Pocket Fighter/Lei-Lei: Difference between revisions
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Just do Tenraiha and then press S


La Menkoi
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|properties = | |properties = | ||
|notes = | |notes = | ||
* Air Unblockable | |||
* Throw invul. (Frame: 2~9) | * Throw invul. (Frame: 2~9) | ||
}} | }} | ||
}} | }} | ||
Line 128: | Line 128: | ||
|block = -4 | |block = -4 | ||
|effects = | |effects = | ||
* | * Blow Away (Counter Hit) | ||
|notes = | |notes = | ||
* Air Unblockable | |||
* Throw invul. (Frame: 2~9) | * Throw invul. (Frame: 2~9) | ||
}} | }} | ||
}} | }} | ||
Line 160: | Line 160: | ||
|block = | |block = | ||
|effects = | |effects = | ||
* | * Blow Away | ||
* '''Treasure Chest''' (Charge Lv. 3) | * '''Treasure Chest''' (Charge Lv. 3) | ||
|notes = | |notes = | ||
* Chargeable | * '''Chargeable''' | ||
}} | }} | ||
}} | }} | ||
Line 191: | Line 191: | ||
|block = | |block = | ||
|effects = | |effects = | ||
* | * Blow Away | ||
* Wall Bounce (Counter Hit) | * Wall Bounce (Counter Hit) | ||
* Earth Orbit (Max Stun Counter Hit) | * Earth Orbit (Max Stun Counter Hit) | ||
* '''Treasure Chest''' (Charge Lv. 3) | * '''Treasure Chest''' (Charge Lv. 3) | ||
|notes = | |notes = | ||
* Chargeable | * '''Chargeable''' | ||
* [https://en.wikipedia.org/wiki/Ichiro_Suzuki Suzuki Ichirou] | * [https://en.wikipedia.org/wiki/Ichiro_Suzuki Suzuki Ichirou] | ||
}} | }} | ||
Line 224: | Line 224: | ||
|block = | |block = | ||
|effects = | |effects = | ||
* | * Blow Away | ||
* Wall Bounce (Counter Hit) | * Wall Bounce (Counter Hit) | ||
* Earth Orbit (Max Stun Counter Hit) | * Earth Orbit (Max Stun Counter Hit) | ||
* '''Treasure Chest''' (Charge Lv. 3) | * '''Treasure Chest''' (Charge Lv. 3) | ||
|notes = | |notes = | ||
* Chargeable | * '''Chargeable''' | ||
}} | }} | ||
}} | }} | ||
Line 255: | Line 255: | ||
|block = ±0~11 | |block = ±0~11 | ||
|effects = | |effects = | ||
* | * Blow Away (Counter Hit) | ||
|notes = | |notes = | ||
* Throw invul. (Frame: 2~9) | * Throw invul. (Frame: 2~9) | ||
Line 283: | Line 283: | ||
|block = ±0~11 | |block = ±0~11 | ||
|effects = | |effects = | ||
* | * Blow Away (Counter Hit) | ||
|notes = | |notes = | ||
* Throw invul. (Frame: 2~7) | * Throw invul. (Frame: 2~7) | ||
Line 312: | Line 312: | ||
|block = -8 | |block = -8 | ||
|effects = | |effects = | ||
* | * Blow Away | ||
* Wall Bounce (Counter Hit) | * Wall Bounce (Counter Hit) | ||
* Earth Orbit (Max Stun Counter Hit) | * Earth Orbit (Max Stun Counter Hit) | ||
|notes = | |notes = | ||
* Moves Forward | * '''Moves Forward''' | ||
* Air Unblockable | |||
* Throw invul. (Frame: 2~16) | * Throw invul. (Frame: 2~16) | ||
}} | }} | ||
}} | }} | ||
Line 346: | Line 346: | ||
* '''Juggle''' | * '''Juggle''' | ||
|notes = | |notes = | ||
* Moves Forward | * '''Moves Forward''' | ||
* Air Unblockable | |||
* Throw invul. (Frame: 2~21) | * Throw invul. (Frame: 2~21) | ||
}} | }} | ||
}} | }} | ||
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|block = | |block = | ||
|effects = | |effects = | ||
* | * Blow Away | ||
|notes = | |notes = | ||
}} | }} | ||
Line 432: | Line 432: | ||
|notes = | |notes = | ||
* '''Untechable Throw''' | * '''Untechable Throw''' | ||
* Chargeable (Only affects startup time) | * '''Chargeable''' (Only affects startup time) | ||
* Juggle state only applies to '''Sakura, Lei-Lei, Felicia'''. The rest of the cast immediately goes into the knockdown state in mid-air which means they can be attacked with pursuit before they hit the ground. | * Juggle state only applies to '''Sakura, Lei-Lei, Felicia'''. The rest of the cast immediately goes into the knockdown state in mid-air which means they can be attacked with pursuit before they hit the ground. | ||
* 8 Hit | * 8 Hit | ||
Line 460: | Line 460: | ||
|block = | |block = | ||
|effects = | |effects = | ||
* | * Blow Away | ||
|notes = | |notes = | ||
* '''Untechable Throw''' | * '''Untechable Throw''' | ||
Line 491: | Line 491: | ||
* '''Special Cancel''' | * '''Special Cancel''' | ||
* '''Super Cancel''' | * '''Super Cancel''' | ||
* Air Unblockable | |||
* Throw Invul. (Frame: 2~8) | * Throw Invul. (Frame: 2~8) | ||
}} | }} | ||
}} | }} | ||
Line 519: | Line 519: | ||
|effects = | |effects = | ||
* '''Juggle''' | * '''Juggle''' | ||
* | * Blow Away (Counter Hit) | ||
|notes = | |notes = | ||
* Moves Forward | * '''Moves Forward''' | ||
* Air Unblockable | |||
* Throw Invul. (Frame: 2~13) | * Throw Invul. (Frame: 2~13) | ||
}} | }} | ||
}} | }} | ||
Line 551: | Line 551: | ||
|block = -5 | |block = -5 | ||
|effects = | |effects = | ||
* | * Blow Away (Counter Hit) | ||
|notes = | |notes = | ||
* '''Special Cancel''' | * '''Special Cancel''' | ||
* '''Super Cancel''' | * '''Super Cancel''' | ||
* Air Unblockable | |||
* Throw Invul. (Frame: 2~15) | * Throw Invul. (Frame: 2~15) | ||
}} | }} | ||
}} | }} | ||
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|block = -13 | |block = -13 | ||
|effects = | |effects = | ||
* | * Blow Away (Counter Hit) | ||
|notes = | |notes = | ||
* '''Chargeable''' | |||
* Air Unblockable | |||
* Throw Invul. (Frame: 2~15) | * Throw Invul. (Frame: 2~15) | ||
}} | }} | ||
}} | }} | ||
Line 616: | Line 616: | ||
|block = -10 | |block = -10 | ||
|effects = | |effects = | ||
* | * Blow Away (Counter Hit) | ||
|notes = | |notes = | ||
* Air Unblockable | |||
* Throw Invul. (Frame: 2~15) | * Throw Invul. (Frame: 2~15) | ||
* 2 Hits | * 2 Hits | ||
}} | }} | ||
Line 705: | Line 705: | ||
|block = -11 | |block = -11 | ||
|effects = | |effects = | ||
* | * Blow Away | ||
* '''Treasure Chest''' | * '''Treasure Chest''' | ||
|notes = | |notes = | ||
Line 769: | Line 769: | ||
|block = | |block = | ||
|effects = | |effects = | ||
* | * Blow Away | ||
* '''Treasure Chest''' (Charge Lv. 3) | * '''Treasure Chest''' (Charge Lv. 3) | ||
|notes = | |notes = | ||
* Chargeable | * '''Chargeable''' | ||
}} | }} | ||
}} | }} | ||
Line 857: | Line 857: | ||
|block = +4 | |block = +4 | ||
|effects = | |effects = | ||
* | * Blow Away | ||
|notes = | |notes = | ||
* '''Projectile''' | * '''Projectile''' | ||
Line 887: | Line 887: | ||
|block = -22 | |block = -22 | ||
|effects = | |effects = | ||
* | * Blow Away | ||
|notes = | |notes = | ||
* Chargeable | * '''Chargeable''' | ||
}} | }} | ||
}} | }} | ||
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|effects = | |effects = | ||
|notes = | |notes = | ||
* Chargeable | * '''Chargeable''' | ||
}} | }} | ||
}} | }} | ||
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|effects = | |effects = | ||
|notes = | |notes = | ||
* '''Chargeable''' | |||
* '''Projectile''' | * '''Projectile''' | ||
* Throw Invul. (Frame: 1~20~113) | * Throw Invul. (Frame: 1~20~113) | ||
* Items thrown change based on charge time | * Items thrown change based on charge time | ||
}} | }} | ||
Line 1,002: | Line 1,002: | ||
|block = -41 | |block = -41 | ||
|effects = | |effects = | ||
* | * Blow Away | ||
|notes = | |notes = | ||
* '''Projectile''' | * '''Projectile''' | ||
Line 1,033: | Line 1,033: | ||
|effects = | |effects = | ||
* Flatten (Ground) | * Flatten (Ground) | ||
* | * Blow Away (Airborne) | ||
|notes = | |notes = | ||
* '''Must block before super flash''' | * '''Must block before super flash''' | ||
Line 1,064: | Line 1,064: | ||
|block = -4 | |block = -4 | ||
|effects = | |effects = | ||
* | * Blow Away | ||
|notes = | |notes = | ||
* '''Must block before super flash''' | * '''Must block before super flash''' | ||
* | * Air Unblockable | ||
* Throw Invul. (Frame: 2~8) | * Throw Invul. (Frame: 2~8) | ||
* 20 Hit | * 20 Hit | ||
* Longer recovery animation on whiff | |||
* [https://ja.wikipedia.org/wiki/海老一染之助・染太郎 いつもより多く回っております] [https://www.youtube.com/watch?v=O6dZFheWeUw] | * [https://ja.wikipedia.org/wiki/海老一染之助・染太郎 いつもより多く回っております] [https://www.youtube.com/watch?v=O6dZFheWeUw] | ||
