Android 18: Difference between revisions
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''Speed for ground movement increases. (This does not affect dashing).'' | ''Speed for ground movement increases. (This does not affect dashing).'' | ||
| | | This skill isn’t very useful compared to Weight Increase and Impact Up | ||
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| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Weight_Increase.png|Weight Increase]] <br>Weight Increase | | style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Weight_Increase.png|Weight Increase]] <br>Weight Increase | ||
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''While using a homing attack, the character can take energy blasts without being knocked down.'' | ''While using a homing attack, the character can take energy blasts without being knocked down.'' | ||
| | | Android 17 and 18 have a hit grab on their Light Homing Attack, so having armor helps | ||
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| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Assault_Style.png|Assault Style]] <br>Assault Style | | style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Assault_Style.png|Assault Style]] <br>Assault Style |
Revision as of 23:50, 14 November 2020
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General Strats
The go to strat with 18 is to immediately rush Z-Survivor and unlock all her costumes.
Moves
Basic Strings
Violence Hold
File:SDBZ HOMING L NOTE.png (After Hit) File:SDBZ LIGHT NOTE.png
Combination A1
File:SDBZ LIGHT NOTE.png File:SDBZ LIGHT NOTE.png File:SDBZ HEAVY NOTE.png File:SDBZ HEAVY NOTE.png
Combination A2
File:SDBZ LIGHT NOTE.png File:SDBZ LIGHT NOTE.png File:SDBZ HEAVY NOTE.png
Combination B1
File:SDBZ LIGHT NOTE.png File:SDBZ HEAVY NOTE.png File:SDBZ HEAVY NOTE.png
Combination B2
File:SDBZ LIGHT NOTE.png File:SDBZ HEAVY NOTE.png File:SDBZ LIGHT NOTE.png
Special Moves
Blaster
+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Savage Combo
+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Infinity Hold
+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
+ File:SDBZ GUARD NOTE.png (After) File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Super Moves
Ultimate Blaster
+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Rising Sun
+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Combos
Skill Tree
Skill Tree | Icon | In Game Description | Description |
---|---|---|---|
ATK Up |
Raises ATK slightly. | Skill Description 1 | |
Ultimate Gauge Upgrade |
Increases the amount of Ultimate Gauge available at the start of a match by 1. |
Skill Description 2 | |
Surround Attack |
+ File:SDBZ GUARD NOTE.png (After) File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Attack after wrapping around the opponent's back. |
Number pad notation: 28G | |
Infinity Break |
+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
An unblockable strike. It's very slow, but it stuns the opponent. |
Number pad notation: 46L/H | |
Rising Sun |
+ + Light or File:SDBZ HEAVY NOTE.png
Lightning-fast kick. If it hits, the opponent is hurled up into the air. |
Number pad notation: 214214L/H | |
Ground Speed Up |
Speed for ground movement increases. (This does not affect dashing). |
This skill isn’t very useful compared to Weight Increase and Impact Up | |
Weight Increase |
Character's weight increases, making it harder for opponents to affect them with aerial combos. |
Skill Description 7 | |
Impact Up |
When attacks hit, opponents are thrown farther. |
Skill Description 8 | |
Armor Strike |
While doing a dashing attack the character will not be knocked down if hit by attacks. |
Skill Description 9 | |
Shield Sprint |
While using a homing attack, the character can take energy blasts without being knocked down. |
Android 17 and 18 have a hit grab on their Light Homing Attack, so having armor helps | |
Assault Style |
Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls. |
Skill Description 11 |
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