Editing Pocket Fighter/Lei-Lei

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   <div style="display: flex; flex-direction: column; flex:9; padding: 1em">
 
   <div style="display: flex; flex-direction: column; flex:9; padding: 1em">
 
= Overview =
 
= Overview =
[[File:Pf-lei-lei-story.png|thumb|none|320px|"Just do Tenraiha and then press S"]]  
+
[[File:Pf-lei-lei-story.png|thumb|none|320px|Just do Tenraiha and then press S]]  
 
[[File:Pf-lei-lei-combo-route-simple.png|thumb|none|300px|simplified flash combo giude]]
 
[[File:Pf-lei-lei-combo-route-simple.png|thumb|none|300px|simplified flash combo giude]]
  
Line 17: Line 17:
 
| Poke
 
| Poke
 
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big>
 
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big>
| style="text-align: center" | 11
+
| style="text-align: center" | 23
 
| style="font-size:0.75em" | Main Combo. Leaves you at a good distance to start mixups and is safe on block ([[#Fried_Rice_Combo_B|-1]]). You can start holding S during this to prepare a [[#Vampire_Dash|Vampire Dash]].
 
| style="font-size:0.75em" | Main Combo. Leaves you at a good distance to start mixups and is safe on block ([[#Fried_Rice_Combo_B|-1]]). You can start holding S during this to prepare a [[#Vampire_Dash|Vampire Dash]].
 
| style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=SP2TEbvoFTk View]]</span>
 
| style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=SP2TEbvoFTk View]]</span>
Line 23: Line 23:
 
| Unsafe Low
 
| Unsafe Low
 
| <big>'''[[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
 
| <big>'''[[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="text-align: center" | 48
+
| style="text-align: center" | 45
 
| style="font-size:0.75em" | [[#Dash_Kick|Dash K]] is punishable ([[#Dash_Kick|-6]]). [[#Tenkaisan|Tenkaisan]] can be replaced with [[#Pursuit_Attack|Pursuit Attack]]. Watch out for wall splat giving opponent strike invulnerability on the way down.
 
| style="font-size:0.75em" | [[#Dash_Kick|Dash K]] is punishable ([[#Dash_Kick|-6]]). [[#Tenkaisan|Tenkaisan]] can be replaced with [[#Pursuit_Attack|Pursuit Attack]]. Watch out for wall splat giving opponent strike invulnerability on the way down.
 
| style="text-align: center" | -
 
| style="text-align: center" | -
Line 29: Line 29:
 
| Buffer / Mixup
 
| Buffer / Mixup
 
| <big>'''[[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
 
| <big>'''[[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="text-align: center" | 35
+
| style="text-align: center" | 33
 
| style="font-size:0.75em" | Option select poke into super or Low option from empty jump. Can also use from [[#Vampire_Dash|Vampire Dash]] for a side switch mixup. Safe distance on block ([[#Tenkaisan|-4]]).
 
| style="font-size:0.75em" | Option select poke into super or Low option from empty jump. Can also use from [[#Vampire_Dash|Vampire Dash]] for a side switch mixup. Safe distance on block ([[#Tenkaisan|-4]]).
 
| style="text-align: center" | -
 
| style="text-align: center" | -
Line 35: Line 35:
 
| Mixup
 
| Mixup
 
| <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
 
| <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="text-align: center" | 48
+
| style="text-align: center" | 45
| style="font-size:0.75em" | High option. The gems can build back around 2 bars of super meter. Replace [[#Tenkaisan|Tenkaisan]] with [[#Rairai_Kyuu|Rairai Kyuu]] to trade the gems for 6 more damage and better corner carry.
+
| style="font-size:0.75em" | High option. The gems can build back around 2 bars of super meter. Replace [[#Tenkaisan|Tenkaisan]] with [[#Rairai_Kyuu|Rairai Kyuu]] to trade the gems for 6 more damage.
 
| style="text-align: center" | -
 
| style="text-align: center" | -
 
|-
 
|-
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| <small>(''Immediately after Block Stop'')</small>
 
| <small>(''Immediately after Block Stop'')</small>
 
<big>'''[[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
 
<big>'''[[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="text-align: center" | 35
+
| style="text-align: center" | 32
 
| style="font-size:0.75em" | Link from [[#Guard_Cancel|Guard Cancel]]. Whiffs on airborne and counterhit. Also works from [[#Guard_Crush_Counter|Guard Crush Counter]].
 
| style="font-size:0.75em" | Link from [[#Guard_Cancel|Guard Cancel]]. Whiffs on airborne and counterhit. Also works from [[#Guard_Crush_Counter|Guard Crush Counter]].
 
| style="text-align: center" | -
 
| style="text-align: center" | -
Line 55: Line 55:
 
| <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]'''</big>
 
| <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]'''</big>
 
| style="text-align: center" | 45
 
| style="text-align: center" | 45
| style="font-size:0.75em" | Teching her [[#Air_Throw|air throw]] doesn't do anything but the game will still give you points for trying.
+
| style="font-size:0.75em" | Her [[#Air_Throw|air throw]] is untechable but the game will still give you points for trying.
 
| style="text-align: center" | -
 
| style="text-align: center" | -
 
|-
 
|-
Line 92: Line 92:
  
 
= Frame Data=
 
= Frame Data=
 
 
== Normals ==
 
== Normals ==
 
{{MoveData
 
{{MoveData
Line 112: Line 111:
 
|active = 4
 
|active = 4
 
|recovery = 10
 
|recovery = 10
|hit = 0
+
|hit = ±0
 
|block = -1
 
|block = -1
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
 
 
* Air Unblockable
 
* Air Unblockable
 
* Throw invul. (Frame: 2~9)
 
* Throw invul. (Frame: 2~9)
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|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
+
|damage = 16~25
 
|stun = 4
 
|stun = 4
 
|meter = 4
 
|meter = 4
|gems = -
+
|gems = Red
 
|startup = 29~89
 
|startup = 29~89
 
|active = 4 + 4
 
|active = 4 + 4
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|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
* '''Steal Red Gems'''
+
* '''Treasure Chest''' (Charge Lv. 3)
* '''Treasure Chest''' (Charge LV.3)
 
 
|notes =  
 
|notes =  
 
* '''Chargeable'''
 
* '''Chargeable'''
* Cannot be counter hit
 
 
}}
 
}}
 
}}
 
}}
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|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
+
|damage = 16~25
 
|stun = 4
 
|stun = 4
 
|meter = 4
 
|meter = 4
|gems = -
+
|gems = Blue
 
|startup = 34~94
 
|startup = 34~94
 
|active = 2 + 6
 
|active = 2 + 6
Line 209: Line 205:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
 
* Super Wall Bounce (Counter Hit)
 
* Super Wall Bounce (Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
* '''Steal Blue Gems'''
+
* '''Treasure Chest''' (Charge Lv. 3)
* '''Treasure Chest''' (Charge LV.3)
 
 
|notes =  
 
|notes =  
 
* '''Chargeable'''
 
* '''Chargeable'''
* Cannot be counter hit
 
 
* [https://en.wikipedia.org/wiki/Ichiro_Suzuki Suzuki Ichiro][https://www.youtube.com/watch?v=gcmTD_WFq30]
 
* [https://en.wikipedia.org/wiki/Ichiro_Suzuki Suzuki Ichiro][https://www.youtube.com/watch?v=gcmTD_WFq30]
 
}}
 
}}
Line 234: Line 228:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
+
|damage = 16~25
 
|stun = 4
 
|stun = 4
 
|meter = 4
 
|meter = 4
|gems = -
+
|gems = Yellow
 
|startup = 36~96
 
|startup = 36~96
 
|active = 4
 
|active = 4
Line 244: Line 238:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
 
* Super Wall Bounce (Counter Hit)
 
* Super Wall Bounce (Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
* '''Steal Yellow Gems'''
+
* '''Treasure Chest''' (Charge Lv. 3)
* '''Treasure Chest''' (Charge LV.3)
 
 
|notes =  
 
|notes =  
 
* '''Chargeable'''
 
* '''Chargeable'''
* Cannot be counter hit
 
 
}}
 
}}
 
}}
 
}}
 
  
 
== Air Normals ==
 
== Air Normals ==
Line 274: Line 265:
 
|startup = 6
 
|startup = 6
 
|active = 4
 
|active = 4
|recovery = -
+
|recovery = 20
|hit = +12 (max)
+
|hit = +1~12
|block = +11 (max)
+
|block = ±0~11
 
|effects =  
 
|effects =  
 +
* Launch (Counter Hit)
 
|notes =  
 
|notes =  
 
* Throw invul. (Frame: 2~9)
 
* Throw invul. (Frame: 2~9)
Line 301: Line 293:
 
|startup = 6
 
|startup = 6
 
|active = 2
 
|active = 2
|recovery = -
+
|recovery = 16
|hit = +12 (max)
+
|hit = +1~12
|block = +11 (max)
+
|block = ±0~11
 
|effects =  
 
|effects =  
 +
* Launch (Counter Hit)
 
|notes =  
 
|notes =  
 
* Throw invul. (Frame: 2~7)
 
* Throw invul. (Frame: 2~7)
Line 333: Line 326:
 
|block = -8
 
|block = -8
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
 
* Super Wall Bounce (Counter Hit)
 
* Super Wall Bounce (Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
Line 372: Line 365:
 
}}
 
}}
 
}}
 
}}
 
  
 
== Throws ==
 
== Throws ==
Line 392: Line 384:
 
|startup = 7
 
|startup = 7
 
|active = 1
 
|active = 1
|recovery = 28
+
|recovery = 27
 
|hit =  
 
|hit =  
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
* Launch (Throw Tech)
 
 
|notes =  
 
|notes =  
* '''Techable Throw''' (Damage Reduction)
 
 
}}
 
}}
 
}}
 
}}
Line 426: Line 416:
 
|effects =  
 
|effects =  
 
* '''Knockdown'''
 
* '''Knockdown'''
* Knockdown (Throw Tech)
 
 
|notes =  
 
|notes =  
* '''Techable Throw''' (No effect)
+
* '''Untechable Throw''' (Tech. Bonus still awarded)
 
}}
 
}}
 
}}
 
}}
Line 434: Line 423:
  
 
{{MoveData
 
{{MoveData
|input = [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
+
|input = [[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = 63214 + P + K
+
|notation = 41236 + P + K
|name = 高放身
+
|name = 放天撃
|kana= こうほうしん
+
|kana= ほうてんげき
|romaji= Kouhoushin
+
|romaji= Houtengeki
|altname = Kouhoushin
+
|altname = Houtengeki
 
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
 
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
 
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
 
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Throw'''
 
|guard = '''Throw'''
|damage = 20
+
|damage = 1 + 3*7
 
|stun = -∞
 
|stun = -∞
|meter = 3
+
|meter = 4 + 1*7
 
|gems =  
 
|gems =  
|startup = 6
+
|startup = 17~77
 
|active = 1
 
|active = 1
|recovery = 28
+
|recovery =  
 
|hit =  
 
|hit =  
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Launch'''
+
* '''Knockdown''' ([[File:Pf-icon-ryu.png|link=Pocket_Fighter/Ryu|Ryu]][[File:Pf-icon-ken.png|link=Pocket_Fighter/Ken|Ken]][[File:Pf-icon-chun-li.png|link=Pocket_Fighter/Chun-Li|Chun-Li]][[File:Pf-icon-morrigan.png|link=Pocket_Fighter/Morrigan|Morrigan]][[File:Pf-icon-tabasa.png|link=Pocket_Fighter/Tabasa|Tabasa/Tessa]][[File:Pf-icon-ibuki.png|link=Pocket_Fighter/Ibuki|Ibuki]][[File:Pf-icon-zangief.png|link=Pocket_Fighter/Zangief|Zangief]][[File:Pf-icon-gouki.png|link=Pocket_Fighter/Gouki|Gouki/Akuma]][[File:Pf-icon-dan.png|link=Pocket_Fighter/|Dan]])
 +
* '''Juggle''' ([[File:Pf-icon-sakura.png|link=Pocket_Fighter/Sakura|Sakura]][[File:Pf-icon-lei-lei.png|link=Pocket_Fighter/Lei-Lei|Lei-Lei/Hsien-Ko]][[File:Pf-icon-felicia.png|link=Pocket_Fighter/Felicia|Felicia]])
 
|notes =  
 
|notes =  
 
* '''Untechable Throw'''
 
