Pocket Fighter/Lei-Lei: Difference between revisions

From Wiki
Jump to navigation Jump to search
Line 10: Line 10:


== Frame Data==
== Frame Data==
=== Normals ===
{{MoveData
{{MoveData
|input = [[File:Pf-p.png|Punch]]
|input = [[File:Pf-p.png|Punch]]
Line 16: Line 17:
|kana= きょうそう
|kana= きょうそう
|romaji= Kyousou
|romaji= Kyousou
|altname = Punch / Flash Combo 0
|altname = 5P (Flash Combo 0)
|image = [[File:Pf-lei-lei-5p.png|372px]]
|image = [[File:Pf-lei-lei-5p.png|372px]]
|hitbox = [[File:Pf-lei-lei-5p-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-5p-hb.png|372px]]
Line 44: Line 45:
|kana=  
|kana=  
|romaji=  
|romaji=  
|altname = Kick
|altname = 5K
|image = [[File:Pf-lei-lei-5k.png|372px]]
|image = [[File:Pf-lei-lei-5k.png|372px]]
|hitbox = [[File:Pf-lei-lei-5k-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-5k-hb.png|372px]]
Line 67: Line 68:




=== Guard Crush ===
{{MoveData
{{MoveData
|input = [[File:Pf-s.png|Special]]
|input = [[File:Pf-s.png|Special]]
Line 73: Line 75:
|kana= くろっく
|kana= くろっく
|romaji= Kurokku
|romaji= Kurokku
|altname = Neutral Guard Crush
|altname = 5S (Guard Crush)
|image = [[File:Pf-lei-lei-5s-a.png|372px]]
|image = [[File:Pf-lei-lei-5s-a.png|372px]]
|hitbox = [[File:Pf-lei-lei-5s-a-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-5s-a-hb.png|372px]]
Line 104: Line 106:
|kana= いちろー
|kana= いちろー
|romaji= Ichirou
|romaji= Ichirou
|altname = Upward Guard Crush
|altname = 2S (Upward Guard Crush)
|image = [[File:Pf-lei-lei-2s-a.png|372px]]
|image = [[File:Pf-lei-lei-2s-a.png|372px]]
|hitbox = [[File:Pf-lei-lei-2s-a-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-2s-a-hb.png|372px]]
Line 137: Line 139:
|kana= つくつくぼうし
|kana= つくつくぼうし
|romaji= Tsukutsuku Boushi
|romaji= Tsukutsuku Boushi
|altname = Forward Guard Crush
|altname = 6S (Forward Guard Crush)
|image = [[File:Pf-lei-lei-6s.png|372px]]
|image = [[File:Pf-lei-lei-6s.png|372px]]
|hitbox = [[File:Pf-lei-lei-6s-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-6s-hb.png|372px]]
Line 162: Line 164:




=== Air Normals ===
{{MoveData
{{MoveData
|input = [[File:Pf-jp.png|Jumping Punch]]
|input = [[File:Pf-jp.png|Jumping Punch]]
Line 168: Line 171:
|kana=  
|kana=  
|romaji=  
|romaji=  
|altname = Jumping Punch
|altname = j.P
|image = [[File:Pf-lei-lei-jp.png|372px]]
|image = [[File:Pf-lei-lei-jp.png|372px]]
|hitbox = [[File:Pf-lei-lei-jp-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-jp-hb.png|372px]]
Line 196: Line 199:
|kana=  
|kana=  
|romaji=  
|romaji=  
|altname = Jumping Kick
|altname = j.K
|image = [[File:Pf-lei-lei-jk.png|372px]]
|image = [[File:Pf-lei-lei-jk.png|372px]]
|hitbox = [[File:Pf-lei-lei-jk-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-jk-hb.png|372px]]
Line 218: Line 221:




=== Dash Attacks ===
{{MoveData
{{MoveData
|input = [[File:Dir-6.png|6]] [[File:Dir-6.png|6]] + [[File:Pf-p.png|Punch]]
|input = [[File:Dir-6.png|6]] [[File:Dir-6.png|6]] + [[File:Pf-p.png|Punch]]
Line 281: Line 285:




=== Throws ===
{{MoveData
{{MoveData
|input = [[File:Pf-p.png|Punch]] + [[File:Pf-k.png|Kick]]
|input = [[File:Pf-p.png|Punch]] + [[File:Pf-k.png|Kick]]
Line 308: Line 313:




=== Command Normals ===
{{MoveData
{{MoveData
|input = [[File:Dir-2.png|2]] + [[File:Pf-p.png|Punch]]
|input = [[File:Dir-2.png|2]] + [[File:Pf-p.png|Punch]]
Line 314: Line 320:
|kana=  
|kana=  
|romaji=  
|romaji=  
|altname = Low P
|altname = 2P
|image = [[File:Pf-lei-lei-2p.png|372px]]
|image = [[File:Pf-lei-lei-2p.png|372px]]
|hitbox = [[File:Pf-lei-lei-2p-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-2p-hb.png|372px]]
Line 344: Line 350:
|kana= しゃらんく
|kana= しゃらんく
|romaji= Sharanku
|romaji= Sharanku
|altname = Slide
|altname = 2K (Slide)
|image = [[File:Pf-lei-lei-2k.png|372px]]
|image = [[File:Pf-lei-lei-2k.png|372px]]
|hitbox = [[File:Pf-lei-lei-2k-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-2k-hb.png|372px]]
Line 375: Line 381:
|kana=  
|kana=  
|romaji= Ryouga
|romaji= Ryouga
|altname = Launcher
|altname = 3P (Launcher)
|image = [[File:Pf-lei-lei-3p-a.png|372px]]
|image = [[File:Pf-lei-lei-3p-a.png|372px]]
|hitbox = [[File:Pf-lei-lei-3p-a-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-3p-a-hb.png|372px]]
Line 387: Line 393:
|gems =  
|gems =  
|startup = 9
|startup = 9
|active = 3, 2
|active = 3 + 2
|recovery = 22
|recovery = 22
|hit = -4
|hit = -4
Line 409: Line 415:
|kana= しょうじゅうが
|kana= しょうじゅうが
|romaji= Shoujuuga
|romaji= Shoujuuga
|altname =
|altname = 6P
|image = [[File:Pf-lei-lei-6p-a.png|372px]]
|image = [[File:Pf-lei-lei-6p-a.png|372px]]
|hitbox = [[File:Pf-lei-lei-6p-a-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-6p-a-hb.png|372px]]
Line 421: Line 427:
|gems =  
|gems =  
|startup = 10
|startup = 10
|active = 2, 2
|active = 2 + 2
|recovery = 31
|recovery = 31
|hit = -12
|hit = -12
Line 441: Line 447:
|kana= きりこ
|kana= きりこ
|romaji= Kiriko
|romaji= Kiriko
|altname =
|altname = 6K
|image = [[File:Pf-lei-lei-6k-a.png|372px]]
|image = [[File:Pf-lei-lei-6k-a.png|372px]]
|hitbox = [[File:Pf-lei-lei-6k-a-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-6k-a-hb.png|372px]]
Line 453: Line 459:
|gems =  
|gems =  
|startup = 10
|startup = 10
|active = 2, 4
|active = 2 + 4
|recovery = 27
|recovery = 27
|hit = -9
|hit = -9
Line 467: Line 473:




=== Specials ===
{{MoveData
{{MoveData
|input = [[File:Dir-214.png|214]] + [[File:Pf-p.png|Punch]]
|input = [[File:Dir-214.png|214]] + [[File:Pf-p.png|Punch]]
Line 473: Line 480:
|kana= へんきょうき
|kana= へんきょうき
|romaji= Henkyouki
|romaji= Henkyouki
|altname = Henkyouki Lv.1
|altname = Henkyouki
|image = [[File:Pf-lei-lei-214p.png|372px]]
|image = [[File:Pf-lei-lei-214p.png|372px]]
|hitbox = [[File:Pf-lei-lei-214p-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-214p-hb.png|372px]]
Line 487: Line 494:
|hit = -10
|hit = -10
|block = -11
|block = -11
|effects =
|notes =
* Projectile
* Throw Invul. (Frame: ??)
}}
}}
{{MoveData
|input = [[File:Dir-214.png|214]] + [[File:Pf-p.png|Punch]]
|notation = 214P
|name = 返響器
|kana= へんきょうき
|romaji= Henkyouki
|altname =  Henkyouki Lv.2
|image = [[File:Pf-lei-lei-214p.png|372px]]
|hitbox = [[File:Pf-lei-lei-214p-hb.png|372px]]
|data = {{PFData
|guard = Mid
|damage =
|stun =
|meter =
|gems = Blue
|startup = 10
|active =
|recovery =
|hit = -26
|block = -27
|effects =
|notes =
* Projectile
* Throw Invul. (Frame: ??)
}}
}}
{{MoveData
|input = [[File:Dir-214.png|214]] + [[File:Pf-p.png|Punch]]
|notation = 214P
|name = 返響器
|kana= へんきょうき
|romaji= Henkyouki
|altname =  Henkyouki Lv.3
|image = [[File:Pf-lei-lei-214p.png|372px]]
|hitbox = [[File:Pf-lei-lei-214p-hb.png|372px]]
|data = {{PFData
|guard = Mid
|damage =
|stun =
|meter =
|gems = Blue
|startup = 10
|active =
|recovery =
|hit = -42
|block = -43
|effects =
|notes =
* Projectile
* Throw Invul. (Frame: ??)
}}
}}
{{MoveData
|input = [[File:Dir-214.png|214]] + [[File:Pf-jp.png|Punch]]
|notation = j.214P
|name = 返響器
|kana= へんきょうき
|romaji= Henkyouki
|altname =  Air Henkyouki Lv.1
|image = [[File:Pf-lei-lei-214p.png|372px]]
|hitbox = [[File:Pf-lei-lei-214p-hb.png|372px]]
|data = {{PFData
|guard = Mid
|damage =
|stun =
|meter =
|gems = Blue
|startup = 10
|active =
|recovery =
|hit =
|block =
|effects =
|notes =
* Projectile
* Throw Invul. (Frame: ??)
}}
}}
{{MoveData
|input = [[File:Dir-214.png|214]] + [[File:Pf-jp.png|Punch]]
|notation = j.214P
|name = 返響器
|kana= へんきょうき
|romaji= Henkyouki
|altname =  Air Henkyouki Lv.2
|image = [[File:Pf-lei-lei-214p.png|372px]]
|hitbox = [[File:Pf-lei-lei-214p-hb.png|372px]]
|data = {{PFData
|guard = Mid
|damage =
|stun =
|meter =
|gems = Blue
|startup = 10
|active =
|recovery =
|hit = -26
|block = -27
|effects =
|notes =
* Projectile
* Throw Invul. (Frame: ??)
}}
}}
{{MoveData
|input = [[File:Dir-214.png|214]] + [[File:Pf-jp.png|Punch]]
|notation = j.214P
|name = 返響器
|kana= へんきょうき
|romaji= Henkyouki
|altname =  Air Henkyouki Lv.3
|image = [[File:Pf-lei-lei-214p.png|372px]]
|hitbox = [[File:Pf-lei-lei-214p-hb.png|372px]]
|data = {{PFData
|guard = Mid
|damage =
|stun =
|meter =
|gems = Blue
|startup = 12
|active =
|recovery =
|hit = -42
|block = -43
|effects =  
|effects =  
|notes =  
|notes =  
Line 641: Line 508:
|kana= あんきほう
|kana= あんきほう
|romaji= Ankihou
|romaji= Ankihou
|altname =
|altname = Ankihou
|image = [[File:Pf-lei-lei-236p.png|372px]]
|image = [[File:Pf-lei-lei-236p.png|372px]]
|hitbox = [[File:Pf-lei-lei-236p-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-236p-hb.png|372px]]
Line 671: Line 538:
|kana= ちれいへん
|kana= ちれいへん
|romaji= Chireihen
|romaji= Chireihen
|altname =
|altname = Chireihen
|image = [[File:Pf-lei-lei-41236k.png|372px]]
|image = [[File:Pf-lei-lei-41236k.png|372px]]
|hitbox = [[File:Pf-lei-lei-41236k-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-41236k-hb.png|372px]]
Line 694: Line 561:




=== Mighty Combo ===
{{MoveData
{{MoveData
|input = [[File:Dir-236.png|236]] [[File:Dir-236.png|236]] + [[File:Pf-k.png|Kick]]
|input = [[File:Dir-236.png|236]] [[File:Dir-236.png|236]] + [[File:Pf-k.png|Kick]]
Line 700: Line 568:
|kana= らいらいきゅう
|kana= らいらいきゅう
|romaji= Rairai Kyuu
|romaji= Rairai Kyuu
|altname =
|altname = Rairai Kyuu
|image = [[File:Pf-lei-lei-rairai-kyuu.png|372px]]
|image = [[File:Pf-lei-lei-rairai-kyuu.png|372px]]
|hitbox = [[File:Pf-lei-lei-rairai-kyuu-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-rairai-kyuu-hb.png|372px]]
Line 730: Line 598:
|kana= てんかいさん
|kana= てんかいさん
|romaji= Tenkaisan
|romaji= Tenkaisan
|altname =
|altname = Tenkaisan
|image = [[File:Pf-lei-lei-tenkaisan.png|372px]]
|image = [[File:Pf-lei-lei-tenkaisan.png|372px]]
|hitbox = [[File:Pf-lei-lei-tenkaisan-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-tenkaisan-hb.png|372px]]
Line 760: Line 628:
|kana= てんらいは
|kana= てんらいは
|romaji= Tenraiha
|romaji= Tenraiha
|altname =
|altname = Tenraiha
|image = [[File:Pf-lei-lei-tenraiha-a.png|372px]]
|image = [[File:Pf-lei-lei-tenraiha-a.png|372px]]
|hitbox = [[File:Pf-lei-lei-tenraiha-a-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-tenraiha-a-hb.png|372px]]
Line 788: Line 656:




=== Other ===
{{MoveData
{{MoveData
|input = [[File:Dir-6.png|6]] + [[File:Pf-s.png|Special]]
|input = [[File:Dir-6.png|6]] + [[File:Pf-s.png|Special]]
Line 825: Line 694:
|kana=  
|kana=  
|romaji=  
|romaji=  
|altname =   
|altname =  Mega Crush
|image = [[File:Pf-lei-lei-mc.png|372px]]
|image = [[File:Pf-lei-lei-mc.png|372px]]
|hitbox = [[File:Pf-lei-lei-mc-hb.png|372px]]
|hitbox = [[File:Pf-lei-lei-mc-hb.png|372px]]

Revision as of 10:54, 25 February 2022



Frame Data

Normals

5P (Flash Combo 0)

Punch
驚爪
Kyousou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 3 - -
Startup Active Recovery Hit Adv. Block Adv.
4 4 10 ±0 -1
  • Throw invul. (Frame: 1~7)
  • Air Unblockable
Effects Notes


5K

Kick
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 6 - -
Startup Active Recovery Hit Adv. Block Adv.
4 4 18 -3 -4
  • Float (Counter Hit)
  • Throw invul. (Frame: 1~7)
  • Air Unblockable
Effects Notes


Guard Crush

5S (Guard Crush)

Special
孔岩
Kurokku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush - 4 - Red
Startup Active Recovery Hit Adv. Block Adv.
27~87 4 + 4 29 - -
  • Float
  • Treasure Chest (Charge Lv. 3)
  • Chargeable
Effects Notes


2S (Upward Guard Crush)

2 + Special
射千露
Ichirou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush - 4 - Blue
Startup Active Recovery Hit Adv. Block Adv.
32~92 2 + 6 22 - -
  • Float
  • Wallbounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Treasure Chest (Charge Lv. 3)
  • Chargeable
Effects Notes


6S (Forward Guard Crush)

6 + Special
突々棒士
Tsukutsuku Boushi
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush - 4 - Yellow
Startup Active Recovery Hit Adv. Block Adv.
34~94 4 26 - -
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Treasure Chest (Charge Lv. 3)
  • Chargeable
Effects Notes


Air Normals

j.P

Jumping Punch
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High - 3 - -
Startup Active Recovery Hit Adv. Block Adv.
4 4 20 +1~12 ±0~11
  • Float (Counter Hit)
  • Throw invul. (Frame: 1~7)
Effects Notes


j.K

Jumping Kick
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High - 6 - -
Startup Active Recovery Hit Adv. Block Adv.
4 2 16 +1~12 ±0~11
  • Float (Counter Hit)
  • Throw invul. (Frame: 1~5)
Effects Notes


Dash Attacks

Dash Punch

6 6 + Punch
謝々衝
Xièxie Shou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 10 - -
Startup Active Recovery Hit Adv. Block Adv.
15 3 27 - -
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Moves Forward
  • Throw invul. (Frame: 3~17)
  • Air Unblockable
Effects Notes


Dash Kick

6 6 + Kick
熱々麺
Zetsuzetsu Men
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low - 8 - -
Startup Active Recovery Hit Adv. Block Adv.
19 4 24 - -
  • Knockdown
  • Float
  • Moves Forward
  • Throw invul. (Frame: 3~22)
  • Air Unblockable
Effects Notes


Throws

Throw

Punch + Kick
放身
Houshin
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw - 0 - -
Startup Active Recovery Hit Adv. Block Adv.
5 1 27 - -
Effects Notes


Command Normals

2P

2 + Punch
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low - 1 - -
Startup Active Recovery Hit Adv. Block Adv.
3 4 14 -5 -6
  • Special Cancel
  • Super Cancel
  • Throw Invul. (Frame: 1~6)
  • Air Unblockable
Effects Notes


2K (Slide)

2 + Kick
車爛駆
Sharanku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low - 8 - -
Startup Active Recovery Hit Adv. Block Adv.
8 4 25 - -17
  • Knockdown
  • Float (Counter Hit)
  • Moves Forward
  • Throw Invul. (Frame: 1~11)
  • Air Unblockable
Effects Notes


3P (Launcher)

3 + Punch
霊牙
Ryouga
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 6 - -
Startup Active Recovery Hit Adv. Block Adv.
9 3 + 2 22 -4 -5
  • Float (Counter Hit)
  • Special Cancel
  • Super Cancel
  • Throw Invul. (Frame: 1~13)
  • Air Unblockable
  • Chargeable
Effects Notes


6P

6 + Punch
笑獣牙
Shoujuuga
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 5, 3 - -
Startup Active Recovery Hit Adv. Block Adv.
10 2 + 2 31 -12 -13
  • Float (Counter Hit)
  • Throw Invul. (Frame: 1~13)
  • Air Unblockable
  • Chargeable
Effects Notes


6K

6 + Kick
切離鋸
Kiriko
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 8 - -
Startup Active Recovery Hit Adv. Block Adv.
10 2 + 4 27 -9 -10
  • Float (Counter Hit)
  • Throw Invul. (Frame: 1~13)
  • Air Unblockable
  • 2 Hits
Effects Notes


Specials

Henkyouki

214 + Punch
返響器
Henkyouki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Blue
Startup Active Recovery Hit Adv. Block Adv.
10 - - -10 -11
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Ankihou

236 + Punch
暗器砲
Ankihou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Red
Startup Active Recovery Hit Adv. Block Adv.
16~109 - - -21 -22
  • Projectile
  • Throw Invul. (Frame: 1~18~111)
  • Chargeable
  • Items thrown change based on level
Effects Notes


Chireihen

41236 + Kick
地霊刀
Chireihen
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - Yellow
Startup Active Recovery Hit Adv. Block Adv.
7 - - - -41
  • Float
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Mighty Combo

Rairai Kyuu

236 236 + Kick
来々球
Rairai Kyuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - -100 -
Startup Active Recovery Hit Adv. Block Adv.
3 + 0 - - - -33
  • Flatten (Ground)
  • Float (Airborne)
  • Throw Invul. (Frame: ??)
  • 10 Hit
Effects Notes


Tenkaisan

236 236 + Punch
天回傘
Tenkaisan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 0 -100 -
Startup Active Recovery Hit Adv. Block Adv.
3 + 0 5 14 (block), 26 (whiff) - -4
  • Float
  • Throw Invul. (Frame: 1~7)
  • Air Unblockable
  • 20 Hit
Effects Notes


Tenraiha

Punch Special Kick 8 + Kick
天雷破
Tenraiha
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - -100 -
Startup Active Recovery Hit Adv. Block Adv.
3 + 1 - - - -35
  • Flatten (Ground)
  • Float (Airborne)
  • Throw Invul. (Frame: ??)
  • Projectile
Effects Notes


Other

Counter

6 + Special
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush - 4 -100 -
Startup Active Recovery Hit Adv. Block Adv.
3? + 0 5 11 +9 -
  • Treasure Chest
  • Float (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Strike Invul. (Frame: 1~7)
  • Throw Invul. (Frame: 1~7)
Effects Notes


Mega Crush

Punch + Kick + Special
Mega Crush
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush - 4 -∞ -∞
Startup Active Recovery Hit Adv. Block Adv.
3? + 0 26 28 - -
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Strike Invul. (Frame: 3~12)
  • Throw Invul. (Frame: 3~56)
  • 4 Hit
Effects Notes