SDBZ Skills/data: Difference between revisions
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== Battle Skill == | == Battle Skill == | ||
=== G. Slicer === | |||
<section begin=G. Slicer />{{SDBZSkillsData | |||
|image=[[File:SDBZ_G_Slicer.png|G. Slicer]] | |||
|SDBZskillname=G. Slicer | |||
|SDBZinput={{SDBZ_28}} or {{SDBZ_82}} + {{SDBZ_HJ}} | |||
|SDBZingamedesc-eng =''Vegeta's technique that fires 5 blasts in different directions.'' | |||
|SDBZskilldesc= | |||
}}<section end=G. Slicer /> | |||
=== Infinity Break === | === Infinity Break === | ||
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|SDBZinput= | |SDBZinput= | ||
|SDBZingamedesc-eng =''An unblockable strike. It's very slow, but it stuns the opponent.'' | |SDBZingamedesc-eng =''An unblockable strike. It's very slow, but it stuns the opponent.'' | ||
|SDBZskilldesc= | |SDBZskilldesc= | ||
}}<section end=Infinity Break /> | }}<section end=Infinity Break /> | ||
=== Light Grenade === | |||
<section begin=Light Grenade />{{SDBZSkillsData | |||
|image=[[File:SDBZ_Rising_Sun.png|Rising Sun]] |SDBZskillname=Light Grenade | |||
|SDBZinput={{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}} (After) {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}} | |||
|SDBZingamedesc-eng =''A small energy blast is fired off and can be redirected.'' | |||
|SDBZskilldesc= | |||
}}<section end=Light Grenade /> | |||
=== Rising Sun === | === Rising Sun === | ||
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|SDBZinput={{SDBZ_214}} + {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}} | |SDBZinput={{SDBZ_214}} + {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}} | ||
|SDBZingamedesc-eng =''Lightning-fast kick. If it hits, the opponent is hurled up into the air.'' | |SDBZingamedesc-eng =''Lightning-fast kick. If it hits, the opponent is hurled up into the air.'' | ||
|SDBZskilldesc= | |SDBZskilldesc= | ||
}}<section end=Rising Sun /> | }}<section end=Rising Sun /> | ||
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|SDBZinput={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_L}} or {{SDBZ_H}} | |SDBZinput={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_L}} or {{SDBZ_H}} | ||
|SDBZingamedesc-eng =''Attack after wrapping around the opponent's back.'' | |SDBZingamedesc-eng =''Attack after wrapping around the opponent's back.'' | ||
|SDBZskilldesc= | |SDBZskilldesc= | ||
}}<section end=Surround Attack /> | }}<section end=Surround Attack /> | ||
Revision as of 09:15, 16 November 2020
Battle Skill
G. Slicer
| class="SDBZskill"|
G. Slicer
| class="SDBZskillbox" | or +
| class="SDBZingame" | Vegeta's technique that fires 5 blasts in different directions.
| class="SDBZingame" |
| class="SDBZskillbox" |
Infinity Break
| class="SDBZskill"|
Infinity Break
| class="SDBZskillbox" |
| class="SDBZingame" | An unblockable strike. It's very slow, but it stuns the opponent.
| class="SDBZingame" |
| class="SDBZskillbox" |
Light Grenade
| class="SDBZskill"|
Light Grenade
| class="SDBZskillbox" | + or (After) + or
| class="SDBZingame" | A small energy blast is fired off and can be redirected.
| class="SDBZingame" |
| class="SDBZskillbox" |
Rising Sun
| class="SDBZskill"|
Rising Sun
| class="SDBZskillbox" | + + or
| class="SDBZingame" | Lightning-fast kick. If it hits, the opponent is hurled up into the air.
| class="SDBZingame" |
| class="SDBZskillbox" |
Surround Attack
| class="SDBZskill"|
Surround Attack
| class="SDBZskillbox" | + (After) or
| class="SDBZingame" | Attack after wrapping around the opponent's back.
| class="SDBZingame" |
| class="SDBZskillbox" |
System Skill
Armor Strike
| class="SDBZskill"|
Armor Strike
| class="SDBZskillbox" |
| class="SDBZingame" | While doing a dashing attack the character will not be knocked down if hit by attacks.
| class="SDBZingame" |
| class="SDBZskillbox" |
Assault Style
| class="SDBZskill"|
Assault Style
| class="SDBZskillbox" |
| class="SDBZingame" | Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls.
| class="SDBZingame" |
| class="SDBZskillbox" |
Shield Sprint
| class="SDBZskill"|
Shield Sprint
| class="SDBZskillbox" |
| class="SDBZingame" | 'While using a homing attack, the character can take energy blasts without being knocked down.
| class="SDBZingame" |
| class="SDBZskillbox" |
Passive Skill
ATK Up
| class="SDBZskill"|
ATK up
| class="SDBZskillbox" |
| class="SDBZingame" | Raises ATK slightly.
| class="SDBZingame" |
| class="SDBZskillbox" |
Ground Speed Up
| class="SDBZskill"|
Ground Speed Up
| class="SDBZskillbox" |
| class="SDBZingame" | Speed for ground movement increases. (This does not affect dashing).
| class="SDBZingame" |
| class="SDBZskillbox" |
Impact Up
| class="SDBZskill"|
Impact Up
| class="SDBZskillbox" |
| class="SDBZingame" | When attacks hit, opponents are thrown farther.
| class="SDBZingame" |
| class="SDBZskillbox" |
Weight Increase
| class="SDBZskill"|
Weight Increase
| class="SDBZskillbox" |
| class="SDBZingame" | Character's weight increases, making it harder for opponents to affect them with aerial combos.
| class="SDBZingame" |
| class="SDBZskillbox" |
Ultimate Gauge Upgrade (RND)
| class="SDBZskill"|
Ultimate Gauge Upgrade
| class="SDBZskillbox" |
| class="SDBZingame" | Character's weight increases, making it harder for opponents to affect them with aerial combos.
| class="SDBZingame" |
| class="SDBZskillbox" |