Pocket Fighter/Ryu

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Overview

Combos

Hello
Application Notation Damage* Notes Demo
Poke P ?? A combo. It does damage. -
Key: () = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei)

Frame Data

Normals

{{#if: 5P| === 5P ===}}

{{#if: P|
'P
}}{{#if: |
'
}}{{#if: 正拳突き|
正拳突き
}}{{#if: Seikendzuki|
Seikendzuki
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: 5K| === 5K ===}}

{{#if: K|
'K
}}{{#if: |
'
}}{{#if: 上段足刀蹴り|
上段足刀蹴り
}}{{#if: Joudan Sokutougeri|
Joudan Sokutougeri
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


Guard Crush

{{#if: 5S| === 5S ===}}

{{#if: S|
'S
}}{{#if: |
'
}}{{#if: 下駄ねりちゃぎ|
下駄ねりちゃぎ
}}{{#if: Geda Nerichagi|
Geda Nerichagi
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: 2S| === 2S ===}}

{{#if: 2 + S|
'2 + S
}}{{#if: |
'
}}{{#if: 鉄槌弾|
鉄槌弾
}}{{#if: Tettsuidan|
Tettsuidan
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: 6S| === 6S ===}}

{{#if: 6 + S|
'6 + S
}}{{#if: |
'
}}{{#if: 道交法鬼|
道交法鬼
}}{{#if: Doukouhouki|
Doukouhouki
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


Air Normals

{{#if: j.P| === j.P ===}}

{{#if: j.P|
'j.P
}}{{#if: |
'
}}{{#if: ジャブ|
ジャブ
}}{{#if: Jab|
Jab
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: j.K| === j.K ===}}

{{#if: j.K|
'j.K
}}{{#if: |
'
}}{{#if: 跳び足刀|
跳び足刀
}}{{#if: Tobisokutou|
Tobisokutou
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes

Dash Attacks

{{#if: Dash Punch| === Dash Punch ===}}

{{#if: 6 6 + P|
'6 6 + P
}}{{#if: |
'
}}{{#if: ショルダータックル|
ショルダータックル
}}{{#if: Shoulder Tackle|
Shoulder Tackle
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: Dash Kick| === Dash Kick ===}}

{{#if: 6 6 + K|
'6 6 + K
}}{{#if: |
'
}}{{#if: あびせ蹴り|
あびせ蹴り
}}{{#if: Abisegeri|
Abisegeri
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


Throws

Command Normals

{{#if: 2P| === 2P ===}}

{{#if: 2 + P|
'2 + P
}}{{#if: |
'
}}{{#if: ジャブ|
ジャブ
}}{{#if: Jab|
Jab
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: 2K| === 2K ===}}

{{#if: 2 + K|
'2 + K
}}{{#if: |
'
}}{{#if: くるぶしキック|
くるぶしキック
}}{{#if: Kurubushi Kick|
Kurubushi Kick
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: 3P| === 3P ===}}

{{#if: 3 + P|
'3 + P
}}{{#if: |
'
}}{{#if: アッパー|
アッパー
}}{{#if: Upper|
Upper
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: 3K| === 3K ===}}

{{#if: 3 + K|
'3 + K
}}{{#if: |
'
}}{{#if: 足払い|
足払い
}}{{#if: Ashibarai|
Ashibarai
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: 4P| === 4P ===}}

{{#if: 4 + P|
'4 + P
}}{{#if: |
'
}}{{#if: ジャブ|
ジャブ
}}{{#if: Jab|
Jab
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: 6P| === 6P ===}}

{{#if: 6 + P|
'6 + P
}}{{#if: |
'
}}{{#if: 鎖骨割り|
鎖骨割り
}}{{#if: Sakotsuwari|
Sakotsuwari
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes


{{#if: 6K| === 6K ===}}

{{#if: 6 + K|
'6 + K
}}{{#if: |
'
}}{{#if: ねりちゃぎ|
ねりちゃぎ
}}{{#if: Nerichagi|
Nerichagi
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}} {{#ifeq: ?? | 0 | ±0 | ?? }}| -}}
Effects Notes

Flash Combo

Specials

Mighty Combo

Other

{{#if: | === ===}}

{{#if: P K S P(xN) j.K START|
P K S P(xN) j.K START
}}{{#if: 2 236 214 623 41236 360 23 89|
2 236 214 623 41236 360 23 89
}}{{#if: Big Name|
Big Name
}}{{#if: Small Name|
Small Name
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}{{#if: |
}}
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid| -}} ??| -}} ??| -}} ??| -}} ??| -}}
Startup Active Recovery Hit Adv. Block Adv.
??| -}} ??| -}} ??| -}} {{#ifeq: ±0 | 0 | ±0 | ±0 }}| -}} {{#ifeq: -1 | 0 | ±0 | -1 }}| -}}
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes