Difference between revisions of "Pocket Fighter/Ryu"

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Line 183: Line 183:
 
|altinput =
 
|altinput =
 
|notation = j.P
 
|notation = j.P
|name = ジャブ
+
|name = Jab
 
|kana = ジャブ
 
|kana = ジャブ
|romaji= Jab
+
|romaji= ジャブ
 
|altname = j.P
 
|altname = j.P
 
|image = [[File:Pf-ryu-jp.png|bottom|372px]]
 
|image = [[File:Pf-ryu-jp.png|bottom|372px]]
Line 238: Line 238:
 
|altinput =
 
|altinput =
 
|notation = 66P
 
|notation = 66P
|name = ショルダータックル
+
|name = Shoulder Tackle
 
|kana = ショルダータックル
 
|kana = ショルダータックル
|romaji= Shoulder Tackle
+
|romaji= ショルダータックル
 
|altname = Dash Punch
 
|altname = Dash Punch
 
|image = [[File:Pf-ryu-66p.png|bottom|372px]]
 
|image = [[File:Pf-ryu-66p.png|bottom|372px]]
Line 299: Line 299:
 
|altinput =
 
|altinput =
 
|notation = 2P
 
|notation = 2P
|name = ジャブ
+
|name = Jab
 
|kana = ジャブ
 
|kana = ジャブ
|romaji= Jab
+
|romaji= ジャブ
 
|altname = 2P
 
|altname = 2P
 
|image = [[File:Pf-ryu-2p.png|bottom|372px]]
 
|image = [[File:Pf-ryu-2p.png|bottom|372px]]
Line 353: Line 353:
 
|altinput =
 
|altinput =
 
|notation = 3P
 
|notation = 3P
|name = アッパー
+
|name = Upper
 
|kana = アッパー
 
|kana = アッパー
|romaji= Upper
+
|romaji= アッパー
 
|altname = 3P
 
|altname = 3P
 
|image = [[File:Pf-ryu-3p-a.png|bottom|372px]]
 
|image = [[File:Pf-ryu-3p-a.png|bottom|372px]]
Line 409: Line 409:
 
|altinput =
 
|altinput =
 
|notation = 4P
 
|notation = 4P
|name = ジャブ
+
|name = Jab
 
|kana = ジャブ
 
|kana = ジャブ
|romaji= Jab
+
|romaji= ジャブ
 
|altname = 4P
 
|altname = 4P
 
|image = [[File:Pf-ryu-4p.png|bottom|372px]]
 
|image = [[File:Pf-ryu-4p.png|bottom|372px]]

Revision as of 21:03, 13 March 2022

Overview[edit]

Combos[edit]

Pf-ryu2.gif
Hello
Application Notation Damage* Notes Demo
Poke P ?? A combo. It does damage. -
Key: () = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei)

Frame Data[edit]

Normals[edit]

5P

P
正拳突き
Seikendzuki
Pf-ryu-5p.png
Pf-ryu-5p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


5K

K
上段足刀蹴り
Joudan Sokutougeri
Pf-ryu-5k.png
Pf-ryu-5k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Guard Crush[edit]

5S

S
下駄ねりちゃぎ
Geta Nerichagi
Pf-ryu-5s-a.png
Pf-ryu-5s-a-hb.png
Pf-ryu-5s-b.png
Pf-ryu-5s-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


2S

2 + S
鉄槌弾
Tettsuidan
Pf-ryu-2s-a.png
Pf-ryu-2s-a-hb.png
Pf-ryu-2s-b.png
Pf-ryu-2s-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


6S

6 + S
道交法鬼
Doukouhouki
Pf-ryu-6s.png
Pf-ryu-6s-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes

Air Normals[edit]

j.P

j.P
Jab
ジャブ
Pf-ryu-jp.png
Pf-ryu-jp-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


j.K

j.K
跳び足刀
Tobisokutou
Pf-ryu-jk.png
Pf-ryu-jk-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes

Dash Attacks[edit]

Dash Punch

6 6 + P
Shoulder Tackle
ショルダータックル
Pf-ryu-66p.png
Pf-ryu-66p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Dash Kick

6 6 + K
あびせ蹴り
Abisegeri
Pf-ryu-66k-a.png
Pf-ryu-66k-a-hb.png
Pf-ryu-66k-b.png
Pf-ryu-66k-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


Throws[edit]

Command Normals[edit]

2P

2 + P
Jab
ジャブ
Pf-ryu-2p.png
Pf-ryu-2p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


2K

2 + K
くるぶしキック
Kurubushi Kick
Pf-ryu-2k.png
Pf-ryu-2k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


3P

3 + P
Upper
アッパー
Pf-ryu-3p-a.png
Pf-ryu-3p-a-hb.png
Pf-ryu-3p-b.png
Pf-ryu-3p-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


3K

3 + K
足払い
Ashibarai
Pf-ryu-3k.png
Pf-ryu-3k-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


4P

4 + P
Jab
ジャブ
Pf-ryu-4p.png
Pf-ryu-4p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


6P

6 + P
鎖骨割り
Sakotsuwari
Pf-ryu-6p-a.png
Pf-ryu-6p-a-hb.png
Pf-ryu-6p-b.png
Pf-ryu-6p-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes


6K

6 + K
ねりちゃぎ
Nerichagi
Pf-ryu-6k-a.png
Pf-ryu-6k-a-hb.png
Pf-ryu-6k-b.png
Pf-ryu-6k-b-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ?? ??
Effects Notes

Flash Combo[edit]

Specials[edit]

Mighty Combo[edit]

Other[edit]


P K S P(xN) j.K START
2 236 214 623 41236 360 23 89
Big Name
Small Name
Pf-lei-lei-5p.png
Pf-lei-lei-5p-hb.png
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ±0 -1
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes