Android 18: Difference between revisions

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== Skill Tree ==
== Skill Tree ==


{| class="wikitable" style="width:100%" |
{| class="BasicTable" style="margin:auto;" |
|-
|-
! style="width:300px;" |Skill Tree
! style="width:300px;" |Skill Tree
! style="width:10%;" |Icon
{{SDBZSkillsHeader}}
! style="width:20%;" | In Game Description
! style="width:70%;" | Description
|-
|-
| rowspan="13" | [[File:SDBZ_Android_18_SKILLTREE.png | 300px]]
| rowspan="24" style="text-align:center;" | [[File:SDBZ_{{PAGENAME}}_SKILLTREE.png | 300px]]
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_ATK_Up.png|ATK Up]] <br>ATK Up
{{#lst:SDBZ/data|ATK Up}}
| style="font-size:12px; text-align:center;" | ''Raises ATK slightly.''
| Skill Description 1
|-
|-
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Ultimate_Gauge_Upgrade_(RND).png|Ultimate Gauge Upgrade]] <br>Ultimate Gauge Upgrade
{{#lst:SDBZ/data|Ultimate Gauge Upgrade (RND)}}
| style="font-size:12px; text-align:center;" |
''Increases the amount of  Ultimate Gauge available at the start of a match by 1.''
| Skill Description 2
|-
|-
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Surround_Attack.png|Surround Attack]] <br>Surround Attack
{{#lst:SDBZ/data|Surround Attack}}
| style="font-size:12px; text-align:center;" | [[File:SDBZ_UP_NOTE.png|Up|24px|]] [[File:SDBZ_DOWN_NOTE.png|Down|24px|]] + [[File:SDBZ_GUARD_NOTE.png|Guard|24px|]] (After) [[File:SDBZ_LIGHT_NOTE.png|Light|24px|]] or [[File:SDBZ_HEAVY_NOTE.png|Heavy|24px|]]
''Attack after wrapping around the opponent's back.''
| Number pad notation: 28G
|-
|-
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Infinity_Break.png|Infinity_Break]] <br>Infinity Break
{{#lst:SDBZ/data|Infinity Break}}
| style="font-size:12px; text-align:center;" | [[File:SDBZ_LEFT_NOTE.png|Left|24px|]] [[File:SDBZ_RIGHT_NOTE.png|Right|24px|]] + [[File:SDBZ_LIGHT_NOTE.png|Light|24px|]] or [[File:SDBZ_HEAVY_NOTE.png|Heavy|24px|]]
''An unblockable strike. It's  very slow, but it stuns the opponent.''
| Number pad notation: 46L/H
|-
|-
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Rising_Sun.png|Rising Sun]] <br>Rising Sun
{{#lst:SDBZ/data|Rising Sun}}
| style="font-size:12px; text-align:center;" | [[File:SDBZ_LEFT_NOTE.png|Left|24px|]][[File:SDBZ_DLEFT_NOTE.png|Down Left|24px|]][[File:SDBZ_DOWN_NOTE.png|Down|24px|]] + [[File:SDBZ_LEFT_NOTE.png|Left|24px|]][[File:SDBZ_DLEFT_NOTE.png|Down Left|24px|]][[File:SDBZ_DOWN_NOTE.png|Down|24px|]] + [[File:SDBZ_LIGHT_NOTE.png|Light|24px]] or [[File:SDBZ_HEAVY_NOTE.png|Heavy|24px|]]
''Lightning-fast kick. If it hits, the opponent is hurled up into the air.''
| Number pad notation: 214214L/H
|-
|-
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Ground_Speed_Up.png|Ground Speed Up]] <br>Ground Speed Up
{{#lst:SDBZ/data|Ground Speed Up}}
| style="font-size:12px; text-align:center;" |
''Speed for ground movement increases. (This does not affect dashing).''
| This skill isn’t very useful compared to Weight Increase and Impact Up
|-
|-
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Weight_Increase.png|Weight Increase]] <br>Weight Increase
{{#lst:SDBZ/data|Weight Increase}}
| style="font-size:12px; text-align:center;" |
''Character's weight increases, making it harder for opponents to affect them with aerial combos.''
| Skill Description 7
|-
|-
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Impact_Up.png|Impact Up]] <br>Impact Up
{{#lst:SDBZ/data|Impact Up}}
| style="font-size:12px; text-align:center;" |
''When attacks hit, opponents are thrown farther.''
| Skill Description 8
|-
|-
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Armor_Strike.png|Armor Strike]] <br>Armor Strike
{{#lst:SDBZ/data|Armor Strike}}
| style="font-size:12px; text-align:center;" |
''While doing a dashing attack the character will not be knocked down if hit by attacks.''
| Skill Description 9
|-
|-
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Shield_Sprint.png|Shield Sprint]] <br>Shield Sprint
{{#lst:SDBZ/data|Shield Sprint}}
| style="font-size:12px; text-align:center;" |
''While using a homing attack, the character can take energy blasts without being knocked down.''
| Android 17 and 18 have a hit grab on their Light Homing Attack, so having armor helps
|-
|-
| style="font-size:12px; text-align:center; font-weight:bold;" | [[File:SDBZ_Assault_Style.png|Assault Style]] <br>Assault Style
{{#lst:SDBZ/data|Assault Style}}
| style="font-size:12px; text-align:center;" |
''Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls.
| Skill Description 11
|}
|}
 
<br>
----
<br>
{{SDBZNavigationBox}}
{{SDBZNavigationBox}}


[[Category:Super Dragon Ball Z]]
[[Category:Super Dragon Ball Z]]

Revision as of 06:49, 16 November 2020

Android 18
Picture of my wife!
Attack 2
Defense B
Throw 2
Ki 3
Action 4
Weight Lady Never Tells

General Strats

The go to strat with 18 is to immediately rush Z-Survivor and unlock all her costumes.

Moves

Basic Strings


Violence Hold

File:SDBZ HOMING L NOTE.png (After Hit) File:SDBZ LIGHT NOTE.png

Combination A1

File:SDBZ LIGHT NOTE.png File:SDBZ LIGHT NOTE.png File:SDBZ HEAVY NOTE.png File:SDBZ HEAVY NOTE.png

Combination A2

File:SDBZ LIGHT NOTE.png File:SDBZ LIGHT NOTE.png File:SDBZ HEAVY NOTE.png

Combination B1

File:SDBZ LIGHT NOTE.png File:SDBZ HEAVY NOTE.png File:SDBZ HEAVY NOTE.png

Combination B2

File:SDBZ LIGHT NOTE.png File:SDBZ HEAVY NOTE.png File:SDBZ LIGHT NOTE.png

Special Moves


Blaster

+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png

Savage Combo

+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png

Infinity Hold

+ File:SDBZ HEAVY NOTE.png

Infinity Break Infinity Break

+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png

Surround Attack Surround Attack

+ File:SDBZ GUARD NOTE.png (After) File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png

Super Moves


Ultimate Blaster

+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png

Rising Sun

+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png

Combos

Skill Tree

Skill Tree Skill Skill Info In-Game ENG Description In-Game JPN Description Description
ATK Up
ATK up
Raises ATK slightly.
Ultimate Gauge Upgrade
Ultimate Gauge Upgrade
Character's weight increases, making it harder for opponents to affect them with aerial combos.
Surround Attack
Surround Attack
+ (After) or Attack after wrapping around the opponent's back. 相手の側面に回り込んで攻撃する。
Infinity_Break
Infinity Break
An unblockable strike. It's very slow, but it stuns the opponent. 力をため、突進し相手をよろけさせる。ガード不能。
Rising Sun
Rising Sun
+ + or Lightning-fast kick. If it hits, the opponent is hurled up into the air. 宙返りキックで、ヒットすると相手を空中高く浮かせられる。
Ground Speed Up
Ground Speed Up
Speed for ground movement increases. (This does not affect dashing).
Weight Increase
Weight Increase
Character's weight increases, making it harder for opponents to affect them with aerial combos.
Impact Up
Impact Up
When attacks hit, opponents are thrown farther.
Armor Strike
Armor Strike
While doing a dashing attack the character will not be knocked down if hit by attacks.
Shield Sprint
Shield Sprint
While using a homing attack, the character can take energy blasts without being knocked down.
Armor Strike
Assault Style
Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls.




Super Dragon Ball Z
General Placeholder
Characters Ultimate Gohan Videl Majin Buu Cybor_Freeza
Ultimate Gohan Videl Majin Buu Cyborg Frieza
Gohan Krillin Android 18 Frieza
Gohan Krillin Android 18 Frieza
Goku Trunks Cell Vegeta
Goku Trunks Cell Vegeta
Chi-Chi Piccolo Android 16 Android 17
Chi-Chi Piccolo Android 16 Android 17
King Piccolo Majin Vegeta
King Piccolo Majin Vegeta
Mechanics Skills