Pocket Fighter/Lei-Lei: Difference between revisions
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Line 17: | Line 17: | ||
|- | |- | ||
| Poke | | Poke | ||
| style="padding-right: 40px;" | <big>'''[[File:Pf-p.png|bottom|P]] > [[File:Pf-p.png|bottom|P]] > [[File:Pf-p.png|bottom|P]]'''</big> | | style="padding-right: 40px;" | <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big> | ||
| 23 | | 23 | ||
| style="font-size:0.75em" | Main Combo. Safe distance on block. | | style="font-size:0.75em" | Main Combo. Safe distance on block. | ||
Line 23: | Line 23: | ||
|- | |- | ||
| Mixup | | Mixup | ||
| style="padding-right: 40px;" | <big>'''[[File:Dir-2.png|bottom|2]] + [[File:Pf-p.png|bottom|P]] xx [[File:Dir-623.png|bottom|623]] + [[File:Pf-s.png|bottom|S]]'''</big> | | style="padding-right: 40px;" | <big>'''[[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | ||
| 33 | | 33 | ||
| style="font-size:0.75em" | Low option from empty jump. Can also use from teleport dash for side mixup. Safe distance on block (-4) | | style="font-size:0.75em" | Low option from empty jump. Can also use from teleport dash for side mixup. Safe distance on block (-4) | ||
Line 29: | Line 29: | ||
|- | |- | ||
| Mixup | | Mixup | ||
| style="padding-right: 40px;" | <big>'''[[File:Pf-jk.png|bottom|j.K]] ・ [[File:Dir-2.png|bottom|2]] + [[File:Pf-p.png|bottom|P]] xx [[File:Dir-236.png|bottom|236]] + [[File:Pf-s.png|bottom|S]]'''</big> | | style="padding-right: 40px;" | <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-236.png|link=|bottom|236]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | ||
| 51 | | 51 | ||
| style="font-size:0.75em" | High option. Prioritize damage | | style="font-size:0.75em" | High option. Prioritize damage | ||
Line 35: | Line 35: | ||
|- | |- | ||
| Mixup | | Mixup | ||
| style="padding-right: 40px;" | <big>'''[[File:Pf-jk.png|bottom|j.K]] ・ [[File:Dir-2.png|bottom|2]] + [[File:Pf-p.png|bottom|P]] xx [[File:Dir-623.png|bottom|623]] + [[File:Pf-s.png|bottom|S]]'''</big> | | style="padding-right: 40px;" | <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | ||
| 45 | | 45 | ||
| style="font-size:0.75em" | High option. Prioritize Gems | | style="font-size:0.75em" | High option. Prioritize Gems | ||
Line 41: | Line 41: | ||
|- | |- | ||
| Punish | | Punish | ||
| style="padding-right: 40px;" | <big>'''[[File:Pf-jk.png|bottom|j.K]] ・ [[File:Pf-bubble-bomb.png|bottom|24px|Bomb]] ・ [[File:Dir-6.png|bottom|6]] [[File:Dir-6.png|bottom|6]] + [[File:Pf-k.png|bottom|K]] ・ [[File:Dir-623.png|bottom|623]] + [[File:Pf-s.png|bottom|S]]'''</big> | | style="padding-right: 40px;" | <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Pf-bubble-bomb.png|link=|bottom|24px|Bomb]] ・ [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | ||
| | | | ||
| style="font-size:0.75em" | Max Damage (?) | | style="font-size:0.75em" | Max Damage (?) | ||
Line 47: | Line 47: | ||
|- | |- | ||
| Punish | | Punish | ||
| style="padding-right: 40px;" | <small>(''Guard cancel'')</small> <big>'''・ [[File:Dir-623.png|bottom|623]] + [[File:Pf-s.png|bottom|S]]'''</big> | | style="padding-right: 40px;" | <small>(''Guard cancel'')</small> <big>'''・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | ||
| 34 | | 34 | ||
| style="font-size:0.75em" | Link from Guard Cancel. Whiffs on airborne and counterhit | | style="font-size:0.75em" | Link from Guard Cancel. Whiffs on airborne and counterhit | ||
Line 53: | Line 53: | ||
|- | |- | ||
| Command Throw | | Command Throw | ||
| style="padding-right: 40px;" | <big>'''[[File:Dir-41236.png|bottom|41236]] + [[File:Pf-p.png|bottom|P]] + [[File:Pf-k.png|bottom|K]] ・ [[File:Pf-jp.png|bottom|j.P]] + [[File:Pf-jk.png|bottom|j.K]]'''</big> | | style="padding-right: 40px;" | <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]'''</big> | ||
| 45 | | 45 | ||
| style="font-size:0.75em" | Sakura, Lei-Lei, Felicia only. Everyone else has invul. frames. Replace air throw with Tenkaisan for 10 damage. | | style="font-size:0.75em" | Sakura, Lei-Lei, Felicia only. Everyone else has invul. frames. Replace air throw with Tenkaisan for 10 damage. | ||
Line 59: | Line 59: | ||
|- | |- | ||
| Command Throw | | Command Throw | ||
| style="padding-right: 40px;" | <big>'''[[File:Dir-41236.png|bottom|41236]] + [[File:Pf-p.png|bottom|P]] + [[File:Pf-k.png|bottom|K]] ・ [[File:Dir-8.png|bottom|8]] + [[File:Pf-p.png|bottom|P]]'''</big> | | style="padding-right: 40px;" | <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-8.png|link=|bottom|8]] + [[File:Pf-p.png|link=|bottom|P]]'''</big> | ||
| | | | ||
