Editing SDBZ Skills/data

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<section begin=Armor Strike />{{SDBZSkillsData
 
<section begin=Armor Strike />{{SDBZSkillsData
|image=[[File:SDBZ_Armor_Strike.png|Armor Strike]]
+
|image=[[File:SDBZ_Armor_Strike.png|Armor Strike]] |SDBZskillname=Armor Strike
|SDBZskillname=Armor Strike
 
 
|SDBZinput=
 
|SDBZinput=
 
|SDBZingamedesc-eng =''While doing a dashing attack the character will not be knocked down if hit by attacks.''
 
|SDBZingamedesc-eng =''While doing a dashing attack the character will not be knocked down if hit by attacks.''
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=== Assault Style ===
 
=== Assault Style ===
 
<section begin=Assault Style />{{SDBZSkillsData
 
<section begin=Assault Style />{{SDBZSkillsData
|image=[[File:SDBZ_Assault_Style.png|Armor Strike]]
+
|image=[[File:SDBZ_Assault_Style.png|Armor Strike]] |SDBZskillname=Assault Style
|SDBZskillname=Assault Style
 
 
|SDBZinput=
 
|SDBZinput=
 
|SDBZingamedesc-eng =''Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls.''
 
|SDBZingamedesc-eng =''Usable when the character's Health is below 35%. Attack Power shoots up, but defense falls.''
Line 437: Line 435:
 
=== Shield Sprint ===
 
=== Shield Sprint ===
 
<section begin=Shield Sprint />{{SDBZSkillsData
 
<section begin=Shield Sprint />{{SDBZSkillsData
|image=[[File:SDBZ_Shield_Sprint.png|Shield Sprint]]
+
|image=[[File:SDBZ_Shield_Sprint.png|Shield Sprint]] |SDBZskillname=Shield Sprint
|SDBZskillname=Shield Sprint
 
 
|SDBZinput=
 
|SDBZinput=
 
|SDBZingamedesc-eng =''While using a homing attack, the character can take energy blasts without being knocked down.''
 
|SDBZingamedesc-eng =''While using a homing attack, the character can take energy blasts without being knocked down.''
Line 449: Line 446:
  
 
<section begin=ATK Up />{{SDBZSkillsData
 
<section begin=ATK Up />{{SDBZSkillsData
|image=[[File:SDBZ_ATK_Up.png|ATK Up]]
+
|image=[[File:SDBZ_ATK_Up.png|ATK Up]] |SDBZskillname=ATK up
|SDBZskillname=ATK up
 
 
|SDBZinput=
 
|SDBZinput=
 
|SDBZingamedesc-eng =''Raises ATK slightly.''
 
|SDBZingamedesc-eng =''Raises ATK slightly.''
Line 459: Line 455:
  
 
<section begin=Ground Speed Up />{{SDBZSkillsData
 
<section begin=Ground Speed Up />{{SDBZSkillsData
|image=[[File:SDBZ_Ground_Speed_Up.png|Ground Speed Up]]
+
|image=[[File:SDBZ_Ground_Speed_Up.png|Ground Speed Up]] |SDBZskillname=Ground Speed Up
|SDBZskillname=Ground Speed Up
 
 
|SDBZinput=
 
|SDBZinput=
 
|SDBZingamedesc-eng =''Speed for ground movement increases. (This does not affect dashing).''
 
|SDBZingamedesc-eng =''Speed for ground movement increases. (This does not affect dashing).''
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<section begin=Impact Up />{{SDBZSkillsData
 
<section begin=Impact Up />{{SDBZSkillsData
|image=[[File:SDBZ_Impact_Up.png|Impact Up]]
+
|image=[[File:SDBZ_Impact_Up.png|Impact Up]] |SDBZskillname=Impact Up
|SDBZskillname=Impact Up
 
 
|SDBZinput=
 
|SDBZinput=
 
|SDBZingamedesc-eng =''When attacks hit, opponents are thrown farther.''
 
|SDBZingamedesc-eng =''When attacks hit, opponents are thrown farther.''
Line 479: Line 473:
  
 
<section begin=Weight Increase />{{SDBZSkillsData
 
<section begin=Weight Increase />{{SDBZSkillsData
|image=[[File:SDBZ_Weight_Increase.png|Weight Increase]]
+
|image=[[File:SDBZ_Weight_Increase.png|Weight Increase]] |SDBZskillname=Weight Increase
|SDBZskillname=Weight Increase
 
 
|SDBZinput=
 
|SDBZinput=
 
|SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.''
 
|SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.''
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<section begin=Ultimate Gauge Upgrade (RND) />{{SDBZSkillsData
 
<section begin=Ultimate Gauge Upgrade (RND) />{{SDBZSkillsData
|image=[[File:SDBZ_Ultimate_Gauge_Upgrade_(RND).png|Ultimate Gauge Upgrade]]
+
|image=[[File:SDBZ_Ultimate_Gauge_Upgrade_(RND).png|Ultimate Gauge Upgrade]] |SDBZskillname=Ultimate Gauge Upgrade
|SDBZskillname=Ultimate Gauge Upgrade
 
 
|SDBZinput=
 
|SDBZinput=
 
|SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.''
 
|SDBZingamedesc-eng =''Character's weight increases, making it harder for opponents to affect them with aerial combos.''
 
|SDBZskilldesc=
 
|SDBZskilldesc=
 
}}<section end=Ultimate Gauge Upgrade (RND) />
 
}}<section end=Ultimate Gauge Upgrade (RND) />

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