* '''Untechable Throw'''
 +
* '''Chargeable''' (Only affects startup time)
 +
* Juggle state only applies to '''Sakura, Lei-Lei, Felicia'''. The rest of the cast immediately goes into the knockdown state in mid-air which means they can be attacked with pursuit before they hit the ground.
 +
* 8 Hit
 
}}
 
}}
 
}}
 
}}
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{{MoveData
 
{{MoveData
|input = [[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
+
|input = [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = 41236 + P + K
+
|notation = 63214 + P + K
|name = 放天撃
+
|name = 高放身
|kana= ほうてんげき
+
|kana= こうほうしん
|romaji= Houtengeki
+
|romaji= Kouhoushin
|altname = Houtengeki
+
|altname = Kouhoushin
 
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
 
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
 
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
 
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Throw'''
 
|guard = '''Throw'''
|damage = 1 + 3*7
+
|damage = 20
 
|stun = -∞
 
|stun = -∞
|meter = 4 + 1*7
+
|meter = 3
 
|gems =  
 
|gems =  
|startup = 17~77
+
|startup = 6
 
|active = 1
 
|active = 1
|recovery = 28
+
|recovery =  
 
|hit =  
 
|hit =  
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Juggle''' ([[File:Pf-icon-sakura.png|link=Pocket_Fighter/Sakura|Sakura]][[File:Pf-icon-lei-lei.png|link=Pocket_Fighter/Lei-Lei|Lei-Lei/Hsien-Ko]][[File:Pf-icon-felicia.png|link=Pocket_Fighter/Felicia|Felicia]])
+
* Launch
* '''Knockdown''' ([[File:Pf-icon-ryu.png|link=Pocket_Fighter/Ryu|Ryu]][[File:Pf-icon-ken.png|link=Pocket_Fighter/Ken|Ken]][[File:Pf-icon-chun-li.png|link=Pocket_Fighter/Chun-Li|Chun-Li]][[File:Pf-icon-morrigan.png|link=Pocket_Fighter/Morrigan|Morrigan]][[File:Pf-icon-tabasa.png|link=Pocket_Fighter/Tabasa|Tabasa/Tessa]][[File:Pf-icon-ibuki.png|link=Pocket_Fighter/Ibuki|Ibuki]][[File:Pf-icon-zangief.png|link=Pocket_Fighter/Zangief|Zangief]][[File:Pf-icon-gouki.png|link=Pocket_Fighter/Gouki|Gouki/Akuma]][[File:Pf-icon-dan.png|link=Pocket_Fighter/Dan|Dan]])
 
 
|notes =  
 
|notes =  
 
* '''Untechable Throw'''
 
* '''Untechable Throw'''
* '''Chargeable''' (Only affects startup time)
 
* Juggle state only applies to '''Sakura, Lei-Lei, Felicia'''. The rest of the cast immediately goes into the knockdown state in mid-air which means they can be attacked with pursuit before they hit the ground.
 
