Editing Pocket Fighter
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# Super Jumps tend to have 7F of prejump before they're considered Airborne | # Super Jumps tend to have 7F of prejump before they're considered Airborne | ||
# If you have a 360 command throw it will be 9F, or 12F for Zangief | # If you have a 360 command throw it will be 9F, or 12F for Zangief | ||
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