Pocket Fighter/Lei-Lei: Difference between revisions

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[[File:7-j.png|thumb|600px]]
<div style="display: flex; flex-wrap: wrap-reverse; flex-direction: row">
 
  <div style="display: flex; flex-direction: column; flex:9; padding: 1em">
= Strategy =
= Overview =
[[File:Pf-lei-lei-story.png|thumb|none|320px|Just do Tenraiha and then press S]]
[[File:Pf-lei-lei-story.png|thumb|none|320px|"Just do Tenraiha and then press S"]]  
 
[[File:Pf-lei-lei-combo-route-simple.png|thumb|none|300px|simplified flash combo giude]]
== Moves ==
[[File:Pf-lei-lei-move.png|none]]


== Combos ==
== Combos ==
{| class="wikitable" style="text-align:left; border-collapse:collapse"
{| class="wikitable PFtable" style="text-align:left; border-collapse:collapse"
| rowspan="100" style="text-align:center; width: 180px"| <div>[[File:Pf-lei-lei2.gif]]</div><div style="font-size:0.75em">If it's guaranteed, it's a combo</div>
! rowspan="100" style="text-align:center; border: 0; width: 180px"| <div>[[File:Pf-lei-lei2.gif]]</div><div style="font-size:0.75em;background: #fff;border-radius: 5px;border: 1px solid #a2a9b1">If you won't block it, it's a combo</div>
! style="font-size:0.75em" | Application
! style="font-size:0.75em; border: 0; max-width: 10%" | Application
! style="font-size:0.75em" | Notation
! style="font-size:0.75em; border: 0; max-width: 40%; min-width: 350px" | Notation
! style="font-size:0.75em" | Damage
! style="font-size:0.75em; border: 0; max-width: 5%" | Damage*
! style="font-size:0.75em; width: 400px" | Notes
! style="font-size:0.75em; border: 0; width: 40%; max-width: 400px" | Notes
! style="font-size:0.75em" | Demo
! style="font-size:0.75em; border: 0; max-width: 5%" | Demo
! rowspan="100" style="font-size:0.75em; border: 0;" |
|-
|-
| Poke
| Poke
| style="padding-right: 40px;" | <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big>
| <big>'''[[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]'''</big>
| 23
| style="text-align: center" | 11
| style="font-size:0.75em" | Main Combo. Leaves you at a good distance to start mixups and is safe on block (-1). You can start holding S during this to prepare a vampire dash.
| style="font-size:0.75em" | Main Combo. Leaves you at a good distance to start mixups and is safe on block ([[#Fried_Rice_Combo_B|-1]]). You can start holding S during this to prepare a [[#Vampire_Dash|Vampire Dash]].
|  
| style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=SP2TEbvoFTk View]]</span>
|-
|-
| Low Poke
| Unsafe Low
| style="padding-right: 40px;" | <big>'''[[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| <big>'''[[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
|  
| style="text-align: center" | 48
| style="font-size:0.75em" | Dash K is punishable (-6). Tenkaisan can be replaced with pursuit.
| style="font-size:0.75em" | [[#Dash_Kick|Dash K]] is punishable ([[#Dash_Kick|-6]]). [[#Tenkaisan|Tenkaisan]] can be replaced with [[#Pursuit_Attack|Pursuit Attack]]. Watch out for wall splat giving opponent strike invulnerability on the way down.
|  
| style="text-align: center" | -
|-
|-
| Mixup
| Buffer / Mixup
| style="padding-right: 40px;" | <big>'''[[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| <big>'''[[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| 33
| style="text-align: center" | 35
| style="font-size:0.75em" | Low option from empty jump. Can also use from vampire dash for side switch mixup. Safe distance on block (-4)
| style="font-size:0.75em" | Option select poke into super or Low option from empty jump. Can also use from [[#Vampire_Dash|Vampire Dash]] for a side switch mixup. Safe distance on block ([[#Tenkaisan|-4]]).
|  
| style="text-align: center" | -
|-
|-
| Mixup
| Mixup
| style="padding-right: 40px;" | <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| 45
| style="text-align: center" | 48
| style="font-size:0.75em" | High option. The gems can build back around 2 bars of super meter. Replace Tenkaisan with Rairai Kyuu to trade the gems for 6 more damage.
| style="font-size:0.75em" | High option. The gems can build back around 2 bars of super meter. Replace [[#Tenkaisan|Tenkaisan]] with [[#Rairai_Kyuu|Rairai Kyuu]] to trade the gems for 6 more damage and better corner carry.
|  
| style="text-align: center" | -
|-
|-
| Punish
| Punish
| style="padding-right: 40px;" | <small>(''Guard cancel'')</small> <big>'''・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| <small>(''Immediately after Block Stop'')</small>
| 34
<big>'''[[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="font-size:0.75em" | Link from Guard Cancel. Whiffs on airborne and counterhit. Also works from Guard Crush Parry.
| style="text-align: center" | 35
|  
| style="font-size:0.75em" | Link from [[#Guard_Cancel|Guard Cancel]]. Whiffs on airborne and counterhit. Also works from [[#Guard_Crush_Counter|Guard Crush Counter]].
| style="text-align: center" | -
|-
|-
| Max Damage
| Max Damage
| style="padding-right: 40px;" | <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Pf-bubble-bomb.png|link=|bottom|24px|Bomb]] ・ [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| <big>'''[[File:Pf-jk.png|link=|bottom|j.K]] ・ [[File:Pf-bubble-bomb.png|link=|bottom|24px|Bomb]] ・ [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
|  
| style="text-align: center" | 71
| style="font-size:0.75em" | Wallbounce can affect the timing of Tenkaisan
| style="font-size:0.75em" | Make sure to hit the [[#Dash_Kick|Dash K]] as late as possible, otherwise [[#Tenkaisan|Tenkaisan]] will whiff. Wall splat note above applies here too.
|  
| style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=5HpF3TAtBLI View]]</span>
|-
|-
| Command Throw
| Command Throw
| style="padding-right: 40px;" | <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]'''</big>
| <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]'''</big>
| 45
| style="text-align: center" | 45
| style="font-size:0.75em" | Her air throw is unescapable but the game will still give you points for trying.
| style="font-size:0.75em" | Teching her [[#Air_Throw|air throw]] doesn't do anything but the game will still give you points for trying.
|  
| style="text-align: center" | -
|-
|-
| Command Throw
| Command Throw
| style="padding-right: 40px;" | <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| <big>'''[[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| 55
| style="text-align: center" | 47
| style="font-size:0.75em" | Sakura, Lei-Lei, Felicia only.
| style="font-size:0.75em" | Sakura, Lei-Lei, Felicia only. See: [[#Houtengeki|Houtengeki]].
|  
| style="text-align: center" | -
|-
|-
| Counter Hit
| Counter Hit
| style="padding-right: 40px;" | <big>'''[[File:Pf-p.png|link=|bottom|P]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| <big>'''[[File:Pf-p.png|link=|bottom|P]] ・ [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]] xx [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
|  
| style="text-align: center" | 39
| style="font-size:0.75em" | 1F link from counter hit. Confirm with the combo count message. Tenkaisan can be replaced with any super, but Rairai Kyuu can whiff outside of the corner.
| style="font-size:0.75em" | 1F link from counter hit [[#5P|5P]]. Try to confirm with the opponent's startup animation, "2 Hit" message is only visibile for 13F. [[#Tenkaisan|Tenkaisan]] can be replaced with any [[#Mighty_Combo|super]], but [[#Rairai_Kyuu|Rairai Kyuu]] can whiff outside of the corner.
|  
| style="text-align: center" | <span class="outbound">[[http://www.youtube.com/watch?v=ry_xtDUuKQ4 View]]</span>
|-  
|-  
! colspan="5" style="font-size:0.75em; text-align: center" | '''Key:''' (<big>'''・'''</big>) = Link / (<big>'''>'''</big>) = Gatling / (<big>'''xx'''</big>) = Cancel
| End Friendship
| <small>(''After [[File:Pf-p.png|link=|bottom|P|18px]] > [[File:Pf-p.png|link=|bottom|P|18px]] > [[File:Dir-4.png|link=|bottom|4|14px]] + [[File:Pf-p.png|link=|bottom|P|18px]] ...'')</small>
<big>'''[[File:Pf-bubble-bomb.png|link=|bottom|24px|Bomb]] ・ [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]] ・ [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]'''</big>
| style="text-align: center" |
| style="font-size:0.75em" | You actually can't block the first active frame of any item she tosses. They would have to throw out an invincible or 8F move at reversal timing to stop this particular setup.
| style="text-align: center" | -
|-
! colspan="5" style="font-size:0.75em; text-align: center; border: 0;" | '''Key:''' (<big>'''・'''</big>) = Link / (<big>'''>'''</big>) = Gatling / (<big>'''xx'''</big>) = Cancel <nowiki>|</nowiki> (*All damage values vs. Lei-Lei)
|}
|}


= Stage =
  </div>
[[File:Pf-stg-lei-lei.gif|frame|none|La Menkoi]]
  <div class="PFsidebar" style="display: flex; flex-direction: column; flex:1; min-width:300px; padding: 1em">
    <div style="display:flex;flex-direction: column; margin: 5px;">[[File:Pf-lei-lei-move.png|center|280px]]</div>
    <div class="PFportrait" style="display:flex; overflow-x:hidden; justify-content: center; border: 1px solid #a2a9b1; border-radius: 5px; margin: 5px; position: relative">
      <div style="position:relative; z-index: 1; position: absolute; bottom: 0">[[File:Pf-lei-lei-hd1.png|none|280px]]</div>
      <div class="PFbg" style="position:relative; z-index: -1">[[File:Pf-stg-lei-lei.gif|none|]]</div>
    </div>
    <div style="display:flex;flex-direction: column; margin: 5px;">__TOC__</div>
  </div>
</div>


= Frame Data=


= Frame Data=
== Normals ==
== Normals ==
{{MoveData
{{MoveData
|input = [[File:Pf-p.png|bottom|P]]
|input = [[File:Pf-p.png|link=|bottom|P]]
|notation = 5P
|notation = 5P
|name = 驚爪
|name = 驚爪
|kana= きょうそう
|kana= きょうそう
|romaji= Kyousou
|romaji= Kyousou
|altname = 5P (Flash Combo 0)
|altname = 5P
|image = [[File:Pf-lei-lei-5p.png|bottom|372px]]
|image = [[File:Pf-lei-lei-5p.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5p-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5p-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
|damage = 6
|damage = 7
|stun = 3
|stun = 3
|meter =  
|meter = 3
|gems =  
|gems =  
|startup = 6
|startup = 6
|active = 4
|active = 4
|recovery = 10
|recovery = 10
|hit = ±0
|hit = 0
|block = -1
|block = -1
|properties =  
|effects =  
|notes =  
|notes =  
* '''Flash Combo Cancel''' (Frame: ??)
* Air Unblockable
* Throw invul. (Frame: 2~9)
* Throw invul. (Frame: 2~9)
* Air Unblockable
}}
}}
}}
}}
Line 108: Line 124:


{{MoveData
{{MoveData
|input = [[File:Pf-k.png|bottom|K]]
|input = [[File:Pf-k.png|link=|bottom|K]]
|notation = 5K
|notation = 5K
|name = 破脚
|name = 刺脚
|kana= はきゃく
|kana= しきゃく
|romaji= Hakyaku
|romaji= Shikyaku
|altname = 5K
|altname = 5K
|image = [[File:Pf-lei-lei-5k.png|bottom|372px]]
|image = [[File:Pf-lei-lei-5k.png|bottom|372px]]
Line 118: Line 134:
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
|damage = 13
|damage = 14
|stun = 6
|stun = 6
|meter =  
|meter = 4
|gems =  
|gems =  
|startup = 6
|startup = 6
Line 128: Line 144:
|block = -4
|block = -4
|effects =  
|effects =  
* Float (Counter Hit)
* Launch (Counter Hit)
|notes =  
|notes =  
* Air Unblockable
* Throw invul. (Frame: 2~9)
* Throw invul. (Frame: 2~9)
* Air Unblockable
}}
}}
}}
}}
Line 138: Line 154:
== Guard Crush ==
== Guard Crush ==
{{MoveData
{{MoveData
|input = [[File:Pf-s.png|bottom|S]]
|input = [[File:Pf-s.png|link=|bottom|S]]
|notation = 5S
|notation = 5S
|name = 孔岩
|name = 孔岩
|kana= くろっく
|kana= くろっく
|romaji= Kurokku
|romaji= Kurokku
|altname = 5S (Downward Guard Crush)
|altname = 5S
|image = [[File:Pf-lei-lei-5s-a.png|bottom|372px]]
|image = [[File:Pf-lei-lei-5s-a.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5s-a-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5s-a-hb.png|bottom|372px]]
Line 150: Line 166:
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
|damage = 16~25
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
|stun = 4
|stun = 4
|meter =  
|meter = 4
|gems = Red
|gems = -
|startup = 29~89
|startup = 29~89
|active = 4 + 4
|active = 4 + 4
Line 160: Line 176:
|block =  
|block =  
|effects =  
|effects =  
* Float
* '''Launch'''
* Treasure Chest (Charge Lv. 3)
* '''Steal Red Gems'''
* '''Treasure Chest''' (Charge LV.3)
|notes =  
|notes =  
* Chargeable
* '''Chargeable'''
* Cannot be counter hit
}}
}}
}}
}}
Line 169: Line 187:


{{MoveData
{{MoveData
|input = [[File:Dir-2.png|bottom|2]] + [[File:Pf-s.png|bottom|S]]
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-s.png|link=|bottom|S]]
|notation = 1S or 2S or 3S
|notation = 1S or 2S or 3S
|name = 射千露
|name = 射千露
|kana= いちろー
|kana= いちろー
|romaji= Ichirou
|romaji= Ichirou
|altname = 2S (Upward Guard Crush)
|altname = 2S
|image = [[File:Pf-lei-lei-2s-a.png|bottom|372px]]
|image = [[File:Pf-lei-lei-2s-a.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-2s-a-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-2s-a-hb.png|bottom|372px]]
Line 181: Line 199:
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
|damage = 16~25
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
|stun = 4
|stun = 4
|meter =  
|meter = 4
|gems = Blue
|gems = -
|startup = 34~94
|startup = 34~94
|active = 2 + 6
|active = 2 + 6
Line 191: Line 209:
|block =  
|block =  
|effects =  
|effects =  
* Float
* '''Launch'''
* Wallbounce (Counter Hit)
* Super Wall Bounce (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* Treasure Chest (Charge Lv. 3)
* '''Steal Blue Gems'''
* '''Treasure Chest''' (Charge LV.3)
|notes =  
|notes =  
* Chargeable
* '''Chargeable'''
* [https://en.wikipedia.org/wiki/Ichiro_Suzuki Suzuki Ichirou]
* Cannot be counter hit
* [https://en.wikipedia.org/wiki/Ichiro_Suzuki Suzuki Ichiro][https://www.youtube.com/watch?v=gcmTD_WFq30]
}}
}}
}}
}}
Line 203: Line 223:


{{MoveData
{{MoveData
|input = [[File:Dir-6.png|bottom|6]] + [[File:Pf-s.png|bottom|S]]
|input = [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]]
|altinput = <nowiki>[</nowiki>[[File:Dir-4.png|bottom|4]]<nowiki>]</nowiki> + [[File:Pf-s.png|bottom|S]]
|altinput = <nowiki>[</nowiki>[[File:Dir-4.png|link=|bottom|4]]<nowiki>]</nowiki> + [[File:Pf-s.png|link=|bottom|S]]
|notation = 4S or 6S
|notation = 4S or 6S
|name = 突々棒士
|name = 突々棒士
|kana= つくつくぼうし
|kana= つくつくぼうし
|romaji= Tsukutsuku Boushi
|romaji= Tsukutsuku Boushi
|altname = 6S (Forward Guard Crush)
|altname = 6S
|image = [[File:Pf-lei-lei-6s.png|bottom|372px]]
|image = [[File:Pf-lei-lei-6s.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-6s-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-6s-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
|damage = 16~25
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
|stun = 4
|stun = 4
|meter =  
|meter = 4
|gems = Yellow
|gems = -
|startup = 36~96
|startup = 36~96
|active = 4
|active = 4
Line 224: Line 244:
|block =  
|block =  
|effects =  
|effects =  
* Float
* '''Launch'''
* Wall Bounce (Counter Hit)
* Super Wall Bounce (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* Treasure Chest (Charge Lv. 3)
* '''Steal Yellow Gems'''
* '''Treasure Chest''' (Charge LV.3)
|notes =  
|notes =  
* Chargeable
* '''Chargeable'''
* Cannot be counter hit
}}
}}
}}
}}
Line 236: Line 258:
== Air Normals ==
== Air Normals ==
{{MoveData
{{MoveData
|input = [[File:Pf-jp.png|bottom|j.P]]
|input = [[File:Pf-jp.png|link=|bottom|j.P]]
|notation = j.P
|notation = j.P
|name = 空鉄
|name = 空鉄
|kana= そらてつ
|kana= くうてつ
|romaji= Soratetsu
|romaji= Kuutetsu
|altname = j.P
|altname = j.P
|image = [[File:Pf-lei-lei-jp.png|bottom|372px]]
|image = [[File:Pf-lei-lei-jp.png|bottom|372px]]
Line 246: Line 268:
|data = {{PFData
|data = {{PFData
|guard = '''High'''
|guard = '''High'''
|damage = 12
|damage = 13
|stun = 3
|stun = 3
|meter =  
|meter = 3
|gems =  
|gems =  
|startup = 6
|startup = 6
|active = 4
|active = 4
|recovery = 20
|recovery = -
|hit = +1~12
|hit = +12 (max)
|block = ±0~11
|block = +11 (max)
|effects =  
|effects =  
* Float (Counter Hit)
|notes =  
|notes =  
* Throw invul. (Frame: 2~9)
* Throw invul. (Frame: 2~9)
Line 264: Line 285:


{{MoveData
{{MoveData
|input = [[File:Pf-jk.png|bottom|j.K]]
|input = [[File:Pf-jk.png|link=|bottom|j.K]]
|notation = j.K
|notation = j.K
|name = 舞蹴
|name = 空蹴
|kana= まいしゅう
|kana= くうしゅう
|romaji= Maishuu
|romaji= Kuushuu
|altname = j.K
|altname = j.K
|image = [[File:Pf-lei-lei-jk.png|bottom|372px]]
|image = [[File:Pf-lei-lei-jk.png|bottom|372px]]
Line 274: Line 295:
|data = {{PFData
|data = {{PFData
|guard = '''High'''
|guard = '''High'''
|damage = 13
|damage = 14
|stun = 6
|stun = 6
|meter =  
|meter = 4
|gems =  
|gems =  
|startup = 6
|startup = 6
|active = 2
|active = 2
|recovery = 16
|recovery = -
|hit = +1~12
|hit = +12 (max)
|block = ±0~11
|block = +11 (max)
|effects =  
|effects =  
* Float (Counter Hit)
|notes =  
|notes =  
* Throw invul. (Frame: 2~7)
* Throw invul. (Frame: 2~7)
Line 293: Line 313:
== Dash Attacks ==
== Dash Attacks ==
{{MoveData
{{MoveData
|input = [[File:Dir-6.png|bottom|6]] [[File:Dir-6.png|bottom|6]] + [[File:Pf-p.png|bottom|P]]
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-p.png|link=|bottom|P]]
|notation = 66P
|notation = 66P
|name = 謝々衝
|name = 謝々衝
Line 303: Line 323:
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
|damage = 12
|damage = 13
|stun = 10
|stun = 10
|meter =  
|meter = 4
|gems =  
|gems =  
|startup = 14
|startup = 14
Line 313: Line 333:
|block = -8
|block = -8
|effects =  
|effects =  
* Float
* '''Launch'''
* Wall Bounce (Counter Hit)
* Super Wall Bounce (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
|notes =  
|notes =  
* Moves Forward
* '''Moves Forward'''
* Air Unblockable
* Throw invul. (Frame: 2~16)
* Throw invul. (Frame: 2~16)
* Air Unblockable
}}
}}
}}
}}
Line 325: Line 345:


{{MoveData
{{MoveData
|input = [[File:Dir-6.png|bottom|6]] [[File:Dir-6.png|bottom|6]] + [[File:Pf-k.png|bottom|K]]
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = 66K
|notation = 66K
|name = 熱々麺
|name = 熱々麺
Line 335: Line 355:
|data = {{PFData
|data = {{PFData
|guard = '''Low'''
|guard = '''Low'''
|damage = 16
|damage = 18
|stun = 8
|stun = 8
|meter =  
|meter = 4
|gems =  
|gems =  
|startup = 18
|startup = 18
Line 345: Line 365:
|block = -6
|block = -6
|effects =  
|effects =  
* '''Hard Knockdown'''
* '''Juggle'''
|notes =  
|notes =  
* Moves Forward
* '''Moves Forward'''
* Air Unblockable
* Throw invul. (Frame: 2~21)
* Throw invul. (Frame: 2~21)
* Air Unblockable
}}
}}
}}
}}


== Throws ==
== Throws ==
{{MoveData
{{MoveData
|input = [[File:Pf-p.png|bottom|P]] + [[File:Pf-k.png|bottom|K]]
|input = [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = P + K
|notation = P + K
|name = 放身
|name = 放身
Line 365: Line 386:
|data = {{PFData
|data = {{PFData
|guard = '''Throw'''
|guard = '''Throw'''
|damage = 17
|damage = 18
|stun = -∞
|stun = -∞
|meter =  
|meter = 2
|gems =  
|gems =  
|startup = 7
|startup = 7
|active = 1
|active = 1
|recovery = 27
|recovery = 28
|hit =  
|hit =  
|block =  
|block =  
|effects =  
|effects =  
* Float
* '''Launch'''
* Launch (Throw Tech)
|notes =  
|notes =  
* '''Techable Throw''' (Damage Reduction)
}}
}}
}}
}}
Line 382: Line 405:


{{MoveData
{{MoveData
|input = [[File:Pf-jp.png|bottom|j.P]] + [[File:Pf-jk.png|bottom|j.K]]
|input = [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]]
|notation = j.P + j.K
|notation = j.P + j.K
|name = 斬波
|name = 斬波
Line 388: Line 411:
|romaji= Zanpa
|romaji= Zanpa
|altname = Air Throw
|altname = Air Throw
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
|image = [[File:Pf-lei-lei-airthrow.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-airthrow-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = '''Throw'''
|guard = '''Throw'''
|damage = 20
|damage = 20
|stun = -∞
|stun = -∞
|meter =  
|meter = 2
|gems =  
|gems =  
|startup =  
|startup = 7
|active =  
|active = 1
|recovery =  
|recovery =  
|hit =  
|hit =  
|block =  
|block =  
|effects =  
|effects =  
* '''Knockdown'''
* Knockdown (Throw Tech)
|notes =  
|notes =  
* '''Techable Throw''' (No effect)
}}
}}
}}
}}
Line 408: Line 434:


{{MoveData
{{MoveData
|input = [[File:Dir-41236.png|bottom|41236]] + [[File:Pf-p.png|bottom|P]] + [[File:Pf-k.png|bottom|K]]
|input = [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = 41236 + P + K
|notation = 63214 + P + K
|name = 放天撃
|name = 高放身
|kana= ほうてんげき
|kana= こうほうしん
|romaji= Houtengeki
|romaji= Kouhoushin
|altname = Houtengeki
|altname = Kouhoushin
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = '''Throw'''
|guard = '''Throw'''
|damage = 25
|damage = 20
|stun = -∞
|stun = -∞
|meter =  
|meter = 3
|gems =  
|gems =  
|startup = 17
|startup = 6
|active =  
|active = 1
|recovery =  
|recovery = 28
|hit =  
|hit =  
|block =  
|block =  
|effects =  
|effects =  
* '''Hard Knockdown'''
* '''Launch'''
|notes =  
|notes =  
* Untechable Throw
* '''Untechable Throw'''
* Chargeable (Only affects startup time)
* Untechable float state before hard knockdown only applies to '''Sakura, Lei-Lei, Felicia'''. The rest of the cast immediately goes into the hard knockdown state which means they can be attacked with pursuit before they hit the ground.
* 8 Hit
}}
}}
}}
}}
Line 439: Line 462:


{{MoveData
{{MoveData
|input = [[File:Dir-63214.png|bottom|63214]] + [[File:Pf-p.png|bottom|P]] + [[File:Pf-k.png|bottom|K]]
|input = [[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = 63214 + P + K
|notation = 41236 + P + K
|name = 高放身
|name = 放天撃
|kana= こうほうしん
|kana= ほうてんげき
|romaji= Kouhoushin
|romaji= Houtengeki
|altname = Kouhoushin
|altname = Houtengeki
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
|image = [[File:Pf-lei-lei-throw.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-throw-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = '''Throw'''
|guard = '''Throw'''
|damage = 19
|damage = 1 + 3*7
|stun = -∞
|stun = -∞
|meter =  
|meter = 4 + 1*7
|gems =  
|gems =  
|startup = 6
|startup = 17~77
|active =  
|active = 1
|recovery =  
|recovery = 28
|hit =  
|hit =  
|block =  
|block =  
|effects =  
|effects =  
* Float
* '''Juggle''' ([[File:Pf-icon-sakura.png|link=Pocket_Fighter/Sakura|Sakura]][[File:Pf-icon-lei-lei.png|link=Pocket_Fighter/Lei-Lei|Lei-Lei/Hsien-Ko]][[File:Pf-icon-felicia.png|link=Pocket_Fighter/Felicia|Felicia]])
* '''Knockdown''' ([[File:Pf-icon-ryu.png|link=Pocket_Fighter/Ryu|Ryu]][[File:Pf-icon-ken.png|link=Pocket_Fighter/Ken|Ken]][[File:Pf-icon-chun-li.png|link=Pocket_Fighter/Chun-Li|Chun-Li]][[File:Pf-icon-morrigan.png|link=Pocket_Fighter/Morrigan|Morrigan]][[File:Pf-icon-tabasa.png|link=Pocket_Fighter/Tabasa|Tabasa/Tessa]][[File:Pf-icon-ibuki.png|link=Pocket_Fighter/Ibuki|Ibuki]][[File:Pf-icon-zangief.png|link=Pocket_Fighter/Zangief|Zangief]][[File:Pf-icon-gouki.png|link=Pocket_Fighter/Gouki|Gouki/Akuma]][[File:Pf-icon-dan.png|link=Pocket_Fighter/Dan|Dan]])
|notes =  
|notes =  
* Untechable Throw
* '''Untechable Throw'''
* '''Chargeable''' (Only affects startup time)
* Juggle state only applies to '''Sakura, Lei-Lei, Felicia'''. The rest of the cast immediately goes into the knockdown state in mid-air which means they can be attacked with pursuit before they hit the ground.
* 8 Hit
}}
}}
}}
}}


== Command Normals ==
== Command Normals ==
{{MoveData
{{MoveData
|input = [[File:Dir-2.png|bottom|2]] + [[File:Pf-p.png|bottom|P]]
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-p.png|link=|bottom|P]]
|notation = 2P
|notation = 2P
|name =  
|name = 貂笛
|kana=  
|kana= てんてき
|romaji=  
|romaji= Tenteki
|altname = 2P
|altname = 2P
|image = [[File:Pf-lei-lei-2p.png|bottom|372px]]
|image = [[File:Pf-lei-lei-2p.png|bottom|372px]]
Line 479: Line 507:
|damage = 4
|damage = 4
|stun = 1
|stun = 1
|meter =  
|meter = 2
|gems =  
|gems =  
|startup = 5
|startup = 5
Line 488: Line 516:
|effects =  
|effects =  
|notes =  
|notes =  
* Special Cancel
* '''Special Cancel'''
* Super Cancel
* '''Super Cancel'''
* '''Kara Cancel'''
* Air Unblockable
* Throw Invul. (Frame: 2~8)
* Throw Invul. (Frame: 2~8)
* Air Unblockable
}}
}}
}}
}}
Line 497: Line 526:


{{MoveData
{{MoveData
|input = [[File:Dir-2.png|bottom|2]] + [[File:Pf-k.png|bottom|K]]
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = 1K or 2K or 3K
|notation = 1K or 2K or 3K
|name = 車爛駆
|name = 車爛駆
|kana= しゃらんく
|kana= しゃらんく
|romaji= Sharanku
|romaji= Sharanku
|altname = 2K (Slide)
|altname = 2K
|image = [[File:Pf-lei-lei-2k.png|bottom|372px]]
|image = [[File:Pf-lei-lei-2k.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-2k-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-2k-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = '''Low'''
|guard = '''Low'''
|damage = 10
|damage = 11
|stun = 8
|stun = 8
|meter =  
|meter = 4
|gems =  
|gems =  
|startup = 10
|startup = 10
Line 517: Line 546:
|block = -17
|block = -17
|effects =  
|effects =  
* '''Hard Knockdown'''
* '''Juggle'''
* Float (Counter Hit)
* Launch (Counter Hit)
|notes =  
|notes =  
* Moves Forward
* '''Moves Forward'''
* Air Unblockable
* Throw Invul. (Frame: 2~13)
* Throw Invul. (Frame: 2~13)
* Air Unblockable
}}
}}
}}
}}
Line 528: Line 557:


{{MoveData
{{MoveData
|input = [[File:Dir-3.png|bottom|3]] + [[File:Pf-p.png|bottom|P]]
|input = [[File:Dir-3.png|link=|bottom|3]] + [[File:Pf-p.png|link=|bottom|P]]
|notation = 3P
|notation = 3P
|name = 霊牙
|name = 霊牙
|kana=  
|kana=  
|romaji= Ryouga
|romaji= Ryouga
|altname = 3P (Launcher)
|altname = 3P
|image = [[File:Pf-lei-lei-3p-a.png|bottom|372px]]
|image = [[File:Pf-lei-lei-3p-a.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-3p-a-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-3p-a-hb.png|bottom|372px]]
Line 540: Line 569:
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
|damage = 13
|damage = 14
|stun = 6
|stun = 6
|meter =  
|meter = 3
|gems =  
|gems =  
|startup = 11
|startup = 11
Line 550: Line 579:
|block = -5
|block = -5
|effects =  
|effects =  
* Float (Counter Hit)
* Launch (Counter Hit)
|notes =  
|notes =  
* Special Cancel (Hitstop Frame: 1~10 only)
* '''Special Cancel'''
* Super Cancel
* '''Super Cancel'''
* '''Kara Cancel'''
* Air Unblockable
* Throw Invul. (Frame: 2~15)
* Throw Invul. (Frame: 2~15)
* Air Unblockable
}}
}}
}}
}}
Line 561: Line 591:


{{MoveData
{{MoveData
|input = [[File:Dir-6.png|bottom|6]] + [[File:Pf-p.png|bottom|P]]
|input = [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-p.png|link=|bottom|P]]
|notation = 6P
|notation = 6P
|name = 笑獣牙
|name = 笑獣牙
Line 573: Line 603:
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
|damage = 12, 8
|damage = 13, 9
|stun = 5, 3
|stun = 5, 3
|meter =  
|meter = 3, 3
|gems =  
|gems =  
|startup = 12
|startup = 12
Line 583: Line 613:
|block = -13
|block = -13
|effects =  
|effects =  
* Float (Counter Hit)
* Launch (Counter Hit)
|notes =  
|notes =  
* Air Unblockable
* Throw Invul. (Frame: 2~15)
* Throw Invul. (Frame: 2~15)
* Air Unblockable
* Chargeable
}}
}}
}}
}}
Line 593: Line 622:


{{MoveData
{{MoveData
|input = [[File:Dir-6.png|bottom|6]] + [[File:Pf-k.png|bottom|K]]
|input = [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = 6K
|notation = 6K
|name = 切離鋸
|name = 切離鋸
Line 605: Line 634:
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
|damage = 18, 10
|damage = 20, 13
|stun = 5, 3
|stun = 5, 3
|meter =  
|meter = 3, 3
|gems =  
|gems =  
|startup = 12
|startup = 12
Line 615: Line 644:
|block = -10
|block = -10
|effects =  
|effects =  
* Float (Counter Hit)
* Launch (Counter Hit)
|notes =  
|notes =  
* Air Unblockable
* Throw Invul. (Frame: 2~15)
* Throw Invul. (Frame: 2~15)
* 2 Hits
}}
}}
== Flash Combo ==
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]
|altinput =
|notation = P > P
|name = 微塵刀
|kana= みじんとう
|romaji= Mijintou
|altname = Fried Rice Combo A
|image = [[File:Pf-lei-lei-5pp.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5pp-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = 9
|stun = 3
|meter = 4
|gems =
|startup = 10
|active = 4
|recovery = 23
|hit = -13
|block = -14
|effects =
|notes =
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
* Air Unblockable
* Throw Invul. (Frame: ??)
}}
}}
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]
|altinput =
|notation = P > P > P
|name = 炒丸鉄
|kana= ちゃおがんてつ
|romaji= Chaogantetsu
|altname = Fried Rice Combo B
|image = [[File:Pf-lei-lei-5ppp.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5ppp-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = 11
|stun = 4
|meter = 5
|gems =
|startup = 10
|active = 4
|recovery = 19
|hit = 0
|block = -1
|effects =
* Launch (Counter Hit)
|notes =
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
* Air Unblockable
* Throw Invul. (Frame: ??)
}}
}}
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]
|altinput = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]] > [[File:Pf-p.png|link=|bottom|P]]
|notation = P > P > P > P
|name = 痴爺亜叛
|kana= ちゃーはん
|romaji= Chaahan
|altname = Fried Rice Combo C
|image = [[File:Pf-lei-lei-5pppp.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5pppp-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = 14
|stun = 8
|meter = 6
|gems =
|startup = 24
|active = 2
|recovery = 30
|hit = -10
|block = -11
|effects =
* '''Launch'''
* '''Treasure Chest'''
|notes =
* '''Moves Forward'''
* Air Unblockable
* Throw Invul. (Frame: ??)
}}
}}
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = P > P > K
|name = 否漏
|kana= ぴろー
|romaji= Pirou
|altname = Awakening Combo A
|image = [[File:Pf-lei-lei-5ppk-a.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5ppk-a-hb.png|bottom|372px]]
|image2 = [[File:Pf-lei-lei-5ppk-b.png|bottom|372px]]
|hitbox2 = [[File:Pf-lei-lei-5ppk-b-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''High'''
|damage = 6 + 7
|stun = 2 + 2
|meter = 2 + 3
|gems =
|startup = 12
|active = 2 + 4
|recovery = 22
|hit = -12
|block = -13
|effects =
|notes =
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
* Air Unblockable
* Air Unblockable
* 2 Hits
* Throw Invul. (Frame: ??)
}}
}}
 
 
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]] > [[File:Pf-k.png|link=|bottom|K]]
|altinput = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]]
|notation = P > P > K > K
|name = 孔岩
|kana= くろっく
|romaji= Kurokku
|altname = Awakening Combo B
|image = [[File:Pf-lei-lei-5s-a.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5s-a-hb.png|bottom|372px]]
|image2 = [[File:Pf-lei-lei-5s-b.png|bottom|372px]]
|hitbox2 = [[File:Pf-lei-lei-5s-b-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Crush'''
|damage = 17 <nowiki>|</nowiki> 22 <nowiki>|</nowiki> 27
|stun = 4
|meter = 4
|gems = Red
|startup = 37~97
|active = 6
|recovery = 28
|hit =
|block =
|effects =
* '''Launch'''
* '''Steal Red Gems'''
* '''Treasure Chest''' (Charge LV.3)
|notes =
* '''Chargeable'''
* Cannot be counter hit
}}
}}
 
 
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = P > K
|name = 禽斗
|kana= きんと
|romaji= Kinto
|altname = Goku Combo A
|image = [[File:Pf-lei-lei-5pk.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5pk-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = 9
|stun = 3
|meter = 4
|gems =
|startup = 10
|active = 4
|recovery = 22
|hit = -12
|block = -13
|effects =
|notes =
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
* Air Unblockable
* Throw Invul. (Frame: ??)
}}
}}
 
 
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]] > [[File:Pf-k.png|link=|bottom|K]]
|altinput =
|notation = P > K > K
|name = 突刺棒
|kana= つくしんぼう
|romaji= Tsukushinbou
|altname = Goku Combo B
|image = [[File:Pf-lei-lei-5pkk.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5pkk-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = 11
|stun = 4
|meter = 5
|gems =
|startup = 14
|active = 2
|recovery = 26
|hit = -14
|block = -15
|effects =
|notes =
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
* Air Unblockable
* Throw Invul. (Frame: ??)
}}
}}
 
 
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]] > [[File:Pf-k.png|link=|bottom|K]] > [[File:Pf-k.png|link=|bottom|K]]
|altinput = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]]
|notation = P > K > K > K
|name = 好々弾
|kana= よいよいだん
|romaji= Yoiyoi Dan
|altname = Goku Combo C
|image = [[File:Pf-lei-lei-5pkkk.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5pkkk-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = 4*3
|stun = 2*3
|meter = 6*3
|gems =
|startup = 21
|active =
|recovery = 17
|hit =
|block = +4
|effects =
* '''Launch'''
|notes =
* '''Projectile'''
* Throw Invul. (Frame: ??)
}}
}}
 
 
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]] > [[File:Pf-p.png|link=|bottom|P]]
|altinput =
|notation = P > K > P
|name = 駕汰
|kana= がーたー
|romaji= Gaataa
|altname = Strike Combo A
|image = [[File:Pf-lei-lei-5pkp.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5pkp-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Low'''
|damage = 9
|stun = 4
|meter = 5
|gems =
|startup = 17
|active = 4
|recovery = 31
|hit = -21
|block = -22
|effects =
* Launch (Counter Hit)
|notes =
* '''Flash Combo Cancel''' (Frame: ??)
* '''Moves Forward'''
}}
}}
 
 
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]] > [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-p.png|link=|bottom|P]]
|altinput = [[File:Pf-p.png|link=|bottom|P]] > [[File:Pf-k.png|link=|bottom|K]] > [[File:Pf-k.png|link=|bottom|K]] > [[File:Pf-p.png|link=|bottom|P]]
|notation = P > K > P > P
|name = 素虎行
|kana= すとらいく
|romaji= Sutoraiku
|altname = Strike Combo B
|image = [[File:Pf-lei-lei-5pkpp.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5pkpp-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Throw'''
|damage = 22
|stun = -∞
|meter = 4
|gems =
|startup = 32~92
|active = 1
|recovery =
|hit =
|block =
|effects =
|notes =
* '''Chargeable'''
}}
}}
}}
}}


== Specials ==
== Specials ==
{{MoveData
{{MoveData
|input = [[File:Dir-214.png|bottom|214]] + [[File:Pf-p.png|bottom|P]]
|input = [[File:Dir-214.png|link=|bottom|214]] + [[File:Pf-p.png|link=|bottom|P]]
|notation = 214P
|notation = 214P
|name = 返響器
|name = 返響器
Line 646: Line 989:
|effects =  
|effects =  
|notes =  
|notes =  
* Projectile
* '''Projectile'''
* Throw Invul. (Frame: ??)
* Throw Invul. (Frame: ??)
}}
}}
Line 653: Line 996:


{{MoveData
{{MoveData
|input = [[File:Dir-236.png|bottom|236]] + [[File:Pf-p.png|bottom|P]]
|input = [[File:Dir-236.png|link=|bottom|236]] + [[File:Pf-p.png|link=|bottom|P]]
|notation = 236P
|notation = 236P
|name = 暗器砲
|name = 暗器砲
Line 662: Line 1,005:
|hitbox = [[File:Pf-lei-lei-236p-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-236p-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid <nowiki>|</nowiki> '''Crush'''
|damage =  
|damage =  
|stun = 6
|stun = 6
Line 674: Line 1,017:
|effects =  
|effects =  
|notes =  
|notes =  
* Projectile
* '''Chargeable'''
* Throw Invul. (Frame: 1~20~113)
* '''Projectile'''
* Chargeable
* Throw Invul. (Frame: 2~20~113)
* Items thrown change based on charge time
* Items thrown change based on charge time
}}
}}
Line 683: Line 1,026:


{{MoveData
{{MoveData
|input = [[File:Dir-41236.png|bottom|41236]] + [[File:Pf-k.png|bottom|K]]
|input = [[File:Dir-41236.png|link=|bottom|41236]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput = ('''''<small>Wake Up</small>''''') [[File:Pf-s.png|bottom|S]]
|altinput =  
|notation = 41236K
|notation = 41236K
|name = 地霊刀
|name = 地霊刀
Line 704: Line 1,047:
|block = -41
|block = -41
|effects =  
|effects =  
* Float
* '''Launch'''
|notes =  
|notes =  
* Projectile
* '''Projectile'''
* Throw Invul. (Frame: ??)
* Throw Invul. (Frame: 2~7)
}}
}}
}}
}}


== Mighty Combo ==
== Mighty Combo ==
{{MoveData
{{MoveData
|input = [[File:Dir-236.png|bottom|236]] [[File:Dir-236.png|bottom|236]] + [[File:Pf-k.png|bottom|K]]
|input = [[File:Dir-236.png|link=|bottom|236]] [[File:Dir-236.png|link=|bottom|236]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput = [[File:Dir-236.png|bottom|236]] + [[File:Pf-s.png|bottom|S]]
|altinput = [[File:Dir-236.png|link=|bottom|236]] + [[File:Pf-s.png|link=|bottom|S]]
|notation = 236236K
|notation = 236236K
|name = 来々球
|name = 来々球
Line 725: Line 1,067:
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
|damage = 39
|damage = 3*9 + 28
|stun = 6
|stun = 6
|meter = -100
|meter = -100
Line 736: Line 1,078:
|effects =  
|effects =  
* Flatten (Ground)
* Flatten (Ground)
* Float (Airborne)
* Launch (Airborne)
|notes =  
|notes =  
* '''Must block before super flash'''
* '''Must block before super flash'''
* '''Moves Forward'''
* '''Super Freeze''' (Frame: ??~??)
* Throw Invul. (Frame: ??)
* Throw Invul. (Frame: ??)
* 10 Hit
* 10 Hit
Line 746: Line 1,090:


{{MoveData
{{MoveData
|input = [[File:Dir-236.png|bottom|236]] [[File:Dir-23.png|bottom|23]] + [[File:Pf-p.png|bottom|P]]
|input = [[File:Dir-236.png|link=|bottom|236]] [[File:Dir-23.png|link=|bottom|23]] + [[File:Pf-p.png|link=|bottom|P]]
|altinput = [[File:Dir-623.png|bottom|623]] + [[File:Pf-s.png|bottom|S]]
|altinput = [[File:Dir-623.png|link=|bottom|623]] + [[File:Pf-s.png|link=|bottom|S]]
|notation = 23623K
|notation = 23623K
|name = 天回傘
|name = 天回傘
Line 757: Line 1,101:
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
|damage = 30
|damage = 2 + 1*18 + 16
|stun = -∞
|stun = -∞
|meter = -100
|meter = -100
Line 767: Line 1,111:
|block = -4
|block = -4
|effects =  
|effects =  
* Float
* '''Launch'''
|notes =  
|notes =  
* '''Must block before super flash'''
* '''Must block before super flash'''
* Longer recovery animation on whiff
* Air Unblockable
* '''Super Freeze''' (Frame: ??~??)
* Throw Invul. (Frame: 2~8)
* Throw Invul. (Frame: 2~8)
* Air Unblockable
* 20 Hit
* 20 Hit
* [https://ja.wikipedia.org/wiki/海老一染之助・染太郎 いつもより多く回っております] [https://www.youtube.com/watch?v=O6dZFheWeUw]
* Longer recovery animation on whiff
* [https://ja.wikipedia.org/wiki/海老一染之助・染太郎 Osome Brothers] [https://www.youtube.com/watch?v=O6dZFheWeUw]
}}
}}
}}
}}
Line 780: Line 1,125:


{{MoveData
{{MoveData
|input = [[File:Pf-p.png|bottom|P]] ~ [[File:Pf-s.png|bottom|S]] ~ [[File:Pf-k.png|bottom|K]] ~ [[File:Dir-8.png|bottom|8]] + [[File:Pf-k.png|bottom|K]]
|input = [[File:Pf-p.png|link=|bottom|P]] ~ [[File:Pf-s.png|link=|bottom|S]] ~ [[File:Pf-k.png|link=|bottom|K]] ~ [[File:Dir-8.png|link=|bottom|8]] + [[File:Pf-k.png|link=|bottom|K]]
|altinput = [[File:Dir-63214.png|bottom|63214]] + [[File:Pf-s.png|bottom|S]]
|altinput = [[File:Dir-63214.png|link=|bottom|63214]] + [[File:Pf-s.png|link=|bottom|S]]
|notation = 23623K
|notation = 23623K
|name = 天雷破
|name = 天雷破
Line 795: Line 1,140:
|data = {{PFData
|data = {{PFData
|guard = Mid
|guard = Mid
|damage = 16, 4, 5*8
|damage = 18, 8 <nowiki>|</nowiki> 4 <nowiki>|</nowiki> 6*8
|stun = 0
|stun = 0
|meter = -100
|meter = -100
|gems =  
|gems =  
|startup = 5 + 1
|startup = 6 + 2
|active =  
|active = 4 + 1, 4, -
|recovery =  
|recovery = 40
|hit =  
|hit =  
|block = -35
|block = -35
|effects =  
|effects =  
* Float (Spike balls)
* '''Launch''' (Spike balls)
* Float (Weight vs Airborne)
* Launch (Weight vs Airborne)
* Flatten (Weight vs Grounded)
* Flatten (Weight vs Grounded)
* '''Hard Knockdown''' (Earthquake)
* '''Juggle''' (Shockwave)
|notes =  
|notes =  
* '''Projectile''' (Spike balls)
* Air Unblockable (Weight)
* Air Unblockable (Weight)
* Infinite Horizontal Reach (Shockwave)
* '''Super Freeze''' (Frame: ??~??)
* Throw Invul. (Frame: ??)
* Throw Invul. (Frame: ??)
* Projectile
}}
}}
}}
}}


== Other ==
== Other ==
{{MoveData
|input = [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]]
|altinput = [[File:Dir-4.png|link=|bottom|4]] [[File:Dir-4.png|link=|bottom|4]]
|notation = j.66
|name = Air Dash
|kana= 空中ダッシュ
|romaji= 空中ダッシュ
|altname = Air Dash
|image = [[File:Pf-lei-lei-airdash.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-airdash-hb.png|bottom|372px]]
|data = {{PFData
|guard =
|damage =
|stun =
|meter =
|gems =
|startup = 1
|active = 37
|recovery = 7 <nowiki>|</nowiki> 2
|hit =
|block =
|effects =
|notes =
* '''Moves Forward'''
* '''Movement Cancel''' (2F additional recovery)
* '''Normal Cancel'''
* '''Special Cancel'''
* Additional actions possible from Frame 8
* Unlimited uses per jump
* Instant Air Dash input is strict compared to other games. If you need to get the lowest possible IAD, try using a very deliberate 8956 motion. 6956 will drop. <span class="outbound">[https://seimitsuin.thebase.in/items/32093707]</span>
* Cancelling the Air Dash by inputting the opposite direction can be used as a substitute for a Perfect IAD. You can get the same frame advantage from both options, but it will be easier to react to.
}}
}}
{{MoveData
|input = <nowiki>[</nowiki>[[File:Pf-s.png|link=|bottom|S]]<nowiki>]</nowiki> + [[File:Dir-6.png|link=|bottom|6]] [[File:Dir-6.png|link=|bottom|6]]
|notation = 6S
|name = Vampire Dash
|kana= ヴァンパイアダッシュ
|romaji= ヴァンパイアダッシュ
|altname =  Vampire Dash
|image = [[File:Pf-lei-lei-vdash.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-vdash-hb.png|bottom|372px]]
|data = {{PFData
|guard =
|damage =
|stun =
|meter =
|gems =
|startup = 10
|active = 17
|recovery = 17
|hit =
|block =
|effects =
|notes =
* '''Moves Forward'''
* '''Normal Cancel'''
* '''Taunt Cancel'''
* '''Special Cancel'''
* '''Super Cancel'''
* '''Passthrough''' (Frame: 10~27)
* '''Projectile Invul.''' (Frame: 10~27)
* '''Strike Invul.''' (Frame: 10~27)
* Throw Invul. (Frame: 10~27)
* Can link into itself without releasing inputs until the wall is reached
}}
}}
{{MoveData
|input = [[File:Dir-8.png|link=|bottom|8]] + [[File:Pf-p.png|link=|bottom|P]]
|altinput = [[File:Dir-8.png|link=|bottom|8]] + [[File:Pf-k.png|link=|bottom|K]]
|notation = 8P
|name = Pursuit Attack
|kana= 追い討ち攻撃
|romaji= 追い討ち攻撃
|altname =  Pursuit Attack
|image = [[File:Pf-lei-lei-pursuit.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-pursuit-hb.png|bottom|372px]]
|data = {{PFData
|guard =
|damage = 8
|stun = 0
|meter = 4
|gems =
|startup = 16 <nowiki>|</nowiki> 32 (effective)
|active = 6
|recovery = 33
|hit = +1
|block =
|effects =
|notes =
* '''Can only hit Knocked Down opponents'''
* '''Moves Forward'''
* Throw Invul. (Frame: 2~15)
}}
}}
{{MoveData
|input = [[File:Pf-rs.png|link=|bottom|S(x2)]]
|altinput =
|notation = S(x2)
|name = Easy Reversal
|kana= イージーリバーサル
|romaji= イージーリバーサル
|altname = Easy Reversal
|image = [[File:Pf-lei-lei-41236k.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-41236k-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = 18
|stun = 5
|meter = 4
|gems = -
|startup = 9
|active =
|recovery =
|hit =
|block = -41
|effects =
* '''Launch'''
|notes =
* '''Projectile'''
* Throw Invul. (Frame: ??)
}}
}}
{{MoveData
|input = [[File:Pf-k.png|link=|bottom|K]] + [[File:Pf-s.png|link=|bottom|S]]
|notation = K + S
|name = Item Toss
|kana= アイテム投げ
|romaji= アイテム投げ
|altname =  Item Toss
|image = [[File:Pf-lei-lei-toss.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-toss-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Crush''' <nowiki>|</nowiki> Mid
|damage =
|stun =
|meter =
|gems =
|startup = 9
|active = -
|recovery = ??
|hit =
|block =
|effects =
* '''Juggle''' (Bomb)
|notes =
* '''Special Cancel'''
* '''Super Cancel'''
* '''Kara Cancel'''
* '''Taunt Cancel'''
* '''Unblockable''' (Frame: 9)
}}
}}
{{MoveData
|input = [[File:Dir-2.png|link=|bottom|2]] + [[File:Pf-k.png|link=|bottom|K]] + [[File:Pf-s.png|link=|bottom|S]]
|notation = 2 + K + S
|name = Item Set
|kana= アイテム置き
|romaji= アイテム置き
|altname =  Item Set
|image = [[File:Pf-lei-lei-set.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-set-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage =
|stun =
|meter =
|gems =
|startup = 11
|active = 4
|recovery = 29 (from input)
|hit =
|block =
|effects =
* '''Juggle''' (Bomb)
|notes =
* '''Special Cancel'''
* '''Super Cancel'''
* '''Kara Cancel'''
* '''Taunt Cancel'''
* '''Self Damage'''
* Bomb hits frame 327 (TODO: test other items)
}}
}}
{{MoveData
{{MoveData
|input = [[File:Dir-6.png|bottom|6]] + [[File:Pf-s.png|bottom|S]]
|input = [[File:Dir-6.png|link=|bottom|6]] + [[File:Pf-s.png|link=|bottom|S]]
|notation = 6S
|notation = 6S
|name = Guard Cancel
|name = Guard Cancel
Line 824: Line 1,369:
|romaji= ガードキャンセル
|romaji= ガードキャンセル
|altname =  Guard Cancel
|altname =  Guard Cancel
|image = [[File:Pf-lei-lei-counter.png|bottom|372px]]
|image = [[File:Pf-lei-lei-gc.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-counter-hb.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-gc-hb.png|bottom|372px]]
|data = {{PFData
|data = {{PFData
|guard = '''Crush'''
|guard = '''Crush'''
Line 832: Line 1,377:
|meter = -100
|meter = -100
|gems =  
|gems =  
|startup =  
|startup = 1
|active = 5
|active = 4
|recovery = 11
|recovery = 10
|hit = +9
|hit = +9
|block =  
|block =  
|effects =  
|effects =  
* Treasure Chest
* '''Treasure Chest'''
* Float (Counter Hit)
* Launch (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
|notes =  
|notes =  
* Strike Invul. (Frame: 1~7)
* '''Strike Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 1~7)
* Throw Invul. (Frame: 2~??)
}}
}}
}}
}}
Line 849: Line 1,394:


{{MoveData
{{MoveData
|input = [[File:Pf-p.png|bottom|P]] + [[File:Pf-k.png|bottom|K]] + [[File:Pf-s.png|bottom|S]]
|input = [[File:Dir-4.png|link=|bottom|4]] + [[File:Pf-s.png|link=|bottom|S]]
|notation = 4S
|name = Guard Crush Counter
|kana= ガードクラッシュ返し
|romaji= ガードクラッシュ返し
|altname =  Guard Crush Counter
|image = [[File:Pf-lei-lei-counter.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-counter-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Crush'''
|damage = 12
|stun = 4
|meter = 0
|gems =
|startup = 5
|active = 4
|recovery = 10
|hit = +10
|block =
|effects =
* '''Treasure Chest'''
|notes =
* '''Projectile Invul.''' (Frame: 2~??)
* '''Strike Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 2~??)
}}
}}
 
 
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] + [[File:Pf-k.png|link=|bottom|K]] + [[File:Pf-s.png|link=|bottom|S]]
|notation = P + K + S
|notation = P + K + S
|name = Mega Crush
|name = Mega Crush
Line 863: Line 1,438:
|meter = -∞
|meter = -∞
|gems = -∞
|gems = -∞
|startup =  
|startup = 2 + 0
|active = 4 (4) 4 (4) 4 (4) 2
|active = 4 (4) 4 (4) 4 (4) 2
|recovery = 29
|recovery = 29
Line 869: Line 1,444:
|block =  
|block =  
|effects =  
|effects =  
* Float
* '''Launch'''
* Wall Bounce (Counter Hit)
* Super Wall Bounce (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
|notes =  
|notes =  
* Strike Invul. (Frame: 3~12)
* '''Super Freeze''' (Frame: 2~??)
* Throw Invul. (Frame: 3~56)
* '''Projectile Invul.''' (Frame: 2~??)
* 4 Hit
* '''Strike Invul.''' (Frame: 2~??)
* Might not get all 4 hits
* Throw Invul. (Frame: 2~??)
* 4 Hit (Might not get all hits)
}}
}}
 
 
{{MoveData
|input = [[File:Pf-jp.png|link=|bottom|j.P]] + [[File:Pf-jk.png|link=|bottom|j.K]] + [[File:Pf-js.png|link=|bottom|j.S]]
|notation = P + K + S
|name = Counter Crush
|kana= カウンタークラッシュ
|romaji= カウンタークラッシュ
|altname =  Counter Crush
|image = [[File:Pf-lei-lei-cc.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-cc-hb.png|bottom|372px]]
|data = {{PFData
|guard = '''Crush'''
|damage = 4
|stun = 10
|meter = -∞
|gems = -∞
|startup = 2 + 0
|active =
|recovery =
|hit =
|block =
|effects =
* '''Launch'''
|notes =
* '''Super Freeze''' (Frame: ??~??)
* '''Projectile Invul.''' (Frame: 2~??)
* '''Strike Invul.''' (Frame: 2~??)
* Throw Invul. (Frame: 2~??)
}}
}}
 
 
<div style="display:none">
{{MoveData
|input = [[File:Pf-p.png|link=|bottom|P]] [[File:Pf-k.png|link=|bottom|K]] [[File:Pf-s.png|link=|bottom|S]] [[File:Pf-rp.png|link=|bottom|P(xN)]] [[File:Pf-jk.png|link=|bottom|j.K]] [[File:Pf-start.png|link=|bottom|START]]
|altinput = [[File:Dir-2.png|link=|bottom|2]] [[File:Dir-236.png|link=|bottom|236]] [[File:Dir-214.png|link=|bottom|214]] [[File:Dir-623.png|link=|bottom|623]] [[File:Dir-41236.png|link=|bottom|41236]] [[File:Dir-360.png|link=|bottom|360]] [[File:Dir-23.png|link=|bottom|23]] [[File:Dir-89.png|link=|bottom|89]]
|notation = 5P
|name = Big Name
|romaji= Small Name
|altname =
|image = [[File:Pf-lei-lei-5p.png|bottom|372px]]
|hitbox = [[File:Pf-lei-lei-5p-hb.png|bottom|372px]]
|data = {{PFData
|guard = Mid
|damage = ??
|stun = ??
|meter = ??
|gems = ??
|startup = ??
|active = ??
|recovery = ??
|hit = 0
|block = -1
|effects=
* Launch (Counter Hit)
* '''Launch'''
* '''Juggle'''
* '''Knockdown'''
* Super Wall Bounce (Counter Hit)
* Earth Orbit (Max Stun Counter Hit)
* Flatten
* '''Treasure Chest'''
|notes =
* '''Chargeable'''
* '''Projectile'''
* '''Untechable Throw'''
* '''Moves Forward'''
* '''Must block before super flash'''
* Air Unblockable
* '''Cross Up Potential'''
* '''Normal Cancel'''
* '''Taunt Cancel'''
* '''Special Cancel'''
* '''Super Cancel'''
* '''Projectile Invul.''' (Frame: ??~??)
* '''Strike Invul.''' (Frame: ??~??)
* Throw invul. (Frame: 2~??)
* 999 Hits
* Longer recovery animation on whiff
* Infinite Horizontal Reach
}}
}}
}}
}}
</div>

Latest revision as of 23:44, 20 July 2022

Overview[edit]

"Just do Tenraiha and then press S"
simplified flash combo giude

Combos[edit]

If you won't block it, it's a combo
Application Notation Damage* Notes Demo
Poke P > P > P 11 Main Combo. Leaves you at a good distance to start mixups and is safe on block (-1). You can start holding S during this to prepare a Vampire Dash. [View]
Unsafe Low 6 6 + K623 + S 48 Dash K is punishable (-6). Tenkaisan can be replaced with Pursuit Attack. Watch out for wall splat giving opponent strike invulnerability on the way down. -
Buffer / Mixup 2 + P xx 623 + S 35 Option select poke into super or Low option from empty jump. Can also use from Vampire Dash for a side switch mixup. Safe distance on block (-4). -
Mixup j.K2 + P xx 623 + S 48 High option. The gems can build back around 2 bars of super meter. Replace Tenkaisan with Rairai Kyuu to trade the gems for 6 more damage and better corner carry. -
Punish (Immediately after Block Stop)

6 + S623 + S

35 Link from Guard Cancel. Whiffs on airborne and counterhit. Also works from Guard Crush Counter. -
Max Damage j.KBomb6 6 + K623 + S 71 Make sure to hit the Dash K as late as possible, otherwise Tenkaisan will whiff. Wall splat note above applies here too. [View]
Command Throw 41236 + P + Kj.P + j.K 45 Teching her air throw doesn't do anything but the game will still give you points for trying. -
Command Throw 41236 + P + K623 + S 47 Sakura, Lei-Lei, Felicia only. See: Houtengeki. -
Counter Hit P2 + P xx 623 + S 39 1F link from counter hit 5P. Try to confirm with the opponent's startup animation, "2 Hit" message is only visibile for 13F. Tenkaisan can be replaced with any super, but Rairai Kyuu can whiff outside of the corner. [View]
End Friendship (After P > P > 4 + P ...)

Bomb6 6 + K623 + S

You actually can't block the first active frame of any item she tosses. They would have to throw out an invincible or 8F move at reversal timing to stop this particular setup. -
Key: () = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei)

Frame Data[edit]

Normals[edit]

5P

P
驚爪
Kyousou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 7 3 3 -
Startup Active Recovery Hit Adv. Block Adv.
6 4 10 ±0 -1
  • Flash Combo Cancel (Frame: ??)
  • Air Unblockable
  • Throw invul. (Frame: 2~9)
Effects Notes


5K

K
刺脚
Shikyaku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 14 6 4 -
Startup Active Recovery Hit Adv. Block Adv.
6 4 18 -3 -4
  • Launch (Counter Hit)
  • Air Unblockable
  • Throw invul. (Frame: 2~9)
Effects Notes


Guard Crush[edit]

5S

S
孔岩
Kurokku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 -
Startup Active Recovery Hit Adv. Block Adv.
29~89 4 + 4 29 - -
  • Launch
  • Steal Red Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


2S

2 + S
射千露
Ichirou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 -
Startup Active Recovery Hit Adv. Block Adv.
34~94 2 + 6 22 - -
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Steal Blue Gems
  • Treasure Chest (Charge LV.3)
Effects Notes


6S

6 + S
[4] + S
突々棒士
Tsukutsuku Boushi
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 -
Startup Active Recovery Hit Adv. Block Adv.
36~96 4 26 - -
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Steal Yellow Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


Air Normals[edit]

j.P

j.P
空鉄
Kuutetsu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 13 3 3 -
Startup Active Recovery Hit Adv. Block Adv.
6 4 - +12 (max) +11 (max)
  • Throw invul. (Frame: 2~9)
Effects Notes


j.K

j.K
空蹴
Kuushuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 14 6 4 -
Startup Active Recovery Hit Adv. Block Adv.
6 2 - +12 (max) +11 (max)
  • Throw invul. (Frame: 2~7)
Effects Notes


Dash Attacks[edit]

Dash Punch

6 6 + P
謝々衝
Xièxie Shou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 13 10 4 -
Startup Active Recovery Hit Adv. Block Adv.
14 3 27 - -8
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Moves Forward
  • Air Unblockable
  • Throw invul. (Frame: 2~16)
Effects Notes


Dash Kick

6 6 + K
熱々麺
Zetsuzetsu Men
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 18 8 4 -
Startup Active Recovery Hit Adv. Block Adv.
18 4 24 - -6
  • Juggle
  • Moves Forward
  • Air Unblockable
  • Throw invul. (Frame: 2~21)
Effects Notes


Throws[edit]

Throw

P + K
放身
Houshin
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 18 -∞ 2 -
Startup Active Recovery Hit Adv. Block Adv.
7 1 28 - -
  • Launch
  • Launch (Throw Tech)
  • Techable Throw (Damage Reduction)
Effects Notes


Air Throw

j.P + j.K
斬波
Zanpa
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 20 -∞ 2 -
Startup Active Recovery Hit Adv. Block Adv.
7 1 - - -
  • Knockdown
  • Knockdown (Throw Tech)
  • Techable Throw (No effect)
Effects Notes


Kouhoushin

63214 + P + K
高放身
Kouhoushin
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 20 -∞ 3 -
Startup Active Recovery Hit Adv. Block Adv.
6 1 28 - -
  • Launch
  • Untechable Throw
Effects Notes


Houtengeki

41236 + P + K
放天撃
Houtengeki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 1 + 3*7 -∞ 4 + 1*7 -
Startup Active Recovery Hit Adv. Block Adv.
17~77 1 28 - -
  • Juggle (SakuraLei-Lei/Hsien-KoFelicia)
  • Knockdown (RyuKenChun-LiMorriganTabasa/TessaIbukiZangiefGouki/AkumaDan)
  • Untechable Throw
  • Chargeable (Only affects startup time)
  • Juggle state only applies to Sakura, Lei-Lei, Felicia. The rest of the cast immediately goes into the knockdown state in mid-air which means they can be attacked with pursuit before they hit the ground.
  • 8 Hit
Effects Notes


Command Normals[edit]

2P

2 + P
貂笛
Tenteki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 4 1 2 -
Startup Active Recovery Hit Adv. Block Adv.
5 4 14 -5 -6
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Air Unblockable
  • Throw Invul. (Frame: 2~8)
Effects Notes


2K

2 + K
車爛駆
Sharanku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 11 8 4 -
Startup Active Recovery Hit Adv. Block Adv.
10 4 25 - -17
  • Juggle
  • Launch (Counter Hit)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: 2~13)
Effects Notes


3P

3 + P
霊牙
Ryouga
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 14 6 3 -
Startup Active Recovery Hit Adv. Block Adv.
11 3 + 2 22 -4 -5
  • Launch (Counter Hit)
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Air Unblockable
  • Throw Invul. (Frame: 2~15)
Effects Notes


6P

6 + P
笑獣牙
Shoujuuga
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 13, 9 5, 3 3, 3 -
Startup Active Recovery Hit Adv. Block Adv.
12 2 + 2 31 -12 -13
  • Launch (Counter Hit)
  • Air Unblockable
  • Throw Invul. (Frame: 2~15)
Effects Notes


6K

6 + K
切離鋸
Kiriko
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 20, 13 5, 3 3, 3 -
Startup Active Recovery Hit Adv. Block Adv.
12 2 + 4 27 -9 -10
  • Launch (Counter Hit)
  • Air Unblockable
  • Throw Invul. (Frame: 2~15)
  • 2 Hits
Effects Notes


Flash Combo[edit]

Fried Rice Combo A

P > P
微塵刀
Mijintou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 9 3 4 -
Startup Active Recovery Hit Adv. Block Adv.
10 4 23 -13 -14
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Fried Rice Combo B

