- Launch (Counter Hit)
- Launch
- Juggle
- Knockdown
- Wall Bounce (Counter Hit)
- Earth Orbit (Max Stun Counter Hit)
- Flatten
- Treasure Chest
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- Chargeable
- Projectile
- Untechable Throw
- Moves Forward
- Must block before super flash
- Air Unblockable
- Cross Up Potential
- Normal Cancel
- Taunt Cancel
- Special Cancel
- Super Cancel
- Projectile Invul. (Frame: ??~??)
- Strike Invul. (Frame: ??~??)
- Throw invul. (Frame: 2~??)
- 999 Hits
- Longer recovery animation on whiff
- Infinite Horizontal Reach
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