4 + 3
|recovery = ??
|recovery = 17
|hit = ??
|hit = -10
|block = ??
|block = -11
|effects=  
|effects=  
|notes =  
|notes =  
}}
}}
}}
}}


== Flash Combo ==
== Flash Combo ==

Revision as of 00:48, 23 March 2022

Overview

Combos

Hello
Application Notation Damage* Notes Demo
Poke P ?? A combo. It does damage. -
Key: () = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei)

Frame Data

Normals

5P

P
正拳突き
Seikendzuki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
6 4 18 -8 -9
Effects Notes


5K

K
上段足刀蹴り
Joudan Sokutougeri
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
9 2 27 -4 -5
Effects Notes


Guard Crush

5S

S
Megaton Hammer
ギガトンハンマー
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
26~86 4 24 - -
  • Flatten (Ground)
  • Launch (Airborne)
  • Steal Red Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


2S

2 + S
鉄槌弾
Tettsuidan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
34~94 2 + 2 34 - -
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Steal Blue Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


6S

6 + S
Frontier Kick
フロンティアキック
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
40~100 4 31 - -
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Steal Yellow Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


Air Normals

j.P

j.P
Jab
ジャブ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
10 4 - +12 (Max) +11 (Max)
Effects Notes


j.K

j.K
跳び足刀
Tobisokutou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
10 2 - +12 (Max) +11 (Max)
Effects Notes


Dash Attacks

Dash Punch

6 6 + P
Shoulder Tackle
ショルダータックル
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
8 3 43 - -24
Effects Notes


Dash Kick

6 6 + K
あびせ蹴り
Abisegeri
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
26 3 + 2 24 -15 -16
  • +3 additional startup and advantage vs most characters. Hits on fourth active frame.
Effects Notes


Throws

Throw

P + K
背負い投げ
Seoinage
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
6 1 32 - -
Effects Notes


Air Throw

j.P + j.K
地獄風車
Jigoku Fuusha
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
6 1 - - -
Effects Notes


Fushin Tomoenage

63214 + P + K
浮身巴投げ
Fushin Tomoenage
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? 0 ?? -
Startup Active Recovery Hit Adv. Block Adv.
5 1 32 - -
Effects Notes


Hat Trick Shoot

41236 + P + K
Hat Trick Shoot
ハットトリックシュート
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
27~87 1 32 - -
  • Chargeable
Effects Notes


Command Normals

2P

2 + P
Jab
ジャブ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
6 2 12 +2 +1
Effects Notes


2K

2 + K
くるぶしキック
Kurubushi Kick
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
6 2 14 ±0 -1
Effects Notes


3P

3 + P
Upper
アッパー
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
10 2 + 2 12 +11 +10
Effects Notes


3K

3 + K
足払い
Ashibarai
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
10 2 33 - -20
Effects Notes


6K

6 + K
ねりちゃぎ
Nerichagi
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
28 4 + 3 17 -10 -11
Effects Notes


Flash Combo

Specials

Mighty Combo

Other


P K S P(xN) j.K START
2 236 214 623 41236 360 23 89
Big Name
Small Name
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ±0 -1
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes