Pocket Fighter/Lei-Lei: Difference between revisions
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[[File:7-j.png|thumb|600px]] | [[File:7-j.png|thumb|600px]] | ||
= Strategy = | |||
[[File:Pf-lei-lei2.gif|frame|right]] | [[File:Pf-lei-lei2.gif|frame|right]] | ||
[[File:Pf-lei-lei.gif|frame|none | [[File:Pf-lei-lei.gif|frame|none|Do Tenraiha and then press S]] | ||
Do Tenraiha and then press S | |||
== True Combos == | |||
[[File:Pf-p.png|Punch]] [[File:Pf-p.png|Punch]] [[File:Pf-p.png|Punch]] main combo | |||
[[File:Dir-2.png|2]] [[File:Pf-p.png|Punch]] xx [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]] low option from empty jump. can also use from teleport dash for side mixup. safe on block | |||
[[File:Pf-jk.png|j.K]] [[File:Dir-2.png|2]] [[File:Pf-p.png|Punch]] xx [[File:Dir-236.png|236]] [[File:Pf-s.png|Special]] high option, prioritize damage | |||
[[File:Pf-jk.png|j.K]] [[File:Dir-2.png|2]] [[File:Pf-p.png|Punch]] xx [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]] or build meter | |||
[[File:Pf-jk.png|j.K]] [[File:Pf-ball-bomb.png||Bomb]] [[File:Dir-6.png|6]] [[File:Dir-6.png|6]] + [[File:Pf-k.png|Kick]] [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]] max damage? | |||
(While blocking) [[File:Dir-6.png|6]] [[File:Pf-s.png|Special]] [[File:Dir-623.png|623]] [[File:Pf-s.png|Special]] link from alpha counter. doesnt work vs airborne or if opponent got counterhit | |||
= Move List = | |||
[[File:Pf-lei-lei-move.png|none]] | [[File:Pf-lei-lei-move.png|none]] | ||
= Stage = | |||
[[File:Pf-stg-lei-lei.gif|frame|none|La Menkoi]] | [[File:Pf-stg-lei-lei.gif|frame|none|La Menkoi]] | ||
= Frame Data= | |||
== Normals == | |||
{{MoveData | {{MoveData | ||
|input = [[File:Pf-p.png|Punch]] | |input = [[File:Pf-p.png|Punch]] | ||
Line 74: | Line 91: | ||
== Guard Crush == | |||
{{MoveData | {{MoveData | ||
|input = [[File:Pf-s.png|Special]] | |input = [[File:Pf-s.png|Special]] | ||
Line 87: | Line 104: | ||
|hitbox2 = [[File:Pf-lei-lei-5s-b-hb.png|372px]] | |hitbox2 = [[File:Pf-lei-lei-5s-b-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = Crush | |guard = '''Crush''' | ||
|damage = | |damage = | ||
|stun = 4 | |stun = 4 | ||
Line 118: | Line 135: | ||
|hitbox2 = [[File:Pf-lei-lei-2s-b-hb.png|372px]] | |hitbox2 = [[File:Pf-lei-lei-2s-b-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = Crush | |guard = '''Crush''' | ||
|damage = | |damage = | ||
|stun = 4 | |stun = 4 | ||
Line 149: | Line 166: | ||
|hitbox = [[File:Pf-lei-lei-6s-hb.png|372px]] | |hitbox = [[File:Pf-lei-lei-6s-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = Crush | |guard = '''Crush''' | ||
|damage = | |damage = | ||
|stun = 4 | |stun = 4 | ||
Line 170: | Line 187: | ||
== Air Normals == | |||
{{MoveData | {{MoveData | ||
|input = [[File:Pf-jp.png|Jumping Punch]] | |input = [[File:Pf-jp.png|Jumping Punch]] | ||
Line 181: | Line 198: | ||
|hitbox = [[File:Pf-lei-lei-jp-hb.png|372px]] | |hitbox = [[File:Pf-lei-lei-jp-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = High | |guard = '''High''' | ||
|damage = | |damage = | ||
|stun = 3 | |stun = 3 | ||
Line 209: | Line 226: | ||
|hitbox = [[File:Pf-lei-lei-jk-hb.png|372px]] | |hitbox = [[File:Pf-lei-lei-jk-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = High | |guard = '''High''' | ||
|damage = | |damage = | ||
|stun = 6 | |stun = 6 | ||
Line 227: | Line 244: | ||
== Dash Attacks == | |||
{{MoveData | {{MoveData | ||
|input = [[File:Dir-6.png|6]] [[File:Dir-6.png|6]] + [[File:Pf-p.png|Punch]] | |input = [[File:Dir-6.png|6]] [[File:Dir-6.png|6]] + [[File:Pf-p.png|Punch]] | ||
Line 270: | Line 287: | ||
|hitbox = [[File:Pf-lei-lei-66k-hb.png|372px]] | |hitbox = [[File:Pf-lei-lei-66k-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = Low | |guard = '''Low''' | ||
|damage = | |damage = | ||
|stun = 8 | |stun = 8 | ||
Line 281: | Line 298: | ||
|block = | |block = | ||
|effects = | |effects = | ||
* | * '''Hard Knockdown''' | ||
|notes = | |notes = | ||
* Moves Forward | * Moves Forward | ||
Line 290: | Line 306: | ||
}} | }} | ||
== Throws == | |||
{{MoveData | {{MoveData | ||
