SDBZ Skills/data: Difference between revisions

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== Battle Skill ==
== Battle Skill ==
=== G. Slicer ===
<section begin=G. Slicer />{{SDBZSkillsData
|image=[[File:SDBZ_G_Slicer.png|G. Slicer]]
|SDBZskillname=G. Slicer
|SDBZinput={{SDBZ_28}} or {{SDBZ_82}} + {{SDBZ_HJ}}
|SDBZingamedesc-eng =''Vegeta's technique that fires 5 blasts in different directions.''
|SDBZskilldesc=
}}<section end=G. Slicer />


=== Infinity Break ===
=== Infinity Break ===
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|SDBZinput=
|SDBZinput=
|SDBZingamedesc-eng =''An unblockable strike. It's  very slow, but it stuns the opponent.''
|SDBZingamedesc-eng =''An unblockable strike. It's  very slow, but it stuns the opponent.''
|SDBZskilldesc=Skill Desc 4
|SDBZskilldesc=
}}<section end=Infinity Break />
}}<section end=Infinity Break />
=== Light Grenade ===
<section begin=Light Grenade />{{SDBZSkillsData
|image=[[File:SDBZ_Rising_Sun.png|Rising Sun]] |SDBZskillname=Light Grenade
|SDBZinput={{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}} (After) {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}}
|SDBZingamedesc-eng =''A small energy blast is fired off and can be redirected.''
|SDBZskilldesc=
}}<section end=Light Grenade />


=== Rising Sun ===
=== Rising Sun ===
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|SDBZinput={{SDBZ_214}} + {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}}
|SDBZinput={{SDBZ_214}} + {{SDBZ_214}} + {{SDBZ_L}} or {{SDBZ_H}}
|SDBZingamedesc-eng =''Lightning-fast kick. If it hits, the opponent is hurled up into the air.''
|SDBZingamedesc-eng =''Lightning-fast kick. If it hits, the opponent is hurled up into the air.''
|SDBZskilldesc=Skill Desc
|SDBZskilldesc=
}}<section end=Rising Sun />
}}<section end=Rising Sun />


Line 26: Line 45:
|SDBZinput={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_L}} or {{SDBZ_H}}
|SDBZinput={{SDBZ_82}} + {{SDBZ_G}} (After) {{SDBZ_L}} or {{SDBZ_H}}
|SDBZingamedesc-eng =''Attack after wrapping around the opponent's back.''
|SDBZingamedesc-eng =''Attack after wrapping around the opponent's back.''
|SDBZskilldesc=Skill Desc
|SDBZskilldesc=
}}<section end=Surround Attack />
}}<section end=Surround Attack />



Revision as of 09:15, 16 November 2020

Battle Skill

G. Slicer

| class="SDBZskill"| G. Slicer
G. Slicer | class="SDBZskillbox" | or + | class="SDBZingame" | Vegeta's technique that fires 5 blasts in different directions. | class="SDBZingame" | | class="SDBZskillbox" |

Infinity Break

| class="SDBZskill"| Infinity_Break
Infinity Break | class="SDBZskillbox" | | class="SDBZingame" | An unblockable strike. It's very slow, but it stuns the opponent. | class="SDBZingame" | | class="SDBZskillbox" |

Light Grenade

| class="SDBZskill"| Rising Sun
Light Grenade | class="SDBZskillbox" | + or (After) + or | class="SDBZingame" | A small energy blast is fired off and can be redirected. | class="SDBZingame" | | class="SDBZskillbox" |

Rising Sun

| class="SDBZskill"| Rising Sun
Rising Sun | class="SDBZskillbox" | + + or | class="SDBZingame" | Lightning-fast kick. If it hits, the opponent is hurled up into the air. | class="SDBZingame" | | class="SDBZskillbox" |

Surround Attack

| class="SDBZskill"| Surround Attack
Surround Attack | class="SDBZskillbox" | + (After) or | class="SDBZingame" | Attack after wrapping around the opponent's back. | class="SDBZingame" | | class="SDBZskillbox" |

System Skill

Armor Strike

| class="SDBZskill"| Armor Strike
Armor Strike | class="SDBZskillbox" | | class="SDBZingame" | While doing a dashing attack the character will not be knocked down if hit by attacks. | class="SDBZingame" | | class="SDBZskillbox" |

Assault Style

| class="SDBZskill"| Armor Strike
Assault Style | class="SDBZskillbox" | | class="SDBZingame" | Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls. | class="SDBZingame" | | class="SDBZskillbox" |

Shield Sprint

| class="SDBZskill"| Shield Sprint
Shield Sprint | class="SDBZskillbox" | | class="SDBZingame" | 'While using a homing attack, the character can take energy blasts without being knocked down. | class="SDBZingame" | | class="SDBZskillbox" |

Passive Skill

ATK Up

| class="SDBZskill"| ATK Up
ATK up | class="SDBZskillbox" | | class="SDBZingame" | Raises ATK slightly. | class="SDBZingame" | | class="SDBZskillbox" |

Ground Speed Up

| class="SDBZskill"| Ground Speed Up
Ground Speed Up | class="SDBZskillbox" | | class="SDBZingame" | Speed for ground movement increases. (This does not affect dashing). | class="SDBZingame" | | class="SDBZskillbox" |

Impact Up

| class="SDBZskill"| Impact Up
Impact Up | class="SDBZskillbox" | | class="SDBZingame" | When attacks hit, opponents are thrown farther. | class="SDBZingame" | | class="SDBZskillbox" |

Weight Increase

| class="SDBZskill"| Weight Increase
Weight Increase | class="SDBZskillbox" | | class="SDBZingame" | Character's weight increases, making it harder for opponents to affect them with aerial combos. | class="SDBZingame" | | class="SDBZskillbox" |

Ultimate Gauge Upgrade (RND)

| class="SDBZskill"| Ultimate Gauge Upgrade
Ultimate Gauge Upgrade | class="SDBZskillbox" | | class="SDBZingame" | Character's weight increases, making it harder for opponents to affect them with aerial combos. | class="SDBZingame" | | class="SDBZskillbox" |