}} | }} | ||
Line 1,102: | Line 1,102: | ||
|block = -35 | |block = -35 | ||
|effects = | |effects = | ||
* | * Blow Away (Spike balls) | ||
* | * Blow Away (Weight vs Airborne) | ||
* Flatten (Weight vs Grounded) | * Flatten (Weight vs Grounded) | ||
* '''Knockdown''' (Shockwave) | * '''Knockdown''' (Shockwave) | ||
Line 1,136: | Line 1,136: | ||
|block = | |block = | ||
|effects = | |effects = | ||
|notes = | |notes = | ||
* Moves Forward | * '''Moves Forward''' | ||
* '''Cross Up Potential''' | |||
* '''Normal Cancel''' | * '''Normal Cancel''' | ||
* '''Taunt Cancel''' | * '''Taunt Cancel''' | ||
Line 1,174: | Line 1,174: | ||
|effects = | |effects = | ||
|notes = | |notes = | ||
* '''Cross Up Potential''' | |||
* Throw Invul. (Frame: 2~37) | * Throw Invul. (Frame: 2~37) | ||
}} | }} | ||
Line 1,202: | Line 1,203: | ||
|effects = | |effects = | ||
* '''Treasure Chest''' | * '''Treasure Chest''' | ||
* | * Blow Away (Counter Hit) | ||
* Earth Orbit (Max Stun Counter Hit) | * Earth Orbit (Max Stun Counter Hit) | ||
|notes = | |notes = | ||
Line 1,261: | Line 1,262: | ||
|block = | |block = | ||
|effects = | |effects = | ||
* | * Blow Away | ||
* Wall Bounce (Counter Hit) | * Wall Bounce (Counter Hit) | ||
* Earth Orbit (Max Stun Counter Hit) | * Earth Orbit (Max Stun Counter Hit) |
Revision as of 01:40, 2 March 2022

Strategy

Moves

Combos
If you won't block it, it's a combo
|
Application | Notation | Damage | Notes | Demo |
---|---|---|---|---|---|
Poke | ![]() ![]() ![]() |
23 | Main Combo. Leaves you at a good distance to start mixups and is safe on block (-1). You can start holding S during this to prepare a Vampire Dash. | ||
Low Poke | ![]() ![]() ![]() ![]() ![]() |
?? | Dash K is punishable (-6). Tenkaisan can be replaced with Pursuit Attack. Watch out for wall bounce giving opponent strike invul. on the way down. | ||
Mixup | ![]() ![]() ![]() ![]() |
33 | Low option from empty jump. Can also use from Vampire Dash for a side switch mixup. Safe distance on block (-4). | ||
Mixup | ![]() ![]() ![]() ![]() ![]() |
45 | High option. The gems can build back around 2 bars of super meter. Replace Tenkaisan with Rairai Kyuu to trade the gems for 6 more damage. | ||
Punish | (Guard Cancel) ・ ![]() ![]() |
34 | Link from Guard Cancel. Whiffs on airborne and counterhit. Also works from Guard Crush Riposte. | ||
Max Damage | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
?? | Best jump in combo? | ||
Command Throw | ![]() ![]() ![]() ![]() ![]() |
45 | Her air throw is inescapable but the game will still give you points for trying. | ||
Command Throw | ![]() ![]() ![]() ![]() ![]() |
55 | Sakura, Lei-Lei, Felicia only. See: Houtengeki. | ||
Counter Hit | ![]() ![]() ![]() ![]() ![]() |
?? | 1F link from counter hit. Confirm with the combo count message. Tenkaisan can be replaced with any super, but Rairai Kyuu can whiff outside of the corner. | ||
Key: (・) = Link / (>) = Gatling / (xx) = Cancel |
Stage

Frame Data
Normals
5P
![]() 驚爪 Kyousou ![]() ![]() Hitboxes OFF Hitboxes ON
|
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5K
![]() 破脚 Hakyaku ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Guard Crush
5S
![]() 孔岩 Kurokku ![]() ![]() ![]() ![]() Hitboxes OFF Hitboxes ON
|
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2S
![]() ![]() 射千露 Ichirou ![]() ![]() ![]() ![]() Hitboxes OFF Hitboxes ON
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6S
![]() ![]() [ ![]() ![]() 突々棒士 Tsukutsuku Boushi ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Air Normals
j.P
![]() 空鉄 Soratetsu ![]() ![]() Hitboxes OFF Hitboxes ON
|
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j.K
![]() 舞蹴 Maishuu ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Dash Attacks
Dash Punch
![]() ![]() ![]() 謝々衝 Xièxie Shou ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Dash Kick
![]() ![]() ![]() 熱々麺 Zetsuzetsu Men ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Throws
Throw
![]() ![]() 放身 Houshin ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Air Throw
![]() ![]() 斬波 Zanpa ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Houtengeki
![]() ![]() ![]() 放天撃 Houtengeki ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Kouhoushin
![]() ![]() ![]() 高放身 Kouhoushin ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Command Normals
2P
![]() ![]() ![]() ![]() Hitboxes OFF Hitboxes ON
|
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2K
![]() ![]() 車爛駆 Sharanku ![]() ![]() Hitboxes OFF Hitboxes ON
|
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3P
![]() ![]() 霊牙 Ryouga ![]() ![]() ![]() ![]() Hitboxes OFF Hitboxes ON
|
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6P
![]() ![]() 笑獣牙 Shoujuuga ![]() ![]() ![]() ![]() Hitboxes OFF Hitboxes ON
|
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6K
![]() ![]() 切離鋸 Kiriko ![]() ![]() ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Flash Combo
Fried Rice Combo A
![]() ![]() 微塵刀 Mijintou ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Fried Rice Combo B
![]() ![]() ![]() 炒丸鉄 Chaogantetsu ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Fried Rice Combo C
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 痴爺亜叛 Chaahan ![]() ![]() Hitboxes OFF Hitboxes ON
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Awakening Combo A
![]() ![]() ![]() 否漏 Pirou ![]() ![]() ![]() ![]() Hitboxes OFF Hitboxes ON
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Awakening Combo B
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 孔岩 Kurokku ![]() ![]() ![]() ![]() Hitboxes OFF Hitboxes ON
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Goku Combo A
![]() ![]() 禽斗 Kinto ![]() ![]() Hitboxes OFF Hitboxes ON
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Goku Combo B
![]() ![]() ![]() 突刺棒 Tsukushinbou ![]() ![]() Hitboxes OFF Hitboxes ON
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Goku Combo C
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 好々弾 Yoiyoi Dan ![]() ![]() Hitboxes OFF Hitboxes ON
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Strike Combo A
![]() ![]() ![]() 駕汰 Gaataa ![]() ![]() Hitboxes OFF Hitboxes ON
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Strike Combo B
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 素虎行 Sutoraiku ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Specials
Henkyouki
![]() ![]() 返響器 Henkyouki ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Ankihou
![]() ![]() 暗器砲 Ankihou ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Jireitou
![]() ![]() (Wake Up) ![]() 地霊刀 Jireitou ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Mighty Combo
Rairai Kyuu
![]() ![]() ![]() ![]() ![]() 来々球 Rairai Kyuu ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Tenkaisan
![]() ![]() ![]() ![]() ![]() 天回傘 Tenkaisan ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Tenraiha
![]() ![]() ![]() ![]() ![]() ![]() ![]() 天雷破 Tenraiha ![]() ![]() ![]() ![]() ![]() ![]() Hitboxes OFF Hitboxes ON
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Other
Vampire Dash
[ ![]() ![]() ![]() Vampire Dash ヴァンパイアダッシュ ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Pursuit Attack
![]() ![]() ![]() ![]() Pursuit Attack 追い討ち攻撃 ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Guard Cancel
![]() ![]() Guard Cancel ガードキャンセル ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Guard Crush Riposte
![]() ![]() Guard Crush Riposte ガードクラッシュ返し ![]() ![]() Hitboxes OFF Hitboxes ON
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Mega Crush
![]() ![]() ![]() Mega Crush メガクラッシュ ![]() ![]() Hitboxes OFF Hitboxes ON
|
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Counter Crush
![]() ![]() ![]() Counter Crush カウンタークラッシュ Hitboxes OFF Hitboxes ON
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