|input = [[File:Pf-p.png|Punch]] + [[File:Pf-k.png|Kick]] | |input = [[File:Pf-p.png|Punch]] + [[File:Pf-k.png|Kick]] | ||
Line 301: | Line 317: | ||
|hitbox = [[File:Pf-lei-lei-throw-hb.png|372px]] | |hitbox = [[File:Pf-lei-lei-throw-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = Throw | |guard = '''Throw''' | ||
|damage = | |damage = | ||
|stun = 0 | |stun = 0 | ||
Line 311: | Line 327: | ||
|hit = | |hit = | ||
|block = | |block = | ||
| | |effects = | ||
* Float | |||
|notes = | |||
}} | |||
}} | |||
{{MoveData | |||
|input = [[File:Dir-41236.png|41236]] [[File:Pf-p.png|Punch]] + [[File:Pf-k.png|Kick]] | |||
|notation = 41236 + P + K | |||
|name = 放天撃 | |||
|kana= ほうてんげき | |||
|romaji= Houtengeki | |||
|altname = Houtengeki | |||
|image = [[File:Pf-lei-lei-throw.png|372px]] | |||
|hitbox = [[File:Pf-lei-lei-throw-hb.png|372px]] | |||
|data = {{PFData | |||
|guard = '''Throw''' | |||
|damage = | |||
|stun = 0 | |||
|meter = | |||
|gems = | |||
|startup = 15 | |||
|active = | |||
|recovery = | |||
|hit = | |||
|block = | |||
|effects = | |||
* '''Hard Knockdown''' | |||
|notes = | |||
* Untechable Throw | |||
* Chargeable (Only affects startup time) | |||
}} | |||
}} | |||
{{MoveData | |||
|input = [[File:Dir-63214.png|63214]] [[File:Pf-p.png|Punch]] + [[File:Pf-k.png|Kick]] | |||
|notation = 63214 + P + K | |||
|name = 高放身 | |||
|kana= こうほうしん | |||
|romaji= Kouhoushin | |||
|altname = Kouhoushin | |||
|image = [[File:Pf-lei-lei-throw.png|372px]] | |||
|hitbox = [[File:Pf-lei-lei-throw-hb.png|372px]] | |||
|data = {{PFData | |||
|guard = '''Throw''' | |||
|damage = | |||
|stun = 0 | |||
|meter = | |||
|gems = | |||
|startup = 4 | |||
|active = | |||
|recovery = | |||
|hit = | |||
|block = | |||
|effects = | |||
* Float | * Float | ||
|notes = | |notes = | ||
* Untechable Throw | |||
}} | }} | ||
}} | }} | ||
== Command Normals == | |||
{{MoveData | {{MoveData | ||
|input = [[File:Dir-2.png|2]] + [[File:Pf-p.png|Punch]] | |input = [[File:Dir-2.png|2]] + [[File:Pf-p.png|Punch]] | ||
Line 329: | Line 402: | ||
|hitbox = [[File:Pf-lei-lei-2p-hb.png|372px]] | |hitbox = [[File:Pf-lei-lei-2p-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = Low | |guard = '''Low''' | ||
|damage = | |damage = | ||
|stun = 1 | |stun = 1 | ||
Line 359: | Line 432: | ||
|hitbox = [[File:Pf-lei-lei-2k-hb.png|372px]] | |hitbox = [[File:Pf-lei-lei-2k-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = Low | |guard = '''Low''' | ||
|damage = | |damage = | ||
|stun = 8 | |stun = 8 | ||
Line 370: | Line 443: | ||
|block = -17 | |block = -17 | ||
|effects = | |effects = | ||
* Knockdown | * '''Hard Knockdown''' | ||
* Float (Counter Hit) | * Float (Counter Hit) | ||
|notes = | |notes = | ||
Line 405: | Line 478: | ||
* Float (Counter Hit) | * Float (Counter Hit) | ||
|notes = | |notes = | ||
* Special Cancel | * Special Cancel (Hitstop Frame: 1~10 only) | ||
* Super Cancel | * Super Cancel | ||
* Throw Invul. (Frame: 1~13) | * Throw Invul. (Frame: 1~13) | ||
Line 476: | Line 549: | ||
}} | }} | ||
== Specials == | |||
{{MoveData | {{MoveData | ||
|input = [[File:Dir-214.png|214]] + [[File:Pf-p.png|Punch]] | |input = [[File:Dir-214.png|214]] + [[File:Pf-p.png|Punch]] | ||
Line 530: | Line 603: | ||
* Throw Invul. (Frame: 1~18~111) | * Throw Invul. (Frame: 1~18~111) | ||
* Chargeable | * Chargeable | ||
* Items thrown change based on | * Items thrown change based on charge time | ||
}} | }} | ||
}} | }} | ||
Line 564: | Line 637: | ||
== Mighty Combo == | |||
{{MoveData | {{MoveData | ||
|input = [[File:Dir-236.png|236]] [[File:Dir-236.png|236]] + [[File:Pf-k.png|Kick]] | |input = [[File:Dir-236.png|236]] [[File:Dir-236.png|236]] + [[File:Pf-k.png|Kick]] | ||
Line 589: | Line 662: | ||
* Float (Airborne) | * Float (Airborne) | ||
|notes = | |notes = | ||
* '''Must block before super flash''' | |||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
* 10 Hit | * 10 Hit | ||
Line 618: | Line 692: | ||
* Float | * Float | ||
|notes = | |notes = | ||
* '''Must block before super flash''' | |||
* Throw Invul. (Frame: 1~7) | * Throw Invul. (Frame: 1~7) | ||
* Air Unblockable | * Air Unblockable | ||
Line 644: | Line 719: | ||
|meter = -100 | |meter = -100 | ||
|gems = | |gems = | ||
|startup = 3 + | |startup = 3 + 0 | ||
|active = | |active = | ||
|recovery = | |recovery = | ||
Line 650: | Line 725: | ||
|block = -35 | |block = -35 | ||
|effects = | |effects = | ||
* | * Float (Spike balls) | ||
* Float (Airborne) | * Float (Weight vs Airborne) | ||
* Flatten (Weight vs Grounded) | |||
* '''Hard Knockdown''' (Earthquake) | |||
|notes = | |notes = | ||
* '''Must block before super flash''' | |||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
* Projectile | * Projectile | ||
Line 659: | Line 737: | ||
== Other == | |||
{{MoveData | {{MoveData | ||
|input = [[File:Dir-6.png|6]] + [[File:Pf-s.png|Special]] | |input = [[File:Dir-6.png|6]] + [[File:Pf-s.png|Special]] | ||
Line 670: | Line 748: | ||
|hitbox = [[File:Pf-lei-lei-counter-hb.png|372px]] | |hitbox = [[File:Pf-lei-lei-counter-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = Crush | |guard = '''Crush''' | ||
|damage = | |damage = | ||
|stun = 4 | |stun = 4 | ||
Line 701: | Line 779: | ||
|hitbox = [[File:Pf-lei-lei-mc-hb.png|372px]] | |hitbox = [[File:Pf-lei-lei-mc-hb.png|372px]] | ||
|data = {{PFData | |data = {{PFData | ||
|guard = Crush | |guard = '''Crush''' | ||
|damage = | |damage = | ||
|stun = 4 | |stun = 4 |
Revision as of 12:53, 25 February 2022
Strategy
True Combos
xx low option from empty jump. can also use from teleport dash for side mixup. safe on block
xx high option, prioritize damage
(While blocking) link from alpha counter. doesnt work vs airborne or if opponent got counterhit
Move List
Stage
Frame Data
Normals
5P (Flash Combo 0)
驚爪 Kyousou Hitboxes OFF Hitboxes ON
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5K
Hitboxes OFF Hitboxes ON
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Guard Crush
5S (Guard Crush)
孔岩 Kurokku Hitboxes OFF Hitboxes ON
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2S (Upward Guard Crush)
射千露 Ichirou Hitboxes OFF Hitboxes ON
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6S (Forward Guard Crush)
突々棒士 Tsukutsuku Boushi Hitboxes OFF Hitboxes ON
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Air Normals
j.P
Hitboxes OFF Hitboxes ON
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j.K
Hitboxes OFF Hitboxes ON
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Dash Attacks
Dash Punch
謝々衝 Xièxie Shou Hitboxes OFF Hitboxes ON
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Dash Kick
熱々麺 Zetsuzetsu Men Hitboxes OFF Hitboxes ON
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Throws
Throw
放身 Houshin Hitboxes OFF Hitboxes ON
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Houtengeki
放天撃 Houtengeki Hitboxes OFF Hitboxes ON
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Kouhoushin
高放身 Kouhoushin Hitboxes OFF Hitboxes ON
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Command Normals
2P
Hitboxes OFF Hitboxes ON
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2K (Slide)
車爛駆 Sharanku Hitboxes OFF Hitboxes ON
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3P (Launcher)
霊牙 Ryouga Hitboxes OFF Hitboxes ON
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6P
笑獣牙 Shoujuuga Hitboxes OFF Hitboxes ON
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6K
切離鋸 Kiriko Hitboxes OFF Hitboxes ON
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Specials
Henkyouki
返響器 Henkyouki Hitboxes OFF Hitboxes ON
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Ankihou
暗器砲 Ankihou Hitboxes OFF Hitboxes ON
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Chireihen
地霊刀 Chireihen Hitboxes OFF Hitboxes ON
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Mighty Combo
Rairai Kyuu
来々球 Rairai Kyuu Hitboxes OFF Hitboxes ON
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Tenkaisan
天回傘 Tenkaisan Hitboxes OFF Hitboxes ON
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Tenraiha
天雷破 Tenraiha Hitboxes OFF Hitboxes ON
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Other
Counter
Hitboxes OFF Hitboxes ON
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Mega Crush
Mega Crush Hitboxes OFF Hitboxes ON
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