| style="font-size:0.75em" | Pursuit can be input immediately after Houtengeki. Doesn't work on Sakura, Lei-Lei, Felicia. | | style="font-size:0.75em" | Pursuit can be input immediately after Houtengeki. Doesn't work on Sakura, Lei-Lei, Felicia. | ||
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|- | |- | ||
| Counter Hit | | Counter Hit | ||
| style="padding-right: 40px;" | <big>'''[[File:Pf-p.png|bottom|P]] ・ [[File:Dir-2.png|bottom|2]] + [[File:Pf-p.png|bottom|P]] xx [[File:Dir-623.png|bottom|623]] + [[File:Pf-s.png|bottom|S]]'''</big> | | style="padding-right: 40px;" | <big>'''[[File:Pf-p.png|link=|bottom|P]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big> | ||
| | | | ||
| style="font-size:0.75em" | 1F link from counter hit. Impossible (?) confirm so only use safe enders | | style="font-size:0.75em" | 1F link from counter hit. Impossible (?) confirm so only use safe enders |
Revision as of 23:38, 27 February 2022
Strategy
Moves
Combos
If it's guaranteed, it's a combo
|
Situation | Notation | Damage | Comment | Demo |
---|---|---|---|---|---|
Poke | > > | 23 | Main Combo. Safe distance on block. | ||
Mixup | + xx + | 33 | Low option from empty jump. Can also use from teleport dash for side mixup. Safe distance on block (-4) | ||
Mixup | ・ + xx + | 51 | High option. Prioritize damage | ||
Mixup | ・ + xx + | 45 | High option. Prioritize Gems | ||
Punish | ・ ・ + ・ + | Max Damage (?) | |||
Punish | (Guard cancel) ・ + | 34 | Link from Guard Cancel. Whiffs on airborne and counterhit | ||
Command Throw | + + ・ + | 45 | Sakura, Lei-Lei, Felicia only. Everyone else has invul. frames. Replace air throw with Tenkaisan for 10 damage. | ||
Command Throw | + + ・ + | Pursuit can be input immediately after Houtengeki. Doesn't work on Sakura, Lei-Lei, Felicia. | |||
Counter Hit | ・ + xx + | 1F link from counter hit. Impossible (?) confirm so only use safe enders | |||
Key: (・) = Link / (>) = Gatling / (xx) = Cancel |
Stage
Frame Data
Normals
5P (Flash Combo 0)
驚爪 Kyousou Hitboxes OFF Hitboxes ON
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5K
破脚 Hakyaku Hitboxes OFF Hitboxes ON
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Guard Crush
5S (Downward Guard Crush)
孔岩 Kurokku Hitboxes OFF Hitboxes ON
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2S (Upward Guard Crush)
射千露 Ichirou Hitboxes OFF Hitboxes ON
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6S (Forward Guard Crush)
突々棒士 Tsukutsuku Boushi Hitboxes OFF Hitboxes ON
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Air Normals
j.P
空鉄 Soratetsu Hitboxes OFF Hitboxes ON
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j.K
舞蹴 Maishuu Hitboxes OFF Hitboxes ON
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Dash Attacks
Dash Punch
謝々衝 Xièxie Shou Hitboxes OFF Hitboxes ON
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Dash Kick
熱々麺 Zetsuzetsu Men Hitboxes OFF Hitboxes ON
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Throws
Throw
放身 Houshin Hitboxes OFF Hitboxes ON
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Air Throw
斬波 Zanpa Hitboxes OFF Hitboxes ON
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Houtengeki
放天撃 Houtengeki Hitboxes OFF Hitboxes ON
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Kouhoushin
高放身 Kouhoushin Hitboxes OFF Hitboxes ON
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Command Normals
2P
Hitboxes OFF Hitboxes ON
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2K (Slide)
車爛駆 Sharanku Hitboxes OFF Hitboxes ON
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3P (Launcher)
霊牙 Ryouga Hitboxes OFF Hitboxes ON
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6P
笑獣牙 Shoujuuga Hitboxes OFF Hitboxes ON
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6K
切離鋸 Kiriko Hitboxes OFF Hitboxes ON
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Specials
Henkyouki
返響器 Henkyouki Hitboxes OFF Hitboxes ON
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Ankihou
暗器砲 Ankihou Hitboxes OFF Hitboxes ON
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Jireitou
地霊刀 Jireitou Hitboxes OFF Hitboxes ON
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Mighty Combo
Rairai Kyuu
来々球 Rairai Kyuu Hitboxes OFF Hitboxes ON
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Tenkaisan
天回傘 Tenkaisan Hitboxes OFF Hitboxes ON
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Tenraiha
天雷破 Tenraiha Hitboxes OFF Hitboxes ON
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Other
Guard Cancel
Guard Cancel ガードキャンセル Hitboxes OFF Hitboxes ON
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Mega Crush
Mega Crush メガクラッシュ Hitboxes OFF Hitboxes ON
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