P > P > P
炒丸鉄
Chaogantetsu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 11 4 5 -
Startup Active Recovery Hit Adv. Block Adv.
10 4 19 ±0 -1
  • Launch (Counter Hit)
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Fried Rice Combo C

P > P > P > P
P > P > K > P
痴爺亜叛
Chaahan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 14 8 6 -
Startup Active Recovery Hit Adv. Block Adv.
24 2 30 -10 -11
  • Launch
  • Treasure Chest
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Awakening Combo A

P > P > K
否漏
Pirou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
High 6 + 7 2 + 2 2 + 3 -
Startup Active Recovery Hit Adv. Block Adv.
12 2 + 4 22 -12 -13
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Awakening Combo B

P > P > K > K
P > P > P > K
孔岩
Kurokku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 17 | 22 | 27 4 4 Red
Startup Active Recovery Hit Adv. Block Adv.
37~97 6 28 - -
  • Launch
  • Steal Red Gems
  • Treasure Chest (Charge LV.3)
  • Chargeable
  • Cannot be counter hit
Effects Notes


Goku Combo A

P > K
禽斗
Kinto
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 9 3 4 -
Startup Active Recovery Hit Adv. Block Adv.
10 4 22 -12 -13
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Goku Combo B

P > K > K
突刺棒
Tsukushinbou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 11 4 5 -
Startup Active Recovery Hit Adv. Block Adv.
14 2 26 -14 -15
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
  • Air Unblockable
  • Throw Invul. (Frame: ??)
Effects Notes


Goku Combo C

P > K > K > K
P > K > P > K
好々弾
Yoiyoi Dan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 4*3 2*3 6*3 -
Startup Active Recovery Hit Adv. Block Adv.
21 - 17 - +4
  • Launch
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Strike Combo A

P > K > P
駕汰
Gaataa
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Low 9 4 5 -
Startup Active Recovery Hit Adv. Block Adv.
17 4 31 -21 -22
  • Launch (Counter Hit)
  • Flash Combo Cancel (Frame: ??)
  • Moves Forward
Effects Notes


Strike Combo B

P > K > P > P
P > K > K > P
素虎行
Sutoraiku
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Throw 22 -∞ 4 -
Startup Active Recovery Hit Adv. Block Adv.
32~92 1 - - -
  • Chargeable
Effects Notes


Specials[edit]

Henkyouki

214 + P
返響器
Henkyouki
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 8 - Blue
Startup Active Recovery Hit Adv. Block Adv.
12 - - -10 -11
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Ankihou

236 + P
暗器砲
Ankihou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid | Crush - 6 - Red
Startup Active Recovery Hit Adv. Block Adv.
18~111 - - -21 -22
  • Chargeable
  • Projectile
  • Throw Invul. (Frame: 2~20~113)
  • Items thrown change based on charge time
Effects Notes


Jireitou

41236 + K
地霊刀
Jireitou
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - 5 - Yellow
Startup Active Recovery Hit Adv. Block Adv.
9 - - - -41
  • Launch
  • Projectile
  • Throw Invul. (Frame: 2~7)
Effects Notes

Mighty Combo[edit]

Rairai Kyuu

236 236 + K
236 + S
来々球
Rairai Kyuu
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 3*9 + 28 6 -100 -
Startup Active Recovery Hit Adv. Block Adv.
4 + 0 - - - -33
  • Flatten (Ground)
  • Launch (Airborne)
  • Must block before super flash
  • Moves Forward
  • Super Freeze (Frame: ??~??)
  • Throw Invul. (Frame: ??)
  • 10 Hit
Effects Notes


Tenkaisan

236 23 + P
623 + S
天回傘
Tenkaisan
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 2 + 1*18 + 16 -∞ -100 -
Startup Active Recovery Hit Adv. Block Adv.
6 + 0 5 14 | 26 - -4
  • Launch
  • Must block before super flash
  • Air Unblockable
  • Super Freeze (Frame: ??~??)
  • Throw Invul. (Frame: 2~8)
  • 20 Hit
  • Longer recovery animation on whiff
  • Osome Brothers [2]
Effects Notes


Tenraiha

P ~ S ~ K ~ 8 + K
63214 + S
天雷破
Tenraiha
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 18, 8 | 4 | 6*8 0 -100 -
Startup Active Recovery Hit Adv. Block Adv.
6 + 2 4 + 1, 4, - 40 - -35
  • Launch (Spike balls)
  • Launch (Weight vs Airborne)
  • Flatten (Weight vs Grounded)
  • Juggle (Shockwave)
  • Projectile (Spike balls)
  • Air Unblockable (Weight)
  • Infinite Horizontal Reach (Shockwave)
  • Super Freeze (Frame: ??~??)
  • Throw Invul. (Frame: ??)
Effects Notes


Other[edit]

Air Dash

6 6
4 4
Air Dash
空中ダッシュ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
- - - - -
Startup Active Recovery Hit Adv. Block Adv.
1 37 7 | 2 - -
  • Moves Forward
  • Movement Cancel (2F additional recovery)
  • Normal Cancel
  • Special Cancel
  • Additional actions possible from Frame 8
  • Unlimited uses per jump
  • Instant Air Dash input is strict compared to other games. If you need to get the lowest possible IAD, try using a very deliberate 8956 motion. 6956 will drop. [3]
  • Cancelling the Air Dash by inputting the opposite direction can be used as a substitute for a Perfect IAD. You can get the same frame advantage from both options, but it will be easier to react to.
Effects Notes


Vampire Dash

[S] + 6 6
Vampire Dash
ヴァンパイアダッシュ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
- - - - -
Startup Active Recovery Hit Adv. Block Adv.
10 17 17 - -
  • Moves Forward
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Passthrough (Frame: 10~27)
  • Projectile Invul. (Frame: 10~27)
  • Strike Invul. (Frame: 10~27)
  • Throw Invul. (Frame: 10~27)
  • Can link into itself without releasing inputs until the wall is reached
Effects Notes


Pursuit Attack

8 + P
8 + K
Pursuit Attack
追い討ち攻撃
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
- 8 0 4 -
Startup Active Recovery Hit Adv. Block Adv.
16 | 32 (effective) 6 33 +1 -
  • Can only hit Knocked Down opponents
  • Moves Forward
  • Throw Invul. (Frame: 2~15)
Effects Notes


Easy Reversal

S(x2)
Easy Reversal
イージーリバーサル
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid 18 5 4 -
Startup Active Recovery Hit Adv. Block Adv.
9 - - - -41
  • Launch
  • Projectile
  • Throw Invul. (Frame: ??)
Effects Notes


Item Toss

K + S
Item Toss
アイテム投げ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush | Mid - - - -
Startup Active Recovery Hit Adv. Block Adv.
9 - ?? - -
  • Juggle (Bomb)
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Taunt Cancel
  • Unblockable (Frame: 9)
Effects Notes


Item Set

2 + K + S
Item Set
アイテム置き
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid - - - -
Startup Active Recovery Hit Adv. Block Adv.
11 4 29 (from input) - -
  • Juggle (Bomb)
  • Special Cancel
  • Super Cancel
  • Kara Cancel
  • Taunt Cancel
  • Self Damage
  • Bomb hits frame 327 (TODO: test other items)
Effects Notes


Guard Cancel

6 + S
Guard Cancel
ガードキャンセル
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 4 4 -100 -
Startup Active Recovery Hit Adv. Block Adv.
1 4 10 +9 -
  • Treasure Chest
  • Launch (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes


Guard Crush Counter

4 + S
Guard Crush Counter
ガードクラッシュ返し
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 12 4 0 -
Startup Active Recovery Hit Adv. Block Adv.
5 4 10 +10 -
  • Treasure Chest
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes


Mega Crush

P + K + S
Mega Crush
メガクラッシュ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 1*4 1*4 -∞ -∞
Startup Active Recovery Hit Adv. Block Adv.
2 + 0 4 (4) 4 (4) 4 (4) 2 29 - -
  • Launch
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Super Freeze (Frame: 2~??)
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
  • 4 Hit (Might not get all hits)
Effects Notes


Counter Crush

j.P + j.K + j.S
Counter Crush
カウンタークラッシュ
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Crush 4 10 -∞ -∞
Startup Active Recovery Hit Adv. Block Adv.
2 + 0 - - - -
  • Launch
  • Super Freeze (Frame: ??~??)
  • Projectile Invul. (Frame: 2~??)
  • Strike Invul. (Frame: 2~??)
  • Throw Invul. (Frame: 2~??)
Effects Notes



P K S P(xN) j.K START
2 236 214 623 41236 360 23 89
Big Name
Small Name
Hitboxes OFF
Hitboxes ON
Guard Damage Stun Meter Gems
Mid ?? ?? ?? ??
Startup Active Recovery Hit Adv. Block Adv.
?? ?? ?? ±0 -1
  • Launch (Counter Hit)
  • Launch
  • Juggle
  • Knockdown
  • Super Wall Bounce (Counter Hit)
  • Earth Orbit (Max Stun Counter Hit)
  • Flatten
  • Treasure Chest
  • Chargeable
  • Projectile
  • Untechable Throw
  • Moves Forward
  • Must block before super flash
  • Air Unblockable
  • Cross Up Potential
  • Normal Cancel
  • Taunt Cancel
  • Special Cancel
  • Super Cancel
  • Projectile Invul. (Frame: ??~??)
  • Strike Invul. (Frame: ??~??)
  • Throw invul. (Frame: 2~??)
  • 999 Hits
  • Longer recovery animation on whiff
  • Infinite Horizontal Reach
Effects Notes