Situation
|
Notation
|
Comment
|
Poke
|
|
Main Combo
|
Mixup
|
xx
|
Low option from empty jump. Can also use from teleport dash for side mixup. Safe on block
|
Mixup
|
xx
|
High option. Prioritize damage
|
Mixup
|
xx
|
High option. Prioritize Gems
|
Punish
|
+
|
Max Damage (?)
|
Punish
|
(Guard cancel)
|
Link from Guard Cancel. Whiffs on airborne and counterhit
|
Command Throw
|
+
|
Sakura, Lei-Lei, Felicia only. Everyone else has invul. frames
|
Command Throw
|
+ +
|
Pursuit can be input immediately after Houtengeki. Doesn't work on Sakura, Lei-Lei, Felicia.
Move List[edit]
La Menkoi
Frame Data[edit]
Normals[edit]
5P (Flash Combo 0)
驚爪 Kyousou Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
3 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
6 |
4 |
10 |
±0 |
-1
|
|
- Throw invul. (Frame: 2~9)
- Air Unblockable
|
Effects
|
Notes
|
|
|
5K
破脚 Hakyaku Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
6 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
6 |
4 |
18 |
-3 |
-4
|
|
- Throw invul. (Frame: 2~9)
- Air Unblockable
|
Effects
|
Notes
|
|
|
Guard Crush[edit]
5S (Downward Guard Crush)
孔岩 Kurokku Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Crush |
- |
4 |
- |
Red
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
29~89 |
4 + 4 |
29 |
- |
-
|
- Float
- Treasure Chest (Charge Lv. 3)
|
|
Effects
|
Notes
|
|
|
2S (Upward Guard Crush)
+ 射千露 Ichirou Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Crush |
- |
4 |
- |
Blue
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
34~94 |
2 + 6 |
22 |
- |
-
|
- Float
- Wallbounce (Counter Hit)
- Earth Orbit (Max Stun Counter Hit)
- Treasure Chest (Charge Lv. 3)
|
|
Effects
|
Notes
|
|
|
6S (Forward Guard Crush)
+ 突々棒士 Tsukutsuku Boushi Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Crush |
- |
4 |
- |
Yellow
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
36~96 |
4 |
26 |
- |
-
|
- Float
- Wall Bounce (Counter Hit)
- Earth Orbit (Max Stun Counter Hit)
- Treasure Chest (Charge Lv. 3)
|
|
Effects
|
Notes
|
|
|
Air Normals[edit]
j.P
空鉄 Soratetsu Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
High |
- |
3 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
6 |
4 |
20 |
+1~12 |
±0~11
|
|
- Throw invul. (Frame: 2~9)
|
Effects
|
Notes
|
|
|
j.K
舞蹴 Maishuu Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
High |
- |
6 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
6 |
2 |
16 |
+1~12 |
±0~11
|
|
- Throw invul. (Frame: 2~7)
|
Effects
|
Notes
|
|
|
Dash Attacks[edit]
Dash Punch
謝々衝 Xièxie Shou Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
10 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
14 |
3 |
27 |
- |
-8
|
- Float
- Wall Bounce (Counter Hit)
- Earth Orbit (Max Stun Counter Hit)
|
- Moves Forward
- Throw invul. (Frame: 2~16)
- Air Unblockable
|
Effects
|
Notes
|
|
|
Dash Kick
熱々麺 Zetsuzetsu Men Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Low |
- |
8 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
18 |
4 |
24 |
- |
-6
|
|
- Moves Forward
- Throw invul. (Frame: 2~21)
- Air Unblockable
|
Effects
|
Notes
|
|
|
Throw
+ 放身 Houshin Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Throw |
- |
0 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
7 |
1 |
27 |
- |
-
|
|
|
Houtengeki
放天撃 Houtengeki Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Throw |
- |
0 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
17 |
- |
- |
- |
-
|
|
- Untechable Throw
- Chargeable (Only affects startup time)
- Untechable float state before hard knockdown only applies to Sakura, Lei-Lei, Felicia. The rest of the cast immediately goes into the hard knockdown state which means they can be attacked with pursuit before they hit the ground.
- 8 Hit
|
Effects
|
Notes
|
|
|
Kouhoushin
高放身 Kouhoushin Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Throw |
- |
0 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
6 |
- |
- |
- |
-
|
|
|
Command Normals[edit]
2P
+ Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Low |
- |
1 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
5 |
4 |
14 |
-5 |
-6
|
|
- Special Cancel
- Super Cancel
- Throw Invul. (Frame: 2~8)
- Air Unblockable
|
Effects
|
Notes
|
|
|
2K (Slide)
+ 車爛駆 Sharanku Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Low |
- |
8 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
10 |
4 |
25 |
- |
-17
|
- Hard Knockdown
- Float (Counter Hit)
|
- Moves Forward
- Throw Invul. (Frame: 2~13)
- Air Unblockable
|
Effects
|
Notes
|
|
|
3P (Launcher)
+ 霊牙 Ryouga Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
6 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
11 |
3 + 2 |
22 |
-4 |
-5
|
|
- Special Cancel (Hitstop Frame: 1~10 only)
- Super Cancel
- Throw Invul. (Frame: 2~15)
- Air Unblockable
|
Effects
|
Notes
|
|
|
6P
+ 笑獣牙 Shoujuuga Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
5, 3 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
12 |
2 + 2 |
31 |
-12 |
-13
|
|
- Throw Invul. (Frame: 2~15)
- Air Unblockable
- Chargeable
|
Effects
|
Notes
|
|
|
6K
+ 切離鋸 Kiriko Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
8 |
- |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
12 |
2 + 4 |
27 |
-9 |
-10
|
|
- Throw Invul. (Frame: 2~15)
- Air Unblockable
- 2 Hits
|
Effects
|
Notes
|
|
|
Specials[edit]
Henkyouki
+ 返響器 Henkyouki Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
- |
- |
Blue
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
12 |
- |
- |
-10 |
-11
|
|
- Projectile
- Throw Invul. (Frame: ??)
|
Effects
|
Notes
|
|
|
Ankihou
+ 暗器砲 Ankihou Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
- |
- |
Red
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
18~111 |
- |
- |
-21 |
-22
|
|
- Projectile
- Throw Invul. (Frame: 1~20~113)
- Chargeable
- Items thrown change based on charge time
|
Effects
|
Notes
|
|
|
Jireitou
+ 地霊刀 Jireitou Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
- |
- |
Yellow
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
9 |
- |
- |
- |
-41
|
|
- Projectile
- Throw Invul. (Frame: ??)
|
Effects
|
Notes
|
|
|
Mighty Combo[edit]
Rairai Kyuu
来々球 Rairai Kyuu Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
- |
-100 |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
4 + 0 |
- |
- |
- |
-33
|
- Flatten (Ground)
- Float (Airborne)
|
- Must block before super flash
- Throw Invul. (Frame: ??)
- 10 Hit
|
Effects
|
Notes
|
|
|
Tenkaisan
天回傘 Tenkaisan Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
0 |
-100 |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
6 + 0 |
5 |
14 (block), 26 (whiff) |
- |
-4
|
|
- Must block before super flash
- Throw Invul. (Frame: 2~8)
- Air Unblockable
- 20 Hit
- いつもより多く回っております [1]
|
Effects
|
Notes
|
|
|
Tenraiha
天雷破 Tenraiha Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Mid |
- |
- |
-100 |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
5 + 0 |
- |
- |
- |
-35
|
- Float (Spike balls)
- Float (Weight vs Airborne)
- Flatten (Weight vs Grounded)
- Hard Knockdown (Earthquake)
|
- Must block before super flash
- Throw Invul. (Frame: ??)
- Projectile
|
Effects
|
Notes
|
|
|
Guard Cancel
+ Guard Cancel ガードキャンセル Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Crush |
- |
4 |
-100 |
-
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
- |
5 |
11 |
+9 |
-
|
- Treasure Chest
- Float (Counter Hit)
- Earth Orbit (Max Stun Counter Hit)
|
- Strike Invul. (Frame: 1~7)
- Throw Invul. (Frame: 1~7)
|
Effects
|
Notes
|
|
|
Mega Crush
Mega Crush メガクラッシュ Hitboxes OFF Hitboxes ON
|
Guard
|
Damage
|
Stun
|
Meter
|
Gems
|
Crush |
- |
4 |
-∞ |
-∞
|
Startup
|
Active
|
Recovery
|
Hit Adv.
|
Block Adv.
|
- |
26 |
28 |
- |
-
|
- Float
- Wall Bounce (Counter Hit)
- Earth Orbit (Max Stun Counter Hit)
|
- Strike Invul. (Frame: 3~12)
- Throw Invul. (Frame: 3~56)
- 4 Hit
|
Effects
|
Notes
|
|
|
|