Difference between revisions of "Pocket Fighter"
Jump to navigation
Jump to search
(Created page) |
m |
||
Line 30: | Line 30: | ||
[[File:Pf-k.png|Kick]] = Kick | [[File:Pf-k.png|Kick]] = Kick | ||
− | [[File:Pf-s.png|Special]] = Special | + | [[File:Pf-s.png|Special]] = Special |
+ | * See: Guard Crush, Easy | ||
[[File:Pf-p.png|Punch]] + [[File:Pf-k.png|Kick]] = Throw | [[File:Pf-p.png|Punch]] + [[File:Pf-k.png|Kick]] = Throw | ||
[[File:Pf-start.png|Start]] = Taunt | [[File:Pf-start.png|Start]] = Taunt | ||
+ | |||
+ | |||
+ | [[File:Dir-7.png|7]] or [[File:Dir-8.png|8]] or [[File:Dir-9.png|9]] = Jump | ||
+ | * (7F: [[File:Pf-icon-ryu.png|Ryu]][[File:Pf-icon-ken.png|Ken]][[File:Pf-icon-sakura.png|Sakura]][[File:Pf-icon-felicia.png|Felicia]][[File:Pf-icon-gouki.png|Gouki/Akuma]][[File:Pf-icon-dan.png|Dan]]) | ||
+ | * (8F: [[File:Pf-icon-chun-li.png|Chun-Li]][[File:Pf-icon-morrigan.png]][[File:Pf-icon-lei-lei.png|Lei-Lei/Hsien-Ko]][[File:Pf-icon-tabasa.png|Tabasa]][[File:Pf-icon-ibuki.png|Ibuki]]) | ||
+ | * (9F: [[File:Pf-icon-zangief.png|Zangief]]) | ||
+ | |||
+ | [[File:Dir-2.png|2]] [[File:Dir-8.png|8]] = Super Jump | ||
+ | * (8F: [[File:Pf-icon-ryu.png|Ryu]][[File:Pf-icon-ken.png|Ken]][[File:Pf-icon-chun-li.png|Chun-Li]][[File:Pf-icon-sakura.png|Sakura]][[File:Pf-icon-morrigan.png]][[File:Pf-icon-lei-lei.png|Lei-Lei/Hsien-Ko]][[File:Pf-icon-gouki.png|Gouki/Akuma]][[File:Pf-icon-dan.png|Dan]]) | ||
+ | * (10F: [[File:Pf-icon-felicia.png|Felicia]][[File:Pf-icon-tabasa.png|Tabasa]][[File:Pf-icon-ibuki.png|Ibuki]]) | ||
+ | * (12F: [[File:Pf-icon-zangief.png|Zangief]]) | ||
+ | |||
+ | |||
+ | [[File:Dir-6.png|6]] [[File:Dir-6.png|6]] = Dash | ||
+ | |||
+ | [[File:Dir-4.png|4]] [[File:Dir-4.png|4]] = Backdash | ||
+ | |||
+ | |||
+ | [[File:Dir-6.png|6]] [[File:Dir-6.png|6]] + [[File:Pf-p.png|Punch]] = Dash Attack 1 | ||
+ | * (Low: [[File:Pf-icon-chun-li.png|Chun-Li]]) | ||
+ | * (Crouch Crossup: [[File:Pf-icon-zangief.png|Zangief]][[File:Pf-icon-dan.png|Dan]]) | ||
+ | * (Fake Overhead: [[File:Pf-icon-dan.png|Dan]]) | ||
+ | * (Whiff on crouching: [[File:Pf-icon-zangief.png|Zangief]]) | ||
+ | |||
+ | |||
+ | [[File:Dir-6.png|6]] [[File:Dir-6.png|6]] + [[File:Pf-k.png|Kick]] = Dash Attack 2 | ||
+ | * (Overhead: [[File:Pf-icon-ryu.png|Ryu]][[File:Pf-icon-ken.png|Ken]][[File:Pf-icon-chun-li.png|Chun-Li]][[File:Pf-icon-zangief.png|Zangief]]) | ||
+ | * (Low: [[File:Pf-icon-sakura.png|Sakura]][[File:Pf-icon-morrigan.png]][[File:Pf-icon-lei-lei.png|Lei-Lei/Hsien-Ko]][[File:Pf-icon-felicia.png|Felicia]][[File:Pf-icon-tabasa.png|Tabasa]][[File:Pf-icon-ibuki.png|Ibuki]][[File:Pf-icon-gouki.png|Gouki/Akuma]]) | ||
+ | * (Crouch Crossup: [[File:Pf-icon-zangief.png|Zangief]][[File:Pf-icon-dan.png|Dan]]) | ||
+ | * (Whiff on crouching: [[File:Pf-icon-dan.png|Dan]]) | ||
Line 55: | Line 86: | ||
[[File:Dir-3.png|3]] + [[File:Pf-k.png|Kick]] = Universal Sweep | [[File:Dir-3.png|3]] + [[File:Pf-k.png|Kick]] = Universal Sweep | ||
* ([[File:Pf-icon-morrigan.png|Morrigan]][[File:Pf-icon-lei-lei.png|Lei-Lei/Hsien-Ko]]: Same as [[File:Dir-2.png|2]] + [[File:Pf-k.png|Kick]]) | * ([[File:Pf-icon-morrigan.png|Morrigan]][[File:Pf-icon-lei-lei.png|Lei-Lei/Hsien-Ko]]: Same as [[File:Dir-2.png|2]] + [[File:Pf-k.png|Kick]]) | ||
+ | |||
+ | |||
+ | [[File:Dir-8.png|8]] + [[File:Pf-p.png|Punch]] or [[File:Pf-k.png|Kick]] = Pursuit | ||
+ | * (Input when the opponent is in a hard knockdown state) | ||
+ | |||
+ | |||
+ | === Guard Crush === |
Revision as of 11:22, 22 February 2022
Pocket Fighter | |
---|---|
Pocket Fighter / Super Gem Fighter: Mini Mix | |
Developer(s) | Capcom |
Publisher(s) | Capcom |
Players(s) | 2 |
Platform(s) | CPS2 Playstation |
Emulators(s) | Fightcade |
Competetive Footage[edit]
Mar. 30, 2013 a-cho Pocket Fighter 1-on-1 Taikai
Mar. 30, 2013 a-cho Pocket Fighter 1-on-1 Taikai Post-event Matches
Characters[edit]
Akuma Ryu Ken Dan
Chun-Li Sakura Morrigan Hsien-Ko
Felicia Tessa Zangief Ibuki
How To Play[edit]
Controls[edit]
- See: Guard Crush, Easy
+ = Universal Low Special Cancel
- (Input when the opponent is in a hard knockdown state)