Editing Pocket Fighter
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Latest revision | Your text | ||
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[<span class="mw-customtoggle-pursuit" style="color: #c90000; font-weight: bold; user-select: none;">Advanced Info</span>] | [<span class="mw-customtoggle-pursuit" style="color: #c90000; font-weight: bold; user-select: none;">Advanced Info</span>] | ||
<div id="mw-customcollapsible-pursuit" class="PF-info-text-advanced mw-collapsible mw-collapsed" style="padding: 0.5em 2em; border: 2px solid #780000; background-color: #fdd; color: #780000; font-size: 0.9em;"> | <div id="mw-customcollapsible-pursuit" class="PF-info-text-advanced mw-collapsible mw-collapsed" style="padding: 0.5em 2em; border: 2px solid #780000; background-color: #fdd; color: #780000; font-size: 0.9em;"> | ||
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# Does not work when the opponent is <span class="outbound">[https://glossary.infil.net/?t=Stun Dizzy]</span> | # Does not work when the opponent is <span class="outbound">[https://glossary.infil.net/?t=Stun Dizzy]</span> | ||
# Certain moves will put the opponent into a '''Knockdown''' state in mid-air, making Pursuit possible before they hit the ground | # Certain moves will put the opponent into a '''Knockdown''' state in mid-air, making Pursuit possible before they hit the ground | ||
+ | # Tends to whiff often and is sometimes punishable on hit. It seems best for guaranteed kills | ||
</div> | </div> | ||
</div> | </div> |