Pocket Fighter/Lei-Lei: Difference between revisions
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* Launch (Counter Hit) | * Launch (Counter Hit) | ||
|notes = | |notes = | ||
* Air Unblockable | * Air Unblockable | ||
* Throw Invul. (Frame: 2~15) | * Throw Invul. (Frame: 2~15) | ||
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|effects = | |effects = | ||
|notes = | |notes = | ||
* '''Moves Forward''' | |||
* Air Unblockable | * Air Unblockable | ||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
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|effects = | |effects = | ||
|notes = | |notes = | ||
* '''Moves Forward''' | |||
* Air Unblockable | * Air Unblockable | ||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
Line 715: | Line 716: | ||
* '''Treasure Chest''' | * '''Treasure Chest''' | ||
|notes = | |notes = | ||
* '''Moves Forward''' | |||
* Air Unblockable | * Air Unblockable | ||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
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|effects = | |effects = | ||
|notes = | |notes = | ||
* '''Moves Forward''' | |||
* Air Unblockable | * Air Unblockable | ||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
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|effects = | |effects = | ||
|notes = | |notes = | ||
* '''Moves Forward''' | |||
* Air Unblockable | * Air Unblockable | ||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
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|effects = | |effects = | ||
|notes = | |notes = | ||
* '''Moves Forward''' | |||
* Air Unblockable | * Air Unblockable | ||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
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|block = -22 | |block = -22 | ||
|effects = | |effects = | ||
* Launch | * Launch (Counter Hit) | ||
|notes = | |notes = | ||
* ''' | * '''Moves Forward''' | ||
}} | }} | ||
}} | }} | ||
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|notes = | |notes = | ||
* '''Must block before super flash''' | * '''Must block before super flash''' | ||
* '''Moves Forward''' | |||
* Throw Invul. (Frame: ??) | * Throw Invul. (Frame: ??) | ||
* 10 Hit | * 10 Hit | ||
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|effects = | |effects = | ||
|notes = | |notes = | ||
* '''Moves Forward''' | |||
* '''Cross Up Potential''' | * '''Cross Up Potential''' | ||
* Throw Invul. (Frame: 2~37) | * Throw Invul. (Frame: 2~37) |
Revision as of 19:18, 8 March 2022
Overview
Combos
If you won't block it, it's a combo
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Application | Notation | Damage* | Notes | Demo | |
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Poke | > > | 23 | Main Combo. Leaves you at a good distance to start mixups and is safe on block (-1). You can start holding S during this to prepare a Vampire Dash. | [View] | ||
Unsafe Low | + ・ + | 45 | Dash K is punishable (-6). Tenkaisan can be replaced with Pursuit Attack. Watch out for wall splat giving opponent strike invulnerability on the way down. | - | ||
Buffer / Mixup | + xx + | 33 | Option select poke into super or Low option from empty jump. Can also use from Vampire Dash for a side switch mixup. Safe distance on block (-4). | - | ||
Mixup | ・ + xx + | 45 | High option. The gems can build back around 2 bars of super meter. Replace Tenkaisan with Rairai Kyuu to trade the gems for 6 more damage. | - | ||
Punish | (Immediately after Block Stop)
+ ・ + |
32 | Link from Guard Cancel. Whiffs on airborne and counterhit. Also works from Guard Crush Counter. | - | ||
Max Damage | ・ ・ + ・ + | 71 | Make sure to hit the Dash K as late as possible, otherwise Tenkaisan will whiff. Wall splat note above applies here too. | [View] | ||
Command Throw | + + ・ + | 45 | Her air throw is inescapable but the game will still give you points for trying. | - | ||
Command Throw | + + ・ + | 47 | Sakura, Lei-Lei, Felicia only. See: Houtengeki. | - | ||
Counter Hit | ・ + xx + | 39 | 1F link from counter hit 5P. Try to confirm with the opponent's startup animation, "2 Hit" message is only visibile for 13F. Tenkaisan can be replaced with any super, but Rairai Kyuu can whiff outside of the corner. | [View] | ||
Key: (・) = Link / (>) = Gatling / (xx) = Cancel | (*All damage values vs. Lei-Lei) |
Frame Data
Normals
5P
驚爪 Kyousou Hitboxes OFF Hitboxes ON
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5K
破脚 Hakyaku Hitboxes OFF Hitboxes ON
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Guard Crush
5S
孔岩 Kurokku Hitboxes OFF Hitboxes ON
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2S
+ 射千露 Ichirou Hitboxes OFF Hitboxes ON
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6S
+ [] + 突々棒士 Tsukutsuku Boushi Hitboxes OFF Hitboxes ON
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Air Normals
j.P
空鉄 Soratetsu Hitboxes OFF Hitboxes ON
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j.K
舞蹴 Maishuu Hitboxes OFF Hitboxes ON
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Dash Attacks
Dash Punch
+ 謝々衝 Xièxie Shou Hitboxes OFF Hitboxes ON
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Dash Kick
+ 熱々麺 Zetsuzetsu Men Hitboxes OFF Hitboxes ON
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Throws
Throw
+ 放身 Houshin Hitboxes OFF Hitboxes ON
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Air Throw
+ 斬波 Zanpa Hitboxes OFF Hitboxes ON
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Houtengeki
+ + 放天撃 Houtengeki Hitboxes OFF Hitboxes ON
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Kouhoushin
+ + 高放身 Kouhoushin Hitboxes OFF Hitboxes ON
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Command Normals
2P
+ Hitboxes OFF Hitboxes ON
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2K
+ 車爛駆 Sharanku Hitboxes OFF Hitboxes ON
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3P
+ 霊牙 Ryouga Hitboxes OFF Hitboxes ON
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6P
+ 笑獣牙 Shoujuuga Hitboxes OFF Hitboxes ON
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6K
+ 切離鋸 Kiriko Hitboxes OFF Hitboxes ON
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Flash Combo
Fried Rice Combo A
> 微塵刀 Mijintou Hitboxes OFF Hitboxes ON
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Fried Rice Combo B
> > 炒丸鉄 Chaogantetsu Hitboxes OFF Hitboxes ON
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Fried Rice Combo C
> > > > > > 痴爺亜叛 Chaahan Hitboxes OFF Hitboxes ON
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Awakening Combo A
> > 否漏 Pirou Hitboxes OFF Hitboxes ON
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Awakening Combo B
> > > > > > 孔岩 Kurokku Hitboxes OFF Hitboxes ON
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Goku Combo A
> 禽斗 Kinto Hitboxes OFF Hitboxes ON
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Goku Combo B
> > 突刺棒 Tsukushinbou Hitboxes OFF Hitboxes ON
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Goku Combo C
> > > > > > 好々弾 Yoiyoi Dan Hitboxes OFF Hitboxes ON
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Strike Combo A
> > 駕汰 Gaataa Hitboxes OFF Hitboxes ON
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Strike Combo B
> > > > > > 素虎行 Sutoraiku Hitboxes OFF Hitboxes ON
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Specials
Henkyouki
+ 返響器 Henkyouki Hitboxes OFF Hitboxes ON
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Ankihou
+ 暗器砲 Ankihou Hitboxes OFF Hitboxes ON
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Jireitou
+ 地霊刀 Jireitou Hitboxes OFF Hitboxes ON
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Mighty Combo
Rairai Kyuu
+ + 来々球 Rairai Kyuu Hitboxes OFF Hitboxes ON
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Tenkaisan
+ + 天回傘 Tenkaisan Hitboxes OFF Hitboxes ON
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Tenraiha
~ ~ ~ + + 天雷破 Tenraiha Hitboxes OFF Hitboxes ON
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Other
Vampire Dash
[] + Vampire Dash ヴァンパイアダッシュ Hitboxes OFF Hitboxes ON
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Pursuit Attack
+ + Pursuit Attack 追い討ち攻撃 Hitboxes OFF Hitboxes ON
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Guard Cancel
+ Guard Cancel ガードキャンセル Hitboxes OFF Hitboxes ON
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Guard Crush Counter
+ Guard Crush Counter ガードクラッシュ返し Hitboxes OFF Hitboxes ON
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Mega Crush
+ + Mega Crush メガクラッシュ Hitboxes OFF Hitboxes ON
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Counter Crush
+ + Counter Crush カウンタークラッシュ Hitboxes OFF Hitboxes ON
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