* 8 Hit
 
 
}}
 
}}
 
}}
 
}}
 
  
 
== Command Normals ==
 
== Command Normals ==
Line 518: Line 506:
 
* '''Special Cancel'''
 
* '''Special Cancel'''
 
* '''Super Cancel'''
 
* '''Super Cancel'''
* '''Kara Cancel'''
 
 
* Air Unblockable
 
* Air Unblockable
 
* Throw Invul. (Frame: 2~8)
 
* Throw Invul. (Frame: 2~8)
Line 583: Line 570:
 
* '''Special Cancel'''
 
* '''Special Cancel'''
 
* '''Super Cancel'''
 
* '''Super Cancel'''
* '''Kara Cancel'''
 
 
* Air Unblockable
 
* Air Unblockable
 
* Throw Invul. (Frame: 2~15)
 
* Throw Invul. (Frame: 2~15)
Line 651: Line 637:
 
}}
 
}}
 
}}
 
}}
 
  
 
== Flash Combo ==
 
== Flash Combo ==
Line 677: Line 662:
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
 
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
* Air Unblockable
 
* Air Unblockable
Line 707: Line 691:
 
|block = -1
 
|block = -1
 
|effects =  
 
|effects =  
* Launch (Counter Hit)
 
 
|notes =  
 
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
 
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
* Air Unblockable
 
* Air Unblockable
Line 739: Line 721:
 
|block = -11
 
|block = -11
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
 
* '''Treasure Chest'''
 
* '''Treasure Chest'''
 
|notes =  
 
|notes =  
Line 774: Line 756:
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
 
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
* Air Unblockable
 
* Air Unblockable
Line 796: Line 777:
 
|data = {{PFData
 
|data = {{PFData
 
|guard = '''Crush'''
 
|guard = '''Crush'''
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
+
|damage = 16~25
 
|stun = 4
 
|stun = 4
 
|meter = 4
 
|meter = 4
Line 806: Line 787:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
* '''Steal Red Gems'''
+
* '''Treasure Chest''' (Charge Lv. 3)
* '''Treasure Chest''' (Charge LV.3)
 
 
|notes =  
 
|notes =  
 
* '''Chargeable'''
 
* '''Chargeable'''
* Cannot be counter hit
 
 
}}
 
}}
 
}}
 
}}
Line 839: Line 818:
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
 
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
* Air Unblockable
 
* Air Unblockable
Line 870: Line 848:
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
 
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
* Air Unblockable
 
* Air Unblockable
Line 900: Line 877:
 
|block = +4
 
|block = +4
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
 
|notes =  
 
|notes =  
 
* '''Projectile'''
 
* '''Projectile'''
Line 932: Line 909:
 
* Launch (Counter Hit)
 
* Launch (Counter Hit)
 
|notes =  
 
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
 
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 
}}
 
}}
Line 964: Line 940:
 
}}
 
}}
 
}}
 
}}
 
  
 
== Specials ==
 
== Specials ==
Line 1,019: Line 994:
 
* '''Chargeable'''
 
* '''Chargeable'''
 
* '''Projectile'''
 
* '''Projectile'''
* Throw Invul. (Frame: 2~20~113)
+
* Throw Invul. (Frame: 1~20~113)
 
* Items thrown change based on charge time
 
* Items thrown change based on charge time
 
}}
 
}}
Line 1,047: Line 1,022:
 
|block = -41
 
|block = -41
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
 
|notes =  
 
|notes =  
 
* '''Projectile'''
 
* '''Projectile'''
* Throw Invul. (Frame: 2~7)
+
* Throw Invul. (Frame: ??)
 
}}
 
}}
 
}}
 
}}
Line 1,082: Line 1,057:
 
* '''Must block before super flash'''
 
* '''Must block before super flash'''
 
* '''Moves Forward'''
 
* '''Moves Forward'''
* '''Super Freeze''' (Frame: ??~??)
 
 
* Throw Invul. (Frame: ??)
 
* Throw Invul. (Frame: ??)
 
* 10 Hit
 
* 10 Hit
Line 1,111: Line 1,085:
 
|block = -4
 
|block = -4
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
 
|notes =  
 
|notes =  
 
* '''Must block before super flash'''
 
* '''Must block before super flash'''
 
* Air Unblockable
 
* Air Unblockable
* '''Super Freeze''' (Frame: ??~??)
 
 
* Throw Invul. (Frame: 2~8)
 
* Throw Invul. (Frame: 2~8)
 
* 20 Hit
 
* 20 Hit
Line 1,150: Line 1,123:
 
|block = -35
 
|block = -35
 
|effects =  
 
|effects =  
* '''Launch''' (Spike balls)
+
* Launch (Spike balls)
 
* Launch (Weight vs Airborne)
 
* Launch (Weight vs Airborne)
 
* Flatten (Weight vs Grounded)
 
* Flatten (Weight vs Grounded)
* '''Juggle''' (Shockwave)
+
* '''Knockdown''' (Shockwave)
 
|notes =  
 
|notes =  
 
* '''Projectile''' (Spike balls)
 
* '''Projectile''' (Spike balls)
 
* Air Unblockable (Weight)
 
* Air Unblockable (Weight)
 
* Infinite Horizontal Reach (Shockwave)
 
* Infinite Horizontal Reach (Shockwave)
* '''Super Freeze''' (Frame: ??~??)
 
 
* Throw Invul. (Frame: ??)
 
* Throw Invul. (Frame: ??)
 
}}
 
}}
 
}}
 
}}
 
  
 
== Other ==
 
== Other ==
 
{{MoveData
 
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]]
 
|altinput = [[File:Dir-4.png|link=|bottom|4]] [[File:Dir-4.png|link=|bottom|4]]
 
|notation = j.66
 
|name = Air Dash
 
|kana= 空中ダッシュ
 
|romaji= 空中ダッシュ
 
|altname = Air Dash
 
|image = [[File:Pf-lei-lei-airdash.png|bottom|372px]]
 
|hitbox = [[File:Pf-lei-lei-airdash-hb.png|bottom|372px]]
 
|data = {{PFData
 
|guard =
 
|damage =
 
|stun =
 
|meter =
 
|gems =
 
|startup = 1
 
|active = 37
 
|recovery = 7 <nowiki>|</nowiki> 2
 
|hit =
 
|block =
 
|effects =
 
|notes =
 
* '''Moves Forward'''
 
* '''Movement Cancel''' (2F additional recovery)
 
* '''Normal Cancel'''
 
* '''Special Cancel'''
 
* Additional actions possible from Frame 8
 
* Unlimited uses per jump
 
* Instant Air Dash input is strict compared to other games. If you need to get the lowest possible IAD, try using a very deliberate 8956 motion. 6956 will drop. <span class="outbound">[https://seimitsuin.thebase.in/items/32093707]</span>
 
* Cancelling the Air Dash by inputting the opposite direction can be used as a substitute for a Perfect IAD. You can get the same frame advantage from both options, but it will be easier to react to.
 
}}
 
}}
 
 
  
 
{{MoveData
 
{{MoveData
Line 1,224: Line 1,160:
 
|notes =  
 
|notes =  
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 +
* '''Cross Up Potential'''
 
* '''Normal Cancel'''
 
* '''Normal Cancel'''
 
* '''Taunt Cancel'''
 
* '''Taunt Cancel'''
 
* '''Special Cancel'''
 
* '''Special Cancel'''
 
* '''Super Cancel'''
 
* '''Super Cancel'''
* '''Passthrough''' (Frame: 10~27)
 
 
* '''Projectile Invul.''' (Frame: 10~27)
 
* '''Projectile Invul.''' (Frame: 10~27)
 
* '''Strike Invul.''' (Frame: 10~27)
 
* '''Strike Invul.''' (Frame: 10~27)
Line 1,260: Line 1,196:
 
|effects =  
 
|effects =  
 
|notes =  
 
|notes =  
* '''Can only hit Knocked Down opponents'''
 
 
* '''Moves Forward'''
 
* '''Moves Forward'''
 +
* '''Cross Up Potential'''
 
* Throw Invul. (Frame: 2~15)
 
* Throw Invul. (Frame: 2~15)
 
}}
 
}}
Line 1,289: Line 1,225:
 
|block = -41
 
|block = -41
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
 
|notes =  
 
|notes =  
 
* '''Projectile'''
 
* '''Projectile'''
Line 1,318: Line 1,254:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Juggle''' (Bomb)
+
* '''Juggle'''
 
|notes =  
 
|notes =  
 +
* '''Kara Cancel'''
 +
* '''Taunt Cancel'''
 
