Cell
Cell/data
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General Strats
He does whatever he wants.
Moves
Basic Strings
Combination A
Combination B
Special Moves
Hell Needle
Interrupter
or File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Infinity Hold
+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
+ File:SDBZ GUARD NOTE.png (After) File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Super Moves
Ultimate Blaster
+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Rising Sun
+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Combos
Skill Tree
Skill Tree | Icon | In Game Description | Description |
---|---|---|---|
ATK Up |
Raises ATK slightly. | Skill Description 1 | |
Def Up |
Raises DEF slightly. |
Skill Description 2 | |
Surround Attack |
+ File:SDBZ GUARD NOTE.png (After) File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
Attack after wrapping around the opponent's back. |
Number pad notation: 28G | |
Infinity Break |
+ File:SDBZ LIGHT NOTE.png or File:SDBZ HEAVY NOTE.png
An unblockable strike. It's very slow, but it stuns the opponent. |
Number pad notation: 46L/H | |
Rising Sun |
+ + Light or File:SDBZ HEAVY NOTE.png
Lightning-fast kick. If it hits, the opponent is hurled up into the air. |
Number pad notation: 214214L/H | |
Ground Speed Up |
Speed for ground movement increases. (This does not affect dashing). |
This skill isn’t very useful compared to Weight Increase and Impact Up | |
Weight Increase |
Character's weight increases, making it harder for opponents to affect them with aerial combos. |
Skill Description 7 | |
Impact Up |
When attacks hit, opponents are thrown farther. |
Skill Description 8 | |
Armor Strike |
While doing a dashing attack the character will not be knocked down if hit by attacks. |
Skill Description 9 | |
Shield Sprint |
While using a homing attack, the character can take energy blasts without being knocked down. |
Android 17 and 18 have a hit grab on their Light Homing Attack, so having armor helps | |
Assault Style |
Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls. |
Skill Description 11 |
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