Pocket Fighter/Chun-Li: Difference between revisions
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|damage = 1 | |damage = 1 | ||
|stun = 1 | |stun = 1 | ||
|meter = ?? | |||
|gems = ?? | |||
|startup = ?? | |||
|active = ?? | |||
|recovery = ?? | |||
|hit = ?? | |||
|block = ?? | |||
|effects= | |||
|notes = | |||
}} | |||
}} | |||
{{MoveData | |||
|input = [[File:Dir-9.png|link=|bottom|9]] | |||
|altinput = | |||
|notation = 9 | |||
|name = Wall Jump | |||
|kana = 三角跳び | |||
|romaji= 三角跳び | |||
|altname = Wall Jump | |||
|image = [[File:Pf-chun-li-walljump.png|bottom|372px]] | |||
|hitbox = [[File:Pf-chun-li-walljump-hb.png|bottom|372px]] | |||
|data = {{PFData | |||
|guard = - | |||
|damage = - | |||
|stun = - | |||
|meter = - | |||
|gems = - | |||
|startup = 1 | |||
|active = - | |||
|recovery = 4 | |||
|hit = - | |||
|block = - | |||
|effects= | |||
|notes = | |||
* '''Actions possible from Frame 5''' | |||
}} | |||
}} | |||
{{MoveData | |||
|input = [[File:Dir-8.png|link=|bottom|8]] + [[File:Pf-p.png|link=|bottom|P]] | |||
|altinput = [[File:Dir-8.png|link=|bottom|8]] + [[File:Pf-k.png|link=|bottom|K]] | |||
|notation = 8P | |||
|name = Pursuit Attack | |||
|kana = 追い討ち攻撃 | |||
|romaji= 追い討ち攻撃 | |||
|altname = Pursuit Attack | |||
|image = [[File:Pf-chun-li-pursuit.png|bottom|372px]] | |||
|hitbox = [[File:Pf-chun-li-pursuit-hb.png|bottom|372px]] | |||
|data = {{PFData | |||
|guard = - | |||
|damage = ?? | |||
|stun = ?? | |||
|meter = ?? | |||
|gems = ?? | |||
|startup = ?? | |||
|active = ?? | |||
|recovery = ?? | |||
|hit = ?? | |||
|block = ?? | |||
|effects= | |||
|notes = | |||
* '''Moves Forward''' | |||
* '''Cross Up Potential''' | |||
}} | |||
}} | |||
{{MoveData | |||
|input = [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]] | |||
|altinput = | |||
|notation = 6P | |||
|name = Guard Cancel | |||
|kana = ガードキャンセル | |||
|romaji= ガードキャンセル | |||
|altname = Guard Cancel | |||
|image = [[File:Pf-chun-li-gc.png|bottom|372px]] | |||
|hitbox = [[File:Pf-chun-li-gc-hb.png|bottom|372px]] | |||
|data = {{PFData | |||
|guard = '''Crush''' | |||
|damage = ?? | |||
|stun = ?? | |||
|meter = ?? | |||
|gems = ?? | |||
|startup = ?? | |||
|active = ?? | |||
|recovery = ?? | |||
|hit = ?? | |||
|block = ?? | |||
|effects= | |||
|notes = | |||
}} | |||
}} | |||
{{MoveData | |||
|input = [[File:Dir-4.png|link=|bottom|4]] + [[File:Pf-s.png|link=|bottom|S]] | |||
|altinput = | |||
|notation = 4P | |||
|name = Guard Crush Counter | |||
|kana = ガードクラッシュ返し | |||
|romaji= ガードクラッシュ返し | |||
|altname = Guard Crush Counter | |||
|image = [[File:Pf-chun-li-counter.png|bottom|372px]] | |||
|hitbox = [[File:Pf-chun-li-counter-hb.png|bottom|372px]] | |||
|data = {{PFData | |||
|guard = '''Crush''' | |||
|damage = ?? | |||
|stun = ?? | |||
|meter = ?? | |||
|gems = ?? | |||
|startup = ?? | |||
|active = ?? | |||
|recovery = ?? | |||
|hit = ?? | |||
|block = ?? | |||
|effects= | |||
|notes = | |||
}} | |||
}} | |||
{{MoveData | |||
|input = [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] + [[File:Pf-s.png|link=|bottom|S]] | |||
|altinput = | |||
|notation = P+K+S | |||
|name = Mega Crush | |||
|kana = メガクラッシュ | |||
|romaji= メガクラッシュ | |||
|altname = Mega Crush | |||
|image = [[File:Pf-chun-li-mc.png|bottom|372px]] | |||
|hitbox = [[File:Pf-chun-li-mc-hb.png|bottom|372px]] | |||
|data = {{PFData | |||
|guard = '''Crush''' | |||
|damage = ?? | |||
|stun = ?? | |||
|meter = ?? | |||
|gems = ?? | |||
|startup = ?? | |||
|active = ?? | |||
|recovery = ?? | |||
|hit = ?? | |||
|block = ?? | |||
|effects= | |||
|notes = | |||
}} | |||
}} | |||
{{MoveData | |||
|input = [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]] + [[File:Pf-js.png|link=|bottom|j.S]] | |||
|altinput = | |||
|notation = P+K+S | |||
|name = Counter Crush | |||
|kana = カウンタークラッシュ | |||
|romaji= カウンタークラッシュ | |||
|altname = Counter Crush | |||
|image = [[File:Pf-chun-li-cc.png|bottom|372px]] | |||
|hitbox = [[File:Pf-chun-li-cc-hb.png|bottom|372px]] | |||
|data = {{PFData | |||
|guard = '''Crush''' | |||
|damage = ?? | |||
|stun = ?? | |||
|meter = ?? | |meter = ?? | ||
|gems = ?? | |gems = ?? |
Revision as of 07:47, 12 March 2022
Overview
Combos
ハッ!シッ!ファイヤ!
ハッ!シッ!ファイヤ! 発射! |
Application | Notation | Damage* | Notes | Demo | |
---|---|---|---|---|---|---|
Low Poke | ![]() ![]() ![]() ![]() |
?? | Works with other supers but you have to be closer. | - | ||
Low Confirm | ![]() ![]() ![]() ![]() ![]() ![]() |
?? | Works with Rinkaishou too. | - | ||
Poke | ![]() ![]() ![]() ![]() ![]() ![]() |
?? | Your favorite combo. Makes a lot of gems. If you hold back during Baiodan, you can prevent Baioshou from misfiring. | - | ||
Poke | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
?? | When you have the meter, go for Super. Use down back instead of down to avoid the embarassment of an impulsive Shishunsou. | - | ||
Setup Starter? | ![]() ![]() ![]() ![]() ![]() |
?? | Reliable combo into Hyakuretsukyaku but leaves you pretty far. I'm not sure if you can get anything good after this. Corner Item Ball mixups? Taunt into Ice? | - | ||
Random Confirm | (LV.3) ![]() ![]() ![]() ![]() ![]() ![]() |
?? | Good to know. Probably not optimized. If you could combo into Hyakuretsukyaku without getting pushed too far you can link into Item Ball. | - | ||
Key: (・) = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei) |
Frame Data
Normals
5P
![]() 顎狙突拳 Gakusototsuken Hitboxes OFF Hitboxes ON
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5K
![]() 上段蹴 Joudanshuu Hitboxes OFF Hitboxes ON
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Guard Crush
5S
![]() 援杖撃 Enjougeki Hitboxes OFF Hitboxes ON
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2K
![]() ![]() 炎蛍打 Hokkeida Hitboxes OFF Hitboxes ON
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6S
![]() ![]() 煤雄炎 Baioen Hitboxes OFF Hitboxes ON
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Air Normals
j.P
![]() 鶴嘴拳 Kakushiken Hitboxes OFF Hitboxes ON
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j.K
![]() 鷹翔脚 Youshoukyaku Hitboxes OFF Hitboxes ON
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j.2K
![]() ![]() 鷹爪脚 Yousoukyaku Hitboxes OFF Hitboxes ON
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Dash Attacks
Dash Punch
![]() ![]() ![]() 虚蹴倒 Koshuutou Hitboxes OFF Hitboxes ON
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Dash Kick
![]() ![]() ![]() 援踊襲 Enyoushuu Hitboxes OFF Hitboxes ON
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Throws
Throw
![]() ![]() 虎襲倒 Koshuutou Hitboxes OFF Hitboxes ON
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Air Throw
![]() ![]() 踏落倒 Tourakutou Hitboxes OFF Hitboxes ON
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Shishunsou
![]() ![]() ![]() 思春想 Shishunsou Hitboxes OFF Hitboxes ON
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Seikougyo
![]() ![]() ![]() 星光魚 Seikougyo Hitboxes OFF Hitboxes ON
|
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Command Normals
2P
![]() ![]() 毒蛇突 Dokujatotsu Hitboxes OFF Hitboxes ON
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2K
![]() ![]() 前掃旋腿 Zensousentai Hitboxes OFF Hitboxes ON
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3P
![]() ![]() 天空脚 Tenkuukyaku Hitboxes OFF Hitboxes ON
|
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3K
![]() ![]() 元伝暗殺蹴 Genden Ansatsushuu Hitboxes OFF Hitboxes ON
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6K
![]() ![]() 中段蹴 Chuudanshuu Hitboxes OFF Hitboxes ON
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Flash Combo
Jill Combo A
![]() ![]() 煤雄斬 Baiozan Hitboxes OFF Hitboxes ON
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Jill Combo B
![]() ![]() ![]() 煤雄弾 Baiodan Hitboxes OFF Hitboxes ON
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Jill Combo C
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 煤雄衝 Baioshou Hitboxes OFF Hitboxes ON
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Confession Combo A
![]() ![]() ![]() 早春波 Soushunha Hitboxes OFF Hitboxes ON
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Confession Combo B
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 思春想 Shishunsou Hitboxes OFF Hitboxes ON
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June Combo A
![]() ![]() 垂直打 Suichokuda Hitboxes OFF Hitboxes ON
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June Combo B
![]() ![]() ![]() 鈴鳴拳 Rinmeiken Hitboxes OFF Hitboxes ON
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June Combo C
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 星光魚 Seikougyo Hitboxes OFF Hitboxes ON
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Cheer Combo A
![]() ![]() ![]() 援踊脚 Enyoukyaku Hitboxes OFF Hitboxes ON
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Cheer Combo B
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 援杖撃 Enjougeki Hitboxes OFF Hitboxes ON
|
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Specials
Kikouken
![]() ![]() 気功拳 Kikouken Hitboxes OFF Hitboxes ON
|
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Hishoukyaku
![]() ![]() ![]() 飛翔脚 Hishoukyaku Hitboxes OFF Hitboxes ON
|
|
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Hyakuretsukyaku
![]() 百裂脚 Hyakuretsukyaku Hitboxes OFF Hitboxes ON
|
|
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Spinning Bird Kick
![]() ![]() Spinning Bird Kick スピニングバードキック Hitboxes OFF Hitboxes ON
|
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Mighty Combo
Kikoushou
![]() ![]() ![]() ![]() ![]() 気功掌 Kikoushou Hitboxes OFF Hitboxes ON
|
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Hazan Hishoukyaku
![]() ![]() ![]() ![]() ![]() 覇山飛翔脚 Hazan Hishoukyaku Hitboxes OFF Hitboxes ON
|
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Rinkaishou
![]() ![]() ![]() ![]() ![]() 輪海嘯 Rinkaishou Hitboxes OFF Hitboxes ON
|
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Other
Taunt
![]() ゴメンネ! Gomen ne! Hitboxes OFF Hitboxes ON
|
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Wall Jump
![]() Wall Jump 三角跳び Hitboxes OFF Hitboxes ON
|
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Pursuit Attack
![]() ![]() ![]() ![]() Pursuit Attack 追い討ち攻撃 Hitboxes OFF Hitboxes ON
|
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Guard Cancel
![]() ![]() Guard Cancel ガードキャンセル Hitboxes OFF Hitboxes ON
|
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Guard Crush Counter
![]() ![]() Guard Crush Counter ガードクラッシュ返し Hitboxes OFF Hitboxes ON
|
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Mega Crush
![]() ![]() ![]() Mega Crush メガクラッシュ Hitboxes OFF Hitboxes ON
|
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Counter Crush
![]() ![]() ![]() Counter Crush カウンタークラッシュ Hitboxes OFF Hitboxes ON
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