* '''Special Cancel'''
 
* '''Special Cancel'''
 
* '''Super Cancel'''
 
* '''Super Cancel'''
* '''Kara Cancel'''
 
* '''Taunt Cancel'''
 
 
* '''Unblockable''' (Frame: 9)
 
* '''Unblockable''' (Frame: 9)
 
}}
 
}}
Line 1,350: Line 1,286:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Juggle''' (Bomb)
+
* '''Juggle'''
 
|notes =  
 
|notes =  
 +
* '''Kara Cancel'''
 +
* '''Taunt Cancel'''
 
* '''Special Cancel'''
 
* '''Special Cancel'''
 
* '''Super Cancel'''
 
* '''Super Cancel'''
* '''Kara Cancel'''
 
* '''Taunt Cancel'''
 
 
* '''Self Damage'''
 
* '''Self Damage'''
* Bomb hits frame 327 (TODO: test other items)
+
* Bomb hits frame 327 (todo: test other items)
 
}}
 
}}
 
}}
 
}}
Line 1,387: Line 1,323:
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
|notes =  
 
|notes =  
* '''Strike Invul.''' (Frame: 2~??)
+
* '''Strike Invul.''' (Frame: 1~4)
* Throw Invul. (Frame: 2~??)
+
* Throw Invul. (Frame: 1~4)
 
}}
 
}}
 
}}
 
}}
Line 1,416: Line 1,352:
 
* '''Treasure Chest'''
 
* '''Treasure Chest'''
 
|notes =  
 
|notes =  
* '''Projectile Invul.''' (Frame: 2~??)
+
* '''Strike Invul.''' (Frame: 1~8)
* '''Strike Invul.''' (Frame: 2~??)
+
* Throw Invul. (Frame: 1~8)
* Throw Invul. (Frame: 2~??)
 
 
}}
 
}}
 
}}
 
}}
Line 1,438: Line 1,373:
 
|meter = -∞
 
|meter = -∞
 
|gems = -∞
 
|gems = -∞
|startup = 2 + 0
+
|startup = 1
 
|active = 4 (4) 4 (4) 4 (4) 2
 
|active = 4 (4) 4 (4) 4 (4) 2
 
|recovery = 29
 
|recovery = 29
Line 1,444: Line 1,379:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Launch'''
+
* Launch
 
* Super Wall Bounce (Counter Hit)
 
* Super Wall Bounce (Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
* Earth Orbit (Max Stun Counter Hit)
 
|notes =  
 
|notes =  
* '''Super Freeze''' (Frame: 2~??)
+
* '''Strike Invul.''' (Frame: 1~26)
* '''Projectile Invul.''' (Frame: 2~??)
+
* Throw Invul. (Frame: 1~56)
* '''Strike Invul.''' (Frame: 2~??)
 
* Throw Invul. (Frame: 2~??)
 
 
* 4 Hit (Might not get all hits)
 
* 4 Hit (Might not get all hits)
 
}}
 
}}
Line 1,478: Line 1,411:
 
|block =  
 
|block =  
 
|effects =  
 
|effects =  
* '''Launch'''
 
 
|notes =  
 
|notes =  
* '''Super Freeze''' (Frame: ??~??)
 
* '''Projectile Invul.''' (Frame: 2~??)
 
* '''Strike Invul.''' (Frame: 2~??)
 
* Throw Invul. (Frame: 2~??)
 
 
}}
 
}}
 
}}
 
}}
Line 1,507: Line 1,435:
 
|active = ??
 
|active = ??
 
|recovery = ??
 
|recovery = ??
|hit = 0
+
|hit = ±0
 
|block = -1
 
|block = -1
 
|effects=  
 
|effects=  
 
* Launch (Counter Hit)
 
* Launch (Counter Hit)
* '''Launch'''
+
* Launch
 
* '''Juggle'''
 
* '''Juggle'''
 
* '''Knockdown'''
 
* '''Knockdown'''

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