Pocket Fighter/Morrigan: Difference between revisions

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= Frame Data=
= Frame Data=
== Normals ==
== Normals ==


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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 6
|active = ??
|active = 4
|recovery = ??
|recovery = 14
|hit = ??
|hit = -4
|block = ??
|block = -5
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 7
|active = ??
|active = 2
|recovery = ??
|recovery = 13
|hit = ??
|hit = +14
|block = ??
|block = +13
|effects=  
|effects=  
|notes =  
|notes =  
Line 111: Line 112:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 30~90
|active = ??
|active = 4 + 2
|recovery = ??
|recovery = 22
|hit = ??
|hit = -
|block = ??
|block = -
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 28~88
|active = ??
|active = 2 + 2 + 2
|recovery = ??
|recovery = 27
|hit = ??
|hit = -
|block = ??
|block = -
|effects=  
|effects=  
|notes =  
|notes =  
Line 169: Line 170:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 28~88
|active = ??
|active = 4
|recovery = ??
|recovery = 20
|hit = ??
|hit = -
|block = ??
|block = -
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 7
|active = ??
|active = 3
|recovery = ??
|recovery = -
|hit = ??
|hit = +14 (Max)
|block = ??
|block = +13 (Max)
|effects=  
|effects=  
|notes =  
|notes =  
Line 225: Line 226:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 8
|active = ??
|active = 3
|recovery = ??
|recovery = -
|hit = ??
|hit = +14 (Max)
|block = ??
|block = +13 (Max)
|effects=  
|effects=  
|notes =  
|notes =  
Line 252: Line 253:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 13
|active = ??
|active = 2 (4) 2 (2) 2 (2) 2
|recovery = ??
|recovery = ??
|hit = ??
|hit = +14 (Max)
|block = ??
|block = +13 (Max)
|effects=  
|effects=  
|notes =  
|notes =  
* 4 Hit
}}
}}
}}
}}
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 10
|active = ??
|active = 4
|recovery = ??
|recovery = 35
|hit = ??
|hit = -
|block = ??
|block = -17
|effects=  
|effects=  
|notes =  
|notes =  
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 16
|active = ??
|active = 4
|recovery = ??
|recovery = 22
|hit = ??
|hit = -
|block = ??
|block = -4
|effects=  
|effects=  
|notes =  
|notes =  
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== Throws ==
== Throws ==


{{MoveData
{{MoveData
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|startup = 9
|startup = 9
|active = 1
|active = 1
|recovery = ??
|recovery = 24
|hit = -
|hit = -
|block = -
|block = -
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|startup = 8
|startup = 8
|active = 1
|active = 1
|recovery = ??
|recovery = 24
|hit = -
|hit = -
|block = -
|block = -
Line 419: Line 420:
|meter = ??
|meter = ??
|gems =  
|gems =  
|startup = 28~??
|startup = 28~88
|active = 1
|active = 1
|recovery = ??
|recovery = 24
|hit = -
|hit = -
|block = -
|block = -
Line 451: Line 452:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 5
|active = ??
|active = 2 (3) 2
|recovery = ??
|recovery = 15
|hit = ??
|hit = -1
|block = ??
|block = -2
|effects=  
|effects=  
|notes =  
|notes =  
* 2 Hit
}}
}}
}}
}}
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|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 10
|active = ??
|active = 4
|recovery = ??
|recovery = 23
|hit = ??
|hit = -
|block = ??
|block = -14
|effects=  
|effects=  
|notes =  
|notes =  
Line 507: Line 509:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 14
|active = ??
|active = 2 + 2
|recovery = ??
|recovery = 13
|hit = ??
|hit = +8
|block = ??
|block = +7
|effects=  
|effects=  
|notes =  
|notes =  
Line 536: Line 538:
|meter = ??
|meter = ??
|gems = ??
|gems = ??
|startup = ??
|startup = 6
|active = ??
|active = 2
|recovery = ??
|recovery = 13
|hit = ??
|hit = +14
|block = ??
|block = +13
|effects=  
|effects=  
|notes =  
|notes =  

Revision as of 22:14, 23 March 2022

Overview

Combos

Hello
Application Notation Damage* Notes Demo
Poke P ?? A combo. It does damage. -
Key: () = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei)

Frame Data

Normals

5P

P
Heart Piercing
ハートピアッシング
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
6 4 14 -4 -5
Effects Notes


5K

K
Leg Impulse
レッグインパレス
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
7 2 13 +14 +13
Effects Notes


Guard Crush

5S

S
Convenience Fry Pan
コンビニエンスフライパン
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
30~90 4 + 2 22 - -
Effects Notes


2S

2 + S
Masters Swing
マスターズスィング
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
28~88 2 + 2 + 2 27 - -
Effects Notes


6S

6 + S
Fear Shot
フィアーショット
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
28~88 4 20 - -
Effects Notes


Air Normals

j.P

j.P
Little Gimlet
リトルギムレット
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
7 3 - +14 (Max) +13 (Max)
Effects Notes


j.K

j.K
Coquettish Line
コケティッシュライン
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
8 3 - +14 (Max) +13 (Max)
Effects Notes


j.2K

2 + j.K
Shell Kick
シェルキック
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
13 2 (4) 2 (2) 2 (2) 2 ?? +14 (Max) +13 (Max)
  • 4 Hit
Effects Notes


Dash Attacks

66P

6 6 + P
Careless Nurse
ケアレスナース
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
10 4 35 - -17
Effects Notes


66K

6 6 + K
Mop Whisper
モップウィスパー
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
16 4 22 - -4
Effects Notes


Throws

Throw

P + K
Moon Tracer
ムーントレイサー
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
9 1 24 - -
Effects Notes


Air Throw

j.P + j.K
Sexual Embrace
セクシャルエンブレイス
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
7 1 - - -
Effects Notes


Vector Drain

41236 + P + K
Vector Drain
ベクタードレイン
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
8 1 24 - -
Effects Notes


Japanese Summer Memory

63214 + P + K
Japanese Summer Memory
ジャパニーズサマーメモリー
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw ?? ?? ?? -
Startup Active Recovery Hit Adv. Block Adv.
28~88 1 24 - -
  • Chargeable
Effects Notes


Command Normals

2P

2 + P
Seduce Touch
セデュースタッチ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
5 2 (3) 2 15 -1 -2
  • 2 Hit
Effects Notes


2K

2 + K
Twilight Loop
トワイライトループ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
10 4 23 - -14
Effects Notes


3P

3 + P
Bamboo Climb
バンブークライム
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
14 2 + 2 13 +8 +7
Effects Notes


6P

6 + P
Splash Libido
スプラッシュリビドー
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
6 2 13 +14 +13
Effects Notes


Flash Combo

Specials

Mighty Combo

Other


P K S P(xN) j.K START
2 236 214 623 41236 360 23 89
Big Name
Small Name
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ±0 -1
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes