Pocket Fighter/Lei-Lei

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Strategy

Just do Tenraiha and then press S

Moves

Combos

If it's guaranteed, it's a combo
Application Notation Damage Notes Demo
Poke P > P > P 23 Main Combo. Leaves you at a good distance to start mixups and is safe on block (-1). You can start holding S during this to prepare a vampire dash.
Low Poke 6 6 + K623 + S Dash K is punishable (-6). Tenkaisan can be replaced with pursuit.
Mixup 2 + P xx 623 + S 33 Low option from empty jump. Can also use from vampire dash for side switch mixup. Safe distance on block (-4)
Mixup j.K2 + P xx 623 + S 45 High option. The gems can build back around 2 bars of super meter. Replace Tenkaisan with Rairai Kyuu to trade the gems for 6 more damage.
Punish (Guard cancel) 623 + S 34 Link from Guard Cancel. Whiffs on airborne and counterhit. Also works from Counter Crush.
Max Damage j.KBomb6 6 + K623 + S Wallbounce can affect the timing of Tenkaisan
Command Throw 41236 + P + Kj.P + j.K 45 Her air throw is unescapable but the game will still give you points for trying.
Command Throw 41236 + P + K623 + S 55 Sakura, Lei-Lei, Felicia only.
Counter Hit P2 + P xx 623 + S 1F link from counter hit. Confirm with the combo count message. Tenkaisan can be replaced with any super, but Rairai Kyuu can whiff outside of the corner.
Key: () = Link / (>) = Gatling / (xx) = Cancel

Stage

La Menkoi


Frame Data

Normals

5P (Flash Combo 0)

P
驚爪
Kyousou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 6 3 - -
Startup Active Recovery Hit Adv. Block Adv.
6 4 10 ±0 -1
  • Throw invul. (Frame: 2~9)
  • Air Unblockable
Effects Notes


5K

K
破脚
Hakyaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 13 6 - -
Startup Active Recovery Hit Adv. Block Adv.
6 4 18 -3 -4
  • Float (Counter Hit)
  • Throw invul. (Frame: 2~9)
  • Air Unblockable
Effects Notes


Guard Crush

5S (Downward Guard Crush)

S
孔岩
Kurokku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 16~25 4 - Red
Startup Active Recovery Hit Adv. Block Adv.
29~89 4 + 4 29 - -
  • Float
  • Treasure Chest (Charge Lv. 3)
  • Chargeable
Effects Notes


2S (Upward Guard Crush)

2 + S
射千露
Ichirou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 16~25 4 - Blue
Startup Active Recovery Hit Adv. Block Adv.
34~94 2 + 6 22 - -
  • Float
  • Wallbounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Treasure Chest (Charge Lv. 3)
Effects Notes


6S (Forward Guard Crush)

6 + S
[4] + S
突々棒士
Tsukutsuku Boushi
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 16~25 4 - Yellow
Startup Active Recovery Hit Adv. Block Adv.
36~96 4 26 - -
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Treasure Chest (Charge Lv. 3)
  • Chargeable
Effects Notes


Air Normals

j.P

j.P
空鉄
Soratetsu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 12 3 - -
Startup Active Recovery Hit Adv. Block Adv.
6 4 20 +1~12 ±0~11
  • Float (Counter Hit)
  • Throw invul. (Frame: 2~9)
Effects Notes


j.K

j.K
舞蹴
Maishuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 13 6 - -
Startup Active Recovery Hit Adv. Block Adv.
6 2 16 +1~12 ±0~11
  • Float (Counter Hit)
  • Throw invul. (Frame: 2~7)
Effects Notes


Dash Attacks

Dash Punch

6 6 + P
謝々衝
Xièxie Shou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 12 10 - -
Startup Active Recovery Hit Adv. Block Adv.
14 3 27 - -8
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Moves Forward
  • Throw invul. (Frame: 2~16)
  • Air Unblockable
Effects Notes


Dash Kick

6 6 + K
熱々麺
Zetsuzetsu Men
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 16 8 - -
Startup Active Recovery Hit Adv. Block Adv.
18 4 24 - -6
  • Hard Knockdown
  • Moves Forward
  • Throw invul. (Frame: 2~21)
  • Air Unblockable
Effects Notes

Throws

Throw

P + K
放身
Houshin
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 17 -∞ - -
Startup Active Recovery Hit Adv. Block Adv.
7 1 27 - -
  • Float
Effects Notes


Air Throw

j.P + j.K
斬波
Zanpa
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 20 -∞ - -
Startup Active Recovery Hit Adv. Block Adv.
- - - - -
Effects Notes


Houtengeki

41236 + P + K
放天撃
Houtengeki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 25 -∞ - -
Startup Active Recovery Hit Adv. Block Adv.
17 - - - -
  • Hard Knockdown
  • Untechable Throw
  • Chargeable (Only affects startup time)
  • Untechable float state before hard knockdown only applies to Sakura, Lei-Lei, Felicia. The rest of the cast immediately goes into the hard knockdown state which means they can be attacked with pursuit before they hit the ground.
  • 8 Hit
Effects Notes


Kouhoushin

63214 + P + K
高放身
Kouhoushin
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 19 -∞ - -
Startup Active Recovery Hit Adv. Block Adv.
6 - - - -
  • Float
  • Untechable Throw
Effects Notes

Command Normals

2P

2 + P
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 4 1 - -
Startup Active Recovery Hit Adv. Block Adv.
5 4 14 -5 -6
  • Special Cancel
  • Super Cancel
  • Throw Invul. (Frame: 2~8)
  • Air Unblockable
Effects Notes


2K (Slide)

2 + K
車爛駆
Sharanku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 10 8 - -
Startup Active Recovery Hit Adv. Block Adv.
10 4 25 - -17
  • Hard Knockdown
  • Float (Counter Hit)
  • Moves Forward
  • Throw Invul. (Frame: 2~13)
  • Air Unblockable
Effects Notes


3P (Launcher)

3 + P
霊牙
Ryouga
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 13 6 - -
Startup Active Recovery Hit Adv. Block Adv.
11 3 + 2 22 -4 -5
  • Float (Counter Hit)
  • Special Cancel (Hitstop Frame: 1~10 only)
  • Super Cancel
  • Throw Invul. (Frame: 2~15)
  • Air Unblockable
Effects Notes


6P

6 + P
笑獣牙
Shoujuuga
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 12, 8 5, 3 - -
Startup Active Recovery Hit Adv. Block Adv.
12 2 + 2 31 -12 -13
  • Float (Counter Hit)
  • Throw Invul. (Frame: 2~15)
  • Air Unblockable
  • Chargeable
Effects Notes


6K

6 + K
切離鋸
Kiriko
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 18, 10 5, 3 - -
Startup Active Recovery Hit Adv. Block Adv.
12 2 + 4 27 -9 -10
  • Float (Counter Hit)
  • Throw Invul. (Frame: 2~15)
  • Air Unblockable
  • 2 Hits
Effects Notes

Specials

Henkyouki

214 + P
返響器
Henkyouki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 8 - Blue
Startup Active Recovery Hit Adv. Block Adv.
12 - - -10 -11
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Ankihou

236 + P
暗器砲
Ankihou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 6 - Red
Startup Active Recovery Hit Adv. Block Adv.
18~111 - - -21 -22
  • Projectile
  • Throw Invul. (Frame: 1~20~113)
  • Chargeable
  • Items thrown change based on charge time
Effects Notes


Jireitou

41236 + K
(Wake Up) S
地霊刀
Jireitou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 5 - Yellow
Startup Active Recovery Hit Adv. Block Adv.
9 - - - -41
  • Float
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Mighty Combo

Rairai Kyuu

236 236 + K
236 + S
来々球
Rairai Kyuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 39 6 -100 -
Startup Active Recovery Hit Adv. Block Adv.
4 + 0 - - - -33
  • Flatten (Ground)
  • Float (Airborne)
  • Must block before super flash
  • Throw Invul. (Frame: ??)
  • 10 Hit
Effects Notes


Tenkaisan

236 23 + P
623 + S
天回傘
Tenkaisan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 30 -∞ -100 -
Startup Active Recovery Hit Adv. Block Adv.
6 + 0 5 14 | 26 - -4
  • Float
Effects Notes


Tenraiha

P ~ S ~ K ~ 8 + K
63214 + S
天雷破
Tenraiha
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 16, 4, 5*8 0 -100 -
Startup Active Recovery Hit Adv. Block Adv.
5 + 1 - - - -35
  • Float (Spike balls)
  • Float (Weight vs Airborne)
  • Flatten (Weight vs Grounded)
  • Hard Knockdown (Earthquake)
  • Air Unblockable (Weight)
  • Throw Invul. (Frame: ??)
  • Projectile
Effects Notes

Other

Guard Cancel

6 + S
Guard Cancel
ガードキャンセル
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 4 4 -100 -
Startup Active Recovery Hit Adv. Block Adv.
- 5 11 +9 -
  • Treasure Chest
  • Float (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Strike Invul. (Frame: 1~7)
  • Throw Invul. (Frame: 1~7)
Effects Notes


Mega Crush

P + K + S
Mega Crush
メガクラッシュ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 1*4 1*4 -∞ -∞
Startup Active Recovery Hit Adv. Block Adv.
- 4 (4) 4 (4) 4 (4) 2 29 - -
  • Float
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Strike Invul. (Frame: 3~12)
  • Throw Invul. (Frame: 3~56)
  • 4 Hit
  • Might not get all 4 hits